mirror of
https://github.com/nunocoracao/blowfish.git
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20485 lines
569 KiB
JavaScript
20485 lines
569 KiB
JavaScript
// https://d3js.org v7.7.0 Copyright 2010-2022 Mike Bostock
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(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
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typeof define === 'function' && define.amd ? define(['exports'], factory) :
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(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.d3 = global.d3 || {}));
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})(this, (function (exports) { 'use strict';
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var version = "7.7.0";
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function ascending$3(a, b) {
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return a == null || b == null ? NaN : a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;
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}
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function descending$2(a, b) {
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return a == null || b == null ? NaN
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: b < a ? -1
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: b > a ? 1
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: b >= a ? 0
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: NaN;
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}
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function bisector(f) {
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let compare1, compare2, delta;
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// If an accessor is specified, promote it to a comparator. In this case we
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// can test whether the search value is (self-) comparable. We can’t do this
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// for a comparator (except for specific, known comparators) because we can’t
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// tell if the comparator is symmetric, and an asymmetric comparator can’t be
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// used to test whether a single value is comparable.
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if (f.length !== 2) {
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compare1 = ascending$3;
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compare2 = (d, x) => ascending$3(f(d), x);
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delta = (d, x) => f(d) - x;
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} else {
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compare1 = f === ascending$3 || f === descending$2 ? f : zero$1;
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compare2 = f;
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delta = f;
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}
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function left(a, x, lo = 0, hi = a.length) {
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if (lo < hi) {
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if (compare1(x, x) !== 0) return hi;
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do {
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const mid = (lo + hi) >>> 1;
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if (compare2(a[mid], x) < 0) lo = mid + 1;
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else hi = mid;
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} while (lo < hi);
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}
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return lo;
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}
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function right(a, x, lo = 0, hi = a.length) {
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if (lo < hi) {
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if (compare1(x, x) !== 0) return hi;
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do {
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const mid = (lo + hi) >>> 1;
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if (compare2(a[mid], x) <= 0) lo = mid + 1;
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else hi = mid;
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} while (lo < hi);
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}
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return lo;
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}
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function center(a, x, lo = 0, hi = a.length) {
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const i = left(a, x, lo, hi - 1);
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return i > lo && delta(a[i - 1], x) > -delta(a[i], x) ? i - 1 : i;
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}
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return {left, center, right};
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}
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function zero$1() {
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return 0;
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}
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function number$3(x) {
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return x === null ? NaN : +x;
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}
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function* numbers(values, valueof) {
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if (valueof === undefined) {
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for (let value of values) {
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if (value != null && (value = +value) >= value) {
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yield value;
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}
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}
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} else {
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let index = -1;
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for (let value of values) {
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if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) {
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yield value;
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}
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}
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}
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}
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const ascendingBisect = bisector(ascending$3);
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const bisectRight = ascendingBisect.right;
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const bisectLeft = ascendingBisect.left;
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const bisectCenter = bisector(number$3).center;
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var bisect = bisectRight;
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function blur(values, r) {
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if (!((r = +r) >= 0)) throw new RangeError("invalid r");
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let length = values.length;
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if (!((length = Math.floor(length)) >= 0)) throw new RangeError("invalid length");
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if (!length || !r) return values;
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const blur = blurf(r);
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const temp = values.slice();
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blur(values, temp, 0, length, 1);
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blur(temp, values, 0, length, 1);
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blur(values, temp, 0, length, 1);
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return values;
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}
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const blur2 = Blur2(blurf);
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const blurImage = Blur2(blurfImage);
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function Blur2(blur) {
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return function(data, rx, ry = rx) {
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if (!((rx = +rx) >= 0)) throw new RangeError("invalid rx");
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if (!((ry = +ry) >= 0)) throw new RangeError("invalid ry");
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let {data: values, width, height} = data;
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if (!((width = Math.floor(width)) >= 0)) throw new RangeError("invalid width");
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if (!((height = Math.floor(height !== undefined ? height : values.length / width)) >= 0)) throw new RangeError("invalid height");
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if (!width || !height || (!rx && !ry)) return data;
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const blurx = rx && blur(rx);
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const blury = ry && blur(ry);
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const temp = values.slice();
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if (blurx && blury) {
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blurh(blurx, temp, values, width, height);
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blurh(blurx, values, temp, width, height);
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blurh(blurx, temp, values, width, height);
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blurv(blury, values, temp, width, height);
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blurv(blury, temp, values, width, height);
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blurv(blury, values, temp, width, height);
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} else if (blurx) {
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blurh(blurx, values, temp, width, height);
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blurh(blurx, temp, values, width, height);
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blurh(blurx, values, temp, width, height);
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} else if (blury) {
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blurv(blury, values, temp, width, height);
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blurv(blury, temp, values, width, height);
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blurv(blury, values, temp, width, height);
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}
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return data;
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};
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}
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function blurh(blur, T, S, w, h) {
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for (let y = 0, n = w * h; y < n;) {
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blur(T, S, y, y += w, 1);
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}
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}
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function blurv(blur, T, S, w, h) {
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for (let x = 0, n = w * h; x < w; ++x) {
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blur(T, S, x, x + n, w);
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}
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}
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function blurfImage(radius) {
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const blur = blurf(radius);
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return (T, S, start, stop, step) => {
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start <<= 2, stop <<= 2, step <<= 2;
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blur(T, S, start + 0, stop + 0, step);
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blur(T, S, start + 1, stop + 1, step);
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blur(T, S, start + 2, stop + 2, step);
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blur(T, S, start + 3, stop + 3, step);
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};
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}
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// Given a target array T, a source array S, sets each value T[i] to the average
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// of {S[i - r], …, S[i], …, S[i + r]}, where r = ⌊radius⌋, start <= i < stop,
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// for each i, i + step, i + 2 * step, etc., and where S[j] is clamped between
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// S[start] (inclusive) and S[stop] (exclusive). If the given radius is not an
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// integer, S[i - r - 1] and S[i + r + 1] are added to the sum, each weighted
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// according to r - ⌊radius⌋.
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function blurf(radius) {
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const radius0 = Math.floor(radius);
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if (radius0 === radius) return bluri(radius);
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const t = radius - radius0;
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const w = 2 * radius + 1;
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return (T, S, start, stop, step) => { // stop must be aligned!
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if (!((stop -= step) >= start)) return; // inclusive stop
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let sum = radius0 * S[start];
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const s0 = step * radius0;
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const s1 = s0 + step;
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for (let i = start, j = start + s0; i < j; i += step) {
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sum += S[Math.min(stop, i)];
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}
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for (let i = start, j = stop; i <= j; i += step) {
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sum += S[Math.min(stop, i + s0)];
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T[i] = (sum + t * (S[Math.max(start, i - s1)] + S[Math.min(stop, i + s1)])) / w;
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sum -= S[Math.max(start, i - s0)];
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}
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};
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}
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// Like blurf, but optimized for integer radius.
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function bluri(radius) {
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const w = 2 * radius + 1;
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return (T, S, start, stop, step) => { // stop must be aligned!
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if (!((stop -= step) >= start)) return; // inclusive stop
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let sum = radius * S[start];
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const s = step * radius;
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for (let i = start, j = start + s; i < j; i += step) {
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sum += S[Math.min(stop, i)];
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}
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for (let i = start, j = stop; i <= j; i += step) {
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sum += S[Math.min(stop, i + s)];
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T[i] = sum / w;
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sum -= S[Math.max(start, i - s)];
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}
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};
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}
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function count$1(values, valueof) {
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let count = 0;
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if (valueof === undefined) {
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for (let value of values) {
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if (value != null && (value = +value) >= value) {
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++count;
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}
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}
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} else {
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let index = -1;
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for (let value of values) {
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if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) {
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++count;
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}
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}
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}
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return count;
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}
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function length$3(array) {
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return array.length | 0;
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}
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function empty$2(length) {
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return !(length > 0);
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}
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function arrayify(values) {
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return typeof values !== "object" || "length" in values ? values : Array.from(values);
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}
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function reducer(reduce) {
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return values => reduce(...values);
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}
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function cross$2(...values) {
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const reduce = typeof values[values.length - 1] === "function" && reducer(values.pop());
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values = values.map(arrayify);
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const lengths = values.map(length$3);
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const j = values.length - 1;
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const index = new Array(j + 1).fill(0);
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const product = [];
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if (j < 0 || lengths.some(empty$2)) return product;
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while (true) {
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product.push(index.map((j, i) => values[i][j]));
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let i = j;
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while (++index[i] === lengths[i]) {
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if (i === 0) return reduce ? product.map(reduce) : product;
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index[i--] = 0;
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}
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}
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}
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function cumsum(values, valueof) {
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var sum = 0, index = 0;
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return Float64Array.from(values, valueof === undefined
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? v => (sum += +v || 0)
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: v => (sum += +valueof(v, index++, values) || 0));
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}
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function variance(values, valueof) {
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let count = 0;
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let delta;
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let mean = 0;
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let sum = 0;
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if (valueof === undefined) {
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for (let value of values) {
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if (value != null && (value = +value) >= value) {
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delta = value - mean;
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mean += delta / ++count;
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sum += delta * (value - mean);
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}
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}
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} else {
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let index = -1;
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for (let value of values) {
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if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) {
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delta = value - mean;
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mean += delta / ++count;
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sum += delta * (value - mean);
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}
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}
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}
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if (count > 1) return sum / (count - 1);
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}
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function deviation(values, valueof) {
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const v = variance(values, valueof);
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return v ? Math.sqrt(v) : v;
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}
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function extent$1(values, valueof) {
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let min;
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let max;
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if (valueof === undefined) {
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for (const value of values) {
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if (value != null) {
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if (min === undefined) {
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if (value >= value) min = max = value;
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} else {
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if (min > value) min = value;
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if (max < value) max = value;
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}
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}
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}
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} else {
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let index = -1;
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for (let value of values) {
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if ((value = valueof(value, ++index, values)) != null) {
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if (min === undefined) {
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if (value >= value) min = max = value;
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} else {
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if (min > value) min = value;
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if (max < value) max = value;
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}
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}
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}
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}
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return [min, max];
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}
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// https://github.com/python/cpython/blob/a74eea238f5baba15797e2e8b570d153bc8690a7/Modules/mathmodule.c#L1423
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class Adder {
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constructor() {
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this._partials = new Float64Array(32);
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this._n = 0;
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}
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add(x) {
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const p = this._partials;
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let i = 0;
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for (let j = 0; j < this._n && j < 32; j++) {
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const y = p[j],
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hi = x + y,
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lo = Math.abs(x) < Math.abs(y) ? x - (hi - y) : y - (hi - x);
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if (lo) p[i++] = lo;
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x = hi;
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}
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p[i] = x;
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this._n = i + 1;
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return this;
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}
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valueOf() {
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const p = this._partials;
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let n = this._n, x, y, lo, hi = 0;
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if (n > 0) {
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hi = p[--n];
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while (n > 0) {
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x = hi;
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y = p[--n];
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hi = x + y;
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lo = y - (hi - x);
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if (lo) break;
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}
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if (n > 0 && ((lo < 0 && p[n - 1] < 0) || (lo > 0 && p[n - 1] > 0))) {
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y = lo * 2;
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x = hi + y;
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if (y == x - hi) hi = x;
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}
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}
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return hi;
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}
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}
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function fsum(values, valueof) {
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const adder = new Adder();
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if (valueof === undefined) {
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for (let value of values) {
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if (value = +value) {
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adder.add(value);
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}
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}
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} else {
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let index = -1;
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for (let value of values) {
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if (value = +valueof(value, ++index, values)) {
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adder.add(value);
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}
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}
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}
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return +adder;
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}
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function fcumsum(values, valueof) {
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const adder = new Adder();
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let index = -1;
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return Float64Array.from(values, valueof === undefined
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? v => adder.add(+v || 0)
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: v => adder.add(+valueof(v, ++index, values) || 0)
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);
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}
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|
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class InternMap extends Map {
|
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constructor(entries, key = keyof) {
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||
super();
|
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Object.defineProperties(this, {_intern: {value: new Map()}, _key: {value: key}});
|
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if (entries != null) for (const [key, value] of entries) this.set(key, value);
|
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}
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get(key) {
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return super.get(intern_get(this, key));
|
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}
|
||
has(key) {
|
||
return super.has(intern_get(this, key));
|
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}
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set(key, value) {
|
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return super.set(intern_set(this, key), value);
|
||
}
|
||
delete(key) {
|
||
return super.delete(intern_delete(this, key));
|
||
}
|
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}
|
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|
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class InternSet extends Set {
|
||
constructor(values, key = keyof) {
|
||
super();
|
||
Object.defineProperties(this, {_intern: {value: new Map()}, _key: {value: key}});
|
||
if (values != null) for (const value of values) this.add(value);
|
||
}
|
||
has(value) {
|
||
return super.has(intern_get(this, value));
|
||
}
|
||
add(value) {
|
||
return super.add(intern_set(this, value));
|
||
}
|
||
delete(value) {
|
||
return super.delete(intern_delete(this, value));
|
||
}
|
||
}
|
||
|
||
function intern_get({_intern, _key}, value) {
|
||
const key = _key(value);
|
||
return _intern.has(key) ? _intern.get(key) : value;
|
||
}
|
||
|
||
function intern_set({_intern, _key}, value) {
|
||
const key = _key(value);
|
||
if (_intern.has(key)) return _intern.get(key);
|
||
_intern.set(key, value);
|
||
return value;
|
||
}
|
||
|
||
function intern_delete({_intern, _key}, value) {
|
||
const key = _key(value);
|
||
if (_intern.has(key)) {
|
||
value = _intern.get(key);
|
||
_intern.delete(key);
|
||
}
|
||
return value;
|
||
}
|
||
|
||
function keyof(value) {
|
||
return value !== null && typeof value === "object" ? value.valueOf() : value;
|
||
}
|
||
|
||
function identity$9(x) {
|
||
return x;
|
||
}
|
||
|
||
function group(values, ...keys) {
|
||
return nest(values, identity$9, identity$9, keys);
|
||
}
|
||
|
||
function groups(values, ...keys) {
|
||
return nest(values, Array.from, identity$9, keys);
|
||
}
|
||
|
||
function flatten$1(groups, keys) {
|
||
for (let i = 1, n = keys.length; i < n; ++i) {
|
||
groups = groups.flatMap(g => g.pop().map(([key, value]) => [...g, key, value]));
|
||
}
|
||
return groups;
|
||
}
|
||
|
||
function flatGroup(values, ...keys) {
|
||
return flatten$1(groups(values, ...keys), keys);
|
||
}
|
||
|
||
function flatRollup(values, reduce, ...keys) {
|
||
return flatten$1(rollups(values, reduce, ...keys), keys);
|
||
}
|
||
|
||
function rollup(values, reduce, ...keys) {
|
||
return nest(values, identity$9, reduce, keys);
|
||
}
|
||
|
||
function rollups(values, reduce, ...keys) {
|
||
return nest(values, Array.from, reduce, keys);
|
||
}
|
||
|
||
function index$4(values, ...keys) {
|
||
return nest(values, identity$9, unique, keys);
|
||
}
|
||
|
||
function indexes(values, ...keys) {
|
||
return nest(values, Array.from, unique, keys);
|
||
}
|
||
|
||
function unique(values) {
|
||
if (values.length !== 1) throw new Error("duplicate key");
|
||
return values[0];
|
||
}
|
||
|
||
function nest(values, map, reduce, keys) {
|
||
return (function regroup(values, i) {
|
||
if (i >= keys.length) return reduce(values);
|
||
const groups = new InternMap();
|
||
const keyof = keys[i++];
|
||
let index = -1;
|
||
for (const value of values) {
|
||
const key = keyof(value, ++index, values);
|
||
const group = groups.get(key);
|
||
if (group) group.push(value);
|
||
else groups.set(key, [value]);
|
||
}
|
||
for (const [key, values] of groups) {
|
||
groups.set(key, regroup(values, i));
|
||
}
|
||
return map(groups);
|
||
})(values, 0);
|
||
}
|
||
|
||
function permute(source, keys) {
|
||
return Array.from(keys, key => source[key]);
|
||
}
|
||
|
||
function sort(values, ...F) {
|
||
if (typeof values[Symbol.iterator] !== "function") throw new TypeError("values is not iterable");
|
||
values = Array.from(values);
|
||
let [f] = F;
|
||
if ((f && f.length !== 2) || F.length > 1) {
|
||
const index = Uint32Array.from(values, (d, i) => i);
|
||
if (F.length > 1) {
|
||
F = F.map(f => values.map(f));
|
||
index.sort((i, j) => {
|
||
for (const f of F) {
|
||
const c = ascendingDefined(f[i], f[j]);
|
||
if (c) return c;
|
||
}
|
||
});
|
||
} else {
|
||
f = values.map(f);
|
||
index.sort((i, j) => ascendingDefined(f[i], f[j]));
|
||
}
|
||
return permute(values, index);
|
||
}
|
||
return values.sort(compareDefined(f));
|
||
}
|
||
|
||
function compareDefined(compare = ascending$3) {
|
||
if (compare === ascending$3) return ascendingDefined;
|
||
if (typeof compare !== "function") throw new TypeError("compare is not a function");
|
||
return (a, b) => {
|
||
const x = compare(a, b);
|
||
if (x || x === 0) return x;
|
||
return (compare(b, b) === 0) - (compare(a, a) === 0);
|
||
};
|
||
}
|
||
|
||
function ascendingDefined(a, b) {
|
||
return (a == null || !(a >= a)) - (b == null || !(b >= b)) || (a < b ? -1 : a > b ? 1 : 0);
|
||
}
|
||
|
||
function groupSort(values, reduce, key) {
|
||
return (reduce.length !== 2
|
||
? sort(rollup(values, reduce, key), (([ak, av], [bk, bv]) => ascending$3(av, bv) || ascending$3(ak, bk)))
|
||
: sort(group(values, key), (([ak, av], [bk, bv]) => reduce(av, bv) || ascending$3(ak, bk))))
|
||
.map(([key]) => key);
|
||
}
|
||
|
||
var array$5 = Array.prototype;
|
||
|
||
var slice$3 = array$5.slice;
|
||
|
||
function constant$b(x) {
|
||
return () => x;
|
||
}
|
||
|
||
var e10 = Math.sqrt(50),
|
||
e5 = Math.sqrt(10),
|
||
e2 = Math.sqrt(2);
|
||
|
||
function ticks(start, stop, count) {
|
||
var reverse,
|
||
i = -1,
|
||
n,
|
||
ticks,
|
||
step;
|
||
|
||
stop = +stop, start = +start, count = +count;
|
||
if (start === stop && count > 0) return [start];
|
||
if (reverse = stop < start) n = start, start = stop, stop = n;
|
||
if ((step = tickIncrement(start, stop, count)) === 0 || !isFinite(step)) return [];
|
||
|
||
if (step > 0) {
|
||
let r0 = Math.round(start / step), r1 = Math.round(stop / step);
|
||
if (r0 * step < start) ++r0;
|
||
if (r1 * step > stop) --r1;
|
||
ticks = new Array(n = r1 - r0 + 1);
|
||
while (++i < n) ticks[i] = (r0 + i) * step;
|
||
} else {
|
||
step = -step;
|
||
let r0 = Math.round(start * step), r1 = Math.round(stop * step);
|
||
if (r0 / step < start) ++r0;
|
||
if (r1 / step > stop) --r1;
|
||
ticks = new Array(n = r1 - r0 + 1);
|
||
while (++i < n) ticks[i] = (r0 + i) / step;
|
||
}
|
||
|
||
if (reverse) ticks.reverse();
|
||
|
||
return ticks;
|
||
}
|
||
|
||
function tickIncrement(start, stop, count) {
|
||
var step = (stop - start) / Math.max(0, count),
|
||
power = Math.floor(Math.log(step) / Math.LN10),
|
||
error = step / Math.pow(10, power);
|
||
return power >= 0
|
||
? (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1) * Math.pow(10, power)
|
||
: -Math.pow(10, -power) / (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1);
|
||
}
|
||
|
||
function tickStep(start, stop, count) {
|
||
var step0 = Math.abs(stop - start) / Math.max(0, count),
|
||
step1 = Math.pow(10, Math.floor(Math.log(step0) / Math.LN10)),
|
||
error = step0 / step1;
|
||
if (error >= e10) step1 *= 10;
|
||
else if (error >= e5) step1 *= 5;
|
||
else if (error >= e2) step1 *= 2;
|
||
return stop < start ? -step1 : step1;
|
||
}
|
||
|
||
function nice$1(start, stop, count) {
|
||
let prestep;
|
||
while (true) {
|
||
const step = tickIncrement(start, stop, count);
|
||
if (step === prestep || step === 0 || !isFinite(step)) {
|
||
return [start, stop];
|
||
} else if (step > 0) {
|
||
start = Math.floor(start / step) * step;
|
||
stop = Math.ceil(stop / step) * step;
|
||
} else if (step < 0) {
|
||
start = Math.ceil(start * step) / step;
|
||
stop = Math.floor(stop * step) / step;
|
||
}
|
||
prestep = step;
|
||
}
|
||
}
|
||
|
||
function thresholdSturges(values) {
|
||
return Math.ceil(Math.log(count$1(values)) / Math.LN2) + 1;
|
||
}
|
||
|
||
function bin() {
|
||
var value = identity$9,
|
||
domain = extent$1,
|
||
threshold = thresholdSturges;
|
||
|
||
function histogram(data) {
|
||
if (!Array.isArray(data)) data = Array.from(data);
|
||
|
||
var i,
|
||
n = data.length,
|
||
x,
|
||
step,
|
||
values = new Array(n);
|
||
|
||
for (i = 0; i < n; ++i) {
|
||
values[i] = value(data[i], i, data);
|
||
}
|
||
|
||
var xz = domain(values),
|
||
x0 = xz[0],
|
||
x1 = xz[1],
|
||
tz = threshold(values, x0, x1);
|
||
|
||
// Convert number of thresholds into uniform thresholds, and nice the
|
||
// default domain accordingly.
|
||
if (!Array.isArray(tz)) {
|
||
const max = x1, tn = +tz;
|
||
if (domain === extent$1) [x0, x1] = nice$1(x0, x1, tn);
|
||
tz = ticks(x0, x1, tn);
|
||
|
||
// If the domain is aligned with the first tick (which it will by
|
||
// default), then we can use quantization rather than bisection to bin
|
||
// values, which is substantially faster.
|
||
if (tz[0] <= x0) step = tickIncrement(x0, x1, tn);
|
||
|
||
// If the last threshold is coincident with the domain’s upper bound, the
|
||
// last bin will be zero-width. If the default domain is used, and this
|
||
// last threshold is coincident with the maximum input value, we can
|
||
// extend the niced upper bound by one tick to ensure uniform bin widths;
|
||
// otherwise, we simply remove the last threshold. Note that we don’t
|
||
// coerce values or the domain to numbers, and thus must be careful to
|
||
// compare order (>=) rather than strict equality (===)!
|
||
if (tz[tz.length - 1] >= x1) {
|
||
if (max >= x1 && domain === extent$1) {
|
||
const step = tickIncrement(x0, x1, tn);
|
||
if (isFinite(step)) {
|
||
if (step > 0) {
|
||
x1 = (Math.floor(x1 / step) + 1) * step;
|
||
} else if (step < 0) {
|
||
x1 = (Math.ceil(x1 * -step) + 1) / -step;
|
||
}
|
||
}
|
||
} else {
|
||
tz.pop();
|
||
}
|
||
}
|
||
}
|
||
|
||
// Remove any thresholds outside the domain.
|
||
// Be careful not to mutate an array owned by the user!
|
||
var m = tz.length, a = 0, b = m;
|
||
while (tz[a] <= x0) ++a;
|
||
while (tz[b - 1] > x1) --b;
|
||
if (a || b < m) tz = tz.slice(a, b), m = b - a;
|
||
|
||
var bins = new Array(m + 1),
|
||
bin;
|
||
|
||
// Initialize bins.
|
||
for (i = 0; i <= m; ++i) {
|
||
bin = bins[i] = [];
|
||
bin.x0 = i > 0 ? tz[i - 1] : x0;
|
||
bin.x1 = i < m ? tz[i] : x1;
|
||
}
|
||
|
||
// Assign data to bins by value, ignoring any outside the domain.
|
||
if (isFinite(step)) {
|
||
if (step > 0) {
|
||
for (i = 0; i < n; ++i) {
|
||
if ((x = values[i]) != null && x0 <= x && x <= x1) {
|
||
bins[Math.min(m, Math.floor((x - x0) / step))].push(data[i]);
|
||
}
|
||
}
|
||
} else if (step < 0) {
|
||
for (i = 0; i < n; ++i) {
|
||
if ((x = values[i]) != null && x0 <= x && x <= x1) {
|
||
const j = Math.floor((x0 - x) * step);
|
||
bins[Math.min(m, j + (tz[j] <= x))].push(data[i]); // handle off-by-one due to rounding
|
||
}
|
||
}
|
||
}
|
||
} else {
|
||
for (i = 0; i < n; ++i) {
|
||
if ((x = values[i]) != null && x0 <= x && x <= x1) {
|
||
bins[bisect(tz, x, 0, m)].push(data[i]);
|
||
}
|
||
}
|
||
}
|
||
|
||
return bins;
|
||
}
|
||
|
||
histogram.value = function(_) {
|
||
return arguments.length ? (value = typeof _ === "function" ? _ : constant$b(_), histogram) : value;
|
||
};
|
||
|
||
histogram.domain = function(_) {
|
||
return arguments.length ? (domain = typeof _ === "function" ? _ : constant$b([_[0], _[1]]), histogram) : domain;
|
||
};
|
||
|
||
histogram.thresholds = function(_) {
|
||
return arguments.length ? (threshold = typeof _ === "function" ? _ : constant$b(Array.isArray(_) ? slice$3.call(_) : _), histogram) : threshold;
|
||
};
|
||
|
||
return histogram;
|
||
}
|
||
|
||
function max$3(values, valueof) {
|
||
let max;
|
||
if (valueof === undefined) {
|
||
for (const value of values) {
|
||
if (value != null
|
||
&& (max < value || (max === undefined && value >= value))) {
|
||
max = value;
|
||
}
|
||
}
|
||
} else {
|
||
let index = -1;
|
||
for (let value of values) {
|
||
if ((value = valueof(value, ++index, values)) != null
|
||
&& (max < value || (max === undefined && value >= value))) {
|
||
max = value;
|
||
}
|
||
}
|
||
}
|
||
return max;
|
||
}
|
||
|
||
function maxIndex(values, valueof) {
|
||
let max;
|
||
let maxIndex = -1;
|
||
let index = -1;
|
||
if (valueof === undefined) {
|
||
for (const value of values) {
|
||
++index;
|
||
if (value != null
|
||
&& (max < value || (max === undefined && value >= value))) {
|
||
max = value, maxIndex = index;
|
||
}
|
||
}
|
||
} else {
|
||
for (let value of values) {
|
||
if ((value = valueof(value, ++index, values)) != null
|
||
&& (max < value || (max === undefined && value >= value))) {
|
||
max = value, maxIndex = index;
|
||
}
|
||
}
|
||
}
|
||
return maxIndex;
|
||
}
|
||
|
||
function min$2(values, valueof) {
|
||
let min;
|
||
if (valueof === undefined) {
|
||
for (const value of values) {
|
||
if (value != null
|
||
&& (min > value || (min === undefined && value >= value))) {
|
||
min = value;
|
||
}
|
||
}
|
||
} else {
|
||
let index = -1;
|
||
for (let value of values) {
|
||
if ((value = valueof(value, ++index, values)) != null
|
||
&& (min > value || (min === undefined && value >= value))) {
|
||
min = value;
|
||
}
|
||
}
|
||
}
|
||
return min;
|
||
}
|
||
|
||
function minIndex(values, valueof) {
|
||
let min;
|
||
let minIndex = -1;
|
||
let index = -1;
|
||
if (valueof === undefined) {
|
||
for (const value of values) {
|
||
++index;
|
||
if (value != null
|
||
&& (min > value || (min === undefined && value >= value))) {
|
||
min = value, minIndex = index;
|
||
}
|
||
}
|
||
} else {
|
||
for (let value of values) {
|
||
if ((value = valueof(value, ++index, values)) != null
|
||
&& (min > value || (min === undefined && value >= value))) {
|
||
min = value, minIndex = index;
|
||
}
|
||
}
|
||
}
|
||
return minIndex;
|
||
}
|
||
|
||
// Based on https://github.com/mourner/quickselect
|
||
// ISC license, Copyright 2018 Vladimir Agafonkin.
|
||
function quickselect(array, k, left = 0, right = Infinity, compare) {
|
||
k = Math.floor(k);
|
||
left = Math.floor(Math.max(0, left));
|
||
right = Math.floor(Math.min(array.length - 1, right));
|
||
|
||
if (!(left <= k && k <= right)) return array;
|
||
|
||
compare = compare === undefined ? ascendingDefined : compareDefined(compare);
|
||
|
||
while (right > left) {
|
||
if (right - left > 600) {
|
||
const n = right - left + 1;
|
||
const m = k - left + 1;
|
||
const z = Math.log(n);
|
||
const s = 0.5 * Math.exp(2 * z / 3);
|
||
const sd = 0.5 * Math.sqrt(z * s * (n - s) / n) * (m - n / 2 < 0 ? -1 : 1);
|
||
const newLeft = Math.max(left, Math.floor(k - m * s / n + sd));
|
||
const newRight = Math.min(right, Math.floor(k + (n - m) * s / n + sd));
|
||
quickselect(array, k, newLeft, newRight, compare);
|
||
}
|
||
|
||
const t = array[k];
|
||
let i = left;
|
||
let j = right;
|
||
|
||
swap$1(array, left, k);
|
||
if (compare(array[right], t) > 0) swap$1(array, left, right);
|
||
|
||
while (i < j) {
|
||
swap$1(array, i, j), ++i, --j;
|
||
while (compare(array[i], t) < 0) ++i;
|
||
while (compare(array[j], t) > 0) --j;
|
||
}
|
||
|
||
if (compare(array[left], t) === 0) swap$1(array, left, j);
|
||
else ++j, swap$1(array, j, right);
|
||
|
||
if (j <= k) left = j + 1;
|
||
if (k <= j) right = j - 1;
|
||
}
|
||
|
||
return array;
|
||
}
|
||
|
||
function swap$1(array, i, j) {
|
||
const t = array[i];
|
||
array[i] = array[j];
|
||
array[j] = t;
|
||
}
|
||
|
||
function greatest(values, compare = ascending$3) {
|
||
let max;
|
||
let defined = false;
|
||
if (compare.length === 1) {
|
||
let maxValue;
|
||
for (const element of values) {
|
||
const value = compare(element);
|
||
if (defined
|
||
? ascending$3(value, maxValue) > 0
|
||
: ascending$3(value, value) === 0) {
|
||
max = element;
|
||
maxValue = value;
|
||
defined = true;
|
||
}
|
||
}
|
||
} else {
|
||
for (const value of values) {
|
||
if (defined
|
||
? compare(value, max) > 0
|
||
: compare(value, value) === 0) {
|
||
max = value;
|
||
defined = true;
|
||
}
|
||
}
|
||
}
|
||
return max;
|
||
}
|
||
|
||
function quantile$1(values, p, valueof) {
|
||
values = Float64Array.from(numbers(values, valueof));
|
||
if (!(n = values.length) || isNaN(p = +p)) return;
|
||
if (p <= 0 || n < 2) return min$2(values);
|
||
if (p >= 1) return max$3(values);
|
||
var n,
|
||
i = (n - 1) * p,
|
||
i0 = Math.floor(i),
|
||
value0 = max$3(quickselect(values, i0).subarray(0, i0 + 1)),
|
||
value1 = min$2(values.subarray(i0 + 1));
|
||
return value0 + (value1 - value0) * (i - i0);
|
||
}
|
||
|
||
function quantileSorted(values, p, valueof = number$3) {
|
||
if (!(n = values.length) || isNaN(p = +p)) return;
|
||
if (p <= 0 || n < 2) return +valueof(values[0], 0, values);
|
||
if (p >= 1) return +valueof(values[n - 1], n - 1, values);
|
||
var n,
|
||
i = (n - 1) * p,
|
||
i0 = Math.floor(i),
|
||
value0 = +valueof(values[i0], i0, values),
|
||
value1 = +valueof(values[i0 + 1], i0 + 1, values);
|
||
return value0 + (value1 - value0) * (i - i0);
|
||
}
|
||
|
||
function quantileIndex(values, p, valueof) {
|
||
values = Float64Array.from(numbers(values, valueof));
|
||
if (!(n = values.length) || isNaN(p = +p)) return;
|
||
if (p <= 0 || n < 2) return minIndex(values);
|
||
if (p >= 1) return maxIndex(values);
|
||
var n,
|
||
i = Math.floor((n - 1) * p),
|
||
order = (i, j) => ascendingDefined(values[i], values[j]),
|
||
index = quickselect(Uint32Array.from(values, (_, i) => i), i, 0, n - 1, order);
|
||
return greatest(index.subarray(0, i + 1), i => values[i]);
|
||
}
|
||
|
||
function thresholdFreedmanDiaconis(values, min, max) {
|
||
return Math.ceil((max - min) / (2 * (quantile$1(values, 0.75) - quantile$1(values, 0.25)) * Math.pow(count$1(values), -1 / 3)));
|
||
}
|
||
|
||
function thresholdScott(values, min, max) {
|
||
return Math.ceil((max - min) * Math.cbrt(count$1(values)) / (3.49 * deviation(values)));
|
||
}
|
||
|
||
function mean(values, valueof) {
|
||
let count = 0;
|
||
let sum = 0;
|
||
if (valueof === undefined) {
|
||
for (let value of values) {
|
||
if (value != null && (value = +value) >= value) {
|
||
++count, sum += value;
|
||
}
|
||
}
|
||
} else {
|
||
let index = -1;
|
||
for (let value of values) {
|
||
if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) {
|
||
++count, sum += value;
|
||
}
|
||
}
|
||
}
|
||
if (count) return sum / count;
|
||
}
|
||
|
||
function median(values, valueof) {
|
||
return quantile$1(values, 0.5, valueof);
|
||
}
|
||
|
||
function medianIndex(values, valueof) {
|
||
return quantileIndex(values, 0.5, valueof);
|
||
}
|
||
|
||
function* flatten(arrays) {
|
||
for (const array of arrays) {
|
||
yield* array;
|
||
}
|
||
}
|
||
|
||
function merge(arrays) {
|
||
return Array.from(flatten(arrays));
|
||
}
|
||
|
||
function mode(values, valueof) {
|
||
const counts = new InternMap();
|
||
if (valueof === undefined) {
|
||
for (let value of values) {
|
||
if (value != null && value >= value) {
|
||
counts.set(value, (counts.get(value) || 0) + 1);
|
||
}
|
||
}
|
||
} else {
|
||
let index = -1;
|
||
for (let value of values) {
|
||
if ((value = valueof(value, ++index, values)) != null && value >= value) {
|
||
counts.set(value, (counts.get(value) || 0) + 1);
|
||
}
|
||
}
|
||
}
|
||
let modeValue;
|
||
let modeCount = 0;
|
||
for (const [value, count] of counts) {
|
||
if (count > modeCount) {
|
||
modeCount = count;
|
||
modeValue = value;
|
||
}
|
||
}
|
||
return modeValue;
|
||
}
|
||
|
||
function pairs(values, pairof = pair) {
|
||
const pairs = [];
|
||
let previous;
|
||
let first = false;
|
||
for (const value of values) {
|
||
if (first) pairs.push(pairof(previous, value));
|
||
previous = value;
|
||
first = true;
|
||
}
|
||
return pairs;
|
||
}
|
||
|
||
function pair(a, b) {
|
||
return [a, b];
|
||
}
|
||
|
||
function range$2(start, stop, step) {
|
||
start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step;
|
||
|
||
var i = -1,
|
||
n = Math.max(0, Math.ceil((stop - start) / step)) | 0,
|
||
range = new Array(n);
|
||
|
||
while (++i < n) {
|
||
range[i] = start + i * step;
|
||
}
|
||
|
||
return range;
|
||
}
|
||
|
||
function rank(values, valueof = ascending$3) {
|
||
if (typeof values[Symbol.iterator] !== "function") throw new TypeError("values is not iterable");
|
||
let V = Array.from(values);
|
||
const R = new Float64Array(V.length);
|
||
if (valueof.length !== 2) V = V.map(valueof), valueof = ascending$3;
|
||
const compareIndex = (i, j) => valueof(V[i], V[j]);
|
||
let k, r;
|
||
Uint32Array
|
||
.from(V, (_, i) => i)
|
||
.sort(valueof === ascending$3 ? (i, j) => ascendingDefined(V[i], V[j]) : compareDefined(compareIndex))
|
||
.forEach((j, i) => {
|
||
const c = compareIndex(j, k === undefined ? j : k);
|
||
if (c >= 0) {
|
||
if (k === undefined || c > 0) k = j, r = i;
|
||
R[j] = r;
|
||
} else {
|
||
R[j] = NaN;
|
||
}
|
||
});
|
||
return R;
|
||
}
|
||
|
||
function least(values, compare = ascending$3) {
|
||
let min;
|
||
let defined = false;
|
||
if (compare.length === 1) {
|
||
let minValue;
|
||
for (const element of values) {
|
||
const value = compare(element);
|
||
if (defined
|
||
? ascending$3(value, minValue) < 0
|
||
: ascending$3(value, value) === 0) {
|
||
min = element;
|
||
minValue = value;
|
||
defined = true;
|
||
}
|
||
}
|
||
} else {
|
||
for (const value of values) {
|
||
if (defined
|
||
? compare(value, min) < 0
|
||
: compare(value, value) === 0) {
|
||
min = value;
|
||
defined = true;
|
||
}
|
||
}
|
||
}
|
||
return min;
|
||
}
|
||
|
||
function leastIndex(values, compare = ascending$3) {
|
||
if (compare.length === 1) return minIndex(values, compare);
|
||
let minValue;
|
||
let min = -1;
|
||
let index = -1;
|
||
for (const value of values) {
|
||
++index;
|
||
if (min < 0
|
||
? compare(value, value) === 0
|
||
: compare(value, minValue) < 0) {
|
||
minValue = value;
|
||
min = index;
|
||
}
|
||
}
|
||
return min;
|
||
}
|
||
|
||
function greatestIndex(values, compare = ascending$3) {
|
||
if (compare.length === 1) return maxIndex(values, compare);
|
||
let maxValue;
|
||
let max = -1;
|
||
let index = -1;
|
||
for (const value of values) {
|
||
++index;
|
||
if (max < 0
|
||
? compare(value, value) === 0
|
||
: compare(value, maxValue) > 0) {
|
||
maxValue = value;
|
||
max = index;
|
||
}
|
||
}
|
||
return max;
|
||
}
|
||
|
||
function scan(values, compare) {
|
||
const index = leastIndex(values, compare);
|
||
return index < 0 ? undefined : index;
|
||
}
|
||
|
||
var shuffle$1 = shuffler(Math.random);
|
||
|
||
function shuffler(random) {
|
||
return function shuffle(array, i0 = 0, i1 = array.length) {
|
||
let m = i1 - (i0 = +i0);
|
||
while (m) {
|
||
const i = random() * m-- | 0, t = array[m + i0];
|
||
array[m + i0] = array[i + i0];
|
||
array[i + i0] = t;
|
||
}
|
||
return array;
|
||
};
|
||
}
|
||
|
||
function sum$2(values, valueof) {
|
||
let sum = 0;
|
||
if (valueof === undefined) {
|
||
for (let value of values) {
|
||
if (value = +value) {
|
||
sum += value;
|
||
}
|
||
}
|
||
} else {
|
||
let index = -1;
|
||
for (let value of values) {
|
||
if (value = +valueof(value, ++index, values)) {
|
||
sum += value;
|
||
}
|
||
}
|
||
}
|
||
return sum;
|
||
}
|
||
|
||
function transpose(matrix) {
|
||
if (!(n = matrix.length)) return [];
|
||
for (var i = -1, m = min$2(matrix, length$2), transpose = new Array(m); ++i < m;) {
|
||
for (var j = -1, n, row = transpose[i] = new Array(n); ++j < n;) {
|
||
row[j] = matrix[j][i];
|
||
}
|
||
}
|
||
return transpose;
|
||
}
|
||
|
||
function length$2(d) {
|
||
return d.length;
|
||
}
|
||
|
||
function zip() {
|
||
return transpose(arguments);
|
||
}
|
||
|
||
function every(values, test) {
|
||
if (typeof test !== "function") throw new TypeError("test is not a function");
|
||
let index = -1;
|
||
for (const value of values) {
|
||
if (!test(value, ++index, values)) {
|
||
return false;
|
||
}
|
||
}
|
||
return true;
|
||
}
|
||
|
||
function some(values, test) {
|
||
if (typeof test !== "function") throw new TypeError("test is not a function");
|
||
let index = -1;
|
||
for (const value of values) {
|
||
if (test(value, ++index, values)) {
|
||
return true;
|
||
}
|
||
}
|
||
return false;
|
||
}
|
||
|
||
function filter$1(values, test) {
|
||
if (typeof test !== "function") throw new TypeError("test is not a function");
|
||
const array = [];
|
||
let index = -1;
|
||
for (const value of values) {
|
||
if (test(value, ++index, values)) {
|
||
array.push(value);
|
||
}
|
||
}
|
||
return array;
|
||
}
|
||
|
||
function map$1(values, mapper) {
|
||
if (typeof values[Symbol.iterator] !== "function") throw new TypeError("values is not iterable");
|
||
if (typeof mapper !== "function") throw new TypeError("mapper is not a function");
|
||
return Array.from(values, (value, index) => mapper(value, index, values));
|
||
}
|
||
|
||
function reduce(values, reducer, value) {
|
||
if (typeof reducer !== "function") throw new TypeError("reducer is not a function");
|
||
const iterator = values[Symbol.iterator]();
|
||
let done, next, index = -1;
|
||
if (arguments.length < 3) {
|
||
({done, value} = iterator.next());
|
||
if (done) return;
|
||
++index;
|
||
}
|
||
while (({done, value: next} = iterator.next()), !done) {
|
||
value = reducer(value, next, ++index, values);
|
||
}
|
||
return value;
|
||
}
|
||
|
||
function reverse$1(values) {
|
||
if (typeof values[Symbol.iterator] !== "function") throw new TypeError("values is not iterable");
|
||
return Array.from(values).reverse();
|
||
}
|
||
|
||
function difference(values, ...others) {
|
||
values = new InternSet(values);
|
||
for (const other of others) {
|
||
for (const value of other) {
|
||
values.delete(value);
|
||
}
|
||
}
|
||
return values;
|
||
}
|
||
|
||
function disjoint(values, other) {
|
||
const iterator = other[Symbol.iterator](), set = new InternSet();
|
||
for (const v of values) {
|
||
if (set.has(v)) return false;
|
||
let value, done;
|
||
while (({value, done} = iterator.next())) {
|
||
if (done) break;
|
||
if (Object.is(v, value)) return false;
|
||
set.add(value);
|
||
}
|
||
}
|
||
return true;
|
||
}
|
||
|
||
function intersection(values, ...others) {
|
||
values = new InternSet(values);
|
||
others = others.map(set$2);
|
||
out: for (const value of values) {
|
||
for (const other of others) {
|
||
if (!other.has(value)) {
|
||
values.delete(value);
|
||
continue out;
|
||
}
|
||
}
|
||
}
|
||
return values;
|
||
}
|
||
|
||
function set$2(values) {
|
||
return values instanceof InternSet ? values : new InternSet(values);
|
||
}
|
||
|
||
function superset(values, other) {
|
||
const iterator = values[Symbol.iterator](), set = new Set();
|
||
for (const o of other) {
|
||
const io = intern(o);
|
||
if (set.has(io)) continue;
|
||
let value, done;
|
||
while (({value, done} = iterator.next())) {
|
||
if (done) return false;
|
||
const ivalue = intern(value);
|
||
set.add(ivalue);
|
||
if (Object.is(io, ivalue)) break;
|
||
}
|
||
}
|
||
return true;
|
||
}
|
||
|
||
function intern(value) {
|
||
return value !== null && typeof value === "object" ? value.valueOf() : value;
|
||
}
|
||
|
||
function subset(values, other) {
|
||
return superset(other, values);
|
||
}
|
||
|
||
function union(...others) {
|
||
const set = new InternSet();
|
||
for (const other of others) {
|
||
for (const o of other) {
|
||
set.add(o);
|
||
}
|
||
}
|
||
return set;
|
||
}
|
||
|
||
function identity$8(x) {
|
||
return x;
|
||
}
|
||
|
||
var top = 1,
|
||
right = 2,
|
||
bottom = 3,
|
||
left = 4,
|
||
epsilon$6 = 1e-6;
|
||
|
||
function translateX(x) {
|
||
return "translate(" + x + ",0)";
|
||
}
|
||
|
||
function translateY(y) {
|
||
return "translate(0," + y + ")";
|
||
}
|
||
|
||
function number$2(scale) {
|
||
return d => +scale(d);
|
||
}
|
||
|
||
function center$1(scale, offset) {
|
||
offset = Math.max(0, scale.bandwidth() - offset * 2) / 2;
|
||
if (scale.round()) offset = Math.round(offset);
|
||
return d => +scale(d) + offset;
|
||
}
|
||
|
||
function entering() {
|
||
return !this.__axis;
|
||
}
|
||
|
||
function axis(orient, scale) {
|
||
var tickArguments = [],
|
||
tickValues = null,
|
||
tickFormat = null,
|
||
tickSizeInner = 6,
|
||
tickSizeOuter = 6,
|
||
tickPadding = 3,
|
||
offset = typeof window !== "undefined" && window.devicePixelRatio > 1 ? 0 : 0.5,
|
||
k = orient === top || orient === left ? -1 : 1,
|
||
x = orient === left || orient === right ? "x" : "y",
|
||
transform = orient === top || orient === bottom ? translateX : translateY;
|
||
|
||
function axis(context) {
|
||
var values = tickValues == null ? (scale.ticks ? scale.ticks.apply(scale, tickArguments) : scale.domain()) : tickValues,
|
||
format = tickFormat == null ? (scale.tickFormat ? scale.tickFormat.apply(scale, tickArguments) : identity$8) : tickFormat,
|
||
spacing = Math.max(tickSizeInner, 0) + tickPadding,
|
||
range = scale.range(),
|
||
range0 = +range[0] + offset,
|
||
range1 = +range[range.length - 1] + offset,
|
||
position = (scale.bandwidth ? center$1 : number$2)(scale.copy(), offset),
|
||
selection = context.selection ? context.selection() : context,
|
||
path = selection.selectAll(".domain").data([null]),
|
||
tick = selection.selectAll(".tick").data(values, scale).order(),
|
||
tickExit = tick.exit(),
|
||
tickEnter = tick.enter().append("g").attr("class", "tick"),
|
||
line = tick.select("line"),
|
||
text = tick.select("text");
|
||
|
||
path = path.merge(path.enter().insert("path", ".tick")
|
||
.attr("class", "domain")
|
||
.attr("stroke", "currentColor"));
|
||
|
||
tick = tick.merge(tickEnter);
|
||
|
||
line = line.merge(tickEnter.append("line")
|
||
.attr("stroke", "currentColor")
|
||
.attr(x + "2", k * tickSizeInner));
|
||
|
||
text = text.merge(tickEnter.append("text")
|
||
.attr("fill", "currentColor")
|
||
.attr(x, k * spacing)
|
||
.attr("dy", orient === top ? "0em" : orient === bottom ? "0.71em" : "0.32em"));
|
||
|
||
if (context !== selection) {
|
||
path = path.transition(context);
|
||
tick = tick.transition(context);
|
||
line = line.transition(context);
|
||
text = text.transition(context);
|
||
|
||
tickExit = tickExit.transition(context)
|
||
.attr("opacity", epsilon$6)
|
||
.attr("transform", function(d) { return isFinite(d = position(d)) ? transform(d + offset) : this.getAttribute("transform"); });
|
||
|
||
tickEnter
|
||
.attr("opacity", epsilon$6)
|
||
.attr("transform", function(d) { var p = this.parentNode.__axis; return transform((p && isFinite(p = p(d)) ? p : position(d)) + offset); });
|
||
}
|
||
|
||
tickExit.remove();
|
||
|
||
path
|
||
.attr("d", orient === left || orient === right
|
||
? (tickSizeOuter ? "M" + k * tickSizeOuter + "," + range0 + "H" + offset + "V" + range1 + "H" + k * tickSizeOuter : "M" + offset + "," + range0 + "V" + range1)
|
||
: (tickSizeOuter ? "M" + range0 + "," + k * tickSizeOuter + "V" + offset + "H" + range1 + "V" + k * tickSizeOuter : "M" + range0 + "," + offset + "H" + range1));
|
||
|
||
tick
|
||
.attr("opacity", 1)
|
||
.attr("transform", function(d) { return transform(position(d) + offset); });
|
||
|
||
line
|
||
.attr(x + "2", k * tickSizeInner);
|
||
|
||
text
|
||
.attr(x, k * spacing)
|
||
.text(format);
|
||
|
||
selection.filter(entering)
|
||
.attr("fill", "none")
|
||
.attr("font-size", 10)
|
||
.attr("font-family", "sans-serif")
|
||
.attr("text-anchor", orient === right ? "start" : orient === left ? "end" : "middle");
|
||
|
||
selection
|
||
.each(function() { this.__axis = position; });
|
||
}
|
||
|
||
axis.scale = function(_) {
|
||
return arguments.length ? (scale = _, axis) : scale;
|
||
};
|
||
|
||
axis.ticks = function() {
|
||
return tickArguments = Array.from(arguments), axis;
|
||
};
|
||
|
||
axis.tickArguments = function(_) {
|
||
return arguments.length ? (tickArguments = _ == null ? [] : Array.from(_), axis) : tickArguments.slice();
|
||
};
|
||
|
||
axis.tickValues = function(_) {
|
||
return arguments.length ? (tickValues = _ == null ? null : Array.from(_), axis) : tickValues && tickValues.slice();
|
||
};
|
||
|
||
axis.tickFormat = function(_) {
|
||
return arguments.length ? (tickFormat = _, axis) : tickFormat;
|
||
};
|
||
|
||
axis.tickSize = function(_) {
|
||
return arguments.length ? (tickSizeInner = tickSizeOuter = +_, axis) : tickSizeInner;
|
||
};
|
||
|
||
axis.tickSizeInner = function(_) {
|
||
return arguments.length ? (tickSizeInner = +_, axis) : tickSizeInner;
|
||
};
|
||
|
||
axis.tickSizeOuter = function(_) {
|
||
return arguments.length ? (tickSizeOuter = +_, axis) : tickSizeOuter;
|
||
};
|
||
|
||
axis.tickPadding = function(_) {
|
||
return arguments.length ? (tickPadding = +_, axis) : tickPadding;
|
||
};
|
||
|
||
axis.offset = function(_) {
|
||
return arguments.length ? (offset = +_, axis) : offset;
|
||
};
|
||
|
||
return axis;
|
||
}
|
||
|
||
function axisTop(scale) {
|
||
return axis(top, scale);
|
||
}
|
||
|
||
function axisRight(scale) {
|
||
return axis(right, scale);
|
||
}
|
||
|
||
function axisBottom(scale) {
|
||
return axis(bottom, scale);
|
||
}
|
||
|
||
function axisLeft(scale) {
|
||
return axis(left, scale);
|
||
}
|
||
|
||
var noop$3 = {value: () => {}};
|
||
|
||
function dispatch() {
|
||
for (var i = 0, n = arguments.length, _ = {}, t; i < n; ++i) {
|
||
if (!(t = arguments[i] + "") || (t in _) || /[\s.]/.test(t)) throw new Error("illegal type: " + t);
|
||
_[t] = [];
|
||
}
|
||
return new Dispatch(_);
|
||
}
|
||
|
||
function Dispatch(_) {
|
||
this._ = _;
|
||
}
|
||
|
||
function parseTypenames$1(typenames, types) {
|
||
return typenames.trim().split(/^|\s+/).map(function(t) {
|
||
var name = "", i = t.indexOf(".");
|
||
if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i);
|
||
if (t && !types.hasOwnProperty(t)) throw new Error("unknown type: " + t);
|
||
return {type: t, name: name};
|
||
});
|
||
}
|
||
|
||
Dispatch.prototype = dispatch.prototype = {
|
||
constructor: Dispatch,
|
||
on: function(typename, callback) {
|
||
var _ = this._,
|
||
T = parseTypenames$1(typename + "", _),
|
||
t,
|
||
i = -1,
|
||
n = T.length;
|
||
|
||
// If no callback was specified, return the callback of the given type and name.
|
||
if (arguments.length < 2) {
|
||
while (++i < n) if ((t = (typename = T[i]).type) && (t = get$1(_[t], typename.name))) return t;
|
||
return;
|
||
}
|
||
|
||
// If a type was specified, set the callback for the given type and name.
|
||
// Otherwise, if a null callback was specified, remove callbacks of the given name.
|
||
if (callback != null && typeof callback !== "function") throw new Error("invalid callback: " + callback);
|
||
while (++i < n) {
|
||
if (t = (typename = T[i]).type) _[t] = set$1(_[t], typename.name, callback);
|
||
else if (callback == null) for (t in _) _[t] = set$1(_[t], typename.name, null);
|
||
}
|
||
|
||
return this;
|
||
},
|
||
copy: function() {
|
||
var copy = {}, _ = this._;
|
||
for (var t in _) copy[t] = _[t].slice();
|
||
return new Dispatch(copy);
|
||
},
|
||
call: function(type, that) {
|
||
if ((n = arguments.length - 2) > 0) for (var args = new Array(n), i = 0, n, t; i < n; ++i) args[i] = arguments[i + 2];
|
||
if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type);
|
||
for (t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args);
|
||
},
|
||
apply: function(type, that, args) {
|
||
if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type);
|
||
for (var t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args);
|
||
}
|
||
};
|
||
|
||
function get$1(type, name) {
|
||
for (var i = 0, n = type.length, c; i < n; ++i) {
|
||
if ((c = type[i]).name === name) {
|
||
return c.value;
|
||
}
|
||
}
|
||
}
|
||
|
||
function set$1(type, name, callback) {
|
||
for (var i = 0, n = type.length; i < n; ++i) {
|
||
if (type[i].name === name) {
|
||
type[i] = noop$3, type = type.slice(0, i).concat(type.slice(i + 1));
|
||
break;
|
||
}
|
||
}
|
||
if (callback != null) type.push({name: name, value: callback});
|
||
return type;
|
||
}
|
||
|
||
var xhtml = "http://www.w3.org/1999/xhtml";
|
||
|
||
var namespaces = {
|
||
svg: "http://www.w3.org/2000/svg",
|
||
xhtml: xhtml,
|
||
xlink: "http://www.w3.org/1999/xlink",
|
||
xml: "http://www.w3.org/XML/1998/namespace",
|
||
xmlns: "http://www.w3.org/2000/xmlns/"
|
||
};
|
||
|
||
function namespace(name) {
|
||
var prefix = name += "", i = prefix.indexOf(":");
|
||
if (i >= 0 && (prefix = name.slice(0, i)) !== "xmlns") name = name.slice(i + 1);
|
||
return namespaces.hasOwnProperty(prefix) ? {space: namespaces[prefix], local: name} : name; // eslint-disable-line no-prototype-builtins
|
||
}
|
||
|
||
function creatorInherit(name) {
|
||
return function() {
|
||
var document = this.ownerDocument,
|
||
uri = this.namespaceURI;
|
||
return uri === xhtml && document.documentElement.namespaceURI === xhtml
|
||
? document.createElement(name)
|
||
: document.createElementNS(uri, name);
|
||
};
|
||
}
|
||
|
||
function creatorFixed(fullname) {
|
||
return function() {
|
||
return this.ownerDocument.createElementNS(fullname.space, fullname.local);
|
||
};
|
||
}
|
||
|
||
function creator(name) {
|
||
var fullname = namespace(name);
|
||
return (fullname.local
|
||
? creatorFixed
|
||
: creatorInherit)(fullname);
|
||
}
|
||
|
||
function none$2() {}
|
||
|
||
function selector(selector) {
|
||
return selector == null ? none$2 : function() {
|
||
return this.querySelector(selector);
|
||
};
|
||
}
|
||
|
||
function selection_select(select) {
|
||
if (typeof select !== "function") select = selector(select);
|
||
|
||
for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {
|
||
for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) {
|
||
if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) {
|
||
if ("__data__" in node) subnode.__data__ = node.__data__;
|
||
subgroup[i] = subnode;
|
||
}
|
||
}
|
||
}
|
||
|
||
return new Selection$1(subgroups, this._parents);
|
||
}
|
||
|
||
// Given something array like (or null), returns something that is strictly an
|
||
// array. This is used to ensure that array-like objects passed to d3.selectAll
|
||
// or selection.selectAll are converted into proper arrays when creating a
|
||
// selection; we don’t ever want to create a selection backed by a live
|
||
// HTMLCollection or NodeList. However, note that selection.selectAll will use a
|
||
// static NodeList as a group, since it safely derived from querySelectorAll.
|
||
function array$4(x) {
|
||
return x == null ? [] : Array.isArray(x) ? x : Array.from(x);
|
||
}
|
||
|
||
function empty$1() {
|
||
return [];
|
||
}
|
||
|
||
function selectorAll(selector) {
|
||
return selector == null ? empty$1 : function() {
|
||
return this.querySelectorAll(selector);
|
||
};
|
||
}
|
||
|
||
function arrayAll(select) {
|
||
return function() {
|
||
return array$4(select.apply(this, arguments));
|
||
};
|
||
}
|
||
|
||
function selection_selectAll(select) {
|
||
if (typeof select === "function") select = arrayAll(select);
|
||
else select = selectorAll(select);
|
||
|
||
for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) {
|
||
for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {
|
||
if (node = group[i]) {
|
||
subgroups.push(select.call(node, node.__data__, i, group));
|
||
parents.push(node);
|
||
}
|
||
}
|
||
}
|
||
|
||
return new Selection$1(subgroups, parents);
|
||
}
|
||
|
||
function matcher(selector) {
|
||
return function() {
|
||
return this.matches(selector);
|
||
};
|
||
}
|
||
|
||
function childMatcher(selector) {
|
||
return function(node) {
|
||
return node.matches(selector);
|
||
};
|
||
}
|
||
|
||
var find$1 = Array.prototype.find;
|
||
|
||
function childFind(match) {
|
||
return function() {
|
||
return find$1.call(this.children, match);
|
||
};
|
||
}
|
||
|
||
function childFirst() {
|
||
return this.firstElementChild;
|
||
}
|
||
|
||
function selection_selectChild(match) {
|
||
return this.select(match == null ? childFirst
|
||
: childFind(typeof match === "function" ? match : childMatcher(match)));
|
||
}
|
||
|
||
var filter = Array.prototype.filter;
|
||
|
||
function children() {
|
||
return Array.from(this.children);
|
||
}
|
||
|
||
function childrenFilter(match) {
|
||
return function() {
|
||
return filter.call(this.children, match);
|
||
};
|
||
}
|
||
|
||
function selection_selectChildren(match) {
|
||
return this.selectAll(match == null ? children
|
||
: childrenFilter(typeof match === "function" ? match : childMatcher(match)));
|
||
}
|
||
|
||
function selection_filter(match) {
|
||
if (typeof match !== "function") match = matcher(match);
|
||
|
||
for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {
|
||
for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) {
|
||
if ((node = group[i]) && match.call(node, node.__data__, i, group)) {
|
||
subgroup.push(node);
|
||
}
|
||
}
|
||
}
|
||
|
||
return new Selection$1(subgroups, this._parents);
|
||
}
|
||
|
||
function sparse(update) {
|
||
return new Array(update.length);
|
||
}
|
||
|
||
function selection_enter() {
|
||
return new Selection$1(this._enter || this._groups.map(sparse), this._parents);
|
||
}
|
||
|
||
function EnterNode(parent, datum) {
|
||
this.ownerDocument = parent.ownerDocument;
|
||
this.namespaceURI = parent.namespaceURI;
|
||
this._next = null;
|
||
this._parent = parent;
|
||
this.__data__ = datum;
|
||
}
|
||
|
||
EnterNode.prototype = {
|
||
constructor: EnterNode,
|
||
appendChild: function(child) { return this._parent.insertBefore(child, this._next); },
|
||
insertBefore: function(child, next) { return this._parent.insertBefore(child, next); },
|
||
querySelector: function(selector) { return this._parent.querySelector(selector); },
|
||
querySelectorAll: function(selector) { return this._parent.querySelectorAll(selector); }
|
||
};
|
||
|
||
function constant$a(x) {
|
||
return function() {
|
||
return x;
|
||
};
|
||
}
|
||
|
||
function bindIndex(parent, group, enter, update, exit, data) {
|
||
var i = 0,
|
||
node,
|
||
groupLength = group.length,
|
||
dataLength = data.length;
|
||
|
||
// Put any non-null nodes that fit into update.
|
||
// Put any null nodes into enter.
|
||
// Put any remaining data into enter.
|
||
for (; i < dataLength; ++i) {
|
||
if (node = group[i]) {
|
||
node.__data__ = data[i];
|
||
update[i] = node;
|
||
} else {
|
||
enter[i] = new EnterNode(parent, data[i]);
|
||
}
|
||
}
|
||
|
||
// Put any non-null nodes that don’t fit into exit.
|
||
for (; i < groupLength; ++i) {
|
||
if (node = group[i]) {
|
||
exit[i] = node;
|
||
}
|
||
}
|
||
}
|
||
|
||
function bindKey(parent, group, enter, update, exit, data, key) {
|
||
var i,
|
||
node,
|
||
nodeByKeyValue = new Map,
|
||
groupLength = group.length,
|
||
dataLength = data.length,
|
||
keyValues = new Array(groupLength),
|
||
keyValue;
|
||
|
||
// Compute the key for each node.
|
||
// If multiple nodes have the same key, the duplicates are added to exit.
|
||
for (i = 0; i < groupLength; ++i) {
|
||
if (node = group[i]) {
|
||
keyValues[i] = keyValue = key.call(node, node.__data__, i, group) + "";
|
||
if (nodeByKeyValue.has(keyValue)) {
|
||
exit[i] = node;
|
||
} else {
|
||
nodeByKeyValue.set(keyValue, node);
|
||
}
|
||
}
|
||
}
|
||
|
||
// Compute the key for each datum.
|
||
// If there a node associated with this key, join and add it to update.
|
||
// If there is not (or the key is a duplicate), add it to enter.
|
||
for (i = 0; i < dataLength; ++i) {
|
||
keyValue = key.call(parent, data[i], i, data) + "";
|
||
if (node = nodeByKeyValue.get(keyValue)) {
|
||
update[i] = node;
|
||
node.__data__ = data[i];
|
||
nodeByKeyValue.delete(keyValue);
|
||
} else {
|
||
enter[i] = new EnterNode(parent, data[i]);
|
||
}
|
||
}
|
||
|
||
// Add any remaining nodes that were not bound to data to exit.
|
||
for (i = 0; i < groupLength; ++i) {
|
||
if ((node = group[i]) && (nodeByKeyValue.get(keyValues[i]) === node)) {
|
||
exit[i] = node;
|
||
}
|
||
}
|
||
}
|
||
|
||
function datum(node) {
|
||
return node.__data__;
|
||
}
|
||
|
||
function selection_data(value, key) {
|
||
if (!arguments.length) return Array.from(this, datum);
|
||
|
||
var bind = key ? bindKey : bindIndex,
|
||
parents = this._parents,
|
||
groups = this._groups;
|
||
|
||
if (typeof value !== "function") value = constant$a(value);
|
||
|
||
for (var m = groups.length, update = new Array(m), enter = new Array(m), exit = new Array(m), j = 0; j < m; ++j) {
|
||
var parent = parents[j],
|
||
group = groups[j],
|
||
groupLength = group.length,
|
||
data = arraylike(value.call(parent, parent && parent.__data__, j, parents)),
|
||
dataLength = data.length,
|
||
enterGroup = enter[j] = new Array(dataLength),
|
||
updateGroup = update[j] = new Array(dataLength),
|
||
exitGroup = exit[j] = new Array(groupLength);
|
||
|
||
bind(parent, group, enterGroup, updateGroup, exitGroup, data, key);
|
||
|
||
// Now connect the enter nodes to their following update node, such that
|
||
// appendChild can insert the materialized enter node before this node,
|
||
// rather than at the end of the parent node.
|
||
for (var i0 = 0, i1 = 0, previous, next; i0 < dataLength; ++i0) {
|
||
if (previous = enterGroup[i0]) {
|
||
if (i0 >= i1) i1 = i0 + 1;
|
||
while (!(next = updateGroup[i1]) && ++i1 < dataLength);
|
||
previous._next = next || null;
|
||
}
|
||
}
|
||
}
|
||
|
||
update = new Selection$1(update, parents);
|
||
update._enter = enter;
|
||
update._exit = exit;
|
||
return update;
|
||
}
|
||
|
||
// Given some data, this returns an array-like view of it: an object that
|
||
// exposes a length property and allows numeric indexing. Note that unlike
|
||
// selectAll, this isn’t worried about “live” collections because the resulting
|
||
// array will only be used briefly while data is being bound. (It is possible to
|
||
// cause the data to change while iterating by using a key function, but please
|
||
// don’t; we’d rather avoid a gratuitous copy.)
|
||
function arraylike(data) {
|
||
return typeof data === "object" && "length" in data
|
||
? data // Array, TypedArray, NodeList, array-like
|
||
: Array.from(data); // Map, Set, iterable, string, or anything else
|
||
}
|
||
|
||
function selection_exit() {
|
||
return new Selection$1(this._exit || this._groups.map(sparse), this._parents);
|
||
}
|
||
|
||
function selection_join(onenter, onupdate, onexit) {
|
||
var enter = this.enter(), update = this, exit = this.exit();
|
||
if (typeof onenter === "function") {
|
||
enter = onenter(enter);
|
||
if (enter) enter = enter.selection();
|
||
} else {
|
||
enter = enter.append(onenter + "");
|
||
}
|
||
if (onupdate != null) {
|
||
update = onupdate(update);
|
||
if (update) update = update.selection();
|
||
}
|
||
if (onexit == null) exit.remove(); else onexit(exit);
|
||
return enter && update ? enter.merge(update).order() : update;
|
||
}
|
||
|
||
function selection_merge(context) {
|
||
var selection = context.selection ? context.selection() : context;
|
||
|
||
for (var groups0 = this._groups, groups1 = selection._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) {
|
||
for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) {
|
||
if (node = group0[i] || group1[i]) {
|
||
merge[i] = node;
|
||
}
|
||
}
|
||
}
|
||
|
||
for (; j < m0; ++j) {
|
||
merges[j] = groups0[j];
|
||
}
|
||
|
||
return new Selection$1(merges, this._parents);
|
||
}
|
||
|
||
function selection_order() {
|
||
|
||
for (var groups = this._groups, j = -1, m = groups.length; ++j < m;) {
|
||
for (var group = groups[j], i = group.length - 1, next = group[i], node; --i >= 0;) {
|
||
if (node = group[i]) {
|
||
if (next && node.compareDocumentPosition(next) ^ 4) next.parentNode.insertBefore(node, next);
|
||
next = node;
|
||
}
|
||
}
|
||
}
|
||
|
||
return this;
|
||
}
|
||
|
||
function selection_sort(compare) {
|
||
if (!compare) compare = ascending$2;
|
||
|
||
function compareNode(a, b) {
|
||
return a && b ? compare(a.__data__, b.__data__) : !a - !b;
|
||
}
|
||
|
||
for (var groups = this._groups, m = groups.length, sortgroups = new Array(m), j = 0; j < m; ++j) {
|
||
for (var group = groups[j], n = group.length, sortgroup = sortgroups[j] = new Array(n), node, i = 0; i < n; ++i) {
|
||
if (node = group[i]) {
|
||
sortgroup[i] = node;
|
||
}
|
||
}
|
||
sortgroup.sort(compareNode);
|
||
}
|
||
|
||
return new Selection$1(sortgroups, this._parents).order();
|
||
}
|
||
|
||
function ascending$2(a, b) {
|
||
return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;
|
||
}
|
||
|
||
function selection_call() {
|
||
var callback = arguments[0];
|
||
arguments[0] = this;
|
||
callback.apply(null, arguments);
|
||
return this;
|
||
}
|
||
|
||
function selection_nodes() {
|
||
return Array.from(this);
|
||
}
|
||
|
||
function selection_node() {
|
||
|
||
for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) {
|
||
for (var group = groups[j], i = 0, n = group.length; i < n; ++i) {
|
||
var node = group[i];
|
||
if (node) return node;
|
||
}
|
||
}
|
||
|
||
return null;
|
||
}
|
||
|
||
function selection_size() {
|
||
let size = 0;
|
||
for (const node of this) ++size; // eslint-disable-line no-unused-vars
|
||
return size;
|
||
}
|
||
|
||
function selection_empty() {
|
||
return !this.node();
|
||
}
|
||
|
||
function selection_each(callback) {
|
||
|
||
for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) {
|
||
for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) {
|
||
if (node = group[i]) callback.call(node, node.__data__, i, group);
|
||
}
|
||
}
|
||
|
||
return this;
|
||
}
|
||
|
||
function attrRemove$1(name) {
|
||
return function() {
|
||
this.removeAttribute(name);
|
||
};
|
||
}
|
||
|
||
function attrRemoveNS$1(fullname) {
|
||
return function() {
|
||
this.removeAttributeNS(fullname.space, fullname.local);
|
||
};
|
||
}
|
||
|
||
function attrConstant$1(name, value) {
|
||
return function() {
|
||
this.setAttribute(name, value);
|
||
};
|
||
}
|
||
|
||
function attrConstantNS$1(fullname, value) {
|
||
return function() {
|
||
this.setAttributeNS(fullname.space, fullname.local, value);
|
||
};
|
||
}
|
||
|
||
function attrFunction$1(name, value) {
|
||
return function() {
|
||
var v = value.apply(this, arguments);
|
||
if (v == null) this.removeAttribute(name);
|
||
else this.setAttribute(name, v);
|
||
};
|
||
}
|
||
|
||
function attrFunctionNS$1(fullname, value) {
|
||
return function() {
|
||
var v = value.apply(this, arguments);
|
||
if (v == null) this.removeAttributeNS(fullname.space, fullname.local);
|
||
else this.setAttributeNS(fullname.space, fullname.local, v);
|
||
};
|
||
}
|
||
|
||
function selection_attr(name, value) {
|
||
var fullname = namespace(name);
|
||
|
||
if (arguments.length < 2) {
|
||
var node = this.node();
|
||
return fullname.local
|
||
? node.getAttributeNS(fullname.space, fullname.local)
|
||
: node.getAttribute(fullname);
|
||
}
|
||
|
||
return this.each((value == null
|
||
? (fullname.local ? attrRemoveNS$1 : attrRemove$1) : (typeof value === "function"
|
||
? (fullname.local ? attrFunctionNS$1 : attrFunction$1)
|
||
: (fullname.local ? attrConstantNS$1 : attrConstant$1)))(fullname, value));
|
||
}
|
||
|
||
function defaultView(node) {
|
||
return (node.ownerDocument && node.ownerDocument.defaultView) // node is a Node
|
||
|| (node.document && node) // node is a Window
|
||
|| node.defaultView; // node is a Document
|
||
}
|
||
|
||
function styleRemove$1(name) {
|
||
return function() {
|
||
this.style.removeProperty(name);
|
||
};
|
||
}
|
||
|
||
function styleConstant$1(name, value, priority) {
|
||
return function() {
|
||
this.style.setProperty(name, value, priority);
|
||
};
|
||
}
|
||
|
||
function styleFunction$1(name, value, priority) {
|
||
return function() {
|
||
var v = value.apply(this, arguments);
|
||
if (v == null) this.style.removeProperty(name);
|
||
else this.style.setProperty(name, v, priority);
|
||
};
|
||
}
|
||
|
||
function selection_style(name, value, priority) {
|
||
return arguments.length > 1
|
||
? this.each((value == null
|
||
? styleRemove$1 : typeof value === "function"
|
||
? styleFunction$1
|
||
: styleConstant$1)(name, value, priority == null ? "" : priority))
|
||
: styleValue(this.node(), name);
|
||
}
|
||
|
||
function styleValue(node, name) {
|
||
return node.style.getPropertyValue(name)
|
||
|| defaultView(node).getComputedStyle(node, null).getPropertyValue(name);
|
||
}
|
||
|
||
function propertyRemove(name) {
|
||
return function() {
|
||
delete this[name];
|
||
};
|
||
}
|
||
|
||
function propertyConstant(name, value) {
|
||
return function() {
|
||
this[name] = value;
|
||
};
|
||
}
|
||
|
||
function propertyFunction(name, value) {
|
||
return function() {
|
||
var v = value.apply(this, arguments);
|
||
if (v == null) delete this[name];
|
||
else this[name] = v;
|
||
};
|
||
}
|
||
|
||
function selection_property(name, value) {
|
||
return arguments.length > 1
|
||
? this.each((value == null
|
||
? propertyRemove : typeof value === "function"
|
||
? propertyFunction
|
||
: propertyConstant)(name, value))
|
||
: this.node()[name];
|
||
}
|
||
|
||
function classArray(string) {
|
||
return string.trim().split(/^|\s+/);
|
||
}
|
||
|
||
function classList(node) {
|
||
return node.classList || new ClassList(node);
|
||
}
|
||
|
||
function ClassList(node) {
|
||
this._node = node;
|
||
this._names = classArray(node.getAttribute("class") || "");
|
||
}
|
||
|
||
ClassList.prototype = {
|
||
add: function(name) {
|
||
var i = this._names.indexOf(name);
|
||
if (i < 0) {
|
||
this._names.push(name);
|
||
this._node.setAttribute("class", this._names.join(" "));
|
||
}
|
||
},
|
||
remove: function(name) {
|
||
var i = this._names.indexOf(name);
|
||
if (i >= 0) {
|
||
this._names.splice(i, 1);
|
||
this._node.setAttribute("class", this._names.join(" "));
|
||
}
|
||
},
|
||
contains: function(name) {
|
||
return this._names.indexOf(name) >= 0;
|
||
}
|
||
};
|
||
|
||
function classedAdd(node, names) {
|
||
var list = classList(node), i = -1, n = names.length;
|
||
while (++i < n) list.add(names[i]);
|
||
}
|
||
|
||
function classedRemove(node, names) {
|
||
var list = classList(node), i = -1, n = names.length;
|
||
while (++i < n) list.remove(names[i]);
|
||
}
|
||
|
||
function classedTrue(names) {
|
||
return function() {
|
||
classedAdd(this, names);
|
||
};
|
||
}
|
||
|
||
function classedFalse(names) {
|
||
return function() {
|
||
classedRemove(this, names);
|
||
};
|
||
}
|
||
|
||
function classedFunction(names, value) {
|
||
return function() {
|
||
(value.apply(this, arguments) ? classedAdd : classedRemove)(this, names);
|
||
};
|
||
}
|
||
|
||
function selection_classed(name, value) {
|
||
var names = classArray(name + "");
|
||
|
||
if (arguments.length < 2) {
|
||
var list = classList(this.node()), i = -1, n = names.length;
|
||
while (++i < n) if (!list.contains(names[i])) return false;
|
||
return true;
|
||
}
|
||
|
||
return this.each((typeof value === "function"
|
||
? classedFunction : value
|
||
? classedTrue
|
||
: classedFalse)(names, value));
|
||
}
|
||
|
||
function textRemove() {
|
||
this.textContent = "";
|
||
}
|
||
|
||
function textConstant$1(value) {
|
||
return function() {
|
||
this.textContent = value;
|
||
};
|
||
}
|
||
|
||
function textFunction$1(value) {
|
||
return function() {
|
||
var v = value.apply(this, arguments);
|
||
this.textContent = v == null ? "" : v;
|
||
};
|
||
}
|
||
|
||
function selection_text(value) {
|
||
return arguments.length
|
||
? this.each(value == null
|
||
? textRemove : (typeof value === "function"
|
||
? textFunction$1
|
||
: textConstant$1)(value))
|
||
: this.node().textContent;
|
||
}
|
||
|
||
function htmlRemove() {
|
||
this.innerHTML = "";
|
||
}
|
||
|
||
function htmlConstant(value) {
|
||
return function() {
|
||
this.innerHTML = value;
|
||
};
|
||
}
|
||
|
||
function htmlFunction(value) {
|
||
return function() {
|
||
var v = value.apply(this, arguments);
|
||
this.innerHTML = v == null ? "" : v;
|
||
};
|
||
}
|
||
|
||
function selection_html(value) {
|
||
return arguments.length
|
||
? this.each(value == null
|
||
? htmlRemove : (typeof value === "function"
|
||
? htmlFunction
|
||
: htmlConstant)(value))
|
||
: this.node().innerHTML;
|
||
}
|
||
|
||
function raise() {
|
||
if (this.nextSibling) this.parentNode.appendChild(this);
|
||
}
|
||
|
||
function selection_raise() {
|
||
return this.each(raise);
|
||
}
|
||
|
||
function lower() {
|
||
if (this.previousSibling) this.parentNode.insertBefore(this, this.parentNode.firstChild);
|
||
}
|
||
|
||
function selection_lower() {
|
||
return this.each(lower);
|
||
}
|
||
|
||
function selection_append(name) {
|
||
var create = typeof name === "function" ? name : creator(name);
|
||
return this.select(function() {
|
||
return this.appendChild(create.apply(this, arguments));
|
||
});
|
||
}
|
||
|
||
function constantNull() {
|
||
return null;
|
||
}
|
||
|
||
function selection_insert(name, before) {
|
||
var create = typeof name === "function" ? name : creator(name),
|
||
select = before == null ? constantNull : typeof before === "function" ? before : selector(before);
|
||
return this.select(function() {
|
||
return this.insertBefore(create.apply(this, arguments), select.apply(this, arguments) || null);
|
||
});
|
||
}
|
||
|
||
function remove() {
|
||
var parent = this.parentNode;
|
||
if (parent) parent.removeChild(this);
|
||
}
|
||
|
||
function selection_remove() {
|
||
return this.each(remove);
|
||
}
|
||
|
||
function selection_cloneShallow() {
|
||
var clone = this.cloneNode(false), parent = this.parentNode;
|
||
return parent ? parent.insertBefore(clone, this.nextSibling) : clone;
|
||
}
|
||
|
||
function selection_cloneDeep() {
|
||
var clone = this.cloneNode(true), parent = this.parentNode;
|
||
return parent ? parent.insertBefore(clone, this.nextSibling) : clone;
|
||
}
|
||
|
||
function selection_clone(deep) {
|
||
return this.select(deep ? selection_cloneDeep : selection_cloneShallow);
|
||
}
|
||
|
||
function selection_datum(value) {
|
||
return arguments.length
|
||
? this.property("__data__", value)
|
||
: this.node().__data__;
|
||
}
|
||
|
||
function contextListener(listener) {
|
||
return function(event) {
|
||
listener.call(this, event, this.__data__);
|
||
};
|
||
}
|
||
|
||
function parseTypenames(typenames) {
|
||
return typenames.trim().split(/^|\s+/).map(function(t) {
|
||
var name = "", i = t.indexOf(".");
|
||
if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i);
|
||
return {type: t, name: name};
|
||
});
|
||
}
|
||
|
||
function onRemove(typename) {
|
||
return function() {
|
||
var on = this.__on;
|
||
if (!on) return;
|
||
for (var j = 0, i = -1, m = on.length, o; j < m; ++j) {
|
||
if (o = on[j], (!typename.type || o.type === typename.type) && o.name === typename.name) {
|
||
this.removeEventListener(o.type, o.listener, o.options);
|
||
} else {
|
||
on[++i] = o;
|
||
}
|
||
}
|
||
if (++i) on.length = i;
|
||
else delete this.__on;
|
||
};
|
||
}
|
||
|
||
function onAdd(typename, value, options) {
|
||
return function() {
|
||
var on = this.__on, o, listener = contextListener(value);
|
||
if (on) for (var j = 0, m = on.length; j < m; ++j) {
|
||
if ((o = on[j]).type === typename.type && o.name === typename.name) {
|
||
this.removeEventListener(o.type, o.listener, o.options);
|
||
this.addEventListener(o.type, o.listener = listener, o.options = options);
|
||
o.value = value;
|
||
return;
|
||
}
|
||
}
|
||
this.addEventListener(typename.type, listener, options);
|
||
o = {type: typename.type, name: typename.name, value: value, listener: listener, options: options};
|
||
if (!on) this.__on = [o];
|
||
else on.push(o);
|
||
};
|
||
}
|
||
|
||
function selection_on(typename, value, options) {
|
||
var typenames = parseTypenames(typename + ""), i, n = typenames.length, t;
|
||
|
||
if (arguments.length < 2) {
|
||
var on = this.node().__on;
|
||
if (on) for (var j = 0, m = on.length, o; j < m; ++j) {
|
||
for (i = 0, o = on[j]; i < n; ++i) {
|
||
if ((t = typenames[i]).type === o.type && t.name === o.name) {
|
||
return o.value;
|
||
}
|
||
}
|
||
}
|
||
return;
|
||
}
|
||
|
||
on = value ? onAdd : onRemove;
|
||
for (i = 0; i < n; ++i) this.each(on(typenames[i], value, options));
|
||
return this;
|
||
}
|
||
|
||
function dispatchEvent(node, type, params) {
|
||
var window = defaultView(node),
|
||
event = window.CustomEvent;
|
||
|
||
if (typeof event === "function") {
|
||
event = new event(type, params);
|
||
} else {
|
||
event = window.document.createEvent("Event");
|
||
if (params) event.initEvent(type, params.bubbles, params.cancelable), event.detail = params.detail;
|
||
else event.initEvent(type, false, false);
|
||
}
|
||
|
||
node.dispatchEvent(event);
|
||
}
|
||
|
||
function dispatchConstant(type, params) {
|
||
return function() {
|
||
return dispatchEvent(this, type, params);
|
||
};
|
||
}
|
||
|
||
function dispatchFunction(type, params) {
|
||
return function() {
|
||
return dispatchEvent(this, type, params.apply(this, arguments));
|
||
};
|
||
}
|
||
|
||
function selection_dispatch(type, params) {
|
||
return this.each((typeof params === "function"
|
||
? dispatchFunction
|
||
: dispatchConstant)(type, params));
|
||
}
|
||
|
||
function* selection_iterator() {
|
||
for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) {
|
||
for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) {
|
||
if (node = group[i]) yield node;
|
||
}
|
||
}
|
||
}
|
||
|
||
var root$1 = [null];
|
||
|
||
function Selection$1(groups, parents) {
|
||
this._groups = groups;
|
||
this._parents = parents;
|
||
}
|
||
|
||
function selection() {
|
||
return new Selection$1([[document.documentElement]], root$1);
|
||
}
|
||
|
||
function selection_selection() {
|
||
return this;
|
||
}
|
||
|
||
Selection$1.prototype = selection.prototype = {
|
||
constructor: Selection$1,
|
||
select: selection_select,
|
||
selectAll: selection_selectAll,
|
||
selectChild: selection_selectChild,
|
||
selectChildren: selection_selectChildren,
|
||
filter: selection_filter,
|
||
data: selection_data,
|
||
enter: selection_enter,
|
||
exit: selection_exit,
|
||
join: selection_join,
|
||
merge: selection_merge,
|
||
selection: selection_selection,
|
||
order: selection_order,
|
||
sort: selection_sort,
|
||
call: selection_call,
|
||
nodes: selection_nodes,
|
||
node: selection_node,
|
||
size: selection_size,
|
||
empty: selection_empty,
|
||
each: selection_each,
|
||
attr: selection_attr,
|
||
style: selection_style,
|
||
property: selection_property,
|
||
classed: selection_classed,
|
||
text: selection_text,
|
||
html: selection_html,
|
||
raise: selection_raise,
|
||
lower: selection_lower,
|
||
append: selection_append,
|
||
insert: selection_insert,
|
||
remove: selection_remove,
|
||
clone: selection_clone,
|
||
datum: selection_datum,
|
||
on: selection_on,
|
||
dispatch: selection_dispatch,
|
||
[Symbol.iterator]: selection_iterator
|
||
};
|
||
|
||
function select(selector) {
|
||
return typeof selector === "string"
|
||
? new Selection$1([[document.querySelector(selector)]], [document.documentElement])
|
||
: new Selection$1([[selector]], root$1);
|
||
}
|
||
|
||
function create$1(name) {
|
||
return select(creator(name).call(document.documentElement));
|
||
}
|
||
|
||
var nextId = 0;
|
||
|
||
function local$1() {
|
||
return new Local;
|
||
}
|
||
|
||
function Local() {
|
||
this._ = "@" + (++nextId).toString(36);
|
||
}
|
||
|
||
Local.prototype = local$1.prototype = {
|
||
constructor: Local,
|
||
get: function(node) {
|
||
var id = this._;
|
||
while (!(id in node)) if (!(node = node.parentNode)) return;
|
||
return node[id];
|
||
},
|
||
set: function(node, value) {
|
||
return node[this._] = value;
|
||
},
|
||
remove: function(node) {
|
||
return this._ in node && delete node[this._];
|
||
},
|
||
toString: function() {
|
||
return this._;
|
||
}
|
||
};
|
||
|
||
function sourceEvent(event) {
|
||
let sourceEvent;
|
||
while (sourceEvent = event.sourceEvent) event = sourceEvent;
|
||
return event;
|
||
}
|
||
|
||
function pointer(event, node) {
|
||
event = sourceEvent(event);
|
||
if (node === undefined) node = event.currentTarget;
|
||
if (node) {
|
||
var svg = node.ownerSVGElement || node;
|
||
if (svg.createSVGPoint) {
|
||
var point = svg.createSVGPoint();
|
||
point.x = event.clientX, point.y = event.clientY;
|
||
point = point.matrixTransform(node.getScreenCTM().inverse());
|
||
return [point.x, point.y];
|
||
}
|
||
if (node.getBoundingClientRect) {
|
||
var rect = node.getBoundingClientRect();
|
||
return [event.clientX - rect.left - node.clientLeft, event.clientY - rect.top - node.clientTop];
|
||
}
|
||
}
|
||
return [event.pageX, event.pageY];
|
||
}
|
||
|
||
function pointers(events, node) {
|
||
if (events.target) { // i.e., instanceof Event, not TouchList or iterable
|
||
events = sourceEvent(events);
|
||
if (node === undefined) node = events.currentTarget;
|
||
events = events.touches || [events];
|
||
}
|
||
return Array.from(events, event => pointer(event, node));
|
||
}
|
||
|
||
function selectAll(selector) {
|
||
return typeof selector === "string"
|
||
? new Selection$1([document.querySelectorAll(selector)], [document.documentElement])
|
||
: new Selection$1([array$4(selector)], root$1);
|
||
}
|
||
|
||
// These are typically used in conjunction with noevent to ensure that we can
|
||
// preventDefault on the event.
|
||
const nonpassive = {passive: false};
|
||
const nonpassivecapture = {capture: true, passive: false};
|
||
|
||
function nopropagation$2(event) {
|
||
event.stopImmediatePropagation();
|
||
}
|
||
|
||
function noevent$2(event) {
|
||
event.preventDefault();
|
||
event.stopImmediatePropagation();
|
||
}
|
||
|
||
function dragDisable(view) {
|
||
var root = view.document.documentElement,
|
||
selection = select(view).on("dragstart.drag", noevent$2, nonpassivecapture);
|
||
if ("onselectstart" in root) {
|
||
selection.on("selectstart.drag", noevent$2, nonpassivecapture);
|
||
} else {
|
||
root.__noselect = root.style.MozUserSelect;
|
||
root.style.MozUserSelect = "none";
|
||
}
|
||
}
|
||
|
||
function yesdrag(view, noclick) {
|
||
var root = view.document.documentElement,
|
||
selection = select(view).on("dragstart.drag", null);
|
||
if (noclick) {
|
||
selection.on("click.drag", noevent$2, nonpassivecapture);
|
||
setTimeout(function() { selection.on("click.drag", null); }, 0);
|
||
}
|
||
if ("onselectstart" in root) {
|
||
selection.on("selectstart.drag", null);
|
||
} else {
|
||
root.style.MozUserSelect = root.__noselect;
|
||
delete root.__noselect;
|
||
}
|
||
}
|
||
|
||
var constant$9 = x => () => x;
|
||
|
||
function DragEvent(type, {
|
||
sourceEvent,
|
||
subject,
|
||
target,
|
||
identifier,
|
||
active,
|
||
x, y, dx, dy,
|
||
dispatch
|
||
}) {
|
||
Object.defineProperties(this, {
|
||
type: {value: type, enumerable: true, configurable: true},
|
||
sourceEvent: {value: sourceEvent, enumerable: true, configurable: true},
|
||
subject: {value: subject, enumerable: true, configurable: true},
|
||
target: {value: target, enumerable: true, configurable: true},
|
||
identifier: {value: identifier, enumerable: true, configurable: true},
|
||
active: {value: active, enumerable: true, configurable: true},
|
||
x: {value: x, enumerable: true, configurable: true},
|
||
y: {value: y, enumerable: true, configurable: true},
|
||
dx: {value: dx, enumerable: true, configurable: true},
|
||
dy: {value: dy, enumerable: true, configurable: true},
|
||
_: {value: dispatch}
|
||
});
|
||
}
|
||
|
||
DragEvent.prototype.on = function() {
|
||
var value = this._.on.apply(this._, arguments);
|
||
return value === this._ ? this : value;
|
||
};
|
||
|
||
// Ignore right-click, since that should open the context menu.
|
||
function defaultFilter$2(event) {
|
||
return !event.ctrlKey && !event.button;
|
||
}
|
||
|
||
function defaultContainer() {
|
||
return this.parentNode;
|
||
}
|
||
|
||
function defaultSubject(event, d) {
|
||
return d == null ? {x: event.x, y: event.y} : d;
|
||
}
|
||
|
||
function defaultTouchable$2() {
|
||
return navigator.maxTouchPoints || ("ontouchstart" in this);
|
||
}
|
||
|
||
function drag() {
|
||
var filter = defaultFilter$2,
|
||
container = defaultContainer,
|
||
subject = defaultSubject,
|
||
touchable = defaultTouchable$2,
|
||
gestures = {},
|
||
listeners = dispatch("start", "drag", "end"),
|
||
active = 0,
|
||
mousedownx,
|
||
mousedowny,
|
||
mousemoving,
|
||
touchending,
|
||
clickDistance2 = 0;
|
||
|
||
function drag(selection) {
|
||
selection
|
||
.on("mousedown.drag", mousedowned)
|
||
.filter(touchable)
|
||
.on("touchstart.drag", touchstarted)
|
||
.on("touchmove.drag", touchmoved, nonpassive)
|
||
.on("touchend.drag touchcancel.drag", touchended)
|
||
.style("touch-action", "none")
|
||
.style("-webkit-tap-highlight-color", "rgba(0,0,0,0)");
|
||
}
|
||
|
||
function mousedowned(event, d) {
|
||
if (touchending || !filter.call(this, event, d)) return;
|
||
var gesture = beforestart(this, container.call(this, event, d), event, d, "mouse");
|
||
if (!gesture) return;
|
||
select(event.view)
|
||
.on("mousemove.drag", mousemoved, nonpassivecapture)
|
||
.on("mouseup.drag", mouseupped, nonpassivecapture);
|
||
dragDisable(event.view);
|
||
nopropagation$2(event);
|
||
mousemoving = false;
|
||
mousedownx = event.clientX;
|
||
mousedowny = event.clientY;
|
||
gesture("start", event);
|
||
}
|
||
|
||
function mousemoved(event) {
|
||
noevent$2(event);
|
||
if (!mousemoving) {
|
||
var dx = event.clientX - mousedownx, dy = event.clientY - mousedowny;
|
||
mousemoving = dx * dx + dy * dy > clickDistance2;
|
||
}
|
||
gestures.mouse("drag", event);
|
||
}
|
||
|
||
function mouseupped(event) {
|
||
select(event.view).on("mousemove.drag mouseup.drag", null);
|
||
yesdrag(event.view, mousemoving);
|
||
noevent$2(event);
|
||
gestures.mouse("end", event);
|
||
}
|
||
|
||
function touchstarted(event, d) {
|
||
if (!filter.call(this, event, d)) return;
|
||
var touches = event.changedTouches,
|
||
c = container.call(this, event, d),
|
||
n = touches.length, i, gesture;
|
||
|
||
for (i = 0; i < n; ++i) {
|
||
if (gesture = beforestart(this, c, event, d, touches[i].identifier, touches[i])) {
|
||
nopropagation$2(event);
|
||
gesture("start", event, touches[i]);
|
||
}
|
||
}
|
||
}
|
||
|
||
function touchmoved(event) {
|
||
var touches = event.changedTouches,
|
||
n = touches.length, i, gesture;
|
||
|
||
for (i = 0; i < n; ++i) {
|
||
if (gesture = gestures[touches[i].identifier]) {
|
||
noevent$2(event);
|
||
gesture("drag", event, touches[i]);
|
||
}
|
||
}
|
||
}
|
||
|
||
function touchended(event) {
|
||
var touches = event.changedTouches,
|
||
n = touches.length, i, gesture;
|
||
|
||
if (touchending) clearTimeout(touchending);
|
||
touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed!
|
||
for (i = 0; i < n; ++i) {
|
||
if (gesture = gestures[touches[i].identifier]) {
|
||
nopropagation$2(event);
|
||
gesture("end", event, touches[i]);
|
||
}
|
||
}
|
||
}
|
||
|
||
function beforestart(that, container, event, d, identifier, touch) {
|
||
var dispatch = listeners.copy(),
|
||
p = pointer(touch || event, container), dx, dy,
|
||
s;
|
||
|
||
if ((s = subject.call(that, new DragEvent("beforestart", {
|
||
sourceEvent: event,
|
||
target: drag,
|
||
identifier,
|
||
active,
|
||
x: p[0],
|
||
y: p[1],
|
||
dx: 0,
|
||
dy: 0,
|
||
dispatch
|
||
}), d)) == null) return;
|
||
|
||
dx = s.x - p[0] || 0;
|
||
dy = s.y - p[1] || 0;
|
||
|
||
return function gesture(type, event, touch) {
|
||
var p0 = p, n;
|
||
switch (type) {
|
||
case "start": gestures[identifier] = gesture, n = active++; break;
|
||
case "end": delete gestures[identifier], --active; // falls through
|
||
case "drag": p = pointer(touch || event, container), n = active; break;
|
||
}
|
||
dispatch.call(
|
||
type,
|
||
that,
|
||
new DragEvent(type, {
|
||
sourceEvent: event,
|
||
subject: s,
|
||
target: drag,
|
||
identifier,
|
||
active: n,
|
||
x: p[0] + dx,
|
||
y: p[1] + dy,
|
||
dx: p[0] - p0[0],
|
||
dy: p[1] - p0[1],
|
||
dispatch
|
||
}),
|
||
d
|
||
);
|
||
};
|
||
}
|
||
|
||
drag.filter = function(_) {
|
||
return arguments.length ? (filter = typeof _ === "function" ? _ : constant$9(!!_), drag) : filter;
|
||
};
|
||
|
||
drag.container = function(_) {
|
||
return arguments.length ? (container = typeof _ === "function" ? _ : constant$9(_), drag) : container;
|
||
};
|
||
|
||
drag.subject = function(_) {
|
||
return arguments.length ? (subject = typeof _ === "function" ? _ : constant$9(_), drag) : subject;
|
||
};
|
||
|
||
drag.touchable = function(_) {
|
||
return arguments.length ? (touchable = typeof _ === "function" ? _ : constant$9(!!_), drag) : touchable;
|
||
};
|
||
|
||
drag.on = function() {
|
||
var value = listeners.on.apply(listeners, arguments);
|
||
return value === listeners ? drag : value;
|
||
};
|
||
|
||
drag.clickDistance = function(_) {
|
||
return arguments.length ? (clickDistance2 = (_ = +_) * _, drag) : Math.sqrt(clickDistance2);
|
||
};
|
||
|
||
return drag;
|
||
}
|
||
|
||
function define(constructor, factory, prototype) {
|
||
constructor.prototype = factory.prototype = prototype;
|
||
prototype.constructor = constructor;
|
||
}
|
||
|
||
function extend(parent, definition) {
|
||
var prototype = Object.create(parent.prototype);
|
||
for (var key in definition) prototype[key] = definition[key];
|
||
return prototype;
|
||
}
|
||
|
||
function Color() {}
|
||
|
||
var darker = 0.7;
|
||
var brighter = 1 / darker;
|
||
|
||
var reI = "\\s*([+-]?\\d+)\\s*",
|
||
reN = "\\s*([+-]?(?:\\d*\\.)?\\d+(?:[eE][+-]?\\d+)?)\\s*",
|
||
reP = "\\s*([+-]?(?:\\d*\\.)?\\d+(?:[eE][+-]?\\d+)?)%\\s*",
|
||
reHex = /^#([0-9a-f]{3,8})$/,
|
||
reRgbInteger = new RegExp(`^rgb\\(${reI},${reI},${reI}\\)$`),
|
||
reRgbPercent = new RegExp(`^rgb\\(${reP},${reP},${reP}\\)$`),
|
||
reRgbaInteger = new RegExp(`^rgba\\(${reI},${reI},${reI},${reN}\\)$`),
|
||
reRgbaPercent = new RegExp(`^rgba\\(${reP},${reP},${reP},${reN}\\)$`),
|
||
reHslPercent = new RegExp(`^hsl\\(${reN},${reP},${reP}\\)$`),
|
||
reHslaPercent = new RegExp(`^hsla\\(${reN},${reP},${reP},${reN}\\)$`);
|
||
|
||
var named = {
|
||
aliceblue: 0xf0f8ff,
|
||
antiquewhite: 0xfaebd7,
|
||
aqua: 0x00ffff,
|
||
aquamarine: 0x7fffd4,
|
||
azure: 0xf0ffff,
|
||
beige: 0xf5f5dc,
|
||
bisque: 0xffe4c4,
|
||
black: 0x000000,
|
||
blanchedalmond: 0xffebcd,
|
||
blue: 0x0000ff,
|
||
blueviolet: 0x8a2be2,
|
||
brown: 0xa52a2a,
|
||
burlywood: 0xdeb887,
|
||
cadetblue: 0x5f9ea0,
|
||
chartreuse: 0x7fff00,
|
||
chocolate: 0xd2691e,
|
||
coral: 0xff7f50,
|
||
cornflowerblue: 0x6495ed,
|
||
cornsilk: 0xfff8dc,
|
||
crimson: 0xdc143c,
|
||
cyan: 0x00ffff,
|
||
darkblue: 0x00008b,
|
||
darkcyan: 0x008b8b,
|
||
darkgoldenrod: 0xb8860b,
|
||
darkgray: 0xa9a9a9,
|
||
darkgreen: 0x006400,
|
||
darkgrey: 0xa9a9a9,
|
||
darkkhaki: 0xbdb76b,
|
||
darkmagenta: 0x8b008b,
|
||
darkolivegreen: 0x556b2f,
|
||
darkorange: 0xff8c00,
|
||
darkorchid: 0x9932cc,
|
||
darkred: 0x8b0000,
|
||
darksalmon: 0xe9967a,
|
||
darkseagreen: 0x8fbc8f,
|
||
darkslateblue: 0x483d8b,
|
||
darkslategray: 0x2f4f4f,
|
||
darkslategrey: 0x2f4f4f,
|
||
darkturquoise: 0x00ced1,
|
||
darkviolet: 0x9400d3,
|
||
deeppink: 0xff1493,
|
||
deepskyblue: 0x00bfff,
|
||
dimgray: 0x696969,
|
||
dimgrey: 0x696969,
|
||
dodgerblue: 0x1e90ff,
|
||
firebrick: 0xb22222,
|
||
floralwhite: 0xfffaf0,
|
||
forestgreen: 0x228b22,
|
||
fuchsia: 0xff00ff,
|
||
gainsboro: 0xdcdcdc,
|
||
ghostwhite: 0xf8f8ff,
|
||
gold: 0xffd700,
|
||
goldenrod: 0xdaa520,
|
||
gray: 0x808080,
|
||
green: 0x008000,
|
||
greenyellow: 0xadff2f,
|
||
grey: 0x808080,
|
||
honeydew: 0xf0fff0,
|
||
hotpink: 0xff69b4,
|
||
indianred: 0xcd5c5c,
|
||
indigo: 0x4b0082,
|
||
ivory: 0xfffff0,
|
||
khaki: 0xf0e68c,
|
||
lavender: 0xe6e6fa,
|
||
lavenderblush: 0xfff0f5,
|
||
lawngreen: 0x7cfc00,
|
||
lemonchiffon: 0xfffacd,
|
||
lightblue: 0xadd8e6,
|
||
lightcoral: 0xf08080,
|
||
lightcyan: 0xe0ffff,
|
||
lightgoldenrodyellow: 0xfafad2,
|
||
lightgray: 0xd3d3d3,
|
||
lightgreen: 0x90ee90,
|
||
lightgrey: 0xd3d3d3,
|
||
lightpink: 0xffb6c1,
|
||
lightsalmon: 0xffa07a,
|
||
lightseagreen: 0x20b2aa,
|
||
lightskyblue: 0x87cefa,
|
||
lightslategray: 0x778899,
|
||
lightslategrey: 0x778899,
|
||
lightsteelblue: 0xb0c4de,
|
||
lightyellow: 0xffffe0,
|
||
lime: 0x00ff00,
|
||
limegreen: 0x32cd32,
|
||
linen: 0xfaf0e6,
|
||
magenta: 0xff00ff,
|
||
maroon: 0x800000,
|
||
mediumaquamarine: 0x66cdaa,
|
||
mediumblue: 0x0000cd,
|
||
mediumorchid: 0xba55d3,
|
||
mediumpurple: 0x9370db,
|
||
mediumseagreen: 0x3cb371,
|
||
mediumslateblue: 0x7b68ee,
|
||
mediumspringgreen: 0x00fa9a,
|
||
mediumturquoise: 0x48d1cc,
|
||
mediumvioletred: 0xc71585,
|
||
midnightblue: 0x191970,
|
||
mintcream: 0xf5fffa,
|
||
mistyrose: 0xffe4e1,
|
||
moccasin: 0xffe4b5,
|
||
navajowhite: 0xffdead,
|
||
navy: 0x000080,
|
||
oldlace: 0xfdf5e6,
|
||
olive: 0x808000,
|
||
olivedrab: 0x6b8e23,
|
||
orange: 0xffa500,
|
||
orangered: 0xff4500,
|
||
orchid: 0xda70d6,
|
||
palegoldenrod: 0xeee8aa,
|
||
palegreen: 0x98fb98,
|
||
paleturquoise: 0xafeeee,
|
||
palevioletred: 0xdb7093,
|
||
papayawhip: 0xffefd5,
|
||
peachpuff: 0xffdab9,
|
||
peru: 0xcd853f,
|
||
pink: 0xffc0cb,
|
||
plum: 0xdda0dd,
|
||
powderblue: 0xb0e0e6,
|
||
purple: 0x800080,
|
||
rebeccapurple: 0x663399,
|
||
red: 0xff0000,
|
||
rosybrown: 0xbc8f8f,
|
||
royalblue: 0x4169e1,
|
||
saddlebrown: 0x8b4513,
|
||
salmon: 0xfa8072,
|
||
sandybrown: 0xf4a460,
|
||
seagreen: 0x2e8b57,
|
||
seashell: 0xfff5ee,
|
||
sienna: 0xa0522d,
|
||
silver: 0xc0c0c0,
|
||
skyblue: 0x87ceeb,
|
||
slateblue: 0x6a5acd,
|
||
slategray: 0x708090,
|
||
slategrey: 0x708090,
|
||
snow: 0xfffafa,
|
||
springgreen: 0x00ff7f,
|
||
steelblue: 0x4682b4,
|
||
tan: 0xd2b48c,
|
||
teal: 0x008080,
|
||
thistle: 0xd8bfd8,
|
||
tomato: 0xff6347,
|
||
turquoise: 0x40e0d0,
|
||
violet: 0xee82ee,
|
||
wheat: 0xf5deb3,
|
||
white: 0xffffff,
|
||
whitesmoke: 0xf5f5f5,
|
||
yellow: 0xffff00,
|
||
yellowgreen: 0x9acd32
|
||
};
|
||
|
||
define(Color, color, {
|
||
copy(channels) {
|
||
return Object.assign(new this.constructor, this, channels);
|
||
},
|
||
displayable() {
|
||
return this.rgb().displayable();
|
||
},
|
||
hex: color_formatHex, // Deprecated! Use color.formatHex.
|
||
formatHex: color_formatHex,
|
||
formatHex8: color_formatHex8,
|
||
formatHsl: color_formatHsl,
|
||
formatRgb: color_formatRgb,
|
||
toString: color_formatRgb
|
||
});
|
||
|
||
function color_formatHex() {
|
||
return this.rgb().formatHex();
|
||
}
|
||
|
||
function color_formatHex8() {
|
||
return this.rgb().formatHex8();
|
||
}
|
||
|
||
function color_formatHsl() {
|
||
return hslConvert(this).formatHsl();
|
||
}
|
||
|
||
function color_formatRgb() {
|
||
return this.rgb().formatRgb();
|
||
}
|
||
|
||
function color(format) {
|
||
var m, l;
|
||
format = (format + "").trim().toLowerCase();
|
||
return (m = reHex.exec(format)) ? (l = m[1].length, m = parseInt(m[1], 16), l === 6 ? rgbn(m) // #ff0000
|
||
: l === 3 ? new Rgb((m >> 8 & 0xf) | (m >> 4 & 0xf0), (m >> 4 & 0xf) | (m & 0xf0), ((m & 0xf) << 4) | (m & 0xf), 1) // #f00
|
||
: l === 8 ? rgba(m >> 24 & 0xff, m >> 16 & 0xff, m >> 8 & 0xff, (m & 0xff) / 0xff) // #ff000000
|
||
: l === 4 ? rgba((m >> 12 & 0xf) | (m >> 8 & 0xf0), (m >> 8 & 0xf) | (m >> 4 & 0xf0), (m >> 4 & 0xf) | (m & 0xf0), (((m & 0xf) << 4) | (m & 0xf)) / 0xff) // #f000
|
||
: null) // invalid hex
|
||
: (m = reRgbInteger.exec(format)) ? new Rgb(m[1], m[2], m[3], 1) // rgb(255, 0, 0)
|
||
: (m = reRgbPercent.exec(format)) ? new Rgb(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, 1) // rgb(100%, 0%, 0%)
|
||
: (m = reRgbaInteger.exec(format)) ? rgba(m[1], m[2], m[3], m[4]) // rgba(255, 0, 0, 1)
|
||
: (m = reRgbaPercent.exec(format)) ? rgba(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, m[4]) // rgb(100%, 0%, 0%, 1)
|
||
: (m = reHslPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, 1) // hsl(120, 50%, 50%)
|
||
: (m = reHslaPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, m[4]) // hsla(120, 50%, 50%, 1)
|
||
: named.hasOwnProperty(format) ? rgbn(named[format]) // eslint-disable-line no-prototype-builtins
|
||
: format === "transparent" ? new Rgb(NaN, NaN, NaN, 0)
|
||
: null;
|
||
}
|
||
|
||
function rgbn(n) {
|
||
return new Rgb(n >> 16 & 0xff, n >> 8 & 0xff, n & 0xff, 1);
|
||
}
|
||
|
||
function rgba(r, g, b, a) {
|
||
if (a <= 0) r = g = b = NaN;
|
||
return new Rgb(r, g, b, a);
|
||
}
|
||
|
||
function rgbConvert(o) {
|
||
if (!(o instanceof Color)) o = color(o);
|
||
if (!o) return new Rgb;
|
||
o = o.rgb();
|
||
return new Rgb(o.r, o.g, o.b, o.opacity);
|
||
}
|
||
|
||
function rgb(r, g, b, opacity) {
|
||
return arguments.length === 1 ? rgbConvert(r) : new Rgb(r, g, b, opacity == null ? 1 : opacity);
|
||
}
|
||
|
||
function Rgb(r, g, b, opacity) {
|
||
this.r = +r;
|
||
this.g = +g;
|
||
this.b = +b;
|
||
this.opacity = +opacity;
|
||
}
|
||
|
||
define(Rgb, rgb, extend(Color, {
|
||
brighter(k) {
|
||
k = k == null ? brighter : Math.pow(brighter, k);
|
||
return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity);
|
||
},
|
||
darker(k) {
|
||
k = k == null ? darker : Math.pow(darker, k);
|
||
return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity);
|
||
},
|
||
rgb() {
|
||
return this;
|
||
},
|
||
clamp() {
|
||
return new Rgb(clampi(this.r), clampi(this.g), clampi(this.b), clampa(this.opacity));
|
||
},
|
||
displayable() {
|
||
return (-0.5 <= this.r && this.r < 255.5)
|
||
&& (-0.5 <= this.g && this.g < 255.5)
|
||
&& (-0.5 <= this.b && this.b < 255.5)
|
||
&& (0 <= this.opacity && this.opacity <= 1);
|
||
},
|
||
hex: rgb_formatHex, // Deprecated! Use color.formatHex.
|
||
formatHex: rgb_formatHex,
|
||
formatHex8: rgb_formatHex8,
|
||
formatRgb: rgb_formatRgb,
|
||
toString: rgb_formatRgb
|
||
}));
|
||
|
||
function rgb_formatHex() {
|
||
return `#${hex(this.r)}${hex(this.g)}${hex(this.b)}`;
|
||
}
|
||
|
||
function rgb_formatHex8() {
|
||
return `#${hex(this.r)}${hex(this.g)}${hex(this.b)}${hex((isNaN(this.opacity) ? 1 : this.opacity) * 255)}`;
|
||
}
|
||
|
||
function rgb_formatRgb() {
|
||
const a = clampa(this.opacity);
|
||
return `${a === 1 ? "rgb(" : "rgba("}${clampi(this.r)}, ${clampi(this.g)}, ${clampi(this.b)}${a === 1 ? ")" : `, ${a})`}`;
|
||
}
|
||
|
||
function clampa(opacity) {
|
||
return isNaN(opacity) ? 1 : Math.max(0, Math.min(1, opacity));
|
||
}
|
||
|
||
function clampi(value) {
|
||
return Math.max(0, Math.min(255, Math.round(value) || 0));
|
||
}
|
||
|
||
function hex(value) {
|
||
value = clampi(value);
|
||
return (value < 16 ? "0" : "") + value.toString(16);
|
||
}
|
||
|
||
function hsla(h, s, l, a) {
|
||
if (a <= 0) h = s = l = NaN;
|
||
else if (l <= 0 || l >= 1) h = s = NaN;
|
||
else if (s <= 0) h = NaN;
|
||
return new Hsl(h, s, l, a);
|
||
}
|
||
|
||
function hslConvert(o) {
|
||
if (o instanceof Hsl) return new Hsl(o.h, o.s, o.l, o.opacity);
|
||
if (!(o instanceof Color)) o = color(o);
|
||
if (!o) return new Hsl;
|
||
if (o instanceof Hsl) return o;
|
||
o = o.rgb();
|
||
var r = o.r / 255,
|
||
g = o.g / 255,
|
||
b = o.b / 255,
|
||
min = Math.min(r, g, b),
|
||
max = Math.max(r, g, b),
|
||
h = NaN,
|
||
s = max - min,
|
||
l = (max + min) / 2;
|
||
if (s) {
|
||
if (r === max) h = (g - b) / s + (g < b) * 6;
|
||
else if (g === max) h = (b - r) / s + 2;
|
||
else h = (r - g) / s + 4;
|
||
s /= l < 0.5 ? max + min : 2 - max - min;
|
||
h *= 60;
|
||
} else {
|
||
s = l > 0 && l < 1 ? 0 : h;
|
||
}
|
||
return new Hsl(h, s, l, o.opacity);
|
||
}
|
||
|
||
function hsl$2(h, s, l, opacity) {
|
||
return arguments.length === 1 ? hslConvert(h) : new Hsl(h, s, l, opacity == null ? 1 : opacity);
|
||
}
|
||
|
||
function Hsl(h, s, l, opacity) {
|
||
this.h = +h;
|
||
this.s = +s;
|
||
this.l = +l;
|
||
this.opacity = +opacity;
|
||
}
|
||
|
||
define(Hsl, hsl$2, extend(Color, {
|
||
brighter(k) {
|
||
k = k == null ? brighter : Math.pow(brighter, k);
|
||
return new Hsl(this.h, this.s, this.l * k, this.opacity);
|
||
},
|
||
darker(k) {
|
||
k = k == null ? darker : Math.pow(darker, k);
|
||
return new Hsl(this.h, this.s, this.l * k, this.opacity);
|
||
},
|
||
rgb() {
|
||
var h = this.h % 360 + (this.h < 0) * 360,
|
||
s = isNaN(h) || isNaN(this.s) ? 0 : this.s,
|
||
l = this.l,
|
||
m2 = l + (l < 0.5 ? l : 1 - l) * s,
|
||
m1 = 2 * l - m2;
|
||
return new Rgb(
|
||
hsl2rgb(h >= 240 ? h - 240 : h + 120, m1, m2),
|
||
hsl2rgb(h, m1, m2),
|
||
hsl2rgb(h < 120 ? h + 240 : h - 120, m1, m2),
|
||
this.opacity
|
||
);
|
||
},
|
||
clamp() {
|
||
return new Hsl(clamph(this.h), clampt(this.s), clampt(this.l), clampa(this.opacity));
|
||
},
|
||
displayable() {
|
||
return (0 <= this.s && this.s <= 1 || isNaN(this.s))
|
||
&& (0 <= this.l && this.l <= 1)
|
||
&& (0 <= this.opacity && this.opacity <= 1);
|
||
},
|
||
formatHsl() {
|
||
const a = clampa(this.opacity);
|
||
return `${a === 1 ? "hsl(" : "hsla("}${clamph(this.h)}, ${clampt(this.s) * 100}%, ${clampt(this.l) * 100}%${a === 1 ? ")" : `, ${a})`}`;
|
||
}
|
||
}));
|
||
|
||
function clamph(value) {
|
||
value = (value || 0) % 360;
|
||
return value < 0 ? value + 360 : value;
|
||
}
|
||
|
||
function clampt(value) {
|
||
return Math.max(0, Math.min(1, value || 0));
|
||
}
|
||
|
||
/* From FvD 13.37, CSS Color Module Level 3 */
|
||
function hsl2rgb(h, m1, m2) {
|
||
return (h < 60 ? m1 + (m2 - m1) * h / 60
|
||
: h < 180 ? m2
|
||
: h < 240 ? m1 + (m2 - m1) * (240 - h) / 60
|
||
: m1) * 255;
|
||
}
|
||
|
||
const radians$1 = Math.PI / 180;
|
||
const degrees$2 = 180 / Math.PI;
|
||
|
||
// https://observablehq.com/@mbostock/lab-and-rgb
|
||
const K = 18,
|
||
Xn = 0.96422,
|
||
Yn = 1,
|
||
Zn = 0.82521,
|
||
t0$1 = 4 / 29,
|
||
t1$1 = 6 / 29,
|
||
t2 = 3 * t1$1 * t1$1,
|
||
t3 = t1$1 * t1$1 * t1$1;
|
||
|
||
function labConvert(o) {
|
||
if (o instanceof Lab) return new Lab(o.l, o.a, o.b, o.opacity);
|
||
if (o instanceof Hcl) return hcl2lab(o);
|
||
if (!(o instanceof Rgb)) o = rgbConvert(o);
|
||
var r = rgb2lrgb(o.r),
|
||
g = rgb2lrgb(o.g),
|
||
b = rgb2lrgb(o.b),
|
||
y = xyz2lab((0.2225045 * r + 0.7168786 * g + 0.0606169 * b) / Yn), x, z;
|
||
if (r === g && g === b) x = z = y; else {
|
||
x = xyz2lab((0.4360747 * r + 0.3850649 * g + 0.1430804 * b) / Xn);
|
||
z = xyz2lab((0.0139322 * r + 0.0971045 * g + 0.7141733 * b) / Zn);
|
||
}
|
||
return new Lab(116 * y - 16, 500 * (x - y), 200 * (y - z), o.opacity);
|
||
}
|
||
|
||
function gray(l, opacity) {
|
||
return new Lab(l, 0, 0, opacity == null ? 1 : opacity);
|
||
}
|
||
|
||
function lab$1(l, a, b, opacity) {
|
||
return arguments.length === 1 ? labConvert(l) : new Lab(l, a, b, opacity == null ? 1 : opacity);
|
||
}
|
||
|
||
function Lab(l, a, b, opacity) {
|
||
this.l = +l;
|
||
this.a = +a;
|
||
this.b = +b;
|
||
this.opacity = +opacity;
|
||
}
|
||
|
||
define(Lab, lab$1, extend(Color, {
|
||
brighter(k) {
|
||
return new Lab(this.l + K * (k == null ? 1 : k), this.a, this.b, this.opacity);
|
||
},
|
||
darker(k) {
|
||
return new Lab(this.l - K * (k == null ? 1 : k), this.a, this.b, this.opacity);
|
||
},
|
||
rgb() {
|
||
var y = (this.l + 16) / 116,
|
||
x = isNaN(this.a) ? y : y + this.a / 500,
|
||
z = isNaN(this.b) ? y : y - this.b / 200;
|
||
x = Xn * lab2xyz(x);
|
||
y = Yn * lab2xyz(y);
|
||
z = Zn * lab2xyz(z);
|
||
return new Rgb(
|
||
lrgb2rgb( 3.1338561 * x - 1.6168667 * y - 0.4906146 * z),
|
||
lrgb2rgb(-0.9787684 * x + 1.9161415 * y + 0.0334540 * z),
|
||
lrgb2rgb( 0.0719453 * x - 0.2289914 * y + 1.4052427 * z),
|
||
this.opacity
|
||
);
|
||
}
|
||
}));
|
||
|
||
function xyz2lab(t) {
|
||
return t > t3 ? Math.pow(t, 1 / 3) : t / t2 + t0$1;
|
||
}
|
||
|
||
function lab2xyz(t) {
|
||
return t > t1$1 ? t * t * t : t2 * (t - t0$1);
|
||
}
|
||
|
||
function lrgb2rgb(x) {
|
||
return 255 * (x <= 0.0031308 ? 12.92 * x : 1.055 * Math.pow(x, 1 / 2.4) - 0.055);
|
||
}
|
||
|
||
function rgb2lrgb(x) {
|
||
return (x /= 255) <= 0.04045 ? x / 12.92 : Math.pow((x + 0.055) / 1.055, 2.4);
|
||
}
|
||
|
||
function hclConvert(o) {
|
||
if (o instanceof Hcl) return new Hcl(o.h, o.c, o.l, o.opacity);
|
||
if (!(o instanceof Lab)) o = labConvert(o);
|
||
if (o.a === 0 && o.b === 0) return new Hcl(NaN, 0 < o.l && o.l < 100 ? 0 : NaN, o.l, o.opacity);
|
||
var h = Math.atan2(o.b, o.a) * degrees$2;
|
||
return new Hcl(h < 0 ? h + 360 : h, Math.sqrt(o.a * o.a + o.b * o.b), o.l, o.opacity);
|
||
}
|
||
|
||
function lch(l, c, h, opacity) {
|
||
return arguments.length === 1 ? hclConvert(l) : new Hcl(h, c, l, opacity == null ? 1 : opacity);
|
||
}
|
||
|
||
function hcl$2(h, c, l, opacity) {
|
||
return arguments.length === 1 ? hclConvert(h) : new Hcl(h, c, l, opacity == null ? 1 : opacity);
|
||
}
|
||
|
||
function Hcl(h, c, l, opacity) {
|
||
this.h = +h;
|
||
this.c = +c;
|
||
this.l = +l;
|
||
this.opacity = +opacity;
|
||
}
|
||
|
||
function hcl2lab(o) {
|
||
if (isNaN(o.h)) return new Lab(o.l, 0, 0, o.opacity);
|
||
var h = o.h * radians$1;
|
||
return new Lab(o.l, Math.cos(h) * o.c, Math.sin(h) * o.c, o.opacity);
|
||
}
|
||
|
||
define(Hcl, hcl$2, extend(Color, {
|
||
brighter(k) {
|
||
return new Hcl(this.h, this.c, this.l + K * (k == null ? 1 : k), this.opacity);
|
||
},
|
||
darker(k) {
|
||
return new Hcl(this.h, this.c, this.l - K * (k == null ? 1 : k), this.opacity);
|
||
},
|
||
rgb() {
|
||
return hcl2lab(this).rgb();
|
||
}
|
||
}));
|
||
|
||
var A = -0.14861,
|
||
B$1 = +1.78277,
|
||
C = -0.29227,
|
||
D$1 = -0.90649,
|
||
E = +1.97294,
|
||
ED = E * D$1,
|
||
EB = E * B$1,
|
||
BC_DA = B$1 * C - D$1 * A;
|
||
|
||
function cubehelixConvert(o) {
|
||
if (o instanceof Cubehelix) return new Cubehelix(o.h, o.s, o.l, o.opacity);
|
||
if (!(o instanceof Rgb)) o = rgbConvert(o);
|
||
var r = o.r / 255,
|
||
g = o.g / 255,
|
||
b = o.b / 255,
|
||
l = (BC_DA * b + ED * r - EB * g) / (BC_DA + ED - EB),
|
||
bl = b - l,
|
||
k = (E * (g - l) - C * bl) / D$1,
|
||
s = Math.sqrt(k * k + bl * bl) / (E * l * (1 - l)), // NaN if l=0 or l=1
|
||
h = s ? Math.atan2(k, bl) * degrees$2 - 120 : NaN;
|
||
return new Cubehelix(h < 0 ? h + 360 : h, s, l, o.opacity);
|
||
}
|
||
|
||
function cubehelix$3(h, s, l, opacity) {
|
||
return arguments.length === 1 ? cubehelixConvert(h) : new Cubehelix(h, s, l, opacity == null ? 1 : opacity);
|
||
}
|
||
|
||
function Cubehelix(h, s, l, opacity) {
|
||
this.h = +h;
|
||
this.s = +s;
|
||
this.l = +l;
|
||
this.opacity = +opacity;
|
||
}
|
||
|
||
define(Cubehelix, cubehelix$3, extend(Color, {
|
||
brighter(k) {
|
||
k = k == null ? brighter : Math.pow(brighter, k);
|
||
return new Cubehelix(this.h, this.s, this.l * k, this.opacity);
|
||
},
|
||
darker(k) {
|
||
k = k == null ? darker : Math.pow(darker, k);
|
||
return new Cubehelix(this.h, this.s, this.l * k, this.opacity);
|
||
},
|
||
rgb() {
|
||
var h = isNaN(this.h) ? 0 : (this.h + 120) * radians$1,
|
||
l = +this.l,
|
||
a = isNaN(this.s) ? 0 : this.s * l * (1 - l),
|
||
cosh = Math.cos(h),
|
||
sinh = Math.sin(h);
|
||
return new Rgb(
|
||
255 * (l + a * (A * cosh + B$1 * sinh)),
|
||
255 * (l + a * (C * cosh + D$1 * sinh)),
|
||
255 * (l + a * (E * cosh)),
|
||
this.opacity
|
||
);
|
||
}
|
||
}));
|
||
|
||
function basis$1(t1, v0, v1, v2, v3) {
|
||
var t2 = t1 * t1, t3 = t2 * t1;
|
||
return ((1 - 3 * t1 + 3 * t2 - t3) * v0
|
||
+ (4 - 6 * t2 + 3 * t3) * v1
|
||
+ (1 + 3 * t1 + 3 * t2 - 3 * t3) * v2
|
||
+ t3 * v3) / 6;
|
||
}
|
||
|
||
function basis$2(values) {
|
||
var n = values.length - 1;
|
||
return function(t) {
|
||
var i = t <= 0 ? (t = 0) : t >= 1 ? (t = 1, n - 1) : Math.floor(t * n),
|
||
v1 = values[i],
|
||
v2 = values[i + 1],
|
||
v0 = i > 0 ? values[i - 1] : 2 * v1 - v2,
|
||
v3 = i < n - 1 ? values[i + 2] : 2 * v2 - v1;
|
||
return basis$1((t - i / n) * n, v0, v1, v2, v3);
|
||
};
|
||
}
|
||
|
||
function basisClosed$1(values) {
|
||
var n = values.length;
|
||
return function(t) {
|
||
var i = Math.floor(((t %= 1) < 0 ? ++t : t) * n),
|
||
v0 = values[(i + n - 1) % n],
|
||
v1 = values[i % n],
|
||
v2 = values[(i + 1) % n],
|
||
v3 = values[(i + 2) % n];
|
||
return basis$1((t - i / n) * n, v0, v1, v2, v3);
|
||
};
|
||
}
|
||
|
||
var constant$8 = x => () => x;
|
||
|
||
function linear$2(a, d) {
|
||
return function(t) {
|
||
return a + t * d;
|
||
};
|
||
}
|
||
|
||
function exponential$1(a, b, y) {
|
||
return a = Math.pow(a, y), b = Math.pow(b, y) - a, y = 1 / y, function(t) {
|
||
return Math.pow(a + t * b, y);
|
||
};
|
||
}
|
||
|
||
function hue$1(a, b) {
|
||
var d = b - a;
|
||
return d ? linear$2(a, d > 180 || d < -180 ? d - 360 * Math.round(d / 360) : d) : constant$8(isNaN(a) ? b : a);
|
||
}
|
||
|
||
function gamma$1(y) {
|
||
return (y = +y) === 1 ? nogamma : function(a, b) {
|
||
return b - a ? exponential$1(a, b, y) : constant$8(isNaN(a) ? b : a);
|
||
};
|
||
}
|
||
|
||
function nogamma(a, b) {
|
||
var d = b - a;
|
||
return d ? linear$2(a, d) : constant$8(isNaN(a) ? b : a);
|
||
}
|
||
|
||
var interpolateRgb = (function rgbGamma(y) {
|
||
var color = gamma$1(y);
|
||
|
||
function rgb$1(start, end) {
|
||
var r = color((start = rgb(start)).r, (end = rgb(end)).r),
|
||
g = color(start.g, end.g),
|
||
b = color(start.b, end.b),
|
||
opacity = nogamma(start.opacity, end.opacity);
|
||
return function(t) {
|
||
start.r = r(t);
|
||
start.g = g(t);
|
||
start.b = b(t);
|
||
start.opacity = opacity(t);
|
||
return start + "";
|
||
};
|
||
}
|
||
|
||
rgb$1.gamma = rgbGamma;
|
||
|
||
return rgb$1;
|
||
})(1);
|
||
|
||
function rgbSpline(spline) {
|
||
return function(colors) {
|
||
var n = colors.length,
|
||
r = new Array(n),
|
||
g = new Array(n),
|
||
b = new Array(n),
|
||
i, color;
|
||
for (i = 0; i < n; ++i) {
|
||
color = rgb(colors[i]);
|
||
r[i] = color.r || 0;
|
||
g[i] = color.g || 0;
|
||
b[i] = color.b || 0;
|
||
}
|
||
r = spline(r);
|
||
g = spline(g);
|
||
b = spline(b);
|
||
color.opacity = 1;
|
||
return function(t) {
|
||
color.r = r(t);
|
||
color.g = g(t);
|
||
color.b = b(t);
|
||
return color + "";
|
||
};
|
||
};
|
||
}
|
||
|
||
var rgbBasis = rgbSpline(basis$2);
|
||
var rgbBasisClosed = rgbSpline(basisClosed$1);
|
||
|
||
function numberArray(a, b) {
|
||
if (!b) b = [];
|
||
var n = a ? Math.min(b.length, a.length) : 0,
|
||
c = b.slice(),
|
||
i;
|
||
return function(t) {
|
||
for (i = 0; i < n; ++i) c[i] = a[i] * (1 - t) + b[i] * t;
|
||
return c;
|
||
};
|
||
}
|
||
|
||
function isNumberArray(x) {
|
||
return ArrayBuffer.isView(x) && !(x instanceof DataView);
|
||
}
|
||
|
||
function array$3(a, b) {
|
||
return (isNumberArray(b) ? numberArray : genericArray)(a, b);
|
||
}
|
||
|
||
function genericArray(a, b) {
|
||
var nb = b ? b.length : 0,
|
||
na = a ? Math.min(nb, a.length) : 0,
|
||
x = new Array(na),
|
||
c = new Array(nb),
|
||
i;
|
||
|
||
for (i = 0; i < na; ++i) x[i] = interpolate$2(a[i], b[i]);
|
||
for (; i < nb; ++i) c[i] = b[i];
|
||
|
||
return function(t) {
|
||
for (i = 0; i < na; ++i) c[i] = x[i](t);
|
||
return c;
|
||
};
|
||
}
|
||
|
||
function date$1(a, b) {
|
||
var d = new Date;
|
||
return a = +a, b = +b, function(t) {
|
||
return d.setTime(a * (1 - t) + b * t), d;
|
||
};
|
||
}
|
||
|
||
function interpolateNumber(a, b) {
|
||
return a = +a, b = +b, function(t) {
|
||
return a * (1 - t) + b * t;
|
||
};
|
||
}
|
||
|
||
function object$1(a, b) {
|
||
var i = {},
|
||
c = {},
|
||
k;
|
||
|
||
if (a === null || typeof a !== "object") a = {};
|
||
if (b === null || typeof b !== "object") b = {};
|
||
|
||
for (k in b) {
|
||
if (k in a) {
|
||
i[k] = interpolate$2(a[k], b[k]);
|
||
} else {
|
||
c[k] = b[k];
|
||
}
|
||
}
|
||
|
||
return function(t) {
|
||
for (k in i) c[k] = i[k](t);
|
||
return c;
|
||
};
|
||
}
|
||
|
||
var reA = /[-+]?(?:\d+\.?\d*|\.?\d+)(?:[eE][-+]?\d+)?/g,
|
||
reB = new RegExp(reA.source, "g");
|
||
|
||
function zero(b) {
|
||
return function() {
|
||
return b;
|
||
};
|
||
}
|
||
|
||
function one(b) {
|
||
return function(t) {
|
||
return b(t) + "";
|
||
};
|
||
}
|
||
|
||
function interpolateString(a, b) {
|
||
var bi = reA.lastIndex = reB.lastIndex = 0, // scan index for next number in b
|
||
am, // current match in a
|
||
bm, // current match in b
|
||
bs, // string preceding current number in b, if any
|
||
i = -1, // index in s
|
||
s = [], // string constants and placeholders
|
||
q = []; // number interpolators
|
||
|
||
// Coerce inputs to strings.
|
||
a = a + "", b = b + "";
|
||
|
||
// Interpolate pairs of numbers in a & b.
|
||
while ((am = reA.exec(a))
|
||
&& (bm = reB.exec(b))) {
|
||
if ((bs = bm.index) > bi) { // a string precedes the next number in b
|
||
bs = b.slice(bi, bs);
|
||
if (s[i]) s[i] += bs; // coalesce with previous string
|
||
else s[++i] = bs;
|
||
}
|
||
if ((am = am[0]) === (bm = bm[0])) { // numbers in a & b match
|
||
if (s[i]) s[i] += bm; // coalesce with previous string
|
||
else s[++i] = bm;
|
||
} else { // interpolate non-matching numbers
|
||
s[++i] = null;
|
||
q.push({i: i, x: interpolateNumber(am, bm)});
|
||
}
|
||
bi = reB.lastIndex;
|
||
}
|
||
|
||
// Add remains of b.
|
||
if (bi < b.length) {
|
||
bs = b.slice(bi);
|
||
if (s[i]) s[i] += bs; // coalesce with previous string
|
||
else s[++i] = bs;
|
||
}
|
||
|
||
// Special optimization for only a single match.
|
||
// Otherwise, interpolate each of the numbers and rejoin the string.
|
||
return s.length < 2 ? (q[0]
|
||
? one(q[0].x)
|
||
: zero(b))
|
||
: (b = q.length, function(t) {
|
||
for (var i = 0, o; i < b; ++i) s[(o = q[i]).i] = o.x(t);
|
||
return s.join("");
|
||
});
|
||
}
|
||
|
||
function interpolate$2(a, b) {
|
||
var t = typeof b, c;
|
||
return b == null || t === "boolean" ? constant$8(b)
|
||
: (t === "number" ? interpolateNumber
|
||
: t === "string" ? ((c = color(b)) ? (b = c, interpolateRgb) : interpolateString)
|
||
: b instanceof color ? interpolateRgb
|
||
: b instanceof Date ? date$1
|
||
: isNumberArray(b) ? numberArray
|
||
: Array.isArray(b) ? genericArray
|
||
: typeof b.valueOf !== "function" && typeof b.toString !== "function" || isNaN(b) ? object$1
|
||
: interpolateNumber)(a, b);
|
||
}
|
||
|
||
function discrete(range) {
|
||
var n = range.length;
|
||
return function(t) {
|
||
return range[Math.max(0, Math.min(n - 1, Math.floor(t * n)))];
|
||
};
|
||
}
|
||
|
||
function hue(a, b) {
|
||
var i = hue$1(+a, +b);
|
||
return function(t) {
|
||
var x = i(t);
|
||
return x - 360 * Math.floor(x / 360);
|
||
};
|
||
}
|
||
|
||
function interpolateRound(a, b) {
|
||
return a = +a, b = +b, function(t) {
|
||
return Math.round(a * (1 - t) + b * t);
|
||
};
|
||
}
|
||
|
||
var degrees$1 = 180 / Math.PI;
|
||
|
||
var identity$7 = {
|
||
translateX: 0,
|
||
translateY: 0,
|
||
rotate: 0,
|
||
skewX: 0,
|
||
scaleX: 1,
|
||
scaleY: 1
|
||
};
|
||
|
||
function decompose(a, b, c, d, e, f) {
|
||
var scaleX, scaleY, skewX;
|
||
if (scaleX = Math.sqrt(a * a + b * b)) a /= scaleX, b /= scaleX;
|
||
if (skewX = a * c + b * d) c -= a * skewX, d -= b * skewX;
|
||
if (scaleY = Math.sqrt(c * c + d * d)) c /= scaleY, d /= scaleY, skewX /= scaleY;
|
||
if (a * d < b * c) a = -a, b = -b, skewX = -skewX, scaleX = -scaleX;
|
||
return {
|
||
translateX: e,
|
||
translateY: f,
|
||
rotate: Math.atan2(b, a) * degrees$1,
|
||
skewX: Math.atan(skewX) * degrees$1,
|
||
scaleX: scaleX,
|
||
scaleY: scaleY
|
||
};
|
||
}
|
||
|
||
var svgNode;
|
||
|
||
/* eslint-disable no-undef */
|
||
function parseCss(value) {
|
||
const m = new (typeof DOMMatrix === "function" ? DOMMatrix : WebKitCSSMatrix)(value + "");
|
||
return m.isIdentity ? identity$7 : decompose(m.a, m.b, m.c, m.d, m.e, m.f);
|
||
}
|
||
|
||
function parseSvg(value) {
|
||
if (value == null) return identity$7;
|
||
if (!svgNode) svgNode = document.createElementNS("http://www.w3.org/2000/svg", "g");
|
||
svgNode.setAttribute("transform", value);
|
||
if (!(value = svgNode.transform.baseVal.consolidate())) return identity$7;
|
||
value = value.matrix;
|
||
return decompose(value.a, value.b, value.c, value.d, value.e, value.f);
|
||
}
|
||
|
||
function interpolateTransform(parse, pxComma, pxParen, degParen) {
|
||
|
||
function pop(s) {
|
||
return s.length ? s.pop() + " " : "";
|
||
}
|
||
|
||
function translate(xa, ya, xb, yb, s, q) {
|
||
if (xa !== xb || ya !== yb) {
|
||
var i = s.push("translate(", null, pxComma, null, pxParen);
|
||
q.push({i: i - 4, x: interpolateNumber(xa, xb)}, {i: i - 2, x: interpolateNumber(ya, yb)});
|
||
} else if (xb || yb) {
|
||
s.push("translate(" + xb + pxComma + yb + pxParen);
|
||
}
|
||
}
|
||
|
||
function rotate(a, b, s, q) {
|
||
if (a !== b) {
|
||
if (a - b > 180) b += 360; else if (b - a > 180) a += 360; // shortest path
|
||
q.push({i: s.push(pop(s) + "rotate(", null, degParen) - 2, x: interpolateNumber(a, b)});
|
||
} else if (b) {
|
||
s.push(pop(s) + "rotate(" + b + degParen);
|
||
}
|
||
}
|
||
|
||
function skewX(a, b, s, q) {
|
||
if (a !== b) {
|
||
q.push({i: s.push(pop(s) + "skewX(", null, degParen) - 2, x: interpolateNumber(a, b)});
|
||
} else if (b) {
|
||
s.push(pop(s) + "skewX(" + b + degParen);
|
||
}
|
||
}
|
||
|
||
function scale(xa, ya, xb, yb, s, q) {
|
||
if (xa !== xb || ya !== yb) {
|
||
var i = s.push(pop(s) + "scale(", null, ",", null, ")");
|
||
q.push({i: i - 4, x: interpolateNumber(xa, xb)}, {i: i - 2, x: interpolateNumber(ya, yb)});
|
||
} else if (xb !== 1 || yb !== 1) {
|
||
s.push(pop(s) + "scale(" + xb + "," + yb + ")");
|
||
}
|
||
}
|
||
|
||
return function(a, b) {
|
||
var s = [], // string constants and placeholders
|
||
q = []; // number interpolators
|
||
a = parse(a), b = parse(b);
|
||
translate(a.translateX, a.translateY, b.translateX, b.translateY, s, q);
|
||
rotate(a.rotate, b.rotate, s, q);
|
||
skewX(a.skewX, b.skewX, s, q);
|
||
scale(a.scaleX, a.scaleY, b.scaleX, b.scaleY, s, q);
|
||
a = b = null; // gc
|
||
return function(t) {
|
||
var i = -1, n = q.length, o;
|
||
while (++i < n) s[(o = q[i]).i] = o.x(t);
|
||
return s.join("");
|
||
};
|
||
};
|
||
}
|
||
|
||
var interpolateTransformCss = interpolateTransform(parseCss, "px, ", "px)", "deg)");
|
||
var interpolateTransformSvg = interpolateTransform(parseSvg, ", ", ")", ")");
|
||
|
||
var epsilon2$1 = 1e-12;
|
||
|
||
function cosh(x) {
|
||
return ((x = Math.exp(x)) + 1 / x) / 2;
|
||
}
|
||
|
||
function sinh(x) {
|
||
return ((x = Math.exp(x)) - 1 / x) / 2;
|
||
}
|
||
|
||
function tanh(x) {
|
||
return ((x = Math.exp(2 * x)) - 1) / (x + 1);
|
||
}
|
||
|
||
var interpolateZoom = (function zoomRho(rho, rho2, rho4) {
|
||
|
||
// p0 = [ux0, uy0, w0]
|
||
// p1 = [ux1, uy1, w1]
|
||
function zoom(p0, p1) {
|
||
var ux0 = p0[0], uy0 = p0[1], w0 = p0[2],
|
||
ux1 = p1[0], uy1 = p1[1], w1 = p1[2],
|
||
dx = ux1 - ux0,
|
||
dy = uy1 - uy0,
|
||
d2 = dx * dx + dy * dy,
|
||
i,
|
||
S;
|
||
|
||
// Special case for u0 ≅ u1.
|
||
if (d2 < epsilon2$1) {
|
||
S = Math.log(w1 / w0) / rho;
|
||
i = function(t) {
|
||
return [
|
||
ux0 + t * dx,
|
||
uy0 + t * dy,
|
||
w0 * Math.exp(rho * t * S)
|
||
];
|
||
};
|
||
}
|
||
|
||
// General case.
|
||
else {
|
||
var d1 = Math.sqrt(d2),
|
||
b0 = (w1 * w1 - w0 * w0 + rho4 * d2) / (2 * w0 * rho2 * d1),
|
||
b1 = (w1 * w1 - w0 * w0 - rho4 * d2) / (2 * w1 * rho2 * d1),
|
||
r0 = Math.log(Math.sqrt(b0 * b0 + 1) - b0),
|
||
r1 = Math.log(Math.sqrt(b1 * b1 + 1) - b1);
|
||
S = (r1 - r0) / rho;
|
||
i = function(t) {
|
||
var s = t * S,
|
||
coshr0 = cosh(r0),
|
||
u = w0 / (rho2 * d1) * (coshr0 * tanh(rho * s + r0) - sinh(r0));
|
||
return [
|
||
ux0 + u * dx,
|
||
uy0 + u * dy,
|
||
w0 * coshr0 / cosh(rho * s + r0)
|
||
];
|
||
};
|
||
}
|
||
|
||
i.duration = S * 1000 * rho / Math.SQRT2;
|
||
|
||
return i;
|
||
}
|
||
|
||
zoom.rho = function(_) {
|
||
var _1 = Math.max(1e-3, +_), _2 = _1 * _1, _4 = _2 * _2;
|
||
return zoomRho(_1, _2, _4);
|
||
};
|
||
|
||
return zoom;
|
||
})(Math.SQRT2, 2, 4);
|
||
|
||
function hsl(hue) {
|
||
return function(start, end) {
|
||
var h = hue((start = hsl$2(start)).h, (end = hsl$2(end)).h),
|
||
s = nogamma(start.s, end.s),
|
||
l = nogamma(start.l, end.l),
|
||
opacity = nogamma(start.opacity, end.opacity);
|
||
return function(t) {
|
||
start.h = h(t);
|
||
start.s = s(t);
|
||
start.l = l(t);
|
||
start.opacity = opacity(t);
|
||
return start + "";
|
||
};
|
||
}
|
||
}
|
||
|
||
var hsl$1 = hsl(hue$1);
|
||
var hslLong = hsl(nogamma);
|
||
|
||
function lab(start, end) {
|
||
var l = nogamma((start = lab$1(start)).l, (end = lab$1(end)).l),
|
||
a = nogamma(start.a, end.a),
|
||
b = nogamma(start.b, end.b),
|
||
opacity = nogamma(start.opacity, end.opacity);
|
||
return function(t) {
|
||
start.l = l(t);
|
||
start.a = a(t);
|
||
start.b = b(t);
|
||
start.opacity = opacity(t);
|
||
return start + "";
|
||
};
|
||
}
|
||
|
||
function hcl(hue) {
|
||
return function(start, end) {
|
||
var h = hue((start = hcl$2(start)).h, (end = hcl$2(end)).h),
|
||
c = nogamma(start.c, end.c),
|
||
l = nogamma(start.l, end.l),
|
||
opacity = nogamma(start.opacity, end.opacity);
|
||
return function(t) {
|
||
start.h = h(t);
|
||
start.c = c(t);
|
||
start.l = l(t);
|
||
start.opacity = opacity(t);
|
||
return start + "";
|
||
};
|
||
}
|
||
}
|
||
|
||
var hcl$1 = hcl(hue$1);
|
||
var hclLong = hcl(nogamma);
|
||
|
||
function cubehelix$1(hue) {
|
||
return (function cubehelixGamma(y) {
|
||
y = +y;
|
||
|
||
function cubehelix(start, end) {
|
||
var h = hue((start = cubehelix$3(start)).h, (end = cubehelix$3(end)).h),
|
||
s = nogamma(start.s, end.s),
|
||
l = nogamma(start.l, end.l),
|
||
opacity = nogamma(start.opacity, end.opacity);
|
||
return function(t) {
|
||
start.h = h(t);
|
||
start.s = s(t);
|
||
start.l = l(Math.pow(t, y));
|
||
start.opacity = opacity(t);
|
||
return start + "";
|
||
};
|
||
}
|
||
|
||
cubehelix.gamma = cubehelixGamma;
|
||
|
||
return cubehelix;
|
||
})(1);
|
||
}
|
||
|
||
var cubehelix$2 = cubehelix$1(hue$1);
|
||
var cubehelixLong = cubehelix$1(nogamma);
|
||
|
||
function piecewise(interpolate, values) {
|
||
if (values === undefined) values = interpolate, interpolate = interpolate$2;
|
||
var i = 0, n = values.length - 1, v = values[0], I = new Array(n < 0 ? 0 : n);
|
||
while (i < n) I[i] = interpolate(v, v = values[++i]);
|
||
return function(t) {
|
||
var i = Math.max(0, Math.min(n - 1, Math.floor(t *= n)));
|
||
return I[i](t - i);
|
||
};
|
||
}
|
||
|
||
function quantize$1(interpolator, n) {
|
||
var samples = new Array(n);
|
||
for (var i = 0; i < n; ++i) samples[i] = interpolator(i / (n - 1));
|
||
return samples;
|
||
}
|
||
|
||
var frame = 0, // is an animation frame pending?
|
||
timeout$1 = 0, // is a timeout pending?
|
||
interval$1 = 0, // are any timers active?
|
||
pokeDelay = 1000, // how frequently we check for clock skew
|
||
taskHead,
|
||
taskTail,
|
||
clockLast = 0,
|
||
clockNow = 0,
|
||
clockSkew = 0,
|
||
clock = typeof performance === "object" && performance.now ? performance : Date,
|
||
setFrame = typeof window === "object" && window.requestAnimationFrame ? window.requestAnimationFrame.bind(window) : function(f) { setTimeout(f, 17); };
|
||
|
||
function now() {
|
||
return clockNow || (setFrame(clearNow), clockNow = clock.now() + clockSkew);
|
||
}
|
||
|
||
function clearNow() {
|
||
clockNow = 0;
|
||
}
|
||
|
||
function Timer() {
|
||
this._call =
|
||
this._time =
|
||
this._next = null;
|
||
}
|
||
|
||
Timer.prototype = timer.prototype = {
|
||
constructor: Timer,
|
||
restart: function(callback, delay, time) {
|
||
if (typeof callback !== "function") throw new TypeError("callback is not a function");
|
||
time = (time == null ? now() : +time) + (delay == null ? 0 : +delay);
|
||
if (!this._next && taskTail !== this) {
|
||
if (taskTail) taskTail._next = this;
|
||
else taskHead = this;
|
||
taskTail = this;
|
||
}
|
||
this._call = callback;
|
||
this._time = time;
|
||
sleep();
|
||
},
|
||
stop: function() {
|
||
if (this._call) {
|
||
this._call = null;
|
||
this._time = Infinity;
|
||
sleep();
|
||
}
|
||
}
|
||
};
|
||
|
||
function timer(callback, delay, time) {
|
||
var t = new Timer;
|
||
t.restart(callback, delay, time);
|
||
return t;
|
||
}
|
||
|
||
function timerFlush() {
|
||
now(); // Get the current time, if not already set.
|
||
++frame; // Pretend we’ve set an alarm, if we haven’t already.
|
||
var t = taskHead, e;
|
||
while (t) {
|
||
if ((e = clockNow - t._time) >= 0) t._call.call(undefined, e);
|
||
t = t._next;
|
||
}
|
||
--frame;
|
||
}
|
||
|
||
function wake() {
|
||
clockNow = (clockLast = clock.now()) + clockSkew;
|
||
frame = timeout$1 = 0;
|
||
try {
|
||
timerFlush();
|
||
} finally {
|
||
frame = 0;
|
||
nap();
|
||
clockNow = 0;
|
||
}
|
||
}
|
||
|
||
function poke() {
|
||
var now = clock.now(), delay = now - clockLast;
|
||
if (delay > pokeDelay) clockSkew -= delay, clockLast = now;
|
||
}
|
||
|
||
function nap() {
|
||
var t0, t1 = taskHead, t2, time = Infinity;
|
||
while (t1) {
|
||
if (t1._call) {
|
||
if (time > t1._time) time = t1._time;
|
||
t0 = t1, t1 = t1._next;
|
||
} else {
|
||
t2 = t1._next, t1._next = null;
|
||
t1 = t0 ? t0._next = t2 : taskHead = t2;
|
||
}
|
||
}
|
||
taskTail = t0;
|
||
sleep(time);
|
||
}
|
||
|
||
function sleep(time) {
|
||
if (frame) return; // Soonest alarm already set, or will be.
|
||
if (timeout$1) timeout$1 = clearTimeout(timeout$1);
|
||
var delay = time - clockNow; // Strictly less than if we recomputed clockNow.
|
||
if (delay > 24) {
|
||
if (time < Infinity) timeout$1 = setTimeout(wake, time - clock.now() - clockSkew);
|
||
if (interval$1) interval$1 = clearInterval(interval$1);
|
||
} else {
|
||
if (!interval$1) clockLast = clock.now(), interval$1 = setInterval(poke, pokeDelay);
|
||
frame = 1, setFrame(wake);
|
||
}
|
||
}
|
||
|
||
function timeout(callback, delay, time) {
|
||
var t = new Timer;
|
||
delay = delay == null ? 0 : +delay;
|
||
t.restart(elapsed => {
|
||
t.stop();
|
||
callback(elapsed + delay);
|
||
}, delay, time);
|
||
return t;
|
||
}
|
||
|
||
function interval(callback, delay, time) {
|
||
var t = new Timer, total = delay;
|
||
if (delay == null) return t.restart(callback, delay, time), t;
|
||
t._restart = t.restart;
|
||
t.restart = function(callback, delay, time) {
|
||
delay = +delay, time = time == null ? now() : +time;
|
||
t._restart(function tick(elapsed) {
|
||
elapsed += total;
|
||
t._restart(tick, total += delay, time);
|
||
callback(elapsed);
|
||
}, delay, time);
|
||
};
|
||
t.restart(callback, delay, time);
|
||
return t;
|
||
}
|
||
|
||
var emptyOn = dispatch("start", "end", "cancel", "interrupt");
|
||
var emptyTween = [];
|
||
|
||
var CREATED = 0;
|
||
var SCHEDULED = 1;
|
||
var STARTING = 2;
|
||
var STARTED = 3;
|
||
var RUNNING = 4;
|
||
var ENDING = 5;
|
||
var ENDED = 6;
|
||
|
||
function schedule(node, name, id, index, group, timing) {
|
||
var schedules = node.__transition;
|
||
if (!schedules) node.__transition = {};
|
||
else if (id in schedules) return;
|
||
create(node, id, {
|
||
name: name,
|
||
index: index, // For context during callback.
|
||
group: group, // For context during callback.
|
||
on: emptyOn,
|
||
tween: emptyTween,
|
||
time: timing.time,
|
||
delay: timing.delay,
|
||
duration: timing.duration,
|
||
ease: timing.ease,
|
||
timer: null,
|
||
state: CREATED
|
||
});
|
||
}
|
||
|
||
function init(node, id) {
|
||
var schedule = get(node, id);
|
||
if (schedule.state > CREATED) throw new Error("too late; already scheduled");
|
||
return schedule;
|
||
}
|
||
|
||
function set(node, id) {
|
||
var schedule = get(node, id);
|
||
if (schedule.state > STARTED) throw new Error("too late; already running");
|
||
return schedule;
|
||
}
|
||
|
||
function get(node, id) {
|
||
var schedule = node.__transition;
|
||
if (!schedule || !(schedule = schedule[id])) throw new Error("transition not found");
|
||
return schedule;
|
||
}
|
||
|
||
function create(node, id, self) {
|
||
var schedules = node.__transition,
|
||
tween;
|
||
|
||
// Initialize the self timer when the transition is created.
|
||
// Note the actual delay is not known until the first callback!
|
||
schedules[id] = self;
|
||
self.timer = timer(schedule, 0, self.time);
|
||
|
||
function schedule(elapsed) {
|
||
self.state = SCHEDULED;
|
||
self.timer.restart(start, self.delay, self.time);
|
||
|
||
// If the elapsed delay is less than our first sleep, start immediately.
|
||
if (self.delay <= elapsed) start(elapsed - self.delay);
|
||
}
|
||
|
||
function start(elapsed) {
|
||
var i, j, n, o;
|
||
|
||
// If the state is not SCHEDULED, then we previously errored on start.
|
||
if (self.state !== SCHEDULED) return stop();
|
||
|
||
for (i in schedules) {
|
||
o = schedules[i];
|
||
if (o.name !== self.name) continue;
|
||
|
||
// While this element already has a starting transition during this frame,
|
||
// defer starting an interrupting transition until that transition has a
|
||
// chance to tick (and possibly end); see d3/d3-transition#54!
|
||
if (o.state === STARTED) return timeout(start);
|
||
|
||
// Interrupt the active transition, if any.
|
||
if (o.state === RUNNING) {
|
||
o.state = ENDED;
|
||
o.timer.stop();
|
||
o.on.call("interrupt", node, node.__data__, o.index, o.group);
|
||
delete schedules[i];
|
||
}
|
||
|
||
// Cancel any pre-empted transitions.
|
||
else if (+i < id) {
|
||
o.state = ENDED;
|
||
o.timer.stop();
|
||
o.on.call("cancel", node, node.__data__, o.index, o.group);
|
||
delete schedules[i];
|
||
}
|
||
}
|
||
|
||
// Defer the first tick to end of the current frame; see d3/d3#1576.
|
||
// Note the transition may be canceled after start and before the first tick!
|
||
// Note this must be scheduled before the start event; see d3/d3-transition#16!
|
||
// Assuming this is successful, subsequent callbacks go straight to tick.
|
||
timeout(function() {
|
||
if (self.state === STARTED) {
|
||
self.state = RUNNING;
|
||
self.timer.restart(tick, self.delay, self.time);
|
||
tick(elapsed);
|
||
}
|
||
});
|
||
|
||
// Dispatch the start event.
|
||
// Note this must be done before the tween are initialized.
|
||
self.state = STARTING;
|
||
self.on.call("start", node, node.__data__, self.index, self.group);
|
||
if (self.state !== STARTING) return; // interrupted
|
||
self.state = STARTED;
|
||
|
||
// Initialize the tween, deleting null tween.
|
||
tween = new Array(n = self.tween.length);
|
||
for (i = 0, j = -1; i < n; ++i) {
|
||
if (o = self.tween[i].value.call(node, node.__data__, self.index, self.group)) {
|
||
tween[++j] = o;
|
||
}
|
||
}
|
||
tween.length = j + 1;
|
||
}
|
||
|
||
function tick(elapsed) {
|
||
var t = elapsed < self.duration ? self.ease.call(null, elapsed / self.duration) : (self.timer.restart(stop), self.state = ENDING, 1),
|
||
i = -1,
|
||
n = tween.length;
|
||
|
||
while (++i < n) {
|
||
tween[i].call(node, t);
|
||
}
|
||
|
||
// Dispatch the end event.
|
||
if (self.state === ENDING) {
|
||
self.on.call("end", node, node.__data__, self.index, self.group);
|
||
stop();
|
||
}
|
||
}
|
||
|
||
function stop() {
|
||
self.state = ENDED;
|
||
self.timer.stop();
|
||
delete schedules[id];
|
||
for (var i in schedules) return; // eslint-disable-line no-unused-vars
|
||
delete node.__transition;
|
||
}
|
||
}
|
||
|
||
function interrupt(node, name) {
|
||
var schedules = node.__transition,
|
||
schedule,
|
||
active,
|
||
empty = true,
|
||
i;
|
||
|
||
if (!schedules) return;
|
||
|
||
name = name == null ? null : name + "";
|
||
|
||
for (i in schedules) {
|
||
if ((schedule = schedules[i]).name !== name) { empty = false; continue; }
|
||
active = schedule.state > STARTING && schedule.state < ENDING;
|
||
schedule.state = ENDED;
|
||
schedule.timer.stop();
|
||
schedule.on.call(active ? "interrupt" : "cancel", node, node.__data__, schedule.index, schedule.group);
|
||
delete schedules[i];
|
||
}
|
||
|
||
if (empty) delete node.__transition;
|
||
}
|
||
|
||
function selection_interrupt(name) {
|
||
return this.each(function() {
|
||
interrupt(this, name);
|
||
});
|
||
}
|
||
|
||
function tweenRemove(id, name) {
|
||
var tween0, tween1;
|
||
return function() {
|
||
var schedule = set(this, id),
|
||
tween = schedule.tween;
|
||
|
||
// If this node shared tween with the previous node,
|
||
// just assign the updated shared tween and we’re done!
|
||
// Otherwise, copy-on-write.
|
||
if (tween !== tween0) {
|
||
tween1 = tween0 = tween;
|
||
for (var i = 0, n = tween1.length; i < n; ++i) {
|
||
if (tween1[i].name === name) {
|
||
tween1 = tween1.slice();
|
||
tween1.splice(i, 1);
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
schedule.tween = tween1;
|
||
};
|
||
}
|
||
|
||
function tweenFunction(id, name, value) {
|
||
var tween0, tween1;
|
||
if (typeof value !== "function") throw new Error;
|
||
return function() {
|
||
var schedule = set(this, id),
|
||
tween = schedule.tween;
|
||
|
||
// If this node shared tween with the previous node,
|
||
// just assign the updated shared tween and we’re done!
|
||
// Otherwise, copy-on-write.
|
||
if (tween !== tween0) {
|
||
tween1 = (tween0 = tween).slice();
|
||
for (var t = {name: name, value: value}, i = 0, n = tween1.length; i < n; ++i) {
|
||
if (tween1[i].name === name) {
|
||
tween1[i] = t;
|
||
break;
|
||
}
|
||
}
|
||
if (i === n) tween1.push(t);
|
||
}
|
||
|
||
schedule.tween = tween1;
|
||
};
|
||
}
|
||
|
||
function transition_tween(name, value) {
|
||
var id = this._id;
|
||
|
||
name += "";
|
||
|
||
if (arguments.length < 2) {
|
||
var tween = get(this.node(), id).tween;
|
||
for (var i = 0, n = tween.length, t; i < n; ++i) {
|
||
if ((t = tween[i]).name === name) {
|
||
return t.value;
|
||
}
|
||
}
|
||
return null;
|
||
}
|
||
|
||
return this.each((value == null ? tweenRemove : tweenFunction)(id, name, value));
|
||
}
|
||
|
||
function tweenValue(transition, name, value) {
|
||
var id = transition._id;
|
||
|
||
transition.each(function() {
|
||
var schedule = set(this, id);
|
||
(schedule.value || (schedule.value = {}))[name] = value.apply(this, arguments);
|
||
});
|
||
|
||
return function(node) {
|
||
return get(node, id).value[name];
|
||
};
|
||
}
|
||
|
||
function interpolate$1(a, b) {
|
||
var c;
|
||
return (typeof b === "number" ? interpolateNumber
|
||
: b instanceof color ? interpolateRgb
|
||
: (c = color(b)) ? (b = c, interpolateRgb)
|
||
: interpolateString)(a, b);
|
||
}
|
||
|
||
function attrRemove(name) {
|
||
return function() {
|
||
this.removeAttribute(name);
|
||
};
|
||
}
|
||
|
||
function attrRemoveNS(fullname) {
|
||
return function() {
|
||
this.removeAttributeNS(fullname.space, fullname.local);
|
||
};
|
||
}
|
||
|
||
function attrConstant(name, interpolate, value1) {
|
||
var string00,
|
||
string1 = value1 + "",
|
||
interpolate0;
|
||
return function() {
|
||
var string0 = this.getAttribute(name);
|
||
return string0 === string1 ? null
|
||
: string0 === string00 ? interpolate0
|
||
: interpolate0 = interpolate(string00 = string0, value1);
|
||
};
|
||
}
|
||
|
||
function attrConstantNS(fullname, interpolate, value1) {
|
||
var string00,
|
||
string1 = value1 + "",
|
||
interpolate0;
|
||
return function() {
|
||
var string0 = this.getAttributeNS(fullname.space, fullname.local);
|
||
return string0 === string1 ? null
|
||
: string0 === string00 ? interpolate0
|
||
: interpolate0 = interpolate(string00 = string0, value1);
|
||
};
|
||
}
|
||
|
||
function attrFunction(name, interpolate, value) {
|
||
var string00,
|
||
string10,
|
||
interpolate0;
|
||
return function() {
|
||
var string0, value1 = value(this), string1;
|
||
if (value1 == null) return void this.removeAttribute(name);
|
||
string0 = this.getAttribute(name);
|
||
string1 = value1 + "";
|
||
return string0 === string1 ? null
|
||
: string0 === string00 && string1 === string10 ? interpolate0
|
||
: (string10 = string1, interpolate0 = interpolate(string00 = string0, value1));
|
||
};
|
||
}
|
||
|
||
function attrFunctionNS(fullname, interpolate, value) {
|
||
var string00,
|
||
string10,
|
||
interpolate0;
|
||
return function() {
|
||
var string0, value1 = value(this), string1;
|
||
if (value1 == null) return void this.removeAttributeNS(fullname.space, fullname.local);
|
||
string0 = this.getAttributeNS(fullname.space, fullname.local);
|
||
string1 = value1 + "";
|
||
return string0 === string1 ? null
|
||
: string0 === string00 && string1 === string10 ? interpolate0
|
||
: (string10 = string1, interpolate0 = interpolate(string00 = string0, value1));
|
||
};
|
||
}
|
||
|
||
function transition_attr(name, value) {
|
||
var fullname = namespace(name), i = fullname === "transform" ? interpolateTransformSvg : interpolate$1;
|
||
return this.attrTween(name, typeof value === "function"
|
||
? (fullname.local ? attrFunctionNS : attrFunction)(fullname, i, tweenValue(this, "attr." + name, value))
|
||
: value == null ? (fullname.local ? attrRemoveNS : attrRemove)(fullname)
|
||
: (fullname.local ? attrConstantNS : attrConstant)(fullname, i, value));
|
||
}
|
||
|
||
function attrInterpolate(name, i) {
|
||
return function(t) {
|
||
this.setAttribute(name, i.call(this, t));
|
||
};
|
||
}
|
||
|
||
function attrInterpolateNS(fullname, i) {
|
||
return function(t) {
|
||
this.setAttributeNS(fullname.space, fullname.local, i.call(this, t));
|
||
};
|
||
}
|
||
|
||
function attrTweenNS(fullname, value) {
|
||
var t0, i0;
|
||
function tween() {
|
||
var i = value.apply(this, arguments);
|
||
if (i !== i0) t0 = (i0 = i) && attrInterpolateNS(fullname, i);
|
||
return t0;
|
||
}
|
||
tween._value = value;
|
||
return tween;
|
||
}
|
||
|
||
function attrTween(name, value) {
|
||
var t0, i0;
|
||
function tween() {
|
||
var i = value.apply(this, arguments);
|
||
if (i !== i0) t0 = (i0 = i) && attrInterpolate(name, i);
|
||
return t0;
|
||
}
|
||
tween._value = value;
|
||
return tween;
|
||
}
|
||
|
||
function transition_attrTween(name, value) {
|
||
var key = "attr." + name;
|
||
if (arguments.length < 2) return (key = this.tween(key)) && key._value;
|
||
if (value == null) return this.tween(key, null);
|
||
if (typeof value !== "function") throw new Error;
|
||
var fullname = namespace(name);
|
||
return this.tween(key, (fullname.local ? attrTweenNS : attrTween)(fullname, value));
|
||
}
|
||
|
||
function delayFunction(id, value) {
|
||
return function() {
|
||
init(this, id).delay = +value.apply(this, arguments);
|
||
};
|
||
}
|
||
|
||
function delayConstant(id, value) {
|
||
return value = +value, function() {
|
||
init(this, id).delay = value;
|
||
};
|
||
}
|
||
|
||
function transition_delay(value) {
|
||
var id = this._id;
|
||
|
||
return arguments.length
|
||
? this.each((typeof value === "function"
|
||
? delayFunction
|
||
: delayConstant)(id, value))
|
||
: get(this.node(), id).delay;
|
||
}
|
||
|
||
function durationFunction(id, value) {
|
||
return function() {
|
||
set(this, id).duration = +value.apply(this, arguments);
|
||
};
|
||
}
|
||
|
||
function durationConstant(id, value) {
|
||
return value = +value, function() {
|
||
set(this, id).duration = value;
|
||
};
|
||
}
|
||
|
||
function transition_duration(value) {
|
||
var id = this._id;
|
||
|
||
return arguments.length
|
||
? this.each((typeof value === "function"
|
||
? durationFunction
|
||
: durationConstant)(id, value))
|
||
: get(this.node(), id).duration;
|
||
}
|
||
|
||
function easeConstant(id, value) {
|
||
if (typeof value !== "function") throw new Error;
|
||
return function() {
|
||
set(this, id).ease = value;
|
||
};
|
||
}
|
||
|
||
function transition_ease(value) {
|
||
var id = this._id;
|
||
|
||
return arguments.length
|
||
? this.each(easeConstant(id, value))
|
||
: get(this.node(), id).ease;
|
||
}
|
||
|
||
function easeVarying(id, value) {
|
||
return function() {
|
||
var v = value.apply(this, arguments);
|
||
if (typeof v !== "function") throw new Error;
|
||
set(this, id).ease = v;
|
||
};
|
||
}
|
||
|
||
function transition_easeVarying(value) {
|
||
if (typeof value !== "function") throw new Error;
|
||
return this.each(easeVarying(this._id, value));
|
||
}
|
||
|
||
function transition_filter(match) {
|
||
if (typeof match !== "function") match = matcher(match);
|
||
|
||
for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {
|
||
for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) {
|
||
if ((node = group[i]) && match.call(node, node.__data__, i, group)) {
|
||
subgroup.push(node);
|
||
}
|
||
}
|
||
}
|
||
|
||
return new Transition(subgroups, this._parents, this._name, this._id);
|
||
}
|
||
|
||
function transition_merge(transition) {
|
||
if (transition._id !== this._id) throw new Error;
|
||
|
||
for (var groups0 = this._groups, groups1 = transition._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) {
|
||
for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) {
|
||
if (node = group0[i] || group1[i]) {
|
||
merge[i] = node;
|
||
}
|
||
}
|
||
}
|
||
|
||
for (; j < m0; ++j) {
|
||
merges[j] = groups0[j];
|
||
}
|
||
|
||
return new Transition(merges, this._parents, this._name, this._id);
|
||
}
|
||
|
||
function start(name) {
|
||
return (name + "").trim().split(/^|\s+/).every(function(t) {
|
||
var i = t.indexOf(".");
|
||
if (i >= 0) t = t.slice(0, i);
|
||
return !t || t === "start";
|
||
});
|
||
}
|
||
|
||
function onFunction(id, name, listener) {
|
||
var on0, on1, sit = start(name) ? init : set;
|
||
return function() {
|
||
var schedule = sit(this, id),
|
||
on = schedule.on;
|
||
|
||
// If this node shared a dispatch with the previous node,
|
||
// just assign the updated shared dispatch and we’re done!
|
||
// Otherwise, copy-on-write.
|
||
if (on !== on0) (on1 = (on0 = on).copy()).on(name, listener);
|
||
|
||
schedule.on = on1;
|
||
};
|
||
}
|
||
|
||
function transition_on(name, listener) {
|
||
var id = this._id;
|
||
|
||
return arguments.length < 2
|
||
? get(this.node(), id).on.on(name)
|
||
: this.each(onFunction(id, name, listener));
|
||
}
|
||
|
||
function removeFunction(id) {
|
||
return function() {
|
||
var parent = this.parentNode;
|
||
for (var i in this.__transition) if (+i !== id) return;
|
||
if (parent) parent.removeChild(this);
|
||
};
|
||
}
|
||
|
||
function transition_remove() {
|
||
return this.on("end.remove", removeFunction(this._id));
|
||
}
|
||
|
||
function transition_select(select) {
|
||
var name = this._name,
|
||
id = this._id;
|
||
|
||
if (typeof select !== "function") select = selector(select);
|
||
|
||
for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {
|
||
for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) {
|
||
if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) {
|
||
if ("__data__" in node) subnode.__data__ = node.__data__;
|
||
subgroup[i] = subnode;
|
||
schedule(subgroup[i], name, id, i, subgroup, get(node, id));
|
||
}
|
||
}
|
||
}
|
||
|
||
return new Transition(subgroups, this._parents, name, id);
|
||
}
|
||
|
||
function transition_selectAll(select) {
|
||
var name = this._name,
|
||
id = this._id;
|
||
|
||
if (typeof select !== "function") select = selectorAll(select);
|
||
|
||
for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) {
|
||
for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {
|
||
if (node = group[i]) {
|
||
for (var children = select.call(node, node.__data__, i, group), child, inherit = get(node, id), k = 0, l = children.length; k < l; ++k) {
|
||
if (child = children[k]) {
|
||
schedule(child, name, id, k, children, inherit);
|
||
}
|
||
}
|
||
subgroups.push(children);
|
||
parents.push(node);
|
||
}
|
||
}
|
||
}
|
||
|
||
return new Transition(subgroups, parents, name, id);
|
||
}
|
||
|
||
var Selection = selection.prototype.constructor;
|
||
|
||
function transition_selection() {
|
||
return new Selection(this._groups, this._parents);
|
||
}
|
||
|
||
function styleNull(name, interpolate) {
|
||
var string00,
|
||
string10,
|
||
interpolate0;
|
||
return function() {
|
||
var string0 = styleValue(this, name),
|
||
string1 = (this.style.removeProperty(name), styleValue(this, name));
|
||
return string0 === string1 ? null
|
||
: string0 === string00 && string1 === string10 ? interpolate0
|
||
: interpolate0 = interpolate(string00 = string0, string10 = string1);
|
||
};
|
||
}
|
||
|
||
function styleRemove(name) {
|
||
return function() {
|
||
this.style.removeProperty(name);
|
||
};
|
||
}
|
||
|
||
function styleConstant(name, interpolate, value1) {
|
||
var string00,
|
||
string1 = value1 + "",
|
||
interpolate0;
|
||
return function() {
|
||
var string0 = styleValue(this, name);
|
||
return string0 === string1 ? null
|
||
: string0 === string00 ? interpolate0
|
||
: interpolate0 = interpolate(string00 = string0, value1);
|
||
};
|
||
}
|
||
|
||
function styleFunction(name, interpolate, value) {
|
||
var string00,
|
||
string10,
|
||
interpolate0;
|
||
return function() {
|
||
var string0 = styleValue(this, name),
|
||
value1 = value(this),
|
||
string1 = value1 + "";
|
||
if (value1 == null) string1 = value1 = (this.style.removeProperty(name), styleValue(this, name));
|
||
return string0 === string1 ? null
|
||
: string0 === string00 && string1 === string10 ? interpolate0
|
||
: (string10 = string1, interpolate0 = interpolate(string00 = string0, value1));
|
||
};
|
||
}
|
||
|
||
function styleMaybeRemove(id, name) {
|
||
var on0, on1, listener0, key = "style." + name, event = "end." + key, remove;
|
||
return function() {
|
||
var schedule = set(this, id),
|
||
on = schedule.on,
|
||
listener = schedule.value[key] == null ? remove || (remove = styleRemove(name)) : undefined;
|
||
|
||
// If this node shared a dispatch with the previous node,
|
||
// just assign the updated shared dispatch and we’re done!
|
||
// Otherwise, copy-on-write.
|
||
if (on !== on0 || listener0 !== listener) (on1 = (on0 = on).copy()).on(event, listener0 = listener);
|
||
|
||
schedule.on = on1;
|
||
};
|
||
}
|
||
|
||
function transition_style(name, value, priority) {
|
||
var i = (name += "") === "transform" ? interpolateTransformCss : interpolate$1;
|
||
return value == null ? this
|
||
.styleTween(name, styleNull(name, i))
|
||
.on("end.style." + name, styleRemove(name))
|
||
: typeof value === "function" ? this
|
||
.styleTween(name, styleFunction(name, i, tweenValue(this, "style." + name, value)))
|
||
.each(styleMaybeRemove(this._id, name))
|
||
: this
|
||
.styleTween(name, styleConstant(name, i, value), priority)
|
||
.on("end.style." + name, null);
|
||
}
|
||
|
||
function styleInterpolate(name, i, priority) {
|
||
return function(t) {
|
||
this.style.setProperty(name, i.call(this, t), priority);
|
||
};
|
||
}
|
||
|
||
function styleTween(name, value, priority) {
|
||
var t, i0;
|
||
function tween() {
|
||
var i = value.apply(this, arguments);
|
||
if (i !== i0) t = (i0 = i) && styleInterpolate(name, i, priority);
|
||
return t;
|
||
}
|
||
tween._value = value;
|
||
return tween;
|
||
}
|
||
|
||
function transition_styleTween(name, value, priority) {
|
||
var key = "style." + (name += "");
|
||
if (arguments.length < 2) return (key = this.tween(key)) && key._value;
|
||
if (value == null) return this.tween(key, null);
|
||
if (typeof value !== "function") throw new Error;
|
||
return this.tween(key, styleTween(name, value, priority == null ? "" : priority));
|
||
}
|
||
|
||
function textConstant(value) {
|
||
return function() {
|
||
this.textContent = value;
|
||
};
|
||
}
|
||
|
||
function textFunction(value) {
|
||
return function() {
|
||
var value1 = value(this);
|
||
this.textContent = value1 == null ? "" : value1;
|
||
};
|
||
}
|
||
|
||
function transition_text(value) {
|
||
return this.tween("text", typeof value === "function"
|
||
? textFunction(tweenValue(this, "text", value))
|
||
: textConstant(value == null ? "" : value + ""));
|
||
}
|
||
|
||
function textInterpolate(i) {
|
||
return function(t) {
|
||
this.textContent = i.call(this, t);
|
||
};
|
||
}
|
||
|
||
function textTween(value) {
|
||
var t0, i0;
|
||
function tween() {
|
||
var i = value.apply(this, arguments);
|
||
if (i !== i0) t0 = (i0 = i) && textInterpolate(i);
|
||
return t0;
|
||
}
|
||
tween._value = value;
|
||
return tween;
|
||
}
|
||
|
||
function transition_textTween(value) {
|
||
var key = "text";
|
||
if (arguments.length < 1) return (key = this.tween(key)) && key._value;
|
||
if (value == null) return this.tween(key, null);
|
||
if (typeof value !== "function") throw new Error;
|
||
return this.tween(key, textTween(value));
|
||
}
|
||
|
||
function transition_transition() {
|
||
var name = this._name,
|
||
id0 = this._id,
|
||
id1 = newId();
|
||
|
||
for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) {
|
||
for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {
|
||
if (node = group[i]) {
|
||
var inherit = get(node, id0);
|
||
schedule(node, name, id1, i, group, {
|
||
time: inherit.time + inherit.delay + inherit.duration,
|
||
delay: 0,
|
||
duration: inherit.duration,
|
||
ease: inherit.ease
|
||
});
|
||
}
|
||
}
|
||
}
|
||
|
||
return new Transition(groups, this._parents, name, id1);
|
||
}
|
||
|
||
function transition_end() {
|
||
var on0, on1, that = this, id = that._id, size = that.size();
|
||
return new Promise(function(resolve, reject) {
|
||
var cancel = {value: reject},
|
||
end = {value: function() { if (--size === 0) resolve(); }};
|
||
|
||
that.each(function() {
|
||
var schedule = set(this, id),
|
||
on = schedule.on;
|
||
|
||
// If this node shared a dispatch with the previous node,
|
||
// just assign the updated shared dispatch and we’re done!
|
||
// Otherwise, copy-on-write.
|
||
if (on !== on0) {
|
||
on1 = (on0 = on).copy();
|
||
on1._.cancel.push(cancel);
|
||
on1._.interrupt.push(cancel);
|
||
on1._.end.push(end);
|
||
}
|
||
|
||
schedule.on = on1;
|
||
});
|
||
|
||
// The selection was empty, resolve end immediately
|
||
if (size === 0) resolve();
|
||
});
|
||
}
|
||
|
||
var id = 0;
|
||
|
||
function Transition(groups, parents, name, id) {
|
||
this._groups = groups;
|
||
this._parents = parents;
|
||
this._name = name;
|
||
this._id = id;
|
||
}
|
||
|
||
function transition(name) {
|
||
return selection().transition(name);
|
||
}
|
||
|
||
function newId() {
|
||
return ++id;
|
||
}
|
||
|
||
var selection_prototype = selection.prototype;
|
||
|
||
Transition.prototype = transition.prototype = {
|
||
constructor: Transition,
|
||
select: transition_select,
|
||
selectAll: transition_selectAll,
|
||
selectChild: selection_prototype.selectChild,
|
||
selectChildren: selection_prototype.selectChildren,
|
||
filter: transition_filter,
|
||
merge: transition_merge,
|
||
selection: transition_selection,
|
||
transition: transition_transition,
|
||
call: selection_prototype.call,
|
||
nodes: selection_prototype.nodes,
|
||
node: selection_prototype.node,
|
||
size: selection_prototype.size,
|
||
empty: selection_prototype.empty,
|
||
each: selection_prototype.each,
|
||
on: transition_on,
|
||
attr: transition_attr,
|
||
attrTween: transition_attrTween,
|
||
style: transition_style,
|
||
styleTween: transition_styleTween,
|
||
text: transition_text,
|
||
textTween: transition_textTween,
|
||
remove: transition_remove,
|
||
tween: transition_tween,
|
||
delay: transition_delay,
|
||
duration: transition_duration,
|
||
ease: transition_ease,
|
||
easeVarying: transition_easeVarying,
|
||
end: transition_end,
|
||
[Symbol.iterator]: selection_prototype[Symbol.iterator]
|
||
};
|
||
|
||
const linear$1 = t => +t;
|
||
|
||
function quadIn(t) {
|
||
return t * t;
|
||
}
|
||
|
||
function quadOut(t) {
|
||
return t * (2 - t);
|
||
}
|
||
|
||
function quadInOut(t) {
|
||
return ((t *= 2) <= 1 ? t * t : --t * (2 - t) + 1) / 2;
|
||
}
|
||
|
||
function cubicIn(t) {
|
||
return t * t * t;
|
||
}
|
||
|
||
function cubicOut(t) {
|
||
return --t * t * t + 1;
|
||
}
|
||
|
||
function cubicInOut(t) {
|
||
return ((t *= 2) <= 1 ? t * t * t : (t -= 2) * t * t + 2) / 2;
|
||
}
|
||
|
||
var exponent$1 = 3;
|
||
|
||
var polyIn = (function custom(e) {
|
||
e = +e;
|
||
|
||
function polyIn(t) {
|
||
return Math.pow(t, e);
|
||
}
|
||
|
||
polyIn.exponent = custom;
|
||
|
||
return polyIn;
|
||
})(exponent$1);
|
||
|
||
var polyOut = (function custom(e) {
|
||
e = +e;
|
||
|
||
function polyOut(t) {
|
||
return 1 - Math.pow(1 - t, e);
|
||
}
|
||
|
||
polyOut.exponent = custom;
|
||
|
||
return polyOut;
|
||
})(exponent$1);
|
||
|
||
var polyInOut = (function custom(e) {
|
||
e = +e;
|
||
|
||
function polyInOut(t) {
|
||
return ((t *= 2) <= 1 ? Math.pow(t, e) : 2 - Math.pow(2 - t, e)) / 2;
|
||
}
|
||
|
||
polyInOut.exponent = custom;
|
||
|
||
return polyInOut;
|
||
})(exponent$1);
|
||
|
||
var pi$4 = Math.PI,
|
||
halfPi$3 = pi$4 / 2;
|
||
|
||
function sinIn(t) {
|
||
return (+t === 1) ? 1 : 1 - Math.cos(t * halfPi$3);
|
||
}
|
||
|
||
function sinOut(t) {
|
||
return Math.sin(t * halfPi$3);
|
||
}
|
||
|
||
function sinInOut(t) {
|
||
return (1 - Math.cos(pi$4 * t)) / 2;
|
||
}
|
||
|
||
// tpmt is two power minus ten times t scaled to [0,1]
|
||
function tpmt(x) {
|
||
return (Math.pow(2, -10 * x) - 0.0009765625) * 1.0009775171065494;
|
||
}
|
||
|
||
function expIn(t) {
|
||
return tpmt(1 - +t);
|
||
}
|
||
|
||
function expOut(t) {
|
||
return 1 - tpmt(t);
|
||
}
|
||
|
||
function expInOut(t) {
|
||
return ((t *= 2) <= 1 ? tpmt(1 - t) : 2 - tpmt(t - 1)) / 2;
|
||
}
|
||
|
||
function circleIn(t) {
|
||
return 1 - Math.sqrt(1 - t * t);
|
||
}
|
||
|
||
function circleOut(t) {
|
||
return Math.sqrt(1 - --t * t);
|
||
}
|
||
|
||
function circleInOut(t) {
|
||
return ((t *= 2) <= 1 ? 1 - Math.sqrt(1 - t * t) : Math.sqrt(1 - (t -= 2) * t) + 1) / 2;
|
||
}
|
||
|
||
var b1 = 4 / 11,
|
||
b2 = 6 / 11,
|
||
b3 = 8 / 11,
|
||
b4 = 3 / 4,
|
||
b5 = 9 / 11,
|
||
b6 = 10 / 11,
|
||
b7 = 15 / 16,
|
||
b8 = 21 / 22,
|
||
b9 = 63 / 64,
|
||
b0 = 1 / b1 / b1;
|
||
|
||
function bounceIn(t) {
|
||
return 1 - bounceOut(1 - t);
|
||
}
|
||
|
||
function bounceOut(t) {
|
||
return (t = +t) < b1 ? b0 * t * t : t < b3 ? b0 * (t -= b2) * t + b4 : t < b6 ? b0 * (t -= b5) * t + b7 : b0 * (t -= b8) * t + b9;
|
||
}
|
||
|
||
function bounceInOut(t) {
|
||
return ((t *= 2) <= 1 ? 1 - bounceOut(1 - t) : bounceOut(t - 1) + 1) / 2;
|
||
}
|
||
|
||
var overshoot = 1.70158;
|
||
|
||
var backIn = (function custom(s) {
|
||
s = +s;
|
||
|
||
function backIn(t) {
|
||
return (t = +t) * t * (s * (t - 1) + t);
|
||
}
|
||
|
||
backIn.overshoot = custom;
|
||
|
||
return backIn;
|
||
})(overshoot);
|
||
|
||
var backOut = (function custom(s) {
|
||
s = +s;
|
||
|
||
function backOut(t) {
|
||
return --t * t * ((t + 1) * s + t) + 1;
|
||
}
|
||
|
||
backOut.overshoot = custom;
|
||
|
||
return backOut;
|
||
})(overshoot);
|
||
|
||
var backInOut = (function custom(s) {
|
||
s = +s;
|
||
|
||
function backInOut(t) {
|
||
return ((t *= 2) < 1 ? t * t * ((s + 1) * t - s) : (t -= 2) * t * ((s + 1) * t + s) + 2) / 2;
|
||
}
|
||
|
||
backInOut.overshoot = custom;
|
||
|
||
return backInOut;
|
||
})(overshoot);
|
||
|
||
var tau$5 = 2 * Math.PI,
|
||
amplitude = 1,
|
||
period = 0.3;
|
||
|
||
var elasticIn = (function custom(a, p) {
|
||
var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau$5);
|
||
|
||
function elasticIn(t) {
|
||
return a * tpmt(-(--t)) * Math.sin((s - t) / p);
|
||
}
|
||
|
||
elasticIn.amplitude = function(a) { return custom(a, p * tau$5); };
|
||
elasticIn.period = function(p) { return custom(a, p); };
|
||
|
||
return elasticIn;
|
||
})(amplitude, period);
|
||
|
||
var elasticOut = (function custom(a, p) {
|
||
var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau$5);
|
||
|
||
function elasticOut(t) {
|
||
return 1 - a * tpmt(t = +t) * Math.sin((t + s) / p);
|
||
}
|
||
|
||
elasticOut.amplitude = function(a) { return custom(a, p * tau$5); };
|
||
elasticOut.period = function(p) { return custom(a, p); };
|
||
|
||
return elasticOut;
|
||
})(amplitude, period);
|
||
|
||
var elasticInOut = (function custom(a, p) {
|
||
var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau$5);
|
||
|
||
function elasticInOut(t) {
|
||
return ((t = t * 2 - 1) < 0
|
||
? a * tpmt(-t) * Math.sin((s - t) / p)
|
||
: 2 - a * tpmt(t) * Math.sin((s + t) / p)) / 2;
|
||
}
|
||
|
||
elasticInOut.amplitude = function(a) { return custom(a, p * tau$5); };
|
||
elasticInOut.period = function(p) { return custom(a, p); };
|
||
|
||
return elasticInOut;
|
||
})(amplitude, period);
|
||
|
||
var defaultTiming = {
|
||
time: null, // Set on use.
|
||
delay: 0,
|
||
duration: 250,
|
||
ease: cubicInOut
|
||
};
|
||
|
||
function inherit(node, id) {
|
||
var timing;
|
||
while (!(timing = node.__transition) || !(timing = timing[id])) {
|
||
if (!(node = node.parentNode)) {
|
||
throw new Error(`transition ${id} not found`);
|
||
}
|
||
}
|
||
return timing;
|
||
}
|
||
|
||
function selection_transition(name) {
|
||
var id,
|
||
timing;
|
||
|
||
if (name instanceof Transition) {
|
||
id = name._id, name = name._name;
|
||
} else {
|
||
id = newId(), (timing = defaultTiming).time = now(), name = name == null ? null : name + "";
|
||
}
|
||
|
||
for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) {
|
||
for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {
|
||
if (node = group[i]) {
|
||
schedule(node, name, id, i, group, timing || inherit(node, id));
|
||
}
|
||
}
|
||
}
|
||
|
||
return new Transition(groups, this._parents, name, id);
|
||
}
|
||
|
||
selection.prototype.interrupt = selection_interrupt;
|
||
selection.prototype.transition = selection_transition;
|
||
|
||
var root = [null];
|
||
|
||
function active(node, name) {
|
||
var schedules = node.__transition,
|
||
schedule,
|
||
i;
|
||
|
||
if (schedules) {
|
||
name = name == null ? null : name + "";
|
||
for (i in schedules) {
|
||
if ((schedule = schedules[i]).state > SCHEDULED && schedule.name === name) {
|
||
return new Transition([[node]], root, name, +i);
|
||
}
|
||
}
|
||
}
|
||
|
||
return null;
|
||
}
|
||
|
||
var constant$7 = x => () => x;
|
||
|
||
function BrushEvent(type, {
|
||
sourceEvent,
|
||
target,
|
||
selection,
|
||
mode,
|
||
dispatch
|
||
}) {
|
||
Object.defineProperties(this, {
|
||
type: {value: type, enumerable: true, configurable: true},
|
||
sourceEvent: {value: sourceEvent, enumerable: true, configurable: true},
|
||
target: {value: target, enumerable: true, configurable: true},
|
||
selection: {value: selection, enumerable: true, configurable: true},
|
||
mode: {value: mode, enumerable: true, configurable: true},
|
||
_: {value: dispatch}
|
||
});
|
||
}
|
||
|
||
function nopropagation$1(event) {
|
||
event.stopImmediatePropagation();
|
||
}
|
||
|
||
function noevent$1(event) {
|
||
event.preventDefault();
|
||
event.stopImmediatePropagation();
|
||
}
|
||
|
||
var MODE_DRAG = {name: "drag"},
|
||
MODE_SPACE = {name: "space"},
|
||
MODE_HANDLE = {name: "handle"},
|
||
MODE_CENTER = {name: "center"};
|
||
|
||
const {abs: abs$3, max: max$2, min: min$1} = Math;
|
||
|
||
function number1(e) {
|
||
return [+e[0], +e[1]];
|
||
}
|
||
|
||
function number2(e) {
|
||
return [number1(e[0]), number1(e[1])];
|
||
}
|
||
|
||
var X = {
|
||
name: "x",
|
||
handles: ["w", "e"].map(type),
|
||
input: function(x, e) { return x == null ? null : [[+x[0], e[0][1]], [+x[1], e[1][1]]]; },
|
||
output: function(xy) { return xy && [xy[0][0], xy[1][0]]; }
|
||
};
|
||
|
||
var Y = {
|
||
name: "y",
|
||
handles: ["n", "s"].map(type),
|
||
input: function(y, e) { return y == null ? null : [[e[0][0], +y[0]], [e[1][0], +y[1]]]; },
|
||
output: function(xy) { return xy && [xy[0][1], xy[1][1]]; }
|
||
};
|
||
|
||
var XY = {
|
||
name: "xy",
|
||
handles: ["n", "w", "e", "s", "nw", "ne", "sw", "se"].map(type),
|
||
input: function(xy) { return xy == null ? null : number2(xy); },
|
||
output: function(xy) { return xy; }
|
||
};
|
||
|
||
var cursors = {
|
||
overlay: "crosshair",
|
||
selection: "move",
|
||
n: "ns-resize",
|
||
e: "ew-resize",
|
||
s: "ns-resize",
|
||
w: "ew-resize",
|
||
nw: "nwse-resize",
|
||
ne: "nesw-resize",
|
||
se: "nwse-resize",
|
||
sw: "nesw-resize"
|
||
};
|
||
|
||
var flipX = {
|
||
e: "w",
|
||
w: "e",
|
||
nw: "ne",
|
||
ne: "nw",
|
||
se: "sw",
|
||
sw: "se"
|
||
};
|
||
|
||
var flipY = {
|
||
n: "s",
|
||
s: "n",
|
||
nw: "sw",
|
||
ne: "se",
|
||
se: "ne",
|
||
sw: "nw"
|
||
};
|
||
|
||
var signsX = {
|
||
overlay: +1,
|
||
selection: +1,
|
||
n: null,
|
||
e: +1,
|
||
s: null,
|
||
w: -1,
|
||
nw: -1,
|
||
ne: +1,
|
||
se: +1,
|
||
sw: -1
|
||
};
|
||
|
||
var signsY = {
|
||
overlay: +1,
|
||
selection: +1,
|
||
n: -1,
|
||
e: null,
|
||
s: +1,
|
||
w: null,
|
||
nw: -1,
|
||
ne: -1,
|
||
se: +1,
|
||
sw: +1
|
||
};
|
||
|
||
function type(t) {
|
||
return {type: t};
|
||
}
|
||
|
||
// Ignore right-click, since that should open the context menu.
|
||
function defaultFilter$1(event) {
|
||
return !event.ctrlKey && !event.button;
|
||
}
|
||
|
||
function defaultExtent$1() {
|
||
var svg = this.ownerSVGElement || this;
|
||
if (svg.hasAttribute("viewBox")) {
|
||
svg = svg.viewBox.baseVal;
|
||
return [[svg.x, svg.y], [svg.x + svg.width, svg.y + svg.height]];
|
||
}
|
||
return [[0, 0], [svg.width.baseVal.value, svg.height.baseVal.value]];
|
||
}
|
||
|
||
function defaultTouchable$1() {
|
||
return navigator.maxTouchPoints || ("ontouchstart" in this);
|
||
}
|
||
|
||
// Like d3.local, but with the name “__brush” rather than auto-generated.
|
||
function local(node) {
|
||
while (!node.__brush) if (!(node = node.parentNode)) return;
|
||
return node.__brush;
|
||
}
|
||
|
||
function empty(extent) {
|
||
return extent[0][0] === extent[1][0]
|
||
|| extent[0][1] === extent[1][1];
|
||
}
|
||
|
||
function brushSelection(node) {
|
||
var state = node.__brush;
|
||
return state ? state.dim.output(state.selection) : null;
|
||
}
|
||
|
||
function brushX() {
|
||
return brush$1(X);
|
||
}
|
||
|
||
function brushY() {
|
||
return brush$1(Y);
|
||
}
|
||
|
||
function brush() {
|
||
return brush$1(XY);
|
||
}
|
||
|
||
function brush$1(dim) {
|
||
var extent = defaultExtent$1,
|
||
filter = defaultFilter$1,
|
||
touchable = defaultTouchable$1,
|
||
keys = true,
|
||
listeners = dispatch("start", "brush", "end"),
|
||
handleSize = 6,
|
||
touchending;
|
||
|
||
function brush(group) {
|
||
var overlay = group
|
||
.property("__brush", initialize)
|
||
.selectAll(".overlay")
|
||
.data([type("overlay")]);
|
||
|
||
overlay.enter().append("rect")
|
||
.attr("class", "overlay")
|
||
.attr("pointer-events", "all")
|
||
.attr("cursor", cursors.overlay)
|
||
.merge(overlay)
|
||
.each(function() {
|
||
var extent = local(this).extent;
|
||
select(this)
|
||
.attr("x", extent[0][0])
|
||
.attr("y", extent[0][1])
|
||
.attr("width", extent[1][0] - extent[0][0])
|
||
.attr("height", extent[1][1] - extent[0][1]);
|
||
});
|
||
|
||
group.selectAll(".selection")
|
||
.data([type("selection")])
|
||
.enter().append("rect")
|
||
.attr("class", "selection")
|
||
.attr("cursor", cursors.selection)
|
||
.attr("fill", "#777")
|
||
.attr("fill-opacity", 0.3)
|
||
.attr("stroke", "#fff")
|
||
.attr("shape-rendering", "crispEdges");
|
||
|
||
var handle = group.selectAll(".handle")
|
||
.data(dim.handles, function(d) { return d.type; });
|
||
|
||
handle.exit().remove();
|
||
|
||
handle.enter().append("rect")
|
||
.attr("class", function(d) { return "handle handle--" + d.type; })
|
||
.attr("cursor", function(d) { return cursors[d.type]; });
|
||
|
||
group
|
||
.each(redraw)
|
||
.attr("fill", "none")
|
||
.attr("pointer-events", "all")
|
||
.on("mousedown.brush", started)
|
||
.filter(touchable)
|
||
.on("touchstart.brush", started)
|
||
.on("touchmove.brush", touchmoved)
|
||
.on("touchend.brush touchcancel.brush", touchended)
|
||
.style("touch-action", "none")
|
||
.style("-webkit-tap-highlight-color", "rgba(0,0,0,0)");
|
||
}
|
||
|
||
brush.move = function(group, selection, event) {
|
||
if (group.tween) {
|
||
group
|
||
.on("start.brush", function(event) { emitter(this, arguments).beforestart().start(event); })
|
||
.on("interrupt.brush end.brush", function(event) { emitter(this, arguments).end(event); })
|
||
.tween("brush", function() {
|
||
var that = this,
|
||
state = that.__brush,
|
||
emit = emitter(that, arguments),
|
||
selection0 = state.selection,
|
||
selection1 = dim.input(typeof selection === "function" ? selection.apply(this, arguments) : selection, state.extent),
|
||
i = interpolate$2(selection0, selection1);
|
||
|
||
function tween(t) {
|
||
state.selection = t === 1 && selection1 === null ? null : i(t);
|
||
redraw.call(that);
|
||
emit.brush();
|
||
}
|
||
|
||
return selection0 !== null && selection1 !== null ? tween : tween(1);
|
||
});
|
||
} else {
|
||
group
|
||
.each(function() {
|
||
var that = this,
|
||
args = arguments,
|
||
state = that.__brush,
|
||
selection1 = dim.input(typeof selection === "function" ? selection.apply(that, args) : selection, state.extent),
|
||
emit = emitter(that, args).beforestart();
|
||
|
||
interrupt(that);
|
||
state.selection = selection1 === null ? null : selection1;
|
||
redraw.call(that);
|
||
emit.start(event).brush(event).end(event);
|
||
});
|
||
}
|
||
};
|
||
|
||
brush.clear = function(group, event) {
|
||
brush.move(group, null, event);
|
||
};
|
||
|
||
function redraw() {
|
||
var group = select(this),
|
||
selection = local(this).selection;
|
||
|
||
if (selection) {
|
||
group.selectAll(".selection")
|
||
.style("display", null)
|
||
.attr("x", selection[0][0])
|
||
.attr("y", selection[0][1])
|
||
.attr("width", selection[1][0] - selection[0][0])
|
||
.attr("height", selection[1][1] - selection[0][1]);
|
||
|
||
group.selectAll(".handle")
|
||
.style("display", null)
|
||
.attr("x", function(d) { return d.type[d.type.length - 1] === "e" ? selection[1][0] - handleSize / 2 : selection[0][0] - handleSize / 2; })
|
||
.attr("y", function(d) { return d.type[0] === "s" ? selection[1][1] - handleSize / 2 : selection[0][1] - handleSize / 2; })
|
||
.attr("width", function(d) { return d.type === "n" || d.type === "s" ? selection[1][0] - selection[0][0] + handleSize : handleSize; })
|
||
.attr("height", function(d) { return d.type === "e" || d.type === "w" ? selection[1][1] - selection[0][1] + handleSize : handleSize; });
|
||
}
|
||
|
||
else {
|
||
group.selectAll(".selection,.handle")
|
||
.style("display", "none")
|
||
.attr("x", null)
|
||
.attr("y", null)
|
||
.attr("width", null)
|
||
.attr("height", null);
|
||
}
|
||
}
|
||
|
||
function emitter(that, args, clean) {
|
||
var emit = that.__brush.emitter;
|
||
return emit && (!clean || !emit.clean) ? emit : new Emitter(that, args, clean);
|
||
}
|
||
|
||
function Emitter(that, args, clean) {
|
||
this.that = that;
|
||
this.args = args;
|
||
this.state = that.__brush;
|
||
this.active = 0;
|
||
this.clean = clean;
|
||
}
|
||
|
||
Emitter.prototype = {
|
||
beforestart: function() {
|
||
if (++this.active === 1) this.state.emitter = this, this.starting = true;
|
||
return this;
|
||
},
|
||
start: function(event, mode) {
|
||
if (this.starting) this.starting = false, this.emit("start", event, mode);
|
||
else this.emit("brush", event);
|
||
return this;
|
||
},
|
||
brush: function(event, mode) {
|
||
this.emit("brush", event, mode);
|
||
return this;
|
||
},
|
||
end: function(event, mode) {
|
||
if (--this.active === 0) delete this.state.emitter, this.emit("end", event, mode);
|
||
return this;
|
||
},
|
||
emit: function(type, event, mode) {
|
||
var d = select(this.that).datum();
|
||
listeners.call(
|
||
type,
|
||
this.that,
|
||
new BrushEvent(type, {
|
||
sourceEvent: event,
|
||
target: brush,
|
||
selection: dim.output(this.state.selection),
|
||
mode,
|
||
dispatch: listeners
|
||
}),
|
||
d
|
||
);
|
||
}
|
||
};
|
||
|
||
function started(event) {
|
||
if (touchending && !event.touches) return;
|
||
if (!filter.apply(this, arguments)) return;
|
||
|
||
var that = this,
|
||
type = event.target.__data__.type,
|
||
mode = (keys && event.metaKey ? type = "overlay" : type) === "selection" ? MODE_DRAG : (keys && event.altKey ? MODE_CENTER : MODE_HANDLE),
|
||
signX = dim === Y ? null : signsX[type],
|
||
signY = dim === X ? null : signsY[type],
|
||
state = local(that),
|
||
extent = state.extent,
|
||
selection = state.selection,
|
||
W = extent[0][0], w0, w1,
|
||
N = extent[0][1], n0, n1,
|
||
E = extent[1][0], e0, e1,
|
||
S = extent[1][1], s0, s1,
|
||
dx = 0,
|
||
dy = 0,
|
||
moving,
|
||
shifting = signX && signY && keys && event.shiftKey,
|
||
lockX,
|
||
lockY,
|
||
points = Array.from(event.touches || [event], t => {
|
||
const i = t.identifier;
|
||
t = pointer(t, that);
|
||
t.point0 = t.slice();
|
||
t.identifier = i;
|
||
return t;
|
||
});
|
||
|
||
interrupt(that);
|
||
var emit = emitter(that, arguments, true).beforestart();
|
||
|
||
if (type === "overlay") {
|
||
if (selection) moving = true;
|
||
const pts = [points[0], points[1] || points[0]];
|
||
state.selection = selection = [[
|
||
w0 = dim === Y ? W : min$1(pts[0][0], pts[1][0]),
|
||
n0 = dim === X ? N : min$1(pts[0][1], pts[1][1])
|
||
], [
|
||
e0 = dim === Y ? E : max$2(pts[0][0], pts[1][0]),
|
||
s0 = dim === X ? S : max$2(pts[0][1], pts[1][1])
|
||
]];
|
||
if (points.length > 1) move(event);
|
||
} else {
|
||
w0 = selection[0][0];
|
||
n0 = selection[0][1];
|
||
e0 = selection[1][0];
|
||
s0 = selection[1][1];
|
||
}
|
||
|
||
w1 = w0;
|
||
n1 = n0;
|
||
e1 = e0;
|
||
s1 = s0;
|
||
|
||
var group = select(that)
|
||
.attr("pointer-events", "none");
|
||
|
||
var overlay = group.selectAll(".overlay")
|
||
.attr("cursor", cursors[type]);
|
||
|
||
if (event.touches) {
|
||
emit.moved = moved;
|
||
emit.ended = ended;
|
||
} else {
|
||
var view = select(event.view)
|
||
.on("mousemove.brush", moved, true)
|
||
.on("mouseup.brush", ended, true);
|
||
if (keys) view
|
||
.on("keydown.brush", keydowned, true)
|
||
.on("keyup.brush", keyupped, true);
|
||
|
||
dragDisable(event.view);
|
||
}
|
||
|
||
redraw.call(that);
|
||
emit.start(event, mode.name);
|
||
|
||
function moved(event) {
|
||
for (const p of event.changedTouches || [event]) {
|
||
for (const d of points)
|
||
if (d.identifier === p.identifier) d.cur = pointer(p, that);
|
||
}
|
||
if (shifting && !lockX && !lockY && points.length === 1) {
|
||
const point = points[0];
|
||
if (abs$3(point.cur[0] - point[0]) > abs$3(point.cur[1] - point[1]))
|
||
lockY = true;
|
||
else
|
||
lockX = true;
|
||
}
|
||
for (const point of points)
|
||
if (point.cur) point[0] = point.cur[0], point[1] = point.cur[1];
|
||
moving = true;
|
||
noevent$1(event);
|
||
move(event);
|
||
}
|
||
|
||
function move(event) {
|
||
const point = points[0], point0 = point.point0;
|
||
var t;
|
||
|
||
dx = point[0] - point0[0];
|
||
dy = point[1] - point0[1];
|
||
|
||
switch (mode) {
|
||
case MODE_SPACE:
|
||
case MODE_DRAG: {
|
||
if (signX) dx = max$2(W - w0, min$1(E - e0, dx)), w1 = w0 + dx, e1 = e0 + dx;
|
||
if (signY) dy = max$2(N - n0, min$1(S - s0, dy)), n1 = n0 + dy, s1 = s0 + dy;
|
||
break;
|
||
}
|
||
case MODE_HANDLE: {
|
||
if (points[1]) {
|
||
if (signX) w1 = max$2(W, min$1(E, points[0][0])), e1 = max$2(W, min$1(E, points[1][0])), signX = 1;
|
||
if (signY) n1 = max$2(N, min$1(S, points[0][1])), s1 = max$2(N, min$1(S, points[1][1])), signY = 1;
|
||
} else {
|
||
if (signX < 0) dx = max$2(W - w0, min$1(E - w0, dx)), w1 = w0 + dx, e1 = e0;
|
||
else if (signX > 0) dx = max$2(W - e0, min$1(E - e0, dx)), w1 = w0, e1 = e0 + dx;
|
||
if (signY < 0) dy = max$2(N - n0, min$1(S - n0, dy)), n1 = n0 + dy, s1 = s0;
|
||
else if (signY > 0) dy = max$2(N - s0, min$1(S - s0, dy)), n1 = n0, s1 = s0 + dy;
|
||
}
|
||
break;
|
||
}
|
||
case MODE_CENTER: {
|
||
if (signX) w1 = max$2(W, min$1(E, w0 - dx * signX)), e1 = max$2(W, min$1(E, e0 + dx * signX));
|
||
if (signY) n1 = max$2(N, min$1(S, n0 - dy * signY)), s1 = max$2(N, min$1(S, s0 + dy * signY));
|
||
break;
|
||
}
|
||
}
|
||
|
||
if (e1 < w1) {
|
||
signX *= -1;
|
||
t = w0, w0 = e0, e0 = t;
|
||
t = w1, w1 = e1, e1 = t;
|
||
if (type in flipX) overlay.attr("cursor", cursors[type = flipX[type]]);
|
||
}
|
||
|
||
if (s1 < n1) {
|
||
signY *= -1;
|
||
t = n0, n0 = s0, s0 = t;
|
||
t = n1, n1 = s1, s1 = t;
|
||
if (type in flipY) overlay.attr("cursor", cursors[type = flipY[type]]);
|
||
}
|
||
|
||
if (state.selection) selection = state.selection; // May be set by brush.move!
|
||
if (lockX) w1 = selection[0][0], e1 = selection[1][0];
|
||
if (lockY) n1 = selection[0][1], s1 = selection[1][1];
|
||
|
||
if (selection[0][0] !== w1
|
||
|| selection[0][1] !== n1
|
||
|| selection[1][0] !== e1
|
||
|| selection[1][1] !== s1) {
|
||
state.selection = [[w1, n1], [e1, s1]];
|
||
redraw.call(that);
|
||
emit.brush(event, mode.name);
|
||
}
|
||
}
|
||
|
||
function ended(event) {
|
||
nopropagation$1(event);
|
||
if (event.touches) {
|
||
if (event.touches.length) return;
|
||
if (touchending) clearTimeout(touchending);
|
||
touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed!
|
||
} else {
|
||
yesdrag(event.view, moving);
|
||
view.on("keydown.brush keyup.brush mousemove.brush mouseup.brush", null);
|
||
}
|
||
group.attr("pointer-events", "all");
|
||
overlay.attr("cursor", cursors.overlay);
|
||
if (state.selection) selection = state.selection; // May be set by brush.move (on start)!
|
||
if (empty(selection)) state.selection = null, redraw.call(that);
|
||
emit.end(event, mode.name);
|
||
}
|
||
|
||
function keydowned(event) {
|
||
switch (event.keyCode) {
|
||
case 16: { // SHIFT
|
||
shifting = signX && signY;
|
||
break;
|
||
}
|
||
case 18: { // ALT
|
||
if (mode === MODE_HANDLE) {
|
||
if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX;
|
||
if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY;
|
||
mode = MODE_CENTER;
|
||
move(event);
|
||
}
|
||
break;
|
||
}
|
||
case 32: { // SPACE; takes priority over ALT
|
||
if (mode === MODE_HANDLE || mode === MODE_CENTER) {
|
||
if (signX < 0) e0 = e1 - dx; else if (signX > 0) w0 = w1 - dx;
|
||
if (signY < 0) s0 = s1 - dy; else if (signY > 0) n0 = n1 - dy;
|
||
mode = MODE_SPACE;
|
||
overlay.attr("cursor", cursors.selection);
|
||
move(event);
|
||
}
|
||
break;
|
||
}
|
||
default: return;
|
||
}
|
||
noevent$1(event);
|
||
}
|
||
|
||
function keyupped(event) {
|
||
switch (event.keyCode) {
|
||
case 16: { // SHIFT
|
||
if (shifting) {
|
||
lockX = lockY = shifting = false;
|
||
move(event);
|
||
}
|
||
break;
|
||
}
|
||
case 18: { // ALT
|
||
if (mode === MODE_CENTER) {
|
||
if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1;
|
||
if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1;
|
||
mode = MODE_HANDLE;
|
||
move(event);
|
||
}
|
||
break;
|
||
}
|
||
case 32: { // SPACE
|
||
if (mode === MODE_SPACE) {
|
||
if (event.altKey) {
|
||
if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX;
|
||
if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY;
|
||
mode = MODE_CENTER;
|
||
} else {
|
||
if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1;
|
||
if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1;
|
||
mode = MODE_HANDLE;
|
||
}
|
||
overlay.attr("cursor", cursors[type]);
|
||
move(event);
|
||
}
|
||
break;
|
||
}
|
||
default: return;
|
||
}
|
||
noevent$1(event);
|
||
}
|
||
}
|
||
|
||
function touchmoved(event) {
|
||
emitter(this, arguments).moved(event);
|
||
}
|
||
|
||
function touchended(event) {
|
||
emitter(this, arguments).ended(event);
|
||
}
|
||
|
||
function initialize() {
|
||
var state = this.__brush || {selection: null};
|
||
state.extent = number2(extent.apply(this, arguments));
|
||
state.dim = dim;
|
||
return state;
|
||
}
|
||
|
||
brush.extent = function(_) {
|
||
return arguments.length ? (extent = typeof _ === "function" ? _ : constant$7(number2(_)), brush) : extent;
|
||
};
|
||
|
||
brush.filter = function(_) {
|
||
return arguments.length ? (filter = typeof _ === "function" ? _ : constant$7(!!_), brush) : filter;
|
||
};
|
||
|
||
brush.touchable = function(_) {
|
||
return arguments.length ? (touchable = typeof _ === "function" ? _ : constant$7(!!_), brush) : touchable;
|
||
};
|
||
|
||
brush.handleSize = function(_) {
|
||
return arguments.length ? (handleSize = +_, brush) : handleSize;
|
||
};
|
||
|
||
brush.keyModifiers = function(_) {
|
||
return arguments.length ? (keys = !!_, brush) : keys;
|
||
};
|
||
|
||
brush.on = function() {
|
||
var value = listeners.on.apply(listeners, arguments);
|
||
return value === listeners ? brush : value;
|
||
};
|
||
|
||
return brush;
|
||
}
|
||
|
||
var abs$2 = Math.abs;
|
||
var cos$2 = Math.cos;
|
||
var sin$2 = Math.sin;
|
||
var pi$3 = Math.PI;
|
||
var halfPi$2 = pi$3 / 2;
|
||
var tau$4 = pi$3 * 2;
|
||
var max$1 = Math.max;
|
||
var epsilon$5 = 1e-12;
|
||
|
||
function range$1(i, j) {
|
||
return Array.from({length: j - i}, (_, k) => i + k);
|
||
}
|
||
|
||
function compareValue(compare) {
|
||
return function(a, b) {
|
||
return compare(
|
||
a.source.value + a.target.value,
|
||
b.source.value + b.target.value
|
||
);
|
||
};
|
||
}
|
||
|
||
function chord() {
|
||
return chord$1(false, false);
|
||
}
|
||
|
||
function chordTranspose() {
|
||
return chord$1(false, true);
|
||
}
|
||
|
||
function chordDirected() {
|
||
return chord$1(true, false);
|
||
}
|
||
|
||
function chord$1(directed, transpose) {
|
||
var padAngle = 0,
|
||
sortGroups = null,
|
||
sortSubgroups = null,
|
||
sortChords = null;
|
||
|
||
function chord(matrix) {
|
||
var n = matrix.length,
|
||
groupSums = new Array(n),
|
||
groupIndex = range$1(0, n),
|
||
chords = new Array(n * n),
|
||
groups = new Array(n),
|
||
k = 0, dx;
|
||
|
||
matrix = Float64Array.from({length: n * n}, transpose
|
||
? (_, i) => matrix[i % n][i / n | 0]
|
||
: (_, i) => matrix[i / n | 0][i % n]);
|
||
|
||
// Compute the scaling factor from value to angle in [0, 2pi].
|
||
for (let i = 0; i < n; ++i) {
|
||
let x = 0;
|
||
for (let j = 0; j < n; ++j) x += matrix[i * n + j] + directed * matrix[j * n + i];
|
||
k += groupSums[i] = x;
|
||
}
|
||
k = max$1(0, tau$4 - padAngle * n) / k;
|
||
dx = k ? padAngle : tau$4 / n;
|
||
|
||
// Compute the angles for each group and constituent chord.
|
||
{
|
||
let x = 0;
|
||
if (sortGroups) groupIndex.sort((a, b) => sortGroups(groupSums[a], groupSums[b]));
|
||
for (const i of groupIndex) {
|
||
const x0 = x;
|
||
if (directed) {
|
||
const subgroupIndex = range$1(~n + 1, n).filter(j => j < 0 ? matrix[~j * n + i] : matrix[i * n + j]);
|
||
if (sortSubgroups) subgroupIndex.sort((a, b) => sortSubgroups(a < 0 ? -matrix[~a * n + i] : matrix[i * n + a], b < 0 ? -matrix[~b * n + i] : matrix[i * n + b]));
|
||
for (const j of subgroupIndex) {
|
||
if (j < 0) {
|
||
const chord = chords[~j * n + i] || (chords[~j * n + i] = {source: null, target: null});
|
||
chord.target = {index: i, startAngle: x, endAngle: x += matrix[~j * n + i] * k, value: matrix[~j * n + i]};
|
||
} else {
|
||
const chord = chords[i * n + j] || (chords[i * n + j] = {source: null, target: null});
|
||
chord.source = {index: i, startAngle: x, endAngle: x += matrix[i * n + j] * k, value: matrix[i * n + j]};
|
||
}
|
||
}
|
||
groups[i] = {index: i, startAngle: x0, endAngle: x, value: groupSums[i]};
|
||
} else {
|
||
const subgroupIndex = range$1(0, n).filter(j => matrix[i * n + j] || matrix[j * n + i]);
|
||
if (sortSubgroups) subgroupIndex.sort((a, b) => sortSubgroups(matrix[i * n + a], matrix[i * n + b]));
|
||
for (const j of subgroupIndex) {
|
||
let chord;
|
||
if (i < j) {
|
||
chord = chords[i * n + j] || (chords[i * n + j] = {source: null, target: null});
|
||
chord.source = {index: i, startAngle: x, endAngle: x += matrix[i * n + j] * k, value: matrix[i * n + j]};
|
||
} else {
|
||
chord = chords[j * n + i] || (chords[j * n + i] = {source: null, target: null});
|
||
chord.target = {index: i, startAngle: x, endAngle: x += matrix[i * n + j] * k, value: matrix[i * n + j]};
|
||
if (i === j) chord.source = chord.target;
|
||
}
|
||
if (chord.source && chord.target && chord.source.value < chord.target.value) {
|
||
const source = chord.source;
|
||
chord.source = chord.target;
|
||
chord.target = source;
|
||
}
|
||
}
|
||
groups[i] = {index: i, startAngle: x0, endAngle: x, value: groupSums[i]};
|
||
}
|
||
x += dx;
|
||
}
|
||
}
|
||
|
||
// Remove empty chords.
|
||
chords = Object.values(chords);
|
||
chords.groups = groups;
|
||
return sortChords ? chords.sort(sortChords) : chords;
|
||
}
|
||
|
||
chord.padAngle = function(_) {
|
||
return arguments.length ? (padAngle = max$1(0, _), chord) : padAngle;
|
||
};
|
||
|
||
chord.sortGroups = function(_) {
|
||
return arguments.length ? (sortGroups = _, chord) : sortGroups;
|
||
};
|
||
|
||
chord.sortSubgroups = function(_) {
|
||
return arguments.length ? (sortSubgroups = _, chord) : sortSubgroups;
|
||
};
|
||
|
||
chord.sortChords = function(_) {
|
||
return arguments.length ? (_ == null ? sortChords = null : (sortChords = compareValue(_))._ = _, chord) : sortChords && sortChords._;
|
||
};
|
||
|
||
return chord;
|
||
}
|
||
|
||
const pi$2 = Math.PI,
|
||
tau$3 = 2 * pi$2,
|
||
epsilon$4 = 1e-6,
|
||
tauEpsilon = tau$3 - epsilon$4;
|
||
|
||
function Path$1() {
|
||
this._x0 = this._y0 = // start of current subpath
|
||
this._x1 = this._y1 = null; // end of current subpath
|
||
this._ = "";
|
||
}
|
||
|
||
function path() {
|
||
return new Path$1;
|
||
}
|
||
|
||
Path$1.prototype = path.prototype = {
|
||
constructor: Path$1,
|
||
moveTo: function(x, y) {
|
||
this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y);
|
||
},
|
||
closePath: function() {
|
||
if (this._x1 !== null) {
|
||
this._x1 = this._x0, this._y1 = this._y0;
|
||
this._ += "Z";
|
||
}
|
||
},
|
||
lineTo: function(x, y) {
|
||
this._ += "L" + (this._x1 = +x) + "," + (this._y1 = +y);
|
||
},
|
||
quadraticCurveTo: function(x1, y1, x, y) {
|
||
this._ += "Q" + (+x1) + "," + (+y1) + "," + (this._x1 = +x) + "," + (this._y1 = +y);
|
||
},
|
||
bezierCurveTo: function(x1, y1, x2, y2, x, y) {
|
||
this._ += "C" + (+x1) + "," + (+y1) + "," + (+x2) + "," + (+y2) + "," + (this._x1 = +x) + "," + (this._y1 = +y);
|
||
},
|
||
arcTo: function(x1, y1, x2, y2, r) {
|
||
x1 = +x1, y1 = +y1, x2 = +x2, y2 = +y2, r = +r;
|
||
var x0 = this._x1,
|
||
y0 = this._y1,
|
||
x21 = x2 - x1,
|
||
y21 = y2 - y1,
|
||
x01 = x0 - x1,
|
||
y01 = y0 - y1,
|
||
l01_2 = x01 * x01 + y01 * y01;
|
||
|
||
// Is the radius negative? Error.
|
||
if (r < 0) throw new Error("negative radius: " + r);
|
||
|
||
// Is this path empty? Move to (x1,y1).
|
||
if (this._x1 === null) {
|
||
this._ += "M" + (this._x1 = x1) + "," + (this._y1 = y1);
|
||
}
|
||
|
||
// Or, is (x1,y1) coincident with (x0,y0)? Do nothing.
|
||
else if (!(l01_2 > epsilon$4));
|
||
|
||
// Or, are (x0,y0), (x1,y1) and (x2,y2) collinear?
|
||
// Equivalently, is (x1,y1) coincident with (x2,y2)?
|
||
// Or, is the radius zero? Line to (x1,y1).
|
||
else if (!(Math.abs(y01 * x21 - y21 * x01) > epsilon$4) || !r) {
|
||
this._ += "L" + (this._x1 = x1) + "," + (this._y1 = y1);
|
||
}
|
||
|
||
// Otherwise, draw an arc!
|
||
else {
|
||
var x20 = x2 - x0,
|
||
y20 = y2 - y0,
|
||
l21_2 = x21 * x21 + y21 * y21,
|
||
l20_2 = x20 * x20 + y20 * y20,
|
||
l21 = Math.sqrt(l21_2),
|
||
l01 = Math.sqrt(l01_2),
|
||
l = r * Math.tan((pi$2 - Math.acos((l21_2 + l01_2 - l20_2) / (2 * l21 * l01))) / 2),
|
||
t01 = l / l01,
|
||
t21 = l / l21;
|
||
|
||
// If the start tangent is not coincident with (x0,y0), line to.
|
||
if (Math.abs(t01 - 1) > epsilon$4) {
|
||
this._ += "L" + (x1 + t01 * x01) + "," + (y1 + t01 * y01);
|
||
}
|
||
|
||
this._ += "A" + r + "," + r + ",0,0," + (+(y01 * x20 > x01 * y20)) + "," + (this._x1 = x1 + t21 * x21) + "," + (this._y1 = y1 + t21 * y21);
|
||
}
|
||
},
|
||
arc: function(x, y, r, a0, a1, ccw) {
|
||
x = +x, y = +y, r = +r, ccw = !!ccw;
|
||
var dx = r * Math.cos(a0),
|
||
dy = r * Math.sin(a0),
|
||
x0 = x + dx,
|
||
y0 = y + dy,
|
||
cw = 1 ^ ccw,
|
||
da = ccw ? a0 - a1 : a1 - a0;
|
||
|
||
// Is the radius negative? Error.
|
||
if (r < 0) throw new Error("negative radius: " + r);
|
||
|
||
// Is this path empty? Move to (x0,y0).
|
||
if (this._x1 === null) {
|
||
this._ += "M" + x0 + "," + y0;
|
||
}
|
||
|
||
// Or, is (x0,y0) not coincident with the previous point? Line to (x0,y0).
|
||
else if (Math.abs(this._x1 - x0) > epsilon$4 || Math.abs(this._y1 - y0) > epsilon$4) {
|
||
this._ += "L" + x0 + "," + y0;
|
||
}
|
||
|
||
// Is this arc empty? We’re done.
|
||
if (!r) return;
|
||
|
||
// Does the angle go the wrong way? Flip the direction.
|
||
if (da < 0) da = da % tau$3 + tau$3;
|
||
|
||
// Is this a complete circle? Draw two arcs to complete the circle.
|
||
if (da > tauEpsilon) {
|
||
this._ += "A" + r + "," + r + ",0,1," + cw + "," + (x - dx) + "," + (y - dy) + "A" + r + "," + r + ",0,1," + cw + "," + (this._x1 = x0) + "," + (this._y1 = y0);
|
||
}
|
||
|
||
// Is this arc non-empty? Draw an arc!
|
||
else if (da > epsilon$4) {
|
||
this._ += "A" + r + "," + r + ",0," + (+(da >= pi$2)) + "," + cw + "," + (this._x1 = x + r * Math.cos(a1)) + "," + (this._y1 = y + r * Math.sin(a1));
|
||
}
|
||
},
|
||
rect: function(x, y, w, h) {
|
||
this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y) + "h" + (+w) + "v" + (+h) + "h" + (-w) + "Z";
|
||
},
|
||
toString: function() {
|
||
return this._;
|
||
}
|
||
};
|
||
|
||
var slice$2 = Array.prototype.slice;
|
||
|
||
function constant$6(x) {
|
||
return function() {
|
||
return x;
|
||
};
|
||
}
|
||
|
||
function defaultSource$1(d) {
|
||
return d.source;
|
||
}
|
||
|
||
function defaultTarget(d) {
|
||
return d.target;
|
||
}
|
||
|
||
function defaultRadius$1(d) {
|
||
return d.radius;
|
||
}
|
||
|
||
function defaultStartAngle(d) {
|
||
return d.startAngle;
|
||
}
|
||
|
||
function defaultEndAngle(d) {
|
||
return d.endAngle;
|
||
}
|
||
|
||
function defaultPadAngle() {
|
||
return 0;
|
||
}
|
||
|
||
function defaultArrowheadRadius() {
|
||
return 10;
|
||
}
|
||
|
||
function ribbon(headRadius) {
|
||
var source = defaultSource$1,
|
||
target = defaultTarget,
|
||
sourceRadius = defaultRadius$1,
|
||
targetRadius = defaultRadius$1,
|
||
startAngle = defaultStartAngle,
|
||
endAngle = defaultEndAngle,
|
||
padAngle = defaultPadAngle,
|
||
context = null;
|
||
|
||
function ribbon() {
|
||
var buffer,
|
||
s = source.apply(this, arguments),
|
||
t = target.apply(this, arguments),
|
||
ap = padAngle.apply(this, arguments) / 2,
|
||
argv = slice$2.call(arguments),
|
||
sr = +sourceRadius.apply(this, (argv[0] = s, argv)),
|
||
sa0 = startAngle.apply(this, argv) - halfPi$2,
|
||
sa1 = endAngle.apply(this, argv) - halfPi$2,
|
||
tr = +targetRadius.apply(this, (argv[0] = t, argv)),
|
||
ta0 = startAngle.apply(this, argv) - halfPi$2,
|
||
ta1 = endAngle.apply(this, argv) - halfPi$2;
|
||
|
||
if (!context) context = buffer = path();
|
||
|
||
if (ap > epsilon$5) {
|
||
if (abs$2(sa1 - sa0) > ap * 2 + epsilon$5) sa1 > sa0 ? (sa0 += ap, sa1 -= ap) : (sa0 -= ap, sa1 += ap);
|
||
else sa0 = sa1 = (sa0 + sa1) / 2;
|
||
if (abs$2(ta1 - ta0) > ap * 2 + epsilon$5) ta1 > ta0 ? (ta0 += ap, ta1 -= ap) : (ta0 -= ap, ta1 += ap);
|
||
else ta0 = ta1 = (ta0 + ta1) / 2;
|
||
}
|
||
|
||
context.moveTo(sr * cos$2(sa0), sr * sin$2(sa0));
|
||
context.arc(0, 0, sr, sa0, sa1);
|
||
if (sa0 !== ta0 || sa1 !== ta1) {
|
||
if (headRadius) {
|
||
var hr = +headRadius.apply(this, arguments), tr2 = tr - hr, ta2 = (ta0 + ta1) / 2;
|
||
context.quadraticCurveTo(0, 0, tr2 * cos$2(ta0), tr2 * sin$2(ta0));
|
||
context.lineTo(tr * cos$2(ta2), tr * sin$2(ta2));
|
||
context.lineTo(tr2 * cos$2(ta1), tr2 * sin$2(ta1));
|
||
} else {
|
||
context.quadraticCurveTo(0, 0, tr * cos$2(ta0), tr * sin$2(ta0));
|
||
context.arc(0, 0, tr, ta0, ta1);
|
||
}
|
||
}
|
||
context.quadraticCurveTo(0, 0, sr * cos$2(sa0), sr * sin$2(sa0));
|
||
context.closePath();
|
||
|
||
if (buffer) return context = null, buffer + "" || null;
|
||
}
|
||
|
||
if (headRadius) ribbon.headRadius = function(_) {
|
||
return arguments.length ? (headRadius = typeof _ === "function" ? _ : constant$6(+_), ribbon) : headRadius;
|
||
};
|
||
|
||
ribbon.radius = function(_) {
|
||
return arguments.length ? (sourceRadius = targetRadius = typeof _ === "function" ? _ : constant$6(+_), ribbon) : sourceRadius;
|
||
};
|
||
|
||
ribbon.sourceRadius = function(_) {
|
||
return arguments.length ? (sourceRadius = typeof _ === "function" ? _ : constant$6(+_), ribbon) : sourceRadius;
|
||
};
|
||
|
||
ribbon.targetRadius = function(_) {
|
||
return arguments.length ? (targetRadius = typeof _ === "function" ? _ : constant$6(+_), ribbon) : targetRadius;
|
||
};
|
||
|
||
ribbon.startAngle = function(_) {
|
||
return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$6(+_), ribbon) : startAngle;
|
||
};
|
||
|
||
ribbon.endAngle = function(_) {
|
||
return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$6(+_), ribbon) : endAngle;
|
||
};
|
||
|
||
ribbon.padAngle = function(_) {
|
||
return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$6(+_), ribbon) : padAngle;
|
||
};
|
||
|
||
ribbon.source = function(_) {
|
||
return arguments.length ? (source = _, ribbon) : source;
|
||
};
|
||
|
||
ribbon.target = function(_) {
|
||
return arguments.length ? (target = _, ribbon) : target;
|
||
};
|
||
|
||
ribbon.context = function(_) {
|
||
return arguments.length ? ((context = _ == null ? null : _), ribbon) : context;
|
||
};
|
||
|
||
return ribbon;
|
||
}
|
||
|
||
function ribbon$1() {
|
||
return ribbon();
|
||
}
|
||
|
||
function ribbonArrow() {
|
||
return ribbon(defaultArrowheadRadius);
|
||
}
|
||
|
||
var array$2 = Array.prototype;
|
||
|
||
var slice$1 = array$2.slice;
|
||
|
||
function ascending$1(a, b) {
|
||
return a - b;
|
||
}
|
||
|
||
function area$3(ring) {
|
||
var i = 0, n = ring.length, area = ring[n - 1][1] * ring[0][0] - ring[n - 1][0] * ring[0][1];
|
||
while (++i < n) area += ring[i - 1][1] * ring[i][0] - ring[i - 1][0] * ring[i][1];
|
||
return area;
|
||
}
|
||
|
||
var constant$5 = x => () => x;
|
||
|
||
function contains$2(ring, hole) {
|
||
var i = -1, n = hole.length, c;
|
||
while (++i < n) if (c = ringContains(ring, hole[i])) return c;
|
||
return 0;
|
||
}
|
||
|
||
function ringContains(ring, point) {
|
||
var x = point[0], y = point[1], contains = -1;
|
||
for (var i = 0, n = ring.length, j = n - 1; i < n; j = i++) {
|
||
var pi = ring[i], xi = pi[0], yi = pi[1], pj = ring[j], xj = pj[0], yj = pj[1];
|
||
if (segmentContains(pi, pj, point)) return 0;
|
||
if (((yi > y) !== (yj > y)) && ((x < (xj - xi) * (y - yi) / (yj - yi) + xi))) contains = -contains;
|
||
}
|
||
return contains;
|
||
}
|
||
|
||
function segmentContains(a, b, c) {
|
||
var i; return collinear$1(a, b, c) && within(a[i = +(a[0] === b[0])], c[i], b[i]);
|
||
}
|
||
|
||
function collinear$1(a, b, c) {
|
||
return (b[0] - a[0]) * (c[1] - a[1]) === (c[0] - a[0]) * (b[1] - a[1]);
|
||
}
|
||
|
||
function within(p, q, r) {
|
||
return p <= q && q <= r || r <= q && q <= p;
|
||
}
|
||
|
||
function noop$2() {}
|
||
|
||
var cases = [
|
||
[],
|
||
[[[1.0, 1.5], [0.5, 1.0]]],
|
||
[[[1.5, 1.0], [1.0, 1.5]]],
|
||
[[[1.5, 1.0], [0.5, 1.0]]],
|
||
[[[1.0, 0.5], [1.5, 1.0]]],
|
||
[[[1.0, 1.5], [0.5, 1.0]], [[1.0, 0.5], [1.5, 1.0]]],
|
||
[[[1.0, 0.5], [1.0, 1.5]]],
|
||
[[[1.0, 0.5], [0.5, 1.0]]],
|
||
[[[0.5, 1.0], [1.0, 0.5]]],
|
||
[[[1.0, 1.5], [1.0, 0.5]]],
|
||
[[[0.5, 1.0], [1.0, 0.5]], [[1.5, 1.0], [1.0, 1.5]]],
|
||
[[[1.5, 1.0], [1.0, 0.5]]],
|
||
[[[0.5, 1.0], [1.5, 1.0]]],
|
||
[[[1.0, 1.5], [1.5, 1.0]]],
|
||
[[[0.5, 1.0], [1.0, 1.5]]],
|
||
[]
|
||
];
|
||
|
||
function Contours() {
|
||
var dx = 1,
|
||
dy = 1,
|
||
threshold = thresholdSturges,
|
||
smooth = smoothLinear;
|
||
|
||
function contours(values) {
|
||
var tz = threshold(values);
|
||
|
||
// Convert number of thresholds into uniform thresholds.
|
||
if (!Array.isArray(tz)) {
|
||
const e = extent$1(values), ts = tickStep(e[0], e[1], tz);
|
||
tz = ticks(Math.floor(e[0] / ts) * ts, Math.floor(e[1] / ts - 1) * ts, tz);
|
||
} else {
|
||
tz = tz.slice().sort(ascending$1);
|
||
}
|
||
|
||
return tz.map(value => contour(values, value));
|
||
}
|
||
|
||
// Accumulate, smooth contour rings, assign holes to exterior rings.
|
||
// Based on https://github.com/mbostock/shapefile/blob/v0.6.2/shp/polygon.js
|
||
function contour(values, value) {
|
||
var polygons = [],
|
||
holes = [];
|
||
|
||
isorings(values, value, function(ring) {
|
||
smooth(ring, values, value);
|
||
if (area$3(ring) > 0) polygons.push([ring]);
|
||
else holes.push(ring);
|
||
});
|
||
|
||
holes.forEach(function(hole) {
|
||
for (var i = 0, n = polygons.length, polygon; i < n; ++i) {
|
||
if (contains$2((polygon = polygons[i])[0], hole) !== -1) {
|
||
polygon.push(hole);
|
||
return;
|
||
}
|
||
}
|
||
});
|
||
|
||
return {
|
||
type: "MultiPolygon",
|
||
value: value,
|
||
coordinates: polygons
|
||
};
|
||
}
|
||
|
||
// Marching squares with isolines stitched into rings.
|
||
// Based on https://github.com/topojson/topojson-client/blob/v3.0.0/src/stitch.js
|
||
function isorings(values, value, callback) {
|
||
var fragmentByStart = new Array,
|
||
fragmentByEnd = new Array,
|
||
x, y, t0, t1, t2, t3;
|
||
|
||
// Special case for the first row (y = -1, t2 = t3 = 0).
|
||
x = y = -1;
|
||
t1 = values[0] >= value;
|
||
cases[t1 << 1].forEach(stitch);
|
||
while (++x < dx - 1) {
|
||
t0 = t1, t1 = values[x + 1] >= value;
|
||
cases[t0 | t1 << 1].forEach(stitch);
|
||
}
|
||
cases[t1 << 0].forEach(stitch);
|
||
|
||
// General case for the intermediate rows.
|
||
while (++y < dy - 1) {
|
||
x = -1;
|
||
t1 = values[y * dx + dx] >= value;
|
||
t2 = values[y * dx] >= value;
|
||
cases[t1 << 1 | t2 << 2].forEach(stitch);
|
||
while (++x < dx - 1) {
|
||
t0 = t1, t1 = values[y * dx + dx + x + 1] >= value;
|
||
t3 = t2, t2 = values[y * dx + x + 1] >= value;
|
||
cases[t0 | t1 << 1 | t2 << 2 | t3 << 3].forEach(stitch);
|
||
}
|
||
cases[t1 | t2 << 3].forEach(stitch);
|
||
}
|
||
|
||
// Special case for the last row (y = dy - 1, t0 = t1 = 0).
|
||
x = -1;
|
||
t2 = values[y * dx] >= value;
|
||
cases[t2 << 2].forEach(stitch);
|
||
while (++x < dx - 1) {
|
||
t3 = t2, t2 = values[y * dx + x + 1] >= value;
|
||
cases[t2 << 2 | t3 << 3].forEach(stitch);
|
||
}
|
||
cases[t2 << 3].forEach(stitch);
|
||
|
||
function stitch(line) {
|
||
var start = [line[0][0] + x, line[0][1] + y],
|
||
end = [line[1][0] + x, line[1][1] + y],
|
||
startIndex = index(start),
|
||
endIndex = index(end),
|
||
f, g;
|
||
if (f = fragmentByEnd[startIndex]) {
|
||
if (g = fragmentByStart[endIndex]) {
|
||
delete fragmentByEnd[f.end];
|
||
delete fragmentByStart[g.start];
|
||
if (f === g) {
|
||
f.ring.push(end);
|
||
callback(f.ring);
|
||
} else {
|
||
fragmentByStart[f.start] = fragmentByEnd[g.end] = {start: f.start, end: g.end, ring: f.ring.concat(g.ring)};
|
||
}
|
||
} else {
|
||
delete fragmentByEnd[f.end];
|
||
f.ring.push(end);
|
||
fragmentByEnd[f.end = endIndex] = f;
|
||
}
|
||
} else if (f = fragmentByStart[endIndex]) {
|
||
if (g = fragmentByEnd[startIndex]) {
|
||
delete fragmentByStart[f.start];
|
||
delete fragmentByEnd[g.end];
|
||
if (f === g) {
|
||
f.ring.push(end);
|
||
callback(f.ring);
|
||
} else {
|
||
fragmentByStart[g.start] = fragmentByEnd[f.end] = {start: g.start, end: f.end, ring: g.ring.concat(f.ring)};
|
||
}
|
||
} else {
|
||
delete fragmentByStart[f.start];
|
||
f.ring.unshift(start);
|
||
fragmentByStart[f.start = startIndex] = f;
|
||
}
|
||
} else {
|
||
fragmentByStart[startIndex] = fragmentByEnd[endIndex] = {start: startIndex, end: endIndex, ring: [start, end]};
|
||
}
|
||
}
|
||
}
|
||
|
||
function index(point) {
|
||
return point[0] * 2 + point[1] * (dx + 1) * 4;
|
||
}
|
||
|
||
function smoothLinear(ring, values, value) {
|
||
ring.forEach(function(point) {
|
||
var x = point[0],
|
||
y = point[1],
|
||
xt = x | 0,
|
||
yt = y | 0,
|
||
v0,
|
||
v1 = values[yt * dx + xt];
|
||
if (x > 0 && x < dx && xt === x) {
|
||
v0 = values[yt * dx + xt - 1];
|
||
point[0] = x + (value - v0) / (v1 - v0) - 0.5;
|
||
}
|
||
if (y > 0 && y < dy && yt === y) {
|
||
v0 = values[(yt - 1) * dx + xt];
|
||
point[1] = y + (value - v0) / (v1 - v0) - 0.5;
|
||
}
|
||
});
|
||
}
|
||
|
||
contours.contour = contour;
|
||
|
||
contours.size = function(_) {
|
||
if (!arguments.length) return [dx, dy];
|
||
var _0 = Math.floor(_[0]), _1 = Math.floor(_[1]);
|
||
if (!(_0 >= 0 && _1 >= 0)) throw new Error("invalid size");
|
||
return dx = _0, dy = _1, contours;
|
||
};
|
||
|
||
contours.thresholds = function(_) {
|
||
return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant$5(slice$1.call(_)) : constant$5(_), contours) : threshold;
|
||
};
|
||
|
||
contours.smooth = function(_) {
|
||
return arguments.length ? (smooth = _ ? smoothLinear : noop$2, contours) : smooth === smoothLinear;
|
||
};
|
||
|
||
return contours;
|
||
}
|
||
|
||
function defaultX$1(d) {
|
||
return d[0];
|
||
}
|
||
|
||
function defaultY$1(d) {
|
||
return d[1];
|
||
}
|
||
|
||
function defaultWeight() {
|
||
return 1;
|
||
}
|
||
|
||
function density() {
|
||
var x = defaultX$1,
|
||
y = defaultY$1,
|
||
weight = defaultWeight,
|
||
dx = 960,
|
||
dy = 500,
|
||
r = 20, // blur radius
|
||
k = 2, // log2(grid cell size)
|
||
o = r * 3, // grid offset, to pad for blur
|
||
n = (dx + o * 2) >> k, // grid width
|
||
m = (dy + o * 2) >> k, // grid height
|
||
threshold = constant$5(20);
|
||
|
||
function grid(data) {
|
||
var values = new Float32Array(n * m),
|
||
pow2k = Math.pow(2, -k),
|
||
i = -1;
|
||
|
||
for (const d of data) {
|
||
var xi = (x(d, ++i, data) + o) * pow2k,
|
||
yi = (y(d, i, data) + o) * pow2k,
|
||
wi = +weight(d, i, data);
|
||
if (xi >= 0 && xi < n && yi >= 0 && yi < m) {
|
||
var x0 = Math.floor(xi),
|
||
y0 = Math.floor(yi),
|
||
xt = xi - x0 - 0.5,
|
||
yt = yi - y0 - 0.5;
|
||
values[x0 + y0 * n] += (1 - xt) * (1 - yt) * wi;
|
||
values[x0 + 1 + y0 * n] += xt * (1 - yt) * wi;
|
||
values[x0 + 1 + (y0 + 1) * n] += xt * yt * wi;
|
||
values[x0 + (y0 + 1) * n] += (1 - xt) * yt * wi;
|
||
}
|
||
}
|
||
|
||
blur2({data: values, width: n, height: m}, r * pow2k);
|
||
return values;
|
||
}
|
||
|
||
function density(data) {
|
||
var values = grid(data),
|
||
tz = threshold(values),
|
||
pow4k = Math.pow(2, 2 * k);
|
||
|
||
// Convert number of thresholds into uniform thresholds.
|
||
if (!Array.isArray(tz)) {
|
||
tz = ticks(Number.MIN_VALUE, max$3(values) / pow4k, tz);
|
||
}
|
||
|
||
return Contours()
|
||
.size([n, m])
|
||
.thresholds(tz.map(d => d * pow4k))
|
||
(values)
|
||
.map((c, i) => (c.value = +tz[i], transform(c)));
|
||
}
|
||
|
||
density.contours = function(data) {
|
||
var values = grid(data),
|
||
contours = Contours().size([n, m]),
|
||
pow4k = Math.pow(2, 2 * k),
|
||
contour = value => {
|
||
value = +value;
|
||
var c = transform(contours.contour(values, value * pow4k));
|
||
c.value = value; // preserve exact threshold value
|
||
return c;
|
||
};
|
||
Object.defineProperty(contour, "max", {get: () => max$3(values) / pow4k});
|
||
return contour;
|
||
};
|
||
|
||
function transform(geometry) {
|
||
geometry.coordinates.forEach(transformPolygon);
|
||
return geometry;
|
||
}
|
||
|
||
function transformPolygon(coordinates) {
|
||
coordinates.forEach(transformRing);
|
||
}
|
||
|
||
function transformRing(coordinates) {
|
||
coordinates.forEach(transformPoint);
|
||
}
|
||
|
||
// TODO Optimize.
|
||
function transformPoint(coordinates) {
|
||
coordinates[0] = coordinates[0] * Math.pow(2, k) - o;
|
||
coordinates[1] = coordinates[1] * Math.pow(2, k) - o;
|
||
}
|
||
|
||
function resize() {
|
||
o = r * 3;
|
||
n = (dx + o * 2) >> k;
|
||
m = (dy + o * 2) >> k;
|
||
return density;
|
||
}
|
||
|
||
density.x = function(_) {
|
||
return arguments.length ? (x = typeof _ === "function" ? _ : constant$5(+_), density) : x;
|
||
};
|
||
|
||
density.y = function(_) {
|
||
return arguments.length ? (y = typeof _ === "function" ? _ : constant$5(+_), density) : y;
|
||
};
|
||
|
||
density.weight = function(_) {
|
||
return arguments.length ? (weight = typeof _ === "function" ? _ : constant$5(+_), density) : weight;
|
||
};
|
||
|
||
density.size = function(_) {
|
||
if (!arguments.length) return [dx, dy];
|
||
var _0 = +_[0], _1 = +_[1];
|
||
if (!(_0 >= 0 && _1 >= 0)) throw new Error("invalid size");
|
||
return dx = _0, dy = _1, resize();
|
||
};
|
||
|
||
density.cellSize = function(_) {
|
||
if (!arguments.length) return 1 << k;
|
||
if (!((_ = +_) >= 1)) throw new Error("invalid cell size");
|
||
return k = Math.floor(Math.log(_) / Math.LN2), resize();
|
||
};
|
||
|
||
density.thresholds = function(_) {
|
||
return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant$5(slice$1.call(_)) : constant$5(_), density) : threshold;
|
||
};
|
||
|
||
density.bandwidth = function(_) {
|
||
if (!arguments.length) return Math.sqrt(r * (r + 1));
|
||
if (!((_ = +_) >= 0)) throw new Error("invalid bandwidth");
|
||
return r = (Math.sqrt(4 * _ * _ + 1) - 1) / 2, resize();
|
||
};
|
||
|
||
return density;
|
||
}
|
||
|
||
const epsilon$3 = 1.1102230246251565e-16;
|
||
const splitter = 134217729;
|
||
const resulterrbound = (3 + 8 * epsilon$3) * epsilon$3;
|
||
|
||
// fast_expansion_sum_zeroelim routine from oritinal code
|
||
function sum$1(elen, e, flen, f, h) {
|
||
let Q, Qnew, hh, bvirt;
|
||
let enow = e[0];
|
||
let fnow = f[0];
|
||
let eindex = 0;
|
||
let findex = 0;
|
||
if ((fnow > enow) === (fnow > -enow)) {
|
||
Q = enow;
|
||
enow = e[++eindex];
|
||
} else {
|
||
Q = fnow;
|
||
fnow = f[++findex];
|
||
}
|
||
let hindex = 0;
|
||
if (eindex < elen && findex < flen) {
|
||
if ((fnow > enow) === (fnow > -enow)) {
|
||
Qnew = enow + Q;
|
||
hh = Q - (Qnew - enow);
|
||
enow = e[++eindex];
|
||
} else {
|
||
Qnew = fnow + Q;
|
||
hh = Q - (Qnew - fnow);
|
||
fnow = f[++findex];
|
||
}
|
||
Q = Qnew;
|
||
if (hh !== 0) {
|
||
h[hindex++] = hh;
|
||
}
|
||
while (eindex < elen && findex < flen) {
|
||
if ((fnow > enow) === (fnow > -enow)) {
|
||
Qnew = Q + enow;
|
||
bvirt = Qnew - Q;
|
||
hh = Q - (Qnew - bvirt) + (enow - bvirt);
|
||
enow = e[++eindex];
|
||
} else {
|
||
Qnew = Q + fnow;
|
||
bvirt = Qnew - Q;
|
||
hh = Q - (Qnew - bvirt) + (fnow - bvirt);
|
||
fnow = f[++findex];
|
||
}
|
||
Q = Qnew;
|
||
if (hh !== 0) {
|
||
h[hindex++] = hh;
|
||
}
|
||
}
|
||
}
|
||
while (eindex < elen) {
|
||
Qnew = Q + enow;
|
||
bvirt = Qnew - Q;
|
||
hh = Q - (Qnew - bvirt) + (enow - bvirt);
|
||
enow = e[++eindex];
|
||
Q = Qnew;
|
||
if (hh !== 0) {
|
||
h[hindex++] = hh;
|
||
}
|
||
}
|
||
while (findex < flen) {
|
||
Qnew = Q + fnow;
|
||
bvirt = Qnew - Q;
|
||
hh = Q - (Qnew - bvirt) + (fnow - bvirt);
|
||
fnow = f[++findex];
|
||
Q = Qnew;
|
||
if (hh !== 0) {
|
||
h[hindex++] = hh;
|
||
}
|
||
}
|
||
if (Q !== 0 || hindex === 0) {
|
||
h[hindex++] = Q;
|
||
}
|
||
return hindex;
|
||
}
|
||
|
||
function estimate(elen, e) {
|
||
let Q = e[0];
|
||
for (let i = 1; i < elen; i++) Q += e[i];
|
||
return Q;
|
||
}
|
||
|
||
function vec(n) {
|
||
return new Float64Array(n);
|
||
}
|
||
|
||
const ccwerrboundA = (3 + 16 * epsilon$3) * epsilon$3;
|
||
const ccwerrboundB = (2 + 12 * epsilon$3) * epsilon$3;
|
||
const ccwerrboundC = (9 + 64 * epsilon$3) * epsilon$3 * epsilon$3;
|
||
|
||
const B = vec(4);
|
||
const C1 = vec(8);
|
||
const C2 = vec(12);
|
||
const D = vec(16);
|
||
const u = vec(4);
|
||
|
||
function orient2dadapt(ax, ay, bx, by, cx, cy, detsum) {
|
||
let acxtail, acytail, bcxtail, bcytail;
|
||
let bvirt, c, ahi, alo, bhi, blo, _i, _j, _0, s1, s0, t1, t0, u3;
|
||
|
||
const acx = ax - cx;
|
||
const bcx = bx - cx;
|
||
const acy = ay - cy;
|
||
const bcy = by - cy;
|
||
|
||
s1 = acx * bcy;
|
||
c = splitter * acx;
|
||
ahi = c - (c - acx);
|
||
alo = acx - ahi;
|
||
c = splitter * bcy;
|
||
bhi = c - (c - bcy);
|
||
blo = bcy - bhi;
|
||
s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);
|
||
t1 = acy * bcx;
|
||
c = splitter * acy;
|
||
ahi = c - (c - acy);
|
||
alo = acy - ahi;
|
||
c = splitter * bcx;
|
||
bhi = c - (c - bcx);
|
||
blo = bcx - bhi;
|
||
t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);
|
||
_i = s0 - t0;
|
||
bvirt = s0 - _i;
|
||
B[0] = s0 - (_i + bvirt) + (bvirt - t0);
|
||
_j = s1 + _i;
|
||
bvirt = _j - s1;
|
||
_0 = s1 - (_j - bvirt) + (_i - bvirt);
|
||
_i = _0 - t1;
|
||
bvirt = _0 - _i;
|
||
B[1] = _0 - (_i + bvirt) + (bvirt - t1);
|
||
u3 = _j + _i;
|
||
bvirt = u3 - _j;
|
||
B[2] = _j - (u3 - bvirt) + (_i - bvirt);
|
||
B[3] = u3;
|
||
|
||
let det = estimate(4, B);
|
||
let errbound = ccwerrboundB * detsum;
|
||
if (det >= errbound || -det >= errbound) {
|
||
return det;
|
||
}
|
||
|
||
bvirt = ax - acx;
|
||
acxtail = ax - (acx + bvirt) + (bvirt - cx);
|
||
bvirt = bx - bcx;
|
||
bcxtail = bx - (bcx + bvirt) + (bvirt - cx);
|
||
bvirt = ay - acy;
|
||
acytail = ay - (acy + bvirt) + (bvirt - cy);
|
||
bvirt = by - bcy;
|
||
bcytail = by - (bcy + bvirt) + (bvirt - cy);
|
||
|
||
if (acxtail === 0 && acytail === 0 && bcxtail === 0 && bcytail === 0) {
|
||
return det;
|
||
}
|
||
|
||
errbound = ccwerrboundC * detsum + resulterrbound * Math.abs(det);
|
||
det += (acx * bcytail + bcy * acxtail) - (acy * bcxtail + bcx * acytail);
|
||
if (det >= errbound || -det >= errbound) return det;
|
||
|
||
s1 = acxtail * bcy;
|
||
c = splitter * acxtail;
|
||
ahi = c - (c - acxtail);
|
||
alo = acxtail - ahi;
|
||
c = splitter * bcy;
|
||
bhi = c - (c - bcy);
|
||
blo = bcy - bhi;
|
||
s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);
|
||
t1 = acytail * bcx;
|
||
c = splitter * acytail;
|
||
ahi = c - (c - acytail);
|
||
alo = acytail - ahi;
|
||
c = splitter * bcx;
|
||
bhi = c - (c - bcx);
|
||
blo = bcx - bhi;
|
||
t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);
|
||
_i = s0 - t0;
|
||
bvirt = s0 - _i;
|
||
u[0] = s0 - (_i + bvirt) + (bvirt - t0);
|
||
_j = s1 + _i;
|
||
bvirt = _j - s1;
|
||
_0 = s1 - (_j - bvirt) + (_i - bvirt);
|
||
_i = _0 - t1;
|
||
bvirt = _0 - _i;
|
||
u[1] = _0 - (_i + bvirt) + (bvirt - t1);
|
||
u3 = _j + _i;
|
||
bvirt = u3 - _j;
|
||
u[2] = _j - (u3 - bvirt) + (_i - bvirt);
|
||
u[3] = u3;
|
||
const C1len = sum$1(4, B, 4, u, C1);
|
||
|
||
s1 = acx * bcytail;
|
||
c = splitter * acx;
|
||
ahi = c - (c - acx);
|
||
alo = acx - ahi;
|
||
c = splitter * bcytail;
|
||
bhi = c - (c - bcytail);
|
||
blo = bcytail - bhi;
|
||
s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);
|
||
t1 = acy * bcxtail;
|
||
c = splitter * acy;
|
||
ahi = c - (c - acy);
|
||
alo = acy - ahi;
|
||
c = splitter * bcxtail;
|
||
bhi = c - (c - bcxtail);
|
||
blo = bcxtail - bhi;
|
||
t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);
|
||
_i = s0 - t0;
|
||
bvirt = s0 - _i;
|
||
u[0] = s0 - (_i + bvirt) + (bvirt - t0);
|
||
_j = s1 + _i;
|
||
bvirt = _j - s1;
|
||
_0 = s1 - (_j - bvirt) + (_i - bvirt);
|
||
_i = _0 - t1;
|
||
bvirt = _0 - _i;
|
||
u[1] = _0 - (_i + bvirt) + (bvirt - t1);
|
||
u3 = _j + _i;
|
||
bvirt = u3 - _j;
|
||
u[2] = _j - (u3 - bvirt) + (_i - bvirt);
|
||
u[3] = u3;
|
||
const C2len = sum$1(C1len, C1, 4, u, C2);
|
||
|
||
s1 = acxtail * bcytail;
|
||
c = splitter * acxtail;
|
||
ahi = c - (c - acxtail);
|
||
alo = acxtail - ahi;
|
||
c = splitter * bcytail;
|
||
bhi = c - (c - bcytail);
|
||
blo = bcytail - bhi;
|
||
s0 = alo * blo - (s1 - ahi * bhi - alo * bhi - ahi * blo);
|
||
t1 = acytail * bcxtail;
|
||
c = splitter * acytail;
|
||
ahi = c - (c - acytail);
|
||
alo = acytail - ahi;
|
||
c = splitter * bcxtail;
|
||
bhi = c - (c - bcxtail);
|
||
blo = bcxtail - bhi;
|
||
t0 = alo * blo - (t1 - ahi * bhi - alo * bhi - ahi * blo);
|
||
_i = s0 - t0;
|
||
bvirt = s0 - _i;
|
||
u[0] = s0 - (_i + bvirt) + (bvirt - t0);
|
||
_j = s1 + _i;
|
||
bvirt = _j - s1;
|
||
_0 = s1 - (_j - bvirt) + (_i - bvirt);
|
||
_i = _0 - t1;
|
||
bvirt = _0 - _i;
|
||
u[1] = _0 - (_i + bvirt) + (bvirt - t1);
|
||
u3 = _j + _i;
|
||
bvirt = u3 - _j;
|
||
u[2] = _j - (u3 - bvirt) + (_i - bvirt);
|
||
u[3] = u3;
|
||
const Dlen = sum$1(C2len, C2, 4, u, D);
|
||
|
||
return D[Dlen - 1];
|
||
}
|
||
|
||
function orient2d(ax, ay, bx, by, cx, cy) {
|
||
const detleft = (ay - cy) * (bx - cx);
|
||
const detright = (ax - cx) * (by - cy);
|
||
const det = detleft - detright;
|
||
|
||
if (detleft === 0 || detright === 0 || (detleft > 0) !== (detright > 0)) return det;
|
||
|
||
const detsum = Math.abs(detleft + detright);
|
||
if (Math.abs(det) >= ccwerrboundA * detsum) return det;
|
||
|
||
return -orient2dadapt(ax, ay, bx, by, cx, cy, detsum);
|
||
}
|
||
|
||
const EPSILON = Math.pow(2, -52);
|
||
const EDGE_STACK = new Uint32Array(512);
|
||
|
||
class Delaunator {
|
||
|
||
static from(points, getX = defaultGetX, getY = defaultGetY) {
|
||
const n = points.length;
|
||
const coords = new Float64Array(n * 2);
|
||
|
||
for (let i = 0; i < n; i++) {
|
||
const p = points[i];
|
||
coords[2 * i] = getX(p);
|
||
coords[2 * i + 1] = getY(p);
|
||
}
|
||
|
||
return new Delaunator(coords);
|
||
}
|
||
|
||
constructor(coords) {
|
||
const n = coords.length >> 1;
|
||
if (n > 0 && typeof coords[0] !== 'number') throw new Error('Expected coords to contain numbers.');
|
||
|
||
this.coords = coords;
|
||
|
||
// arrays that will store the triangulation graph
|
||
const maxTriangles = Math.max(2 * n - 5, 0);
|
||
this._triangles = new Uint32Array(maxTriangles * 3);
|
||
this._halfedges = new Int32Array(maxTriangles * 3);
|
||
|
||
// temporary arrays for tracking the edges of the advancing convex hull
|
||
this._hashSize = Math.ceil(Math.sqrt(n));
|
||
this._hullPrev = new Uint32Array(n); // edge to prev edge
|
||
this._hullNext = new Uint32Array(n); // edge to next edge
|
||
this._hullTri = new Uint32Array(n); // edge to adjacent triangle
|
||
this._hullHash = new Int32Array(this._hashSize).fill(-1); // angular edge hash
|
||
|
||
// temporary arrays for sorting points
|
||
this._ids = new Uint32Array(n);
|
||
this._dists = new Float64Array(n);
|
||
|
||
this.update();
|
||
}
|
||
|
||
update() {
|
||
const {coords, _hullPrev: hullPrev, _hullNext: hullNext, _hullTri: hullTri, _hullHash: hullHash} = this;
|
||
const n = coords.length >> 1;
|
||
|
||
// populate an array of point indices; calculate input data bbox
|
||
let minX = Infinity;
|
||
let minY = Infinity;
|
||
let maxX = -Infinity;
|
||
let maxY = -Infinity;
|
||
|
||
for (let i = 0; i < n; i++) {
|
||
const x = coords[2 * i];
|
||
const y = coords[2 * i + 1];
|
||
if (x < minX) minX = x;
|
||
if (y < minY) minY = y;
|
||
if (x > maxX) maxX = x;
|
||
if (y > maxY) maxY = y;
|
||
this._ids[i] = i;
|
||
}
|
||
const cx = (minX + maxX) / 2;
|
||
const cy = (minY + maxY) / 2;
|
||
|
||
let minDist = Infinity;
|
||
let i0, i1, i2;
|
||
|
||
// pick a seed point close to the center
|
||
for (let i = 0; i < n; i++) {
|
||
const d = dist(cx, cy, coords[2 * i], coords[2 * i + 1]);
|
||
if (d < minDist) {
|
||
i0 = i;
|
||
minDist = d;
|
||
}
|
||
}
|
||
const i0x = coords[2 * i0];
|
||
const i0y = coords[2 * i0 + 1];
|
||
|
||
minDist = Infinity;
|
||
|
||
// find the point closest to the seed
|
||
for (let i = 0; i < n; i++) {
|
||
if (i === i0) continue;
|
||
const d = dist(i0x, i0y, coords[2 * i], coords[2 * i + 1]);
|
||
if (d < minDist && d > 0) {
|
||
i1 = i;
|
||
minDist = d;
|
||
}
|
||
}
|
||
let i1x = coords[2 * i1];
|
||
let i1y = coords[2 * i1 + 1];
|
||
|
||
let minRadius = Infinity;
|
||
|
||
// find the third point which forms the smallest circumcircle with the first two
|
||
for (let i = 0; i < n; i++) {
|
||
if (i === i0 || i === i1) continue;
|
||
const r = circumradius(i0x, i0y, i1x, i1y, coords[2 * i], coords[2 * i + 1]);
|
||
if (r < minRadius) {
|
||
i2 = i;
|
||
minRadius = r;
|
||
}
|
||
}
|
||
let i2x = coords[2 * i2];
|
||
let i2y = coords[2 * i2 + 1];
|
||
|
||
if (minRadius === Infinity) {
|
||
// order collinear points by dx (or dy if all x are identical)
|
||
// and return the list as a hull
|
||
for (let i = 0; i < n; i++) {
|
||
this._dists[i] = (coords[2 * i] - coords[0]) || (coords[2 * i + 1] - coords[1]);
|
||
}
|
||
quicksort(this._ids, this._dists, 0, n - 1);
|
||
const hull = new Uint32Array(n);
|
||
let j = 0;
|
||
for (let i = 0, d0 = -Infinity; i < n; i++) {
|
||
const id = this._ids[i];
|
||
if (this._dists[id] > d0) {
|
||
hull[j++] = id;
|
||
d0 = this._dists[id];
|
||
}
|
||
}
|
||
this.hull = hull.subarray(0, j);
|
||
this.triangles = new Uint32Array(0);
|
||
this.halfedges = new Uint32Array(0);
|
||
return;
|
||
}
|
||
|
||
// swap the order of the seed points for counter-clockwise orientation
|
||
if (orient2d(i0x, i0y, i1x, i1y, i2x, i2y) < 0) {
|
||
const i = i1;
|
||
const x = i1x;
|
||
const y = i1y;
|
||
i1 = i2;
|
||
i1x = i2x;
|
||
i1y = i2y;
|
||
i2 = i;
|
||
i2x = x;
|
||
i2y = y;
|
||
}
|
||
|
||
const center = circumcenter(i0x, i0y, i1x, i1y, i2x, i2y);
|
||
this._cx = center.x;
|
||
this._cy = center.y;
|
||
|
||
for (let i = 0; i < n; i++) {
|
||
this._dists[i] = dist(coords[2 * i], coords[2 * i + 1], center.x, center.y);
|
||
}
|
||
|
||
// sort the points by distance from the seed triangle circumcenter
|
||
quicksort(this._ids, this._dists, 0, n - 1);
|
||
|
||
// set up the seed triangle as the starting hull
|
||
this._hullStart = i0;
|
||
let hullSize = 3;
|
||
|
||
hullNext[i0] = hullPrev[i2] = i1;
|
||
hullNext[i1] = hullPrev[i0] = i2;
|
||
hullNext[i2] = hullPrev[i1] = i0;
|
||
|
||
hullTri[i0] = 0;
|
||
hullTri[i1] = 1;
|
||
hullTri[i2] = 2;
|
||
|
||
hullHash.fill(-1);
|
||
hullHash[this._hashKey(i0x, i0y)] = i0;
|
||
hullHash[this._hashKey(i1x, i1y)] = i1;
|
||
hullHash[this._hashKey(i2x, i2y)] = i2;
|
||
|
||
this.trianglesLen = 0;
|
||
this._addTriangle(i0, i1, i2, -1, -1, -1);
|
||
|
||
for (let k = 0, xp, yp; k < this._ids.length; k++) {
|
||
const i = this._ids[k];
|
||
const x = coords[2 * i];
|
||
const y = coords[2 * i + 1];
|
||
|
||
// skip near-duplicate points
|
||
if (k > 0 && Math.abs(x - xp) <= EPSILON && Math.abs(y - yp) <= EPSILON) continue;
|
||
xp = x;
|
||
yp = y;
|
||
|
||
// skip seed triangle points
|
||
if (i === i0 || i === i1 || i === i2) continue;
|
||
|
||
// find a visible edge on the convex hull using edge hash
|
||
let start = 0;
|
||
for (let j = 0, key = this._hashKey(x, y); j < this._hashSize; j++) {
|
||
start = hullHash[(key + j) % this._hashSize];
|
||
if (start !== -1 && start !== hullNext[start]) break;
|
||
}
|
||
|
||
start = hullPrev[start];
|
||
let e = start, q;
|
||
while (q = hullNext[e], orient2d(x, y, coords[2 * e], coords[2 * e + 1], coords[2 * q], coords[2 * q + 1]) >= 0) {
|
||
e = q;
|
||
if (e === start) {
|
||
e = -1;
|
||
break;
|
||
}
|
||
}
|
||
if (e === -1) continue; // likely a near-duplicate point; skip it
|
||
|
||
// add the first triangle from the point
|
||
let t = this._addTriangle(e, i, hullNext[e], -1, -1, hullTri[e]);
|
||
|
||
// recursively flip triangles from the point until they satisfy the Delaunay condition
|
||
hullTri[i] = this._legalize(t + 2);
|
||
hullTri[e] = t; // keep track of boundary triangles on the hull
|
||
hullSize++;
|
||
|
||
// walk forward through the hull, adding more triangles and flipping recursively
|
||
let n = hullNext[e];
|
||
while (q = hullNext[n], orient2d(x, y, coords[2 * n], coords[2 * n + 1], coords[2 * q], coords[2 * q + 1]) < 0) {
|
||
t = this._addTriangle(n, i, q, hullTri[i], -1, hullTri[n]);
|
||
hullTri[i] = this._legalize(t + 2);
|
||
hullNext[n] = n; // mark as removed
|
||
hullSize--;
|
||
n = q;
|
||
}
|
||
|
||
// walk backward from the other side, adding more triangles and flipping
|
||
if (e === start) {
|
||
while (q = hullPrev[e], orient2d(x, y, coords[2 * q], coords[2 * q + 1], coords[2 * e], coords[2 * e + 1]) < 0) {
|
||
t = this._addTriangle(q, i, e, -1, hullTri[e], hullTri[q]);
|
||
this._legalize(t + 2);
|
||
hullTri[q] = t;
|
||
hullNext[e] = e; // mark as removed
|
||
hullSize--;
|
||
e = q;
|
||
}
|
||
}
|
||
|
||
// update the hull indices
|
||
this._hullStart = hullPrev[i] = e;
|
||
hullNext[e] = hullPrev[n] = i;
|
||
hullNext[i] = n;
|
||
|
||
// save the two new edges in the hash table
|
||
hullHash[this._hashKey(x, y)] = i;
|
||
hullHash[this._hashKey(coords[2 * e], coords[2 * e + 1])] = e;
|
||
}
|
||
|
||
this.hull = new Uint32Array(hullSize);
|
||
for (let i = 0, e = this._hullStart; i < hullSize; i++) {
|
||
this.hull[i] = e;
|
||
e = hullNext[e];
|
||
}
|
||
|
||
// trim typed triangle mesh arrays
|
||
this.triangles = this._triangles.subarray(0, this.trianglesLen);
|
||
this.halfedges = this._halfedges.subarray(0, this.trianglesLen);
|
||
}
|
||
|
||
_hashKey(x, y) {
|
||
return Math.floor(pseudoAngle(x - this._cx, y - this._cy) * this._hashSize) % this._hashSize;
|
||
}
|
||
|
||
_legalize(a) {
|
||
const {_triangles: triangles, _halfedges: halfedges, coords} = this;
|
||
|
||
let i = 0;
|
||
let ar = 0;
|
||
|
||
// recursion eliminated with a fixed-size stack
|
||
while (true) {
|
||
const b = halfedges[a];
|
||
|
||
/* if the pair of triangles doesn't satisfy the Delaunay condition
|
||
* (p1 is inside the circumcircle of [p0, pl, pr]), flip them,
|
||
* then do the same check/flip recursively for the new pair of triangles
|
||
*
|
||
* pl pl
|
||
* /||\ / \
|
||
* al/ || \bl al/ \a
|
||
* / || \ / \
|
||
* / a||b \ flip /___ar___\
|
||
* p0\ || /p1 => p0\---bl---/p1
|
||
* \ || / \ /
|
||
* ar\ || /br b\ /br
|
||
* \||/ \ /
|
||
* pr pr
|
||
*/
|
||
const a0 = a - a % 3;
|
||
ar = a0 + (a + 2) % 3;
|
||
|
||
if (b === -1) { // convex hull edge
|
||
if (i === 0) break;
|
||
a = EDGE_STACK[--i];
|
||
continue;
|
||
}
|
||
|
||
const b0 = b - b % 3;
|
||
const al = a0 + (a + 1) % 3;
|
||
const bl = b0 + (b + 2) % 3;
|
||
|
||
const p0 = triangles[ar];
|
||
const pr = triangles[a];
|
||
const pl = triangles[al];
|
||
const p1 = triangles[bl];
|
||
|
||
const illegal = inCircle(
|
||
coords[2 * p0], coords[2 * p0 + 1],
|
||
coords[2 * pr], coords[2 * pr + 1],
|
||
coords[2 * pl], coords[2 * pl + 1],
|
||
coords[2 * p1], coords[2 * p1 + 1]);
|
||
|
||
if (illegal) {
|
||
triangles[a] = p1;
|
||
triangles[b] = p0;
|
||
|
||
const hbl = halfedges[bl];
|
||
|
||
// edge swapped on the other side of the hull (rare); fix the halfedge reference
|
||
if (hbl === -1) {
|
||
let e = this._hullStart;
|
||
do {
|
||
if (this._hullTri[e] === bl) {
|
||
this._hullTri[e] = a;
|
||
break;
|
||
}
|
||
e = this._hullPrev[e];
|
||
} while (e !== this._hullStart);
|
||
}
|
||
this._link(a, hbl);
|
||
this._link(b, halfedges[ar]);
|
||
this._link(ar, bl);
|
||
|
||
const br = b0 + (b + 1) % 3;
|
||
|
||
// don't worry about hitting the cap: it can only happen on extremely degenerate input
|
||
if (i < EDGE_STACK.length) {
|
||
EDGE_STACK[i++] = br;
|
||
}
|
||
} else {
|
||
if (i === 0) break;
|
||
a = EDGE_STACK[--i];
|
||
}
|
||
}
|
||
|
||
return ar;
|
||
}
|
||
|
||
_link(a, b) {
|
||
this._halfedges[a] = b;
|
||
if (b !== -1) this._halfedges[b] = a;
|
||
}
|
||
|
||
// add a new triangle given vertex indices and adjacent half-edge ids
|
||
_addTriangle(i0, i1, i2, a, b, c) {
|
||
const t = this.trianglesLen;
|
||
|
||
this._triangles[t] = i0;
|
||
this._triangles[t + 1] = i1;
|
||
this._triangles[t + 2] = i2;
|
||
|
||
this._link(t, a);
|
||
this._link(t + 1, b);
|
||
this._link(t + 2, c);
|
||
|
||
this.trianglesLen += 3;
|
||
|
||
return t;
|
||
}
|
||
}
|
||
|
||
// monotonically increases with real angle, but doesn't need expensive trigonometry
|
||
function pseudoAngle(dx, dy) {
|
||
const p = dx / (Math.abs(dx) + Math.abs(dy));
|
||
return (dy > 0 ? 3 - p : 1 + p) / 4; // [0..1]
|
||
}
|
||
|
||
function dist(ax, ay, bx, by) {
|
||
const dx = ax - bx;
|
||
const dy = ay - by;
|
||
return dx * dx + dy * dy;
|
||
}
|
||
|
||
function inCircle(ax, ay, bx, by, cx, cy, px, py) {
|
||
const dx = ax - px;
|
||
const dy = ay - py;
|
||
const ex = bx - px;
|
||
const ey = by - py;
|
||
const fx = cx - px;
|
||
const fy = cy - py;
|
||
|
||
const ap = dx * dx + dy * dy;
|
||
const bp = ex * ex + ey * ey;
|
||
const cp = fx * fx + fy * fy;
|
||
|
||
return dx * (ey * cp - bp * fy) -
|
||
dy * (ex * cp - bp * fx) +
|
||
ap * (ex * fy - ey * fx) < 0;
|
||
}
|
||
|
||
function circumradius(ax, ay, bx, by, cx, cy) {
|
||
const dx = bx - ax;
|
||
const dy = by - ay;
|
||
const ex = cx - ax;
|
||
const ey = cy - ay;
|
||
|
||
const bl = dx * dx + dy * dy;
|
||
const cl = ex * ex + ey * ey;
|
||
const d = 0.5 / (dx * ey - dy * ex);
|
||
|
||
const x = (ey * bl - dy * cl) * d;
|
||
const y = (dx * cl - ex * bl) * d;
|
||
|
||
return x * x + y * y;
|
||
}
|
||
|
||
function circumcenter(ax, ay, bx, by, cx, cy) {
|
||
const dx = bx - ax;
|
||
const dy = by - ay;
|
||
const ex = cx - ax;
|
||
const ey = cy - ay;
|
||
|
||
const bl = dx * dx + dy * dy;
|
||
const cl = ex * ex + ey * ey;
|
||
const d = 0.5 / (dx * ey - dy * ex);
|
||
|
||
const x = ax + (ey * bl - dy * cl) * d;
|
||
const y = ay + (dx * cl - ex * bl) * d;
|
||
|
||
return {x, y};
|
||
}
|
||
|
||
function quicksort(ids, dists, left, right) {
|
||
if (right - left <= 20) {
|
||
for (let i = left + 1; i <= right; i++) {
|
||
const temp = ids[i];
|
||
const tempDist = dists[temp];
|
||
let j = i - 1;
|
||
while (j >= left && dists[ids[j]] > tempDist) ids[j + 1] = ids[j--];
|
||
ids[j + 1] = temp;
|
||
}
|
||
} else {
|
||
const median = (left + right) >> 1;
|
||
let i = left + 1;
|
||
let j = right;
|
||
swap(ids, median, i);
|
||
if (dists[ids[left]] > dists[ids[right]]) swap(ids, left, right);
|
||
if (dists[ids[i]] > dists[ids[right]]) swap(ids, i, right);
|
||
if (dists[ids[left]] > dists[ids[i]]) swap(ids, left, i);
|
||
|
||
const temp = ids[i];
|
||
const tempDist = dists[temp];
|
||
while (true) {
|
||
do i++; while (dists[ids[i]] < tempDist);
|
||
do j--; while (dists[ids[j]] > tempDist);
|
||
if (j < i) break;
|
||
swap(ids, i, j);
|
||
}
|
||
ids[left + 1] = ids[j];
|
||
ids[j] = temp;
|
||
|
||
if (right - i + 1 >= j - left) {
|
||
quicksort(ids, dists, i, right);
|
||
quicksort(ids, dists, left, j - 1);
|
||
} else {
|
||
quicksort(ids, dists, left, j - 1);
|
||
quicksort(ids, dists, i, right);
|
||
}
|
||
}
|
||
}
|
||
|
||
function swap(arr, i, j) {
|
||
const tmp = arr[i];
|
||
arr[i] = arr[j];
|
||
arr[j] = tmp;
|
||
}
|
||
|
||
function defaultGetX(p) {
|
||
return p[0];
|
||
}
|
||
function defaultGetY(p) {
|
||
return p[1];
|
||
}
|
||
|
||
const epsilon$2 = 1e-6;
|
||
|
||
class Path {
|
||
constructor() {
|
||
this._x0 = this._y0 = // start of current subpath
|
||
this._x1 = this._y1 = null; // end of current subpath
|
||
this._ = "";
|
||
}
|
||
moveTo(x, y) {
|
||
this._ += `M${this._x0 = this._x1 = +x},${this._y0 = this._y1 = +y}`;
|
||
}
|
||
closePath() {
|
||
if (this._x1 !== null) {
|
||
this._x1 = this._x0, this._y1 = this._y0;
|
||
this._ += "Z";
|
||
}
|
||
}
|
||
lineTo(x, y) {
|
||
this._ += `L${this._x1 = +x},${this._y1 = +y}`;
|
||
}
|
||
arc(x, y, r) {
|
||
x = +x, y = +y, r = +r;
|
||
const x0 = x + r;
|
||
const y0 = y;
|
||
if (r < 0) throw new Error("negative radius");
|
||
if (this._x1 === null) this._ += `M${x0},${y0}`;
|
||
else if (Math.abs(this._x1 - x0) > epsilon$2 || Math.abs(this._y1 - y0) > epsilon$2) this._ += "L" + x0 + "," + y0;
|
||
if (!r) return;
|
||
this._ += `A${r},${r},0,1,1,${x - r},${y}A${r},${r},0,1,1,${this._x1 = x0},${this._y1 = y0}`;
|
||
}
|
||
rect(x, y, w, h) {
|
||
this._ += `M${this._x0 = this._x1 = +x},${this._y0 = this._y1 = +y}h${+w}v${+h}h${-w}Z`;
|
||
}
|
||
value() {
|
||
return this._ || null;
|
||
}
|
||
}
|
||
|
||
class Polygon {
|
||
constructor() {
|
||
this._ = [];
|
||
}
|
||
moveTo(x, y) {
|
||
this._.push([x, y]);
|
||
}
|
||
closePath() {
|
||
this._.push(this._[0].slice());
|
||
}
|
||
lineTo(x, y) {
|
||
this._.push([x, y]);
|
||
}
|
||
value() {
|
||
return this._.length ? this._ : null;
|
||
}
|
||
}
|
||
|
||
class Voronoi {
|
||
constructor(delaunay, [xmin, ymin, xmax, ymax] = [0, 0, 960, 500]) {
|
||
if (!((xmax = +xmax) >= (xmin = +xmin)) || !((ymax = +ymax) >= (ymin = +ymin))) throw new Error("invalid bounds");
|
||
this.delaunay = delaunay;
|
||
this._circumcenters = new Float64Array(delaunay.points.length * 2);
|
||
this.vectors = new Float64Array(delaunay.points.length * 2);
|
||
this.xmax = xmax, this.xmin = xmin;
|
||
this.ymax = ymax, this.ymin = ymin;
|
||
this._init();
|
||
}
|
||
update() {
|
||
this.delaunay.update();
|
||
this._init();
|
||
return this;
|
||
}
|
||
_init() {
|
||
const {delaunay: {points, hull, triangles}, vectors} = this;
|
||
|
||
// Compute circumcenters.
|
||
const circumcenters = this.circumcenters = this._circumcenters.subarray(0, triangles.length / 3 * 2);
|
||
for (let i = 0, j = 0, n = triangles.length, x, y; i < n; i += 3, j += 2) {
|
||
const t1 = triangles[i] * 2;
|
||
const t2 = triangles[i + 1] * 2;
|
||
const t3 = triangles[i + 2] * 2;
|
||
const x1 = points[t1];
|
||
const y1 = points[t1 + 1];
|
||
const x2 = points[t2];
|
||
const y2 = points[t2 + 1];
|
||
const x3 = points[t3];
|
||
const y3 = points[t3 + 1];
|
||
|
||
const dx = x2 - x1;
|
||
const dy = y2 - y1;
|
||
const ex = x3 - x1;
|
||
const ey = y3 - y1;
|
||
const ab = (dx * ey - dy * ex) * 2;
|
||
|
||
if (Math.abs(ab) < 1e-9) {
|
||
// degenerate case (collinear diagram)
|
||
// almost equal points (degenerate triangle)
|
||
// the circumcenter is at the infinity, in a
|
||
// direction that is:
|
||
// 1. orthogonal to the halfedge.
|
||
let a = 1e9;
|
||
// 2. points away from the center; since the list of triangles starts
|
||
// in the center, the first point of the first triangle
|
||
// will be our reference
|
||
const r = triangles[0] * 2;
|
||
a *= Math.sign((points[r] - x1) * ey - (points[r + 1] - y1) * ex);
|
||
x = (x1 + x3) / 2 - a * ey;
|
||
y = (y1 + y3) / 2 + a * ex;
|
||
} else {
|
||
const d = 1 / ab;
|
||
const bl = dx * dx + dy * dy;
|
||
const cl = ex * ex + ey * ey;
|
||
x = x1 + (ey * bl - dy * cl) * d;
|
||
y = y1 + (dx * cl - ex * bl) * d;
|
||
}
|
||
circumcenters[j] = x;
|
||
circumcenters[j + 1] = y;
|
||
}
|
||
|
||
// Compute exterior cell rays.
|
||
let h = hull[hull.length - 1];
|
||
let p0, p1 = h * 4;
|
||
let x0, x1 = points[2 * h];
|
||
let y0, y1 = points[2 * h + 1];
|
||
vectors.fill(0);
|
||
for (let i = 0; i < hull.length; ++i) {
|
||
h = hull[i];
|
||
p0 = p1, x0 = x1, y0 = y1;
|
||
p1 = h * 4, x1 = points[2 * h], y1 = points[2 * h + 1];
|
||
vectors[p0 + 2] = vectors[p1] = y0 - y1;
|
||
vectors[p0 + 3] = vectors[p1 + 1] = x1 - x0;
|
||
}
|
||
}
|
||
render(context) {
|
||
const buffer = context == null ? context = new Path : undefined;
|
||
const {delaunay: {halfedges, inedges, hull}, circumcenters, vectors} = this;
|
||
if (hull.length <= 1) return null;
|
||
for (let i = 0, n = halfedges.length; i < n; ++i) {
|
||
const j = halfedges[i];
|
||
if (j < i) continue;
|
||
const ti = Math.floor(i / 3) * 2;
|
||
const tj = Math.floor(j / 3) * 2;
|
||
const xi = circumcenters[ti];
|
||
const yi = circumcenters[ti + 1];
|
||
const xj = circumcenters[tj];
|
||
const yj = circumcenters[tj + 1];
|
||
this._renderSegment(xi, yi, xj, yj, context);
|
||
}
|
||
let h0, h1 = hull[hull.length - 1];
|
||
for (let i = 0; i < hull.length; ++i) {
|
||
h0 = h1, h1 = hull[i];
|
||
const t = Math.floor(inedges[h1] / 3) * 2;
|
||
const x = circumcenters[t];
|
||
const y = circumcenters[t + 1];
|
||
const v = h0 * 4;
|
||
const p = this._project(x, y, vectors[v + 2], vectors[v + 3]);
|
||
if (p) this._renderSegment(x, y, p[0], p[1], context);
|
||
}
|
||
return buffer && buffer.value();
|
||
}
|
||
renderBounds(context) {
|
||
const buffer = context == null ? context = new Path : undefined;
|
||
context.rect(this.xmin, this.ymin, this.xmax - this.xmin, this.ymax - this.ymin);
|
||
return buffer && buffer.value();
|
||
}
|
||
renderCell(i, context) {
|
||
const buffer = context == null ? context = new Path : undefined;
|
||
const points = this._clip(i);
|
||
if (points === null || !points.length) return;
|
||
context.moveTo(points[0], points[1]);
|
||
let n = points.length;
|
||
while (points[0] === points[n-2] && points[1] === points[n-1] && n > 1) n -= 2;
|
||
for (let i = 2; i < n; i += 2) {
|
||
if (points[i] !== points[i-2] || points[i+1] !== points[i-1])
|
||
context.lineTo(points[i], points[i + 1]);
|
||
}
|
||
context.closePath();
|
||
return buffer && buffer.value();
|
||
}
|
||
*cellPolygons() {
|
||
const {delaunay: {points}} = this;
|
||
for (let i = 0, n = points.length / 2; i < n; ++i) {
|
||
const cell = this.cellPolygon(i);
|
||
if (cell) cell.index = i, yield cell;
|
||
}
|
||
}
|
||
cellPolygon(i) {
|
||
const polygon = new Polygon;
|
||
this.renderCell(i, polygon);
|
||
return polygon.value();
|
||
}
|
||
_renderSegment(x0, y0, x1, y1, context) {
|
||
let S;
|
||
const c0 = this._regioncode(x0, y0);
|
||
const c1 = this._regioncode(x1, y1);
|
||
if (c0 === 0 && c1 === 0) {
|
||
context.moveTo(x0, y0);
|
||
context.lineTo(x1, y1);
|
||
} else if (S = this._clipSegment(x0, y0, x1, y1, c0, c1)) {
|
||
context.moveTo(S[0], S[1]);
|
||
context.lineTo(S[2], S[3]);
|
||
}
|
||
}
|
||
contains(i, x, y) {
|
||
if ((x = +x, x !== x) || (y = +y, y !== y)) return false;
|
||
return this.delaunay._step(i, x, y) === i;
|
||
}
|
||
*neighbors(i) {
|
||
const ci = this._clip(i);
|
||
if (ci) for (const j of this.delaunay.neighbors(i)) {
|
||
const cj = this._clip(j);
|
||
// find the common edge
|
||
if (cj) loop: for (let ai = 0, li = ci.length; ai < li; ai += 2) {
|
||
for (let aj = 0, lj = cj.length; aj < lj; aj += 2) {
|
||
if (ci[ai] == cj[aj]
|
||
&& ci[ai + 1] == cj[aj + 1]
|
||
&& ci[(ai + 2) % li] == cj[(aj + lj - 2) % lj]
|
||
&& ci[(ai + 3) % li] == cj[(aj + lj - 1) % lj]
|
||
) {
|
||
yield j;
|
||
break loop;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
_cell(i) {
|
||
const {circumcenters, delaunay: {inedges, halfedges, triangles}} = this;
|
||
const e0 = inedges[i];
|
||
if (e0 === -1) return null; // coincident point
|
||
const points = [];
|
||
let e = e0;
|
||
do {
|
||
const t = Math.floor(e / 3);
|
||
points.push(circumcenters[t * 2], circumcenters[t * 2 + 1]);
|
||
e = e % 3 === 2 ? e - 2 : e + 1;
|
||
if (triangles[e] !== i) break; // bad triangulation
|
||
e = halfedges[e];
|
||
} while (e !== e0 && e !== -1);
|
||
return points;
|
||
}
|
||
_clip(i) {
|
||
// degenerate case (1 valid point: return the box)
|
||
if (i === 0 && this.delaunay.hull.length === 1) {
|
||
return [this.xmax, this.ymin, this.xmax, this.ymax, this.xmin, this.ymax, this.xmin, this.ymin];
|
||
}
|
||
const points = this._cell(i);
|
||
if (points === null) return null;
|
||
const {vectors: V} = this;
|
||
const v = i * 4;
|
||
return V[v] || V[v + 1]
|
||
? this._clipInfinite(i, points, V[v], V[v + 1], V[v + 2], V[v + 3])
|
||
: this._clipFinite(i, points);
|
||
}
|
||
_clipFinite(i, points) {
|
||
const n = points.length;
|
||
let P = null;
|
||
let x0, y0, x1 = points[n - 2], y1 = points[n - 1];
|
||
let c0, c1 = this._regioncode(x1, y1);
|
||
let e0, e1 = 0;
|
||
for (let j = 0; j < n; j += 2) {
|
||
x0 = x1, y0 = y1, x1 = points[j], y1 = points[j + 1];
|
||
c0 = c1, c1 = this._regioncode(x1, y1);
|
||
if (c0 === 0 && c1 === 0) {
|
||
e0 = e1, e1 = 0;
|
||
if (P) P.push(x1, y1);
|
||
else P = [x1, y1];
|
||
} else {
|
||
let S, sx0, sy0, sx1, sy1;
|
||
if (c0 === 0) {
|
||
if ((S = this._clipSegment(x0, y0, x1, y1, c0, c1)) === null) continue;
|
||
[sx0, sy0, sx1, sy1] = S;
|
||
} else {
|
||
if ((S = this._clipSegment(x1, y1, x0, y0, c1, c0)) === null) continue;
|
||
[sx1, sy1, sx0, sy0] = S;
|
||
e0 = e1, e1 = this._edgecode(sx0, sy0);
|
||
if (e0 && e1) this._edge(i, e0, e1, P, P.length);
|
||
if (P) P.push(sx0, sy0);
|
||
else P = [sx0, sy0];
|
||
}
|
||
e0 = e1, e1 = this._edgecode(sx1, sy1);
|
||
if (e0 && e1) this._edge(i, e0, e1, P, P.length);
|
||
if (P) P.push(sx1, sy1);
|
||
else P = [sx1, sy1];
|
||
}
|
||
}
|
||
if (P) {
|
||
e0 = e1, e1 = this._edgecode(P[0], P[1]);
|
||
if (e0 && e1) this._edge(i, e0, e1, P, P.length);
|
||
} else if (this.contains(i, (this.xmin + this.xmax) / 2, (this.ymin + this.ymax) / 2)) {
|
||
return [this.xmax, this.ymin, this.xmax, this.ymax, this.xmin, this.ymax, this.xmin, this.ymin];
|
||
}
|
||
return P;
|
||
}
|
||
_clipSegment(x0, y0, x1, y1, c0, c1) {
|
||
while (true) {
|
||
if (c0 === 0 && c1 === 0) return [x0, y0, x1, y1];
|
||
if (c0 & c1) return null;
|
||
let x, y, c = c0 || c1;
|
||
if (c & 0b1000) x = x0 + (x1 - x0) * (this.ymax - y0) / (y1 - y0), y = this.ymax;
|
||
else if (c & 0b0100) x = x0 + (x1 - x0) * (this.ymin - y0) / (y1 - y0), y = this.ymin;
|
||
else if (c & 0b0010) y = y0 + (y1 - y0) * (this.xmax - x0) / (x1 - x0), x = this.xmax;
|
||
else y = y0 + (y1 - y0) * (this.xmin - x0) / (x1 - x0), x = this.xmin;
|
||
if (c0) x0 = x, y0 = y, c0 = this._regioncode(x0, y0);
|
||
else x1 = x, y1 = y, c1 = this._regioncode(x1, y1);
|
||
}
|
||
}
|
||
_clipInfinite(i, points, vx0, vy0, vxn, vyn) {
|
||
let P = Array.from(points), p;
|
||
if (p = this._project(P[0], P[1], vx0, vy0)) P.unshift(p[0], p[1]);
|
||
if (p = this._project(P[P.length - 2], P[P.length - 1], vxn, vyn)) P.push(p[0], p[1]);
|
||
if (P = this._clipFinite(i, P)) {
|
||
for (let j = 0, n = P.length, c0, c1 = this._edgecode(P[n - 2], P[n - 1]); j < n; j += 2) {
|
||
c0 = c1, c1 = this._edgecode(P[j], P[j + 1]);
|
||
if (c0 && c1) j = this._edge(i, c0, c1, P, j), n = P.length;
|
||
}
|
||
} else if (this.contains(i, (this.xmin + this.xmax) / 2, (this.ymin + this.ymax) / 2)) {
|
||
P = [this.xmin, this.ymin, this.xmax, this.ymin, this.xmax, this.ymax, this.xmin, this.ymax];
|
||
}
|
||
return P;
|
||
}
|
||
_edge(i, e0, e1, P, j) {
|
||
while (e0 !== e1) {
|
||
let x, y;
|
||
switch (e0) {
|
||
case 0b0101: e0 = 0b0100; continue; // top-left
|
||
case 0b0100: e0 = 0b0110, x = this.xmax, y = this.ymin; break; // top
|
||
case 0b0110: e0 = 0b0010; continue; // top-right
|
||
case 0b0010: e0 = 0b1010, x = this.xmax, y = this.ymax; break; // right
|
||
case 0b1010: e0 = 0b1000; continue; // bottom-right
|
||
case 0b1000: e0 = 0b1001, x = this.xmin, y = this.ymax; break; // bottom
|
||
case 0b1001: e0 = 0b0001; continue; // bottom-left
|
||
case 0b0001: e0 = 0b0101, x = this.xmin, y = this.ymin; break; // left
|
||
}
|
||
// Note: this implicitly checks for out of bounds: if P[j] or P[j+1] are
|
||
// undefined, the conditional statement will be executed.
|
||
if ((P[j] !== x || P[j + 1] !== y) && this.contains(i, x, y)) {
|
||
P.splice(j, 0, x, y), j += 2;
|
||
}
|
||
}
|
||
if (P.length > 4) {
|
||
for (let i = 0; i < P.length; i+= 2) {
|
||
const j = (i + 2) % P.length, k = (i + 4) % P.length;
|
||
if (P[i] === P[j] && P[j] === P[k]
|
||
|| P[i + 1] === P[j + 1] && P[j + 1] === P[k + 1])
|
||
P.splice(j, 2), i -= 2;
|
||
}
|
||
}
|
||
return j;
|
||
}
|
||
_project(x0, y0, vx, vy) {
|
||
let t = Infinity, c, x, y;
|
||
if (vy < 0) { // top
|
||
if (y0 <= this.ymin) return null;
|
||
if ((c = (this.ymin - y0) / vy) < t) y = this.ymin, x = x0 + (t = c) * vx;
|
||
} else if (vy > 0) { // bottom
|
||
if (y0 >= this.ymax) return null;
|
||
if ((c = (this.ymax - y0) / vy) < t) y = this.ymax, x = x0 + (t = c) * vx;
|
||
}
|
||
if (vx > 0) { // right
|
||
if (x0 >= this.xmax) return null;
|
||
if ((c = (this.xmax - x0) / vx) < t) x = this.xmax, y = y0 + (t = c) * vy;
|
||
} else if (vx < 0) { // left
|
||
if (x0 <= this.xmin) return null;
|
||
if ((c = (this.xmin - x0) / vx) < t) x = this.xmin, y = y0 + (t = c) * vy;
|
||
}
|
||
return [x, y];
|
||
}
|
||
_edgecode(x, y) {
|
||
return (x === this.xmin ? 0b0001
|
||
: x === this.xmax ? 0b0010 : 0b0000)
|
||
| (y === this.ymin ? 0b0100
|
||
: y === this.ymax ? 0b1000 : 0b0000);
|
||
}
|
||
_regioncode(x, y) {
|
||
return (x < this.xmin ? 0b0001
|
||
: x > this.xmax ? 0b0010 : 0b0000)
|
||
| (y < this.ymin ? 0b0100
|
||
: y > this.ymax ? 0b1000 : 0b0000);
|
||
}
|
||
}
|
||
|
||
const tau$2 = 2 * Math.PI, pow$2 = Math.pow;
|
||
|
||
function pointX(p) {
|
||
return p[0];
|
||
}
|
||
|
||
function pointY(p) {
|
||
return p[1];
|
||
}
|
||
|
||
// A triangulation is collinear if all its triangles have a non-null area
|
||
function collinear(d) {
|
||
const {triangles, coords} = d;
|
||
for (let i = 0; i < triangles.length; i += 3) {
|
||
const a = 2 * triangles[i],
|
||
b = 2 * triangles[i + 1],
|
||
c = 2 * triangles[i + 2],
|
||
cross = (coords[c] - coords[a]) * (coords[b + 1] - coords[a + 1])
|
||
- (coords[b] - coords[a]) * (coords[c + 1] - coords[a + 1]);
|
||
if (cross > 1e-10) return false;
|
||
}
|
||
return true;
|
||
}
|
||
|
||
function jitter(x, y, r) {
|
||
return [x + Math.sin(x + y) * r, y + Math.cos(x - y) * r];
|
||
}
|
||
|
||
class Delaunay {
|
||
static from(points, fx = pointX, fy = pointY, that) {
|
||
return new Delaunay("length" in points
|
||
? flatArray(points, fx, fy, that)
|
||
: Float64Array.from(flatIterable(points, fx, fy, that)));
|
||
}
|
||
constructor(points) {
|
||
this._delaunator = new Delaunator(points);
|
||
this.inedges = new Int32Array(points.length / 2);
|
||
this._hullIndex = new Int32Array(points.length / 2);
|
||
this.points = this._delaunator.coords;
|
||
this._init();
|
||
}
|
||
update() {
|
||
this._delaunator.update();
|
||
this._init();
|
||
return this;
|
||
}
|
||
_init() {
|
||
const d = this._delaunator, points = this.points;
|
||
|
||
// check for collinear
|
||
if (d.hull && d.hull.length > 2 && collinear(d)) {
|
||
this.collinear = Int32Array.from({length: points.length/2}, (_,i) => i)
|
||
.sort((i, j) => points[2 * i] - points[2 * j] || points[2 * i + 1] - points[2 * j + 1]); // for exact neighbors
|
||
const e = this.collinear[0], f = this.collinear[this.collinear.length - 1],
|
||
bounds = [ points[2 * e], points[2 * e + 1], points[2 * f], points[2 * f + 1] ],
|
||
r = 1e-8 * Math.hypot(bounds[3] - bounds[1], bounds[2] - bounds[0]);
|
||
for (let i = 0, n = points.length / 2; i < n; ++i) {
|
||
const p = jitter(points[2 * i], points[2 * i + 1], r);
|
||
points[2 * i] = p[0];
|
||
points[2 * i + 1] = p[1];
|
||
}
|
||
this._delaunator = new Delaunator(points);
|
||
} else {
|
||
delete this.collinear;
|
||
}
|
||
|
||
const halfedges = this.halfedges = this._delaunator.halfedges;
|
||
const hull = this.hull = this._delaunator.hull;
|
||
const triangles = this.triangles = this._delaunator.triangles;
|
||
const inedges = this.inedges.fill(-1);
|
||
const hullIndex = this._hullIndex.fill(-1);
|
||
|
||
// Compute an index from each point to an (arbitrary) incoming halfedge
|
||
// Used to give the first neighbor of each point; for this reason,
|
||
// on the hull we give priority to exterior halfedges
|
||
for (let e = 0, n = halfedges.length; e < n; ++e) {
|
||
const p = triangles[e % 3 === 2 ? e - 2 : e + 1];
|
||
if (halfedges[e] === -1 || inedges[p] === -1) inedges[p] = e;
|
||
}
|
||
for (let i = 0, n = hull.length; i < n; ++i) {
|
||
hullIndex[hull[i]] = i;
|
||
}
|
||
|
||
// degenerate case: 1 or 2 (distinct) points
|
||
if (hull.length <= 2 && hull.length > 0) {
|
||
this.triangles = new Int32Array(3).fill(-1);
|
||
this.halfedges = new Int32Array(3).fill(-1);
|
||
this.triangles[0] = hull[0];
|
||
inedges[hull[0]] = 1;
|
||
if (hull.length === 2) {
|
||
inedges[hull[1]] = 0;
|
||
this.triangles[1] = hull[1];
|
||
this.triangles[2] = hull[1];
|
||
}
|
||
}
|
||
}
|
||
voronoi(bounds) {
|
||
return new Voronoi(this, bounds);
|
||
}
|
||
*neighbors(i) {
|
||
const {inedges, hull, _hullIndex, halfedges, triangles, collinear} = this;
|
||
|
||
// degenerate case with several collinear points
|
||
if (collinear) {
|
||
const l = collinear.indexOf(i);
|
||
if (l > 0) yield collinear[l - 1];
|
||
if (l < collinear.length - 1) yield collinear[l + 1];
|
||
return;
|
||
}
|
||
|
||
const e0 = inedges[i];
|
||
if (e0 === -1) return; // coincident point
|
||
let e = e0, p0 = -1;
|
||
do {
|
||
yield p0 = triangles[e];
|
||
e = e % 3 === 2 ? e - 2 : e + 1;
|
||
if (triangles[e] !== i) return; // bad triangulation
|
||
e = halfedges[e];
|
||
if (e === -1) {
|
||
const p = hull[(_hullIndex[i] + 1) % hull.length];
|
||
if (p !== p0) yield p;
|
||
return;
|
||
}
|
||
} while (e !== e0);
|
||
}
|
||
find(x, y, i = 0) {
|
||
if ((x = +x, x !== x) || (y = +y, y !== y)) return -1;
|
||
const i0 = i;
|
||
let c;
|
||
while ((c = this._step(i, x, y)) >= 0 && c !== i && c !== i0) i = c;
|
||
return c;
|
||
}
|
||
_step(i, x, y) {
|
||
const {inedges, hull, _hullIndex, halfedges, triangles, points} = this;
|
||
if (inedges[i] === -1 || !points.length) return (i + 1) % (points.length >> 1);
|
||
let c = i;
|
||
let dc = pow$2(x - points[i * 2], 2) + pow$2(y - points[i * 2 + 1], 2);
|
||
const e0 = inedges[i];
|
||
let e = e0;
|
||
do {
|
||
let t = triangles[e];
|
||
const dt = pow$2(x - points[t * 2], 2) + pow$2(y - points[t * 2 + 1], 2);
|
||
if (dt < dc) dc = dt, c = t;
|
||
e = e % 3 === 2 ? e - 2 : e + 1;
|
||
if (triangles[e] !== i) break; // bad triangulation
|
||
e = halfedges[e];
|
||
if (e === -1) {
|
||
e = hull[(_hullIndex[i] + 1) % hull.length];
|
||
if (e !== t) {
|
||
if (pow$2(x - points[e * 2], 2) + pow$2(y - points[e * 2 + 1], 2) < dc) return e;
|
||
}
|
||
break;
|
||
}
|
||
} while (e !== e0);
|
||
return c;
|
||
}
|
||
render(context) {
|
||
const buffer = context == null ? context = new Path : undefined;
|
||
const {points, halfedges, triangles} = this;
|
||
for (let i = 0, n = halfedges.length; i < n; ++i) {
|
||
const j = halfedges[i];
|
||
if (j < i) continue;
|
||
const ti = triangles[i] * 2;
|
||
const tj = triangles[j] * 2;
|
||
context.moveTo(points[ti], points[ti + 1]);
|
||
context.lineTo(points[tj], points[tj + 1]);
|
||
}
|
||
this.renderHull(context);
|
||
return buffer && buffer.value();
|
||
}
|
||
renderPoints(context, r) {
|
||
if (r === undefined && (!context || typeof context.moveTo !== "function")) r = context, context = null;
|
||
r = r == undefined ? 2 : +r;
|
||
const buffer = context == null ? context = new Path : undefined;
|
||
const {points} = this;
|
||
for (let i = 0, n = points.length; i < n; i += 2) {
|
||
const x = points[i], y = points[i + 1];
|
||
context.moveTo(x + r, y);
|
||
context.arc(x, y, r, 0, tau$2);
|
||
}
|
||
return buffer && buffer.value();
|
||
}
|
||
renderHull(context) {
|
||
const buffer = context == null ? context = new Path : undefined;
|
||
const {hull, points} = this;
|
||
const h = hull[0] * 2, n = hull.length;
|
||
context.moveTo(points[h], points[h + 1]);
|
||
for (let i = 1; i < n; ++i) {
|
||
const h = 2 * hull[i];
|
||
context.lineTo(points[h], points[h + 1]);
|
||
}
|
||
context.closePath();
|
||
return buffer && buffer.value();
|
||
}
|
||
hullPolygon() {
|
||
const polygon = new Polygon;
|
||
this.renderHull(polygon);
|
||
return polygon.value();
|
||
}
|
||
renderTriangle(i, context) {
|
||
const buffer = context == null ? context = new Path : undefined;
|
||
const {points, triangles} = this;
|
||
const t0 = triangles[i *= 3] * 2;
|
||
const t1 = triangles[i + 1] * 2;
|
||
const t2 = triangles[i + 2] * 2;
|
||
context.moveTo(points[t0], points[t0 + 1]);
|
||
context.lineTo(points[t1], points[t1 + 1]);
|
||
context.lineTo(points[t2], points[t2 + 1]);
|
||
context.closePath();
|
||
return buffer && buffer.value();
|
||
}
|
||
*trianglePolygons() {
|
||
const {triangles} = this;
|
||
for (let i = 0, n = triangles.length / 3; i < n; ++i) {
|
||
yield this.trianglePolygon(i);
|
||
}
|
||
}
|
||
trianglePolygon(i) {
|
||
const polygon = new Polygon;
|
||
this.renderTriangle(i, polygon);
|
||
return polygon.value();
|
||
}
|
||
}
|
||
|
||
function flatArray(points, fx, fy, that) {
|
||
const n = points.length;
|
||
const array = new Float64Array(n * 2);
|
||
for (let i = 0; i < n; ++i) {
|
||
const p = points[i];
|
||
array[i * 2] = fx.call(that, p, i, points);
|
||
array[i * 2 + 1] = fy.call(that, p, i, points);
|
||
}
|
||
return array;
|
||
}
|
||
|
||
function* flatIterable(points, fx, fy, that) {
|
||
let i = 0;
|
||
for (const p of points) {
|
||
yield fx.call(that, p, i, points);
|
||
yield fy.call(that, p, i, points);
|
||
++i;
|
||
}
|
||
}
|
||
|
||
var EOL = {},
|
||
EOF = {},
|
||
QUOTE = 34,
|
||
NEWLINE = 10,
|
||
RETURN = 13;
|
||
|
||
function objectConverter(columns) {
|
||
return new Function("d", "return {" + columns.map(function(name, i) {
|
||
return JSON.stringify(name) + ": d[" + i + "] || \"\"";
|
||
}).join(",") + "}");
|
||
}
|
||
|
||
function customConverter(columns, f) {
|
||
var object = objectConverter(columns);
|
||
return function(row, i) {
|
||
return f(object(row), i, columns);
|
||
};
|
||
}
|
||
|
||
// Compute unique columns in order of discovery.
|
||
function inferColumns(rows) {
|
||
var columnSet = Object.create(null),
|
||
columns = [];
|
||
|
||
rows.forEach(function(row) {
|
||
for (var column in row) {
|
||
if (!(column in columnSet)) {
|
||
columns.push(columnSet[column] = column);
|
||
}
|
||
}
|
||
});
|
||
|
||
return columns;
|
||
}
|
||
|
||
function pad$1(value, width) {
|
||
var s = value + "", length = s.length;
|
||
return length < width ? new Array(width - length + 1).join(0) + s : s;
|
||
}
|
||
|
||
function formatYear$1(year) {
|
||
return year < 0 ? "-" + pad$1(-year, 6)
|
||
: year > 9999 ? "+" + pad$1(year, 6)
|
||
: pad$1(year, 4);
|
||
}
|
||
|
||
function formatDate(date) {
|
||
var hours = date.getUTCHours(),
|
||
minutes = date.getUTCMinutes(),
|
||
seconds = date.getUTCSeconds(),
|
||
milliseconds = date.getUTCMilliseconds();
|
||
return isNaN(date) ? "Invalid Date"
|
||
: formatYear$1(date.getUTCFullYear()) + "-" + pad$1(date.getUTCMonth() + 1, 2) + "-" + pad$1(date.getUTCDate(), 2)
|
||
+ (milliseconds ? "T" + pad$1(hours, 2) + ":" + pad$1(minutes, 2) + ":" + pad$1(seconds, 2) + "." + pad$1(milliseconds, 3) + "Z"
|
||
: seconds ? "T" + pad$1(hours, 2) + ":" + pad$1(minutes, 2) + ":" + pad$1(seconds, 2) + "Z"
|
||
: minutes || hours ? "T" + pad$1(hours, 2) + ":" + pad$1(minutes, 2) + "Z"
|
||
: "");
|
||
}
|
||
|
||
function dsvFormat(delimiter) {
|
||
var reFormat = new RegExp("[\"" + delimiter + "\n\r]"),
|
||
DELIMITER = delimiter.charCodeAt(0);
|
||
|
||
function parse(text, f) {
|
||
var convert, columns, rows = parseRows(text, function(row, i) {
|
||
if (convert) return convert(row, i - 1);
|
||
columns = row, convert = f ? customConverter(row, f) : objectConverter(row);
|
||
});
|
||
rows.columns = columns || [];
|
||
return rows;
|
||
}
|
||
|
||
function parseRows(text, f) {
|
||
var rows = [], // output rows
|
||
N = text.length,
|
||
I = 0, // current character index
|
||
n = 0, // current line number
|
||
t, // current token
|
||
eof = N <= 0, // current token followed by EOF?
|
||
eol = false; // current token followed by EOL?
|
||
|
||
// Strip the trailing newline.
|
||
if (text.charCodeAt(N - 1) === NEWLINE) --N;
|
||
if (text.charCodeAt(N - 1) === RETURN) --N;
|
||
|
||
function token() {
|
||
if (eof) return EOF;
|
||
if (eol) return eol = false, EOL;
|
||
|
||
// Unescape quotes.
|
||
var i, j = I, c;
|
||
if (text.charCodeAt(j) === QUOTE) {
|
||
while (I++ < N && text.charCodeAt(I) !== QUOTE || text.charCodeAt(++I) === QUOTE);
|
||
if ((i = I) >= N) eof = true;
|
||
else if ((c = text.charCodeAt(I++)) === NEWLINE) eol = true;
|
||
else if (c === RETURN) { eol = true; if (text.charCodeAt(I) === NEWLINE) ++I; }
|
||
return text.slice(j + 1, i - 1).replace(/""/g, "\"");
|
||
}
|
||
|
||
// Find next delimiter or newline.
|
||
while (I < N) {
|
||
if ((c = text.charCodeAt(i = I++)) === NEWLINE) eol = true;
|
||
else if (c === RETURN) { eol = true; if (text.charCodeAt(I) === NEWLINE) ++I; }
|
||
else if (c !== DELIMITER) continue;
|
||
return text.slice(j, i);
|
||
}
|
||
|
||
// Return last token before EOF.
|
||
return eof = true, text.slice(j, N);
|
||
}
|
||
|
||
while ((t = token()) !== EOF) {
|
||
var row = [];
|
||
while (t !== EOL && t !== EOF) row.push(t), t = token();
|
||
if (f && (row = f(row, n++)) == null) continue;
|
||
rows.push(row);
|
||
}
|
||
|
||
return rows;
|
||
}
|
||
|
||
function preformatBody(rows, columns) {
|
||
return rows.map(function(row) {
|
||
return columns.map(function(column) {
|
||
return formatValue(row[column]);
|
||
}).join(delimiter);
|
||
});
|
||
}
|
||
|
||
function format(rows, columns) {
|
||
if (columns == null) columns = inferColumns(rows);
|
||
return [columns.map(formatValue).join(delimiter)].concat(preformatBody(rows, columns)).join("\n");
|
||
}
|
||
|
||
function formatBody(rows, columns) {
|
||
if (columns == null) columns = inferColumns(rows);
|
||
return preformatBody(rows, columns).join("\n");
|
||
}
|
||
|
||
function formatRows(rows) {
|
||
return rows.map(formatRow).join("\n");
|
||
}
|
||
|
||
function formatRow(row) {
|
||
return row.map(formatValue).join(delimiter);
|
||
}
|
||
|
||
function formatValue(value) {
|
||
return value == null ? ""
|
||
: value instanceof Date ? formatDate(value)
|
||
: reFormat.test(value += "") ? "\"" + value.replace(/"/g, "\"\"") + "\""
|
||
: value;
|
||
}
|
||
|
||
return {
|
||
parse: parse,
|
||
parseRows: parseRows,
|
||
format: format,
|
||
formatBody: formatBody,
|
||
formatRows: formatRows,
|
||
formatRow: formatRow,
|
||
formatValue: formatValue
|
||
};
|
||
}
|
||
|
||
var csv$1 = dsvFormat(",");
|
||
|
||
var csvParse = csv$1.parse;
|
||
var csvParseRows = csv$1.parseRows;
|
||
var csvFormat = csv$1.format;
|
||
var csvFormatBody = csv$1.formatBody;
|
||
var csvFormatRows = csv$1.formatRows;
|
||
var csvFormatRow = csv$1.formatRow;
|
||
var csvFormatValue = csv$1.formatValue;
|
||
|
||
var tsv$1 = dsvFormat("\t");
|
||
|
||
var tsvParse = tsv$1.parse;
|
||
var tsvParseRows = tsv$1.parseRows;
|
||
var tsvFormat = tsv$1.format;
|
||
var tsvFormatBody = tsv$1.formatBody;
|
||
var tsvFormatRows = tsv$1.formatRows;
|
||
var tsvFormatRow = tsv$1.formatRow;
|
||
var tsvFormatValue = tsv$1.formatValue;
|
||
|
||
function autoType(object) {
|
||
for (var key in object) {
|
||
var value = object[key].trim(), number, m;
|
||
if (!value) value = null;
|
||
else if (value === "true") value = true;
|
||
else if (value === "false") value = false;
|
||
else if (value === "NaN") value = NaN;
|
||
else if (!isNaN(number = +value)) value = number;
|
||
else if (m = value.match(/^([-+]\d{2})?\d{4}(-\d{2}(-\d{2})?)?(T\d{2}:\d{2}(:\d{2}(\.\d{3})?)?(Z|[-+]\d{2}:\d{2})?)?$/)) {
|
||
if (fixtz && !!m[4] && !m[7]) value = value.replace(/-/g, "/").replace(/T/, " ");
|
||
value = new Date(value);
|
||
}
|
||
else continue;
|
||
object[key] = value;
|
||
}
|
||
return object;
|
||
}
|
||
|
||
// https://github.com/d3/d3-dsv/issues/45
|
||
const fixtz = new Date("2019-01-01T00:00").getHours() || new Date("2019-07-01T00:00").getHours();
|
||
|
||
function responseBlob(response) {
|
||
if (!response.ok) throw new Error(response.status + " " + response.statusText);
|
||
return response.blob();
|
||
}
|
||
|
||
function blob(input, init) {
|
||
return fetch(input, init).then(responseBlob);
|
||
}
|
||
|
||
function responseArrayBuffer(response) {
|
||
if (!response.ok) throw new Error(response.status + " " + response.statusText);
|
||
return response.arrayBuffer();
|
||
}
|
||
|
||
function buffer(input, init) {
|
||
return fetch(input, init).then(responseArrayBuffer);
|
||
}
|
||
|
||
function responseText(response) {
|
||
if (!response.ok) throw new Error(response.status + " " + response.statusText);
|
||
return response.text();
|
||
}
|
||
|
||
function text(input, init) {
|
||
return fetch(input, init).then(responseText);
|
||
}
|
||
|
||
function dsvParse(parse) {
|
||
return function(input, init, row) {
|
||
if (arguments.length === 2 && typeof init === "function") row = init, init = undefined;
|
||
return text(input, init).then(function(response) {
|
||
return parse(response, row);
|
||
});
|
||
};
|
||
}
|
||
|
||
function dsv(delimiter, input, init, row) {
|
||
if (arguments.length === 3 && typeof init === "function") row = init, init = undefined;
|
||
var format = dsvFormat(delimiter);
|
||
return text(input, init).then(function(response) {
|
||
return format.parse(response, row);
|
||
});
|
||
}
|
||
|
||
var csv = dsvParse(csvParse);
|
||
var tsv = dsvParse(tsvParse);
|
||
|
||
function image(input, init) {
|
||
return new Promise(function(resolve, reject) {
|
||
var image = new Image;
|
||
for (var key in init) image[key] = init[key];
|
||
image.onerror = reject;
|
||
image.onload = function() { resolve(image); };
|
||
image.src = input;
|
||
});
|
||
}
|
||
|
||
function responseJson(response) {
|
||
if (!response.ok) throw new Error(response.status + " " + response.statusText);
|
||
if (response.status === 204 || response.status === 205) return;
|
||
return response.json();
|
||
}
|
||
|
||
function json(input, init) {
|
||
return fetch(input, init).then(responseJson);
|
||
}
|
||
|
||
function parser(type) {
|
||
return (input, init) => text(input, init)
|
||
.then(text => (new DOMParser).parseFromString(text, type));
|
||
}
|
||
|
||
var xml = parser("application/xml");
|
||
|
||
var html = parser("text/html");
|
||
|
||
var svg = parser("image/svg+xml");
|
||
|
||
function center(x, y) {
|
||
var nodes, strength = 1;
|
||
|
||
if (x == null) x = 0;
|
||
if (y == null) y = 0;
|
||
|
||
function force() {
|
||
var i,
|
||
n = nodes.length,
|
||
node,
|
||
sx = 0,
|
||
sy = 0;
|
||
|
||
for (i = 0; i < n; ++i) {
|
||
node = nodes[i], sx += node.x, sy += node.y;
|
||
}
|
||
|
||
for (sx = (sx / n - x) * strength, sy = (sy / n - y) * strength, i = 0; i < n; ++i) {
|
||
node = nodes[i], node.x -= sx, node.y -= sy;
|
||
}
|
||
}
|
||
|
||
force.initialize = function(_) {
|
||
nodes = _;
|
||
};
|
||
|
||
force.x = function(_) {
|
||
return arguments.length ? (x = +_, force) : x;
|
||
};
|
||
|
||
force.y = function(_) {
|
||
return arguments.length ? (y = +_, force) : y;
|
||
};
|
||
|
||
force.strength = function(_) {
|
||
return arguments.length ? (strength = +_, force) : strength;
|
||
};
|
||
|
||
return force;
|
||
}
|
||
|
||
function tree_add(d) {
|
||
const x = +this._x.call(null, d),
|
||
y = +this._y.call(null, d);
|
||
return add(this.cover(x, y), x, y, d);
|
||
}
|
||
|
||
function add(tree, x, y, d) {
|
||
if (isNaN(x) || isNaN(y)) return tree; // ignore invalid points
|
||
|
||
var parent,
|
||
node = tree._root,
|
||
leaf = {data: d},
|
||
x0 = tree._x0,
|
||
y0 = tree._y0,
|
||
x1 = tree._x1,
|
||
y1 = tree._y1,
|
||
xm,
|
||
ym,
|
||
xp,
|
||
yp,
|
||
right,
|
||
bottom,
|
||
i,
|
||
j;
|
||
|
||
// If the tree is empty, initialize the root as a leaf.
|
||
if (!node) return tree._root = leaf, tree;
|
||
|
||
// Find the existing leaf for the new point, or add it.
|
||
while (node.length) {
|
||
if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;
|
||
if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;
|
||
if (parent = node, !(node = node[i = bottom << 1 | right])) return parent[i] = leaf, tree;
|
||
}
|
||
|
||
// Is the new point is exactly coincident with the existing point?
|
||
xp = +tree._x.call(null, node.data);
|
||
yp = +tree._y.call(null, node.data);
|
||
if (x === xp && y === yp) return leaf.next = node, parent ? parent[i] = leaf : tree._root = leaf, tree;
|
||
|
||
// Otherwise, split the leaf node until the old and new point are separated.
|
||
do {
|
||
parent = parent ? parent[i] = new Array(4) : tree._root = new Array(4);
|
||
if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;
|
||
if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;
|
||
} while ((i = bottom << 1 | right) === (j = (yp >= ym) << 1 | (xp >= xm)));
|
||
return parent[j] = node, parent[i] = leaf, tree;
|
||
}
|
||
|
||
function addAll(data) {
|
||
var d, i, n = data.length,
|
||
x,
|
||
y,
|
||
xz = new Array(n),
|
||
yz = new Array(n),
|
||
x0 = Infinity,
|
||
y0 = Infinity,
|
||
x1 = -Infinity,
|
||
y1 = -Infinity;
|
||
|
||
// Compute the points and their extent.
|
||
for (i = 0; i < n; ++i) {
|
||
if (isNaN(x = +this._x.call(null, d = data[i])) || isNaN(y = +this._y.call(null, d))) continue;
|
||
xz[i] = x;
|
||
yz[i] = y;
|
||
if (x < x0) x0 = x;
|
||
if (x > x1) x1 = x;
|
||
if (y < y0) y0 = y;
|
||
if (y > y1) y1 = y;
|
||
}
|
||
|
||
// If there were no (valid) points, abort.
|
||
if (x0 > x1 || y0 > y1) return this;
|
||
|
||
// Expand the tree to cover the new points.
|
||
this.cover(x0, y0).cover(x1, y1);
|
||
|
||
// Add the new points.
|
||
for (i = 0; i < n; ++i) {
|
||
add(this, xz[i], yz[i], data[i]);
|
||
}
|
||
|
||
return this;
|
||
}
|
||
|
||
function tree_cover(x, y) {
|
||
if (isNaN(x = +x) || isNaN(y = +y)) return this; // ignore invalid points
|
||
|
||
var x0 = this._x0,
|
||
y0 = this._y0,
|
||
x1 = this._x1,
|
||
y1 = this._y1;
|
||
|
||
// If the quadtree has no extent, initialize them.
|
||
// Integer extent are necessary so that if we later double the extent,
|
||
// the existing quadrant boundaries don’t change due to floating point error!
|
||
if (isNaN(x0)) {
|
||
x1 = (x0 = Math.floor(x)) + 1;
|
||
y1 = (y0 = Math.floor(y)) + 1;
|
||
}
|
||
|
||
// Otherwise, double repeatedly to cover.
|
||
else {
|
||
var z = x1 - x0 || 1,
|
||
node = this._root,
|
||
parent,
|
||
i;
|
||
|
||
while (x0 > x || x >= x1 || y0 > y || y >= y1) {
|
||
i = (y < y0) << 1 | (x < x0);
|
||
parent = new Array(4), parent[i] = node, node = parent, z *= 2;
|
||
switch (i) {
|
||
case 0: x1 = x0 + z, y1 = y0 + z; break;
|
||
case 1: x0 = x1 - z, y1 = y0 + z; break;
|
||
case 2: x1 = x0 + z, y0 = y1 - z; break;
|
||
case 3: x0 = x1 - z, y0 = y1 - z; break;
|
||
}
|
||
}
|
||
|
||
if (this._root && this._root.length) this._root = node;
|
||
}
|
||
|
||
this._x0 = x0;
|
||
this._y0 = y0;
|
||
this._x1 = x1;
|
||
this._y1 = y1;
|
||
return this;
|
||
}
|
||
|
||
function tree_data() {
|
||
var data = [];
|
||
this.visit(function(node) {
|
||
if (!node.length) do data.push(node.data); while (node = node.next)
|
||
});
|
||
return data;
|
||
}
|
||
|
||
function tree_extent(_) {
|
||
return arguments.length
|
||
? this.cover(+_[0][0], +_[0][1]).cover(+_[1][0], +_[1][1])
|
||
: isNaN(this._x0) ? undefined : [[this._x0, this._y0], [this._x1, this._y1]];
|
||
}
|
||
|
||
function Quad(node, x0, y0, x1, y1) {
|
||
this.node = node;
|
||
this.x0 = x0;
|
||
this.y0 = y0;
|
||
this.x1 = x1;
|
||
this.y1 = y1;
|
||
}
|
||
|
||
function tree_find(x, y, radius) {
|
||
var data,
|
||
x0 = this._x0,
|
||
y0 = this._y0,
|
||
x1,
|
||
y1,
|
||
x2,
|
||
y2,
|
||
x3 = this._x1,
|
||
y3 = this._y1,
|
||
quads = [],
|
||
node = this._root,
|
||
q,
|
||
i;
|
||
|
||
if (node) quads.push(new Quad(node, x0, y0, x3, y3));
|
||
if (radius == null) radius = Infinity;
|
||
else {
|
||
x0 = x - radius, y0 = y - radius;
|
||
x3 = x + radius, y3 = y + radius;
|
||
radius *= radius;
|
||
}
|
||
|
||
while (q = quads.pop()) {
|
||
|
||
// Stop searching if this quadrant can’t contain a closer node.
|
||
if (!(node = q.node)
|
||
|| (x1 = q.x0) > x3
|
||
|| (y1 = q.y0) > y3
|
||
|| (x2 = q.x1) < x0
|
||
|| (y2 = q.y1) < y0) continue;
|
||
|
||
// Bisect the current quadrant.
|
||
if (node.length) {
|
||
var xm = (x1 + x2) / 2,
|
||
ym = (y1 + y2) / 2;
|
||
|
||
quads.push(
|
||
new Quad(node[3], xm, ym, x2, y2),
|
||
new Quad(node[2], x1, ym, xm, y2),
|
||
new Quad(node[1], xm, y1, x2, ym),
|
||
new Quad(node[0], x1, y1, xm, ym)
|
||
);
|
||
|
||
// Visit the closest quadrant first.
|
||
if (i = (y >= ym) << 1 | (x >= xm)) {
|
||
q = quads[quads.length - 1];
|
||
quads[quads.length - 1] = quads[quads.length - 1 - i];
|
||
quads[quads.length - 1 - i] = q;
|
||
}
|
||
}
|
||
|
||
// Visit this point. (Visiting coincident points isn’t necessary!)
|
||
else {
|
||
var dx = x - +this._x.call(null, node.data),
|
||
dy = y - +this._y.call(null, node.data),
|
||
d2 = dx * dx + dy * dy;
|
||
if (d2 < radius) {
|
||
var d = Math.sqrt(radius = d2);
|
||
x0 = x - d, y0 = y - d;
|
||
x3 = x + d, y3 = y + d;
|
||
data = node.data;
|
||
}
|
||
}
|
||
}
|
||
|
||
return data;
|
||
}
|
||
|
||
function tree_remove(d) {
|
||
if (isNaN(x = +this._x.call(null, d)) || isNaN(y = +this._y.call(null, d))) return this; // ignore invalid points
|
||
|
||
var parent,
|
||
node = this._root,
|
||
retainer,
|
||
previous,
|
||
next,
|
||
x0 = this._x0,
|
||
y0 = this._y0,
|
||
x1 = this._x1,
|
||
y1 = this._y1,
|
||
x,
|
||
y,
|
||
xm,
|
||
ym,
|
||
right,
|
||
bottom,
|
||
i,
|
||
j;
|
||
|
||
// If the tree is empty, initialize the root as a leaf.
|
||
if (!node) return this;
|
||
|
||
// Find the leaf node for the point.
|
||
// While descending, also retain the deepest parent with a non-removed sibling.
|
||
if (node.length) while (true) {
|
||
if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;
|
||
if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;
|
||
if (!(parent = node, node = node[i = bottom << 1 | right])) return this;
|
||
if (!node.length) break;
|
||
if (parent[(i + 1) & 3] || parent[(i + 2) & 3] || parent[(i + 3) & 3]) retainer = parent, j = i;
|
||
}
|
||
|
||
// Find the point to remove.
|
||
while (node.data !== d) if (!(previous = node, node = node.next)) return this;
|
||
if (next = node.next) delete node.next;
|
||
|
||
// If there are multiple coincident points, remove just the point.
|
||
if (previous) return (next ? previous.next = next : delete previous.next), this;
|
||
|
||
// If this is the root point, remove it.
|
||
if (!parent) return this._root = next, this;
|
||
|
||
// Remove this leaf.
|
||
next ? parent[i] = next : delete parent[i];
|
||
|
||
// If the parent now contains exactly one leaf, collapse superfluous parents.
|
||
if ((node = parent[0] || parent[1] || parent[2] || parent[3])
|
||
&& node === (parent[3] || parent[2] || parent[1] || parent[0])
|
||
&& !node.length) {
|
||
if (retainer) retainer[j] = node;
|
||
else this._root = node;
|
||
}
|
||
|
||
return this;
|
||
}
|
||
|
||
function removeAll(data) {
|
||
for (var i = 0, n = data.length; i < n; ++i) this.remove(data[i]);
|
||
return this;
|
||
}
|
||
|
||
function tree_root() {
|
||
return this._root;
|
||
}
|
||
|
||
function tree_size() {
|
||
var size = 0;
|
||
this.visit(function(node) {
|
||
if (!node.length) do ++size; while (node = node.next)
|
||
});
|
||
return size;
|
||
}
|
||
|
||
function tree_visit(callback) {
|
||
var quads = [], q, node = this._root, child, x0, y0, x1, y1;
|
||
if (node) quads.push(new Quad(node, this._x0, this._y0, this._x1, this._y1));
|
||
while (q = quads.pop()) {
|
||
if (!callback(node = q.node, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1) && node.length) {
|
||
var xm = (x0 + x1) / 2, ym = (y0 + y1) / 2;
|
||
if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1));
|
||
if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1));
|
||
if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym));
|
||
if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym));
|
||
}
|
||
}
|
||
return this;
|
||
}
|
||
|
||
function tree_visitAfter(callback) {
|
||
var quads = [], next = [], q;
|
||
if (this._root) quads.push(new Quad(this._root, this._x0, this._y0, this._x1, this._y1));
|
||
while (q = quads.pop()) {
|
||
var node = q.node;
|
||
if (node.length) {
|
||
var child, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1, xm = (x0 + x1) / 2, ym = (y0 + y1) / 2;
|
||
if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym));
|
||
if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym));
|
||
if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1));
|
||
if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1));
|
||
}
|
||
next.push(q);
|
||
}
|
||
while (q = next.pop()) {
|
||
callback(q.node, q.x0, q.y0, q.x1, q.y1);
|
||
}
|
||
return this;
|
||
}
|
||
|
||
function defaultX(d) {
|
||
return d[0];
|
||
}
|
||
|
||
function tree_x(_) {
|
||
return arguments.length ? (this._x = _, this) : this._x;
|
||
}
|
||
|
||
function defaultY(d) {
|
||
return d[1];
|
||
}
|
||
|
||
function tree_y(_) {
|
||
return arguments.length ? (this._y = _, this) : this._y;
|
||
}
|
||
|
||
function quadtree(nodes, x, y) {
|
||
var tree = new Quadtree(x == null ? defaultX : x, y == null ? defaultY : y, NaN, NaN, NaN, NaN);
|
||
return nodes == null ? tree : tree.addAll(nodes);
|
||
}
|
||
|
||
function Quadtree(x, y, x0, y0, x1, y1) {
|
||
this._x = x;
|
||
this._y = y;
|
||
this._x0 = x0;
|
||
this._y0 = y0;
|
||
this._x1 = x1;
|
||
this._y1 = y1;
|
||
this._root = undefined;
|
||
}
|
||
|
||
function leaf_copy(leaf) {
|
||
var copy = {data: leaf.data}, next = copy;
|
||
while (leaf = leaf.next) next = next.next = {data: leaf.data};
|
||
return copy;
|
||
}
|
||
|
||
var treeProto = quadtree.prototype = Quadtree.prototype;
|
||
|
||
treeProto.copy = function() {
|
||
var copy = new Quadtree(this._x, this._y, this._x0, this._y0, this._x1, this._y1),
|
||
node = this._root,
|
||
nodes,
|
||
child;
|
||
|
||
if (!node) return copy;
|
||
|
||
if (!node.length) return copy._root = leaf_copy(node), copy;
|
||
|
||
nodes = [{source: node, target: copy._root = new Array(4)}];
|
||
while (node = nodes.pop()) {
|
||
for (var i = 0; i < 4; ++i) {
|
||
if (child = node.source[i]) {
|
||
if (child.length) nodes.push({source: child, target: node.target[i] = new Array(4)});
|
||
else node.target[i] = leaf_copy(child);
|
||
}
|
||
}
|
||
}
|
||
|
||
return copy;
|
||
};
|
||
|
||
treeProto.add = tree_add;
|
||
treeProto.addAll = addAll;
|
||
treeProto.cover = tree_cover;
|
||
treeProto.data = tree_data;
|
||
treeProto.extent = tree_extent;
|
||
treeProto.find = tree_find;
|
||
treeProto.remove = tree_remove;
|
||
treeProto.removeAll = removeAll;
|
||
treeProto.root = tree_root;
|
||
treeProto.size = tree_size;
|
||
treeProto.visit = tree_visit;
|
||
treeProto.visitAfter = tree_visitAfter;
|
||
treeProto.x = tree_x;
|
||
treeProto.y = tree_y;
|
||
|
||
function constant$4(x) {
|
||
return function() {
|
||
return x;
|
||
};
|
||
}
|
||
|
||
function jiggle(random) {
|
||
return (random() - 0.5) * 1e-6;
|
||
}
|
||
|
||
function x$4(d) {
|
||
return d.x + d.vx;
|
||
}
|
||
|
||
function y$3(d) {
|
||
return d.y + d.vy;
|
||
}
|
||
|
||
function collide(radius) {
|
||
var nodes,
|
||
radii,
|
||
random,
|
||
strength = 1,
|
||
iterations = 1;
|
||
|
||
if (typeof radius !== "function") radius = constant$4(radius == null ? 1 : +radius);
|
||
|
||
function force() {
|
||
var i, n = nodes.length,
|
||
tree,
|
||
node,
|
||
xi,
|
||
yi,
|
||
ri,
|
||
ri2;
|
||
|
||
for (var k = 0; k < iterations; ++k) {
|
||
tree = quadtree(nodes, x$4, y$3).visitAfter(prepare);
|
||
for (i = 0; i < n; ++i) {
|
||
node = nodes[i];
|
||
ri = radii[node.index], ri2 = ri * ri;
|
||
xi = node.x + node.vx;
|
||
yi = node.y + node.vy;
|
||
tree.visit(apply);
|
||
}
|
||
}
|
||
|
||
function apply(quad, x0, y0, x1, y1) {
|
||
var data = quad.data, rj = quad.r, r = ri + rj;
|
||
if (data) {
|
||
if (data.index > node.index) {
|
||
var x = xi - data.x - data.vx,
|
||
y = yi - data.y - data.vy,
|
||
l = x * x + y * y;
|
||
if (l < r * r) {
|
||
if (x === 0) x = jiggle(random), l += x * x;
|
||
if (y === 0) y = jiggle(random), l += y * y;
|
||
l = (r - (l = Math.sqrt(l))) / l * strength;
|
||
node.vx += (x *= l) * (r = (rj *= rj) / (ri2 + rj));
|
||
node.vy += (y *= l) * r;
|
||
data.vx -= x * (r = 1 - r);
|
||
data.vy -= y * r;
|
||
}
|
||
}
|
||
return;
|
||
}
|
||
return x0 > xi + r || x1 < xi - r || y0 > yi + r || y1 < yi - r;
|
||
}
|
||
}
|
||
|
||
function prepare(quad) {
|
||
if (quad.data) return quad.r = radii[quad.data.index];
|
||
for (var i = quad.r = 0; i < 4; ++i) {
|
||
if (quad[i] && quad[i].r > quad.r) {
|
||
quad.r = quad[i].r;
|
||
}
|
||
}
|
||
}
|
||
|
||
function initialize() {
|
||
if (!nodes) return;
|
||
var i, n = nodes.length, node;
|
||
radii = new Array(n);
|
||
for (i = 0; i < n; ++i) node = nodes[i], radii[node.index] = +radius(node, i, nodes);
|
||
}
|
||
|
||
force.initialize = function(_nodes, _random) {
|
||
nodes = _nodes;
|
||
random = _random;
|
||
initialize();
|
||
};
|
||
|
||
force.iterations = function(_) {
|
||
return arguments.length ? (iterations = +_, force) : iterations;
|
||
};
|
||
|
||
force.strength = function(_) {
|
||
return arguments.length ? (strength = +_, force) : strength;
|
||
};
|
||
|
||
force.radius = function(_) {
|
||
return arguments.length ? (radius = typeof _ === "function" ? _ : constant$4(+_), initialize(), force) : radius;
|
||
};
|
||
|
||
return force;
|
||
}
|
||
|
||
function index$3(d) {
|
||
return d.index;
|
||
}
|
||
|
||
function find(nodeById, nodeId) {
|
||
var node = nodeById.get(nodeId);
|
||
if (!node) throw new Error("node not found: " + nodeId);
|
||
return node;
|
||
}
|
||
|
||
function link$2(links) {
|
||
var id = index$3,
|
||
strength = defaultStrength,
|
||
strengths,
|
||
distance = constant$4(30),
|
||
distances,
|
||
nodes,
|
||
count,
|
||
bias,
|
||
random,
|
||
iterations = 1;
|
||
|
||
if (links == null) links = [];
|
||
|
||
function defaultStrength(link) {
|
||
return 1 / Math.min(count[link.source.index], count[link.target.index]);
|
||
}
|
||
|
||
function force(alpha) {
|
||
for (var k = 0, n = links.length; k < iterations; ++k) {
|
||
for (var i = 0, link, source, target, x, y, l, b; i < n; ++i) {
|
||
link = links[i], source = link.source, target = link.target;
|
||
x = target.x + target.vx - source.x - source.vx || jiggle(random);
|
||
y = target.y + target.vy - source.y - source.vy || jiggle(random);
|
||
l = Math.sqrt(x * x + y * y);
|
||
l = (l - distances[i]) / l * alpha * strengths[i];
|
||
x *= l, y *= l;
|
||
target.vx -= x * (b = bias[i]);
|
||
target.vy -= y * b;
|
||
source.vx += x * (b = 1 - b);
|
||
source.vy += y * b;
|
||
}
|
||
}
|
||
}
|
||
|
||
function initialize() {
|
||
if (!nodes) return;
|
||
|
||
var i,
|
||
n = nodes.length,
|
||
m = links.length,
|
||
nodeById = new Map(nodes.map((d, i) => [id(d, i, nodes), d])),
|
||
link;
|
||
|
||
for (i = 0, count = new Array(n); i < m; ++i) {
|
||
link = links[i], link.index = i;
|
||
if (typeof link.source !== "object") link.source = find(nodeById, link.source);
|
||
if (typeof link.target !== "object") link.target = find(nodeById, link.target);
|
||
count[link.source.index] = (count[link.source.index] || 0) + 1;
|
||
count[link.target.index] = (count[link.target.index] || 0) + 1;
|
||
}
|
||
|
||
for (i = 0, bias = new Array(m); i < m; ++i) {
|
||
link = links[i], bias[i] = count[link.source.index] / (count[link.source.index] + count[link.target.index]);
|
||
}
|
||
|
||
strengths = new Array(m), initializeStrength();
|
||
distances = new Array(m), initializeDistance();
|
||
}
|
||
|
||
function initializeStrength() {
|
||
if (!nodes) return;
|
||
|
||
for (var i = 0, n = links.length; i < n; ++i) {
|
||
strengths[i] = +strength(links[i], i, links);
|
||
}
|
||
}
|
||
|
||
function initializeDistance() {
|
||
if (!nodes) return;
|
||
|
||
for (var i = 0, n = links.length; i < n; ++i) {
|
||
distances[i] = +distance(links[i], i, links);
|
||
}
|
||
}
|
||
|
||
force.initialize = function(_nodes, _random) {
|
||
nodes = _nodes;
|
||
random = _random;
|
||
initialize();
|
||
};
|
||
|
||
force.links = function(_) {
|
||
return arguments.length ? (links = _, initialize(), force) : links;
|
||
};
|
||
|
||
force.id = function(_) {
|
||
return arguments.length ? (id = _, force) : id;
|
||
};
|
||
|
||
force.iterations = function(_) {
|
||
return arguments.length ? (iterations = +_, force) : iterations;
|
||
};
|
||
|
||
force.strength = function(_) {
|
||
return arguments.length ? (strength = typeof _ === "function" ? _ : constant$4(+_), initializeStrength(), force) : strength;
|
||
};
|
||
|
||
force.distance = function(_) {
|
||
return arguments.length ? (distance = typeof _ === "function" ? _ : constant$4(+_), initializeDistance(), force) : distance;
|
||
};
|
||
|
||
return force;
|
||
}
|
||
|
||
// https://en.wikipedia.org/wiki/Linear_congruential_generator#Parameters_in_common_use
|
||
const a$2 = 1664525;
|
||
const c$4 = 1013904223;
|
||
const m$1 = 4294967296; // 2^32
|
||
|
||
function lcg$2() {
|
||
let s = 1;
|
||
return () => (s = (a$2 * s + c$4) % m$1) / m$1;
|
||
}
|
||
|
||
function x$3(d) {
|
||
return d.x;
|
||
}
|
||
|
||
function y$2(d) {
|
||
return d.y;
|
||
}
|
||
|
||
var initialRadius = 10,
|
||
initialAngle = Math.PI * (3 - Math.sqrt(5));
|
||
|
||
function simulation(nodes) {
|
||
var simulation,
|
||
alpha = 1,
|
||
alphaMin = 0.001,
|
||
alphaDecay = 1 - Math.pow(alphaMin, 1 / 300),
|
||
alphaTarget = 0,
|
||
velocityDecay = 0.6,
|
||
forces = new Map(),
|
||
stepper = timer(step),
|
||
event = dispatch("tick", "end"),
|
||
random = lcg$2();
|
||
|
||
if (nodes == null) nodes = [];
|
||
|
||
function step() {
|
||
tick();
|
||
event.call("tick", simulation);
|
||
if (alpha < alphaMin) {
|
||
stepper.stop();
|
||
event.call("end", simulation);
|
||
}
|
||
}
|
||
|
||
function tick(iterations) {
|
||
var i, n = nodes.length, node;
|
||
|
||
if (iterations === undefined) iterations = 1;
|
||
|
||
for (var k = 0; k < iterations; ++k) {
|
||
alpha += (alphaTarget - alpha) * alphaDecay;
|
||
|
||
forces.forEach(function(force) {
|
||
force(alpha);
|
||
});
|
||
|
||
for (i = 0; i < n; ++i) {
|
||
node = nodes[i];
|
||
if (node.fx == null) node.x += node.vx *= velocityDecay;
|
||
else node.x = node.fx, node.vx = 0;
|
||
if (node.fy == null) node.y += node.vy *= velocityDecay;
|
||
else node.y = node.fy, node.vy = 0;
|
||
}
|
||
}
|
||
|
||
return simulation;
|
||
}
|
||
|
||
function initializeNodes() {
|
||
for (var i = 0, n = nodes.length, node; i < n; ++i) {
|
||
node = nodes[i], node.index = i;
|
||
if (node.fx != null) node.x = node.fx;
|
||
if (node.fy != null) node.y = node.fy;
|
||
if (isNaN(node.x) || isNaN(node.y)) {
|
||
var radius = initialRadius * Math.sqrt(0.5 + i), angle = i * initialAngle;
|
||
node.x = radius * Math.cos(angle);
|
||
node.y = radius * Math.sin(angle);
|
||
}
|
||
if (isNaN(node.vx) || isNaN(node.vy)) {
|
||
node.vx = node.vy = 0;
|
||
}
|
||
}
|
||
}
|
||
|
||
function initializeForce(force) {
|
||
if (force.initialize) force.initialize(nodes, random);
|
||
return force;
|
||
}
|
||
|
||
initializeNodes();
|
||
|
||
return simulation = {
|
||
tick: tick,
|
||
|
||
restart: function() {
|
||
return stepper.restart(step), simulation;
|
||
},
|
||
|
||
stop: function() {
|
||
return stepper.stop(), simulation;
|
||
},
|
||
|
||
nodes: function(_) {
|
||
return arguments.length ? (nodes = _, initializeNodes(), forces.forEach(initializeForce), simulation) : nodes;
|
||
},
|
||
|
||
alpha: function(_) {
|
||
return arguments.length ? (alpha = +_, simulation) : alpha;
|
||
},
|
||
|
||
alphaMin: function(_) {
|
||
return arguments.length ? (alphaMin = +_, simulation) : alphaMin;
|
||
},
|
||
|
||
alphaDecay: function(_) {
|
||
return arguments.length ? (alphaDecay = +_, simulation) : +alphaDecay;
|
||
},
|
||
|
||
alphaTarget: function(_) {
|
||
return arguments.length ? (alphaTarget = +_, simulation) : alphaTarget;
|
||
},
|
||
|
||
velocityDecay: function(_) {
|
||
return arguments.length ? (velocityDecay = 1 - _, simulation) : 1 - velocityDecay;
|
||
},
|
||
|
||
randomSource: function(_) {
|
||
return arguments.length ? (random = _, forces.forEach(initializeForce), simulation) : random;
|
||
},
|
||
|
||
force: function(name, _) {
|
||
return arguments.length > 1 ? ((_ == null ? forces.delete(name) : forces.set(name, initializeForce(_))), simulation) : forces.get(name);
|
||
},
|
||
|
||
find: function(x, y, radius) {
|
||
var i = 0,
|
||
n = nodes.length,
|
||
dx,
|
||
dy,
|
||
d2,
|
||
node,
|
||
closest;
|
||
|
||
if (radius == null) radius = Infinity;
|
||
else radius *= radius;
|
||
|
||
for (i = 0; i < n; ++i) {
|
||
node = nodes[i];
|
||
dx = x - node.x;
|
||
dy = y - node.y;
|
||
d2 = dx * dx + dy * dy;
|
||
if (d2 < radius) closest = node, radius = d2;
|
||
}
|
||
|
||
return closest;
|
||
},
|
||
|
||
on: function(name, _) {
|
||
return arguments.length > 1 ? (event.on(name, _), simulation) : event.on(name);
|
||
}
|
||
};
|
||
}
|
||
|
||
function manyBody() {
|
||
var nodes,
|
||
node,
|
||
random,
|
||
alpha,
|
||
strength = constant$4(-30),
|
||
strengths,
|
||
distanceMin2 = 1,
|
||
distanceMax2 = Infinity,
|
||
theta2 = 0.81;
|
||
|
||
function force(_) {
|
||
var i, n = nodes.length, tree = quadtree(nodes, x$3, y$2).visitAfter(accumulate);
|
||
for (alpha = _, i = 0; i < n; ++i) node = nodes[i], tree.visit(apply);
|
||
}
|
||
|
||
function initialize() {
|
||
if (!nodes) return;
|
||
var i, n = nodes.length, node;
|
||
strengths = new Array(n);
|
||
for (i = 0; i < n; ++i) node = nodes[i], strengths[node.index] = +strength(node, i, nodes);
|
||
}
|
||
|
||
function accumulate(quad) {
|
||
var strength = 0, q, c, weight = 0, x, y, i;
|
||
|
||
// For internal nodes, accumulate forces from child quadrants.
|
||
if (quad.length) {
|
||
for (x = y = i = 0; i < 4; ++i) {
|
||
if ((q = quad[i]) && (c = Math.abs(q.value))) {
|
||
strength += q.value, weight += c, x += c * q.x, y += c * q.y;
|
||
}
|
||
}
|
||
quad.x = x / weight;
|
||
quad.y = y / weight;
|
||
}
|
||
|
||
// For leaf nodes, accumulate forces from coincident quadrants.
|
||
else {
|
||
q = quad;
|
||
q.x = q.data.x;
|
||
q.y = q.data.y;
|
||
do strength += strengths[q.data.index];
|
||
while (q = q.next);
|
||
}
|
||
|
||
quad.value = strength;
|
||
}
|
||
|
||
function apply(quad, x1, _, x2) {
|
||
if (!quad.value) return true;
|
||
|
||
var x = quad.x - node.x,
|
||
y = quad.y - node.y,
|
||
w = x2 - x1,
|
||
l = x * x + y * y;
|
||
|
||
// Apply the Barnes-Hut approximation if possible.
|
||
// Limit forces for very close nodes; randomize direction if coincident.
|
||
if (w * w / theta2 < l) {
|
||
if (l < distanceMax2) {
|
||
if (x === 0) x = jiggle(random), l += x * x;
|
||
if (y === 0) y = jiggle(random), l += y * y;
|
||
if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l);
|
||
node.vx += x * quad.value * alpha / l;
|
||
node.vy += y * quad.value * alpha / l;
|
||
}
|
||
return true;
|
||
}
|
||
|
||
// Otherwise, process points directly.
|
||
else if (quad.length || l >= distanceMax2) return;
|
||
|
||
// Limit forces for very close nodes; randomize direction if coincident.
|
||
if (quad.data !== node || quad.next) {
|
||
if (x === 0) x = jiggle(random), l += x * x;
|
||
if (y === 0) y = jiggle(random), l += y * y;
|
||
if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l);
|
||
}
|
||
|
||
do if (quad.data !== node) {
|
||
w = strengths[quad.data.index] * alpha / l;
|
||
node.vx += x * w;
|
||
node.vy += y * w;
|
||
} while (quad = quad.next);
|
||
}
|
||
|
||
force.initialize = function(_nodes, _random) {
|
||
nodes = _nodes;
|
||
random = _random;
|
||
initialize();
|
||
};
|
||
|
||
force.strength = function(_) {
|
||
return arguments.length ? (strength = typeof _ === "function" ? _ : constant$4(+_), initialize(), force) : strength;
|
||
};
|
||
|
||
force.distanceMin = function(_) {
|
||
return arguments.length ? (distanceMin2 = _ * _, force) : Math.sqrt(distanceMin2);
|
||
};
|
||
|
||
force.distanceMax = function(_) {
|
||
return arguments.length ? (distanceMax2 = _ * _, force) : Math.sqrt(distanceMax2);
|
||
};
|
||
|
||
force.theta = function(_) {
|
||
return arguments.length ? (theta2 = _ * _, force) : Math.sqrt(theta2);
|
||
};
|
||
|
||
return force;
|
||
}
|
||
|
||
function radial$1(radius, x, y) {
|
||
var nodes,
|
||
strength = constant$4(0.1),
|
||
strengths,
|
||
radiuses;
|
||
|
||
if (typeof radius !== "function") radius = constant$4(+radius);
|
||
if (x == null) x = 0;
|
||
if (y == null) y = 0;
|
||
|
||
function force(alpha) {
|
||
for (var i = 0, n = nodes.length; i < n; ++i) {
|
||
var node = nodes[i],
|
||
dx = node.x - x || 1e-6,
|
||
dy = node.y - y || 1e-6,
|
||
r = Math.sqrt(dx * dx + dy * dy),
|
||
k = (radiuses[i] - r) * strengths[i] * alpha / r;
|
||
node.vx += dx * k;
|
||
node.vy += dy * k;
|
||
}
|
||
}
|
||
|
||
function initialize() {
|
||
if (!nodes) return;
|
||
var i, n = nodes.length;
|
||
strengths = new Array(n);
|
||
radiuses = new Array(n);
|
||
for (i = 0; i < n; ++i) {
|
||
radiuses[i] = +radius(nodes[i], i, nodes);
|
||
strengths[i] = isNaN(radiuses[i]) ? 0 : +strength(nodes[i], i, nodes);
|
||
}
|
||
}
|
||
|
||
force.initialize = function(_) {
|
||
nodes = _, initialize();
|
||
};
|
||
|
||
force.strength = function(_) {
|
||
return arguments.length ? (strength = typeof _ === "function" ? _ : constant$4(+_), initialize(), force) : strength;
|
||
};
|
||
|
||
force.radius = function(_) {
|
||
return arguments.length ? (radius = typeof _ === "function" ? _ : constant$4(+_), initialize(), force) : radius;
|
||
};
|
||
|
||
force.x = function(_) {
|
||
return arguments.length ? (x = +_, force) : x;
|
||
};
|
||
|
||
force.y = function(_) {
|
||
return arguments.length ? (y = +_, force) : y;
|
||
};
|
||
|
||
return force;
|
||
}
|
||
|
||
function x$2(x) {
|
||
var strength = constant$4(0.1),
|
||
nodes,
|
||
strengths,
|
||
xz;
|
||
|
||
if (typeof x !== "function") x = constant$4(x == null ? 0 : +x);
|
||
|
||
function force(alpha) {
|
||
for (var i = 0, n = nodes.length, node; i < n; ++i) {
|
||
node = nodes[i], node.vx += (xz[i] - node.x) * strengths[i] * alpha;
|
||
}
|
||
}
|
||
|
||
function initialize() {
|
||
if (!nodes) return;
|
||
var i, n = nodes.length;
|
||
strengths = new Array(n);
|
||
xz = new Array(n);
|
||
for (i = 0; i < n; ++i) {
|
||
strengths[i] = isNaN(xz[i] = +x(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes);
|
||
}
|
||
}
|
||
|
||
force.initialize = function(_) {
|
||
nodes = _;
|
||
initialize();
|
||
};
|
||
|
||
force.strength = function(_) {
|
||
return arguments.length ? (strength = typeof _ === "function" ? _ : constant$4(+_), initialize(), force) : strength;
|
||
};
|
||
|
||
force.x = function(_) {
|
||
return arguments.length ? (x = typeof _ === "function" ? _ : constant$4(+_), initialize(), force) : x;
|
||
};
|
||
|
||
return force;
|
||
}
|
||
|
||
function y$1(y) {
|
||
var strength = constant$4(0.1),
|
||
nodes,
|
||
strengths,
|
||
yz;
|
||
|
||
if (typeof y !== "function") y = constant$4(y == null ? 0 : +y);
|
||
|
||
function force(alpha) {
|
||
for (var i = 0, n = nodes.length, node; i < n; ++i) {
|
||
node = nodes[i], node.vy += (yz[i] - node.y) * strengths[i] * alpha;
|
||
}
|
||
}
|
||
|
||
function initialize() {
|
||
if (!nodes) return;
|
||
var i, n = nodes.length;
|
||
strengths = new Array(n);
|
||
yz = new Array(n);
|
||
for (i = 0; i < n; ++i) {
|
||
strengths[i] = isNaN(yz[i] = +y(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes);
|
||
}
|
||
}
|
||
|
||
force.initialize = function(_) {
|
||
nodes = _;
|
||
initialize();
|
||
};
|
||
|
||
force.strength = function(_) {
|
||
return arguments.length ? (strength = typeof _ === "function" ? _ : constant$4(+_), initialize(), force) : strength;
|
||
};
|
||
|
||
force.y = function(_) {
|
||
return arguments.length ? (y = typeof _ === "function" ? _ : constant$4(+_), initialize(), force) : y;
|
||
};
|
||
|
||
return force;
|
||
}
|
||
|
||
function formatDecimal(x) {
|
||
return Math.abs(x = Math.round(x)) >= 1e21
|
||
? x.toLocaleString("en").replace(/,/g, "")
|
||
: x.toString(10);
|
||
}
|
||
|
||
// Computes the decimal coefficient and exponent of the specified number x with
|
||
// significant digits p, where x is positive and p is in [1, 21] or undefined.
|
||
// For example, formatDecimalParts(1.23) returns ["123", 0].
|
||
function formatDecimalParts(x, p) {
|
||
if ((i = (x = p ? x.toExponential(p - 1) : x.toExponential()).indexOf("e")) < 0) return null; // NaN, ±Infinity
|
||
var i, coefficient = x.slice(0, i);
|
||
|
||
// The string returned by toExponential either has the form \d\.\d+e[-+]\d+
|
||
// (e.g., 1.2e+3) or the form \de[-+]\d+ (e.g., 1e+3).
|
||
return [
|
||
coefficient.length > 1 ? coefficient[0] + coefficient.slice(2) : coefficient,
|
||
+x.slice(i + 1)
|
||
];
|
||
}
|
||
|
||
function exponent(x) {
|
||
return x = formatDecimalParts(Math.abs(x)), x ? x[1] : NaN;
|
||
}
|
||
|
||
function formatGroup(grouping, thousands) {
|
||
return function(value, width) {
|
||
var i = value.length,
|
||
t = [],
|
||
j = 0,
|
||
g = grouping[0],
|
||
length = 0;
|
||
|
||
while (i > 0 && g > 0) {
|
||
if (length + g + 1 > width) g = Math.max(1, width - length);
|
||
t.push(value.substring(i -= g, i + g));
|
||
if ((length += g + 1) > width) break;
|
||
g = grouping[j = (j + 1) % grouping.length];
|
||
}
|
||
|
||
return t.reverse().join(thousands);
|
||
};
|
||
}
|
||
|
||
function formatNumerals(numerals) {
|
||
return function(value) {
|
||
return value.replace(/[0-9]/g, function(i) {
|
||
return numerals[+i];
|
||
});
|
||
};
|
||
}
|
||
|
||
// [[fill]align][sign][symbol][0][width][,][.precision][~][type]
|
||
var re = /^(?:(.)?([<>=^]))?([+\-( ])?([$#])?(0)?(\d+)?(,)?(\.\d+)?(~)?([a-z%])?$/i;
|
||
|
||
function formatSpecifier(specifier) {
|
||
if (!(match = re.exec(specifier))) throw new Error("invalid format: " + specifier);
|
||
var match;
|
||
return new FormatSpecifier({
|
||
fill: match[1],
|
||
align: match[2],
|
||
sign: match[3],
|
||
symbol: match[4],
|
||
zero: match[5],
|
||
width: match[6],
|
||
comma: match[7],
|
||
precision: match[8] && match[8].slice(1),
|
||
trim: match[9],
|
||
type: match[10]
|
||
});
|
||
}
|
||
|
||
formatSpecifier.prototype = FormatSpecifier.prototype; // instanceof
|
||
|
||
function FormatSpecifier(specifier) {
|
||
this.fill = specifier.fill === undefined ? " " : specifier.fill + "";
|
||
this.align = specifier.align === undefined ? ">" : specifier.align + "";
|
||
this.sign = specifier.sign === undefined ? "-" : specifier.sign + "";
|
||
this.symbol = specifier.symbol === undefined ? "" : specifier.symbol + "";
|
||
this.zero = !!specifier.zero;
|
||
this.width = specifier.width === undefined ? undefined : +specifier.width;
|
||
this.comma = !!specifier.comma;
|
||
this.precision = specifier.precision === undefined ? undefined : +specifier.precision;
|
||
this.trim = !!specifier.trim;
|
||
this.type = specifier.type === undefined ? "" : specifier.type + "";
|
||
}
|
||
|
||
FormatSpecifier.prototype.toString = function() {
|
||
return this.fill
|
||
+ this.align
|
||
+ this.sign
|
||
+ this.symbol
|
||
+ (this.zero ? "0" : "")
|
||
+ (this.width === undefined ? "" : Math.max(1, this.width | 0))
|
||
+ (this.comma ? "," : "")
|
||
+ (this.precision === undefined ? "" : "." + Math.max(0, this.precision | 0))
|
||
+ (this.trim ? "~" : "")
|
||
+ this.type;
|
||
};
|
||
|
||
// Trims insignificant zeros, e.g., replaces 1.2000k with 1.2k.
|
||
function formatTrim(s) {
|
||
out: for (var n = s.length, i = 1, i0 = -1, i1; i < n; ++i) {
|
||
switch (s[i]) {
|
||
case ".": i0 = i1 = i; break;
|
||
case "0": if (i0 === 0) i0 = i; i1 = i; break;
|
||
default: if (!+s[i]) break out; if (i0 > 0) i0 = 0; break;
|
||
}
|
||
}
|
||
return i0 > 0 ? s.slice(0, i0) + s.slice(i1 + 1) : s;
|
||
}
|
||
|
||
var prefixExponent;
|
||
|
||
function formatPrefixAuto(x, p) {
|
||
var d = formatDecimalParts(x, p);
|
||
if (!d) return x + "";
|
||
var coefficient = d[0],
|
||
exponent = d[1],
|
||
i = exponent - (prefixExponent = Math.max(-8, Math.min(8, Math.floor(exponent / 3))) * 3) + 1,
|
||
n = coefficient.length;
|
||
return i === n ? coefficient
|
||
: i > n ? coefficient + new Array(i - n + 1).join("0")
|
||
: i > 0 ? coefficient.slice(0, i) + "." + coefficient.slice(i)
|
||
: "0." + new Array(1 - i).join("0") + formatDecimalParts(x, Math.max(0, p + i - 1))[0]; // less than 1y!
|
||
}
|
||
|
||
function formatRounded(x, p) {
|
||
var d = formatDecimalParts(x, p);
|
||
if (!d) return x + "";
|
||
var coefficient = d[0],
|
||
exponent = d[1];
|
||
return exponent < 0 ? "0." + new Array(-exponent).join("0") + coefficient
|
||
: coefficient.length > exponent + 1 ? coefficient.slice(0, exponent + 1) + "." + coefficient.slice(exponent + 1)
|
||
: coefficient + new Array(exponent - coefficient.length + 2).join("0");
|
||
}
|
||
|
||
var formatTypes = {
|
||
"%": (x, p) => (x * 100).toFixed(p),
|
||
"b": (x) => Math.round(x).toString(2),
|
||
"c": (x) => x + "",
|
||
"d": formatDecimal,
|
||
"e": (x, p) => x.toExponential(p),
|
||
"f": (x, p) => x.toFixed(p),
|
||
"g": (x, p) => x.toPrecision(p),
|
||
"o": (x) => Math.round(x).toString(8),
|
||
"p": (x, p) => formatRounded(x * 100, p),
|
||
"r": formatRounded,
|
||
"s": formatPrefixAuto,
|
||
"X": (x) => Math.round(x).toString(16).toUpperCase(),
|
||
"x": (x) => Math.round(x).toString(16)
|
||
};
|
||
|
||
function identity$6(x) {
|
||
return x;
|
||
}
|
||
|
||
var map = Array.prototype.map,
|
||
prefixes = ["y","z","a","f","p","n","\xB5","m","","k","M","G","T","P","E","Z","Y"];
|
||
|
||
function formatLocale$1(locale) {
|
||
var group = locale.grouping === undefined || locale.thousands === undefined ? identity$6 : formatGroup(map.call(locale.grouping, Number), locale.thousands + ""),
|
||
currencyPrefix = locale.currency === undefined ? "" : locale.currency[0] + "",
|
||
currencySuffix = locale.currency === undefined ? "" : locale.currency[1] + "",
|
||
decimal = locale.decimal === undefined ? "." : locale.decimal + "",
|
||
numerals = locale.numerals === undefined ? identity$6 : formatNumerals(map.call(locale.numerals, String)),
|
||
percent = locale.percent === undefined ? "%" : locale.percent + "",
|
||
minus = locale.minus === undefined ? "\u2212" : locale.minus + "",
|
||
nan = locale.nan === undefined ? "NaN" : locale.nan + "";
|
||
|
||
function newFormat(specifier) {
|
||
specifier = formatSpecifier(specifier);
|
||
|
||
var fill = specifier.fill,
|
||
align = specifier.align,
|
||
sign = specifier.sign,
|
||
symbol = specifier.symbol,
|
||
zero = specifier.zero,
|
||
width = specifier.width,
|
||
comma = specifier.comma,
|
||
precision = specifier.precision,
|
||
trim = specifier.trim,
|
||
type = specifier.type;
|
||
|
||
// The "n" type is an alias for ",g".
|
||
if (type === "n") comma = true, type = "g";
|
||
|
||
// The "" type, and any invalid type, is an alias for ".12~g".
|
||
else if (!formatTypes[type]) precision === undefined && (precision = 12), trim = true, type = "g";
|
||
|
||
// If zero fill is specified, padding goes after sign and before digits.
|
||
if (zero || (fill === "0" && align === "=")) zero = true, fill = "0", align = "=";
|
||
|
||
// Compute the prefix and suffix.
|
||
// For SI-prefix, the suffix is lazily computed.
|
||
var prefix = symbol === "$" ? currencyPrefix : symbol === "#" && /[boxX]/.test(type) ? "0" + type.toLowerCase() : "",
|
||
suffix = symbol === "$" ? currencySuffix : /[%p]/.test(type) ? percent : "";
|
||
|
||
// What format function should we use?
|
||
// Is this an integer type?
|
||
// Can this type generate exponential notation?
|
||
var formatType = formatTypes[type],
|
||
maybeSuffix = /[defgprs%]/.test(type);
|
||
|
||
// Set the default precision if not specified,
|
||
// or clamp the specified precision to the supported range.
|
||
// For significant precision, it must be in [1, 21].
|
||
// For fixed precision, it must be in [0, 20].
|
||
precision = precision === undefined ? 6
|
||
: /[gprs]/.test(type) ? Math.max(1, Math.min(21, precision))
|
||
: Math.max(0, Math.min(20, precision));
|
||
|
||
function format(value) {
|
||
var valuePrefix = prefix,
|
||
valueSuffix = suffix,
|
||
i, n, c;
|
||
|
||
if (type === "c") {
|
||
valueSuffix = formatType(value) + valueSuffix;
|
||
value = "";
|
||
} else {
|
||
value = +value;
|
||
|
||
// Determine the sign. -0 is not less than 0, but 1 / -0 is!
|
||
var valueNegative = value < 0 || 1 / value < 0;
|
||
|
||
// Perform the initial formatting.
|
||
value = isNaN(value) ? nan : formatType(Math.abs(value), precision);
|
||
|
||
// Trim insignificant zeros.
|
||
if (trim) value = formatTrim(value);
|
||
|
||
// If a negative value rounds to zero after formatting, and no explicit positive sign is requested, hide the sign.
|
||
if (valueNegative && +value === 0 && sign !== "+") valueNegative = false;
|
||
|
||
// Compute the prefix and suffix.
|
||
valuePrefix = (valueNegative ? (sign === "(" ? sign : minus) : sign === "-" || sign === "(" ? "" : sign) + valuePrefix;
|
||
valueSuffix = (type === "s" ? prefixes[8 + prefixExponent / 3] : "") + valueSuffix + (valueNegative && sign === "(" ? ")" : "");
|
||
|
||
// Break the formatted value into the integer “value” part that can be
|
||
// grouped, and fractional or exponential “suffix” part that is not.
|
||
if (maybeSuffix) {
|
||
i = -1, n = value.length;
|
||
while (++i < n) {
|
||
if (c = value.charCodeAt(i), 48 > c || c > 57) {
|
||
valueSuffix = (c === 46 ? decimal + value.slice(i + 1) : value.slice(i)) + valueSuffix;
|
||
value = value.slice(0, i);
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
// If the fill character is not "0", grouping is applied before padding.
|
||
if (comma && !zero) value = group(value, Infinity);
|
||
|
||
// Compute the padding.
|
||
var length = valuePrefix.length + value.length + valueSuffix.length,
|
||
padding = length < width ? new Array(width - length + 1).join(fill) : "";
|
||
|
||
// If the fill character is "0", grouping is applied after padding.
|
||
if (comma && zero) value = group(padding + value, padding.length ? width - valueSuffix.length : Infinity), padding = "";
|
||
|
||
// Reconstruct the final output based on the desired alignment.
|
||
switch (align) {
|
||
case "<": value = valuePrefix + value + valueSuffix + padding; break;
|
||
case "=": value = valuePrefix + padding + value + valueSuffix; break;
|
||
case "^": value = padding.slice(0, length = padding.length >> 1) + valuePrefix + value + valueSuffix + padding.slice(length); break;
|
||
default: value = padding + valuePrefix + value + valueSuffix; break;
|
||
}
|
||
|
||
return numerals(value);
|
||
}
|
||
|
||
format.toString = function() {
|
||
return specifier + "";
|
||
};
|
||
|
||
return format;
|
||
}
|
||
|
||
function formatPrefix(specifier, value) {
|
||
var f = newFormat((specifier = formatSpecifier(specifier), specifier.type = "f", specifier)),
|
||
e = Math.max(-8, Math.min(8, Math.floor(exponent(value) / 3))) * 3,
|
||
k = Math.pow(10, -e),
|
||
prefix = prefixes[8 + e / 3];
|
||
return function(value) {
|
||
return f(k * value) + prefix;
|
||
};
|
||
}
|
||
|
||
return {
|
||
format: newFormat,
|
||
formatPrefix: formatPrefix
|
||
};
|
||
}
|
||
|
||
var locale$1;
|
||
exports.format = void 0;
|
||
exports.formatPrefix = void 0;
|
||
|
||
defaultLocale$1({
|
||
thousands: ",",
|
||
grouping: [3],
|
||
currency: ["$", ""]
|
||
});
|
||
|
||
function defaultLocale$1(definition) {
|
||
locale$1 = formatLocale$1(definition);
|
||
exports.format = locale$1.format;
|
||
exports.formatPrefix = locale$1.formatPrefix;
|
||
return locale$1;
|
||
}
|
||
|
||
function precisionFixed(step) {
|
||
return Math.max(0, -exponent(Math.abs(step)));
|
||
}
|
||
|
||
function precisionPrefix(step, value) {
|
||
return Math.max(0, Math.max(-8, Math.min(8, Math.floor(exponent(value) / 3))) * 3 - exponent(Math.abs(step)));
|
||
}
|
||
|
||
function precisionRound(step, max) {
|
||
step = Math.abs(step), max = Math.abs(max) - step;
|
||
return Math.max(0, exponent(max) - exponent(step)) + 1;
|
||
}
|
||
|
||
var epsilon$1 = 1e-6;
|
||
var epsilon2 = 1e-12;
|
||
var pi$1 = Math.PI;
|
||
var halfPi$1 = pi$1 / 2;
|
||
var quarterPi = pi$1 / 4;
|
||
var tau$1 = pi$1 * 2;
|
||
|
||
var degrees = 180 / pi$1;
|
||
var radians = pi$1 / 180;
|
||
|
||
var abs$1 = Math.abs;
|
||
var atan = Math.atan;
|
||
var atan2$1 = Math.atan2;
|
||
var cos$1 = Math.cos;
|
||
var ceil = Math.ceil;
|
||
var exp = Math.exp;
|
||
var hypot = Math.hypot;
|
||
var log$1 = Math.log;
|
||
var pow$1 = Math.pow;
|
||
var sin$1 = Math.sin;
|
||
var sign$1 = Math.sign || function(x) { return x > 0 ? 1 : x < 0 ? -1 : 0; };
|
||
var sqrt$2 = Math.sqrt;
|
||
var tan = Math.tan;
|
||
|
||
function acos$1(x) {
|
||
return x > 1 ? 0 : x < -1 ? pi$1 : Math.acos(x);
|
||
}
|
||
|
||
function asin$1(x) {
|
||
return x > 1 ? halfPi$1 : x < -1 ? -halfPi$1 : Math.asin(x);
|
||
}
|
||
|
||
function haversin(x) {
|
||
return (x = sin$1(x / 2)) * x;
|
||
}
|
||
|
||
function noop$1() {}
|
||
|
||
function streamGeometry(geometry, stream) {
|
||
if (geometry && streamGeometryType.hasOwnProperty(geometry.type)) {
|
||
streamGeometryType[geometry.type](geometry, stream);
|
||
}
|
||
}
|
||
|
||
var streamObjectType = {
|
||
Feature: function(object, stream) {
|
||
streamGeometry(object.geometry, stream);
|
||
},
|
||
FeatureCollection: function(object, stream) {
|
||
var features = object.features, i = -1, n = features.length;
|
||
while (++i < n) streamGeometry(features[i].geometry, stream);
|
||
}
|
||
};
|
||
|
||
var streamGeometryType = {
|
||
Sphere: function(object, stream) {
|
||
stream.sphere();
|
||
},
|
||
Point: function(object, stream) {
|
||
object = object.coordinates;
|
||
stream.point(object[0], object[1], object[2]);
|
||
},
|
||
MultiPoint: function(object, stream) {
|
||
var coordinates = object.coordinates, i = -1, n = coordinates.length;
|
||
while (++i < n) object = coordinates[i], stream.point(object[0], object[1], object[2]);
|
||
},
|
||
LineString: function(object, stream) {
|
||
streamLine(object.coordinates, stream, 0);
|
||
},
|
||
MultiLineString: function(object, stream) {
|
||
var coordinates = object.coordinates, i = -1, n = coordinates.length;
|
||
while (++i < n) streamLine(coordinates[i], stream, 0);
|
||
},
|
||
Polygon: function(object, stream) {
|
||
streamPolygon(object.coordinates, stream);
|
||
},
|
||
MultiPolygon: function(object, stream) {
|
||
var coordinates = object.coordinates, i = -1, n = coordinates.length;
|
||
while (++i < n) streamPolygon(coordinates[i], stream);
|
||
},
|
||
GeometryCollection: function(object, stream) {
|
||
var geometries = object.geometries, i = -1, n = geometries.length;
|
||
while (++i < n) streamGeometry(geometries[i], stream);
|
||
}
|
||
};
|
||
|
||
function streamLine(coordinates, stream, closed) {
|
||
var i = -1, n = coordinates.length - closed, coordinate;
|
||
stream.lineStart();
|
||
while (++i < n) coordinate = coordinates[i], stream.point(coordinate[0], coordinate[1], coordinate[2]);
|
||
stream.lineEnd();
|
||
}
|
||
|
||
function streamPolygon(coordinates, stream) {
|
||
var i = -1, n = coordinates.length;
|
||
stream.polygonStart();
|
||
while (++i < n) streamLine(coordinates[i], stream, 1);
|
||
stream.polygonEnd();
|
||
}
|
||
|
||
function geoStream(object, stream) {
|
||
if (object && streamObjectType.hasOwnProperty(object.type)) {
|
||
streamObjectType[object.type](object, stream);
|
||
} else {
|
||
streamGeometry(object, stream);
|
||
}
|
||
}
|
||
|
||
var areaRingSum$1 = new Adder();
|
||
|
||
// hello?
|
||
|
||
var areaSum$1 = new Adder(),
|
||
lambda00$2,
|
||
phi00$2,
|
||
lambda0$2,
|
||
cosPhi0$1,
|
||
sinPhi0$1;
|
||
|
||
var areaStream$1 = {
|
||
point: noop$1,
|
||
lineStart: noop$1,
|
||
lineEnd: noop$1,
|
||
polygonStart: function() {
|
||
areaRingSum$1 = new Adder();
|
||
areaStream$1.lineStart = areaRingStart$1;
|
||
areaStream$1.lineEnd = areaRingEnd$1;
|
||
},
|
||
polygonEnd: function() {
|
||
var areaRing = +areaRingSum$1;
|
||
areaSum$1.add(areaRing < 0 ? tau$1 + areaRing : areaRing);
|
||
this.lineStart = this.lineEnd = this.point = noop$1;
|
||
},
|
||
sphere: function() {
|
||
areaSum$1.add(tau$1);
|
||
}
|
||
};
|
||
|
||
function areaRingStart$1() {
|
||
areaStream$1.point = areaPointFirst$1;
|
||
}
|
||
|
||
function areaRingEnd$1() {
|
||
areaPoint$1(lambda00$2, phi00$2);
|
||
}
|
||
|
||
function areaPointFirst$1(lambda, phi) {
|
||
areaStream$1.point = areaPoint$1;
|
||
lambda00$2 = lambda, phi00$2 = phi;
|
||
lambda *= radians, phi *= radians;
|
||
lambda0$2 = lambda, cosPhi0$1 = cos$1(phi = phi / 2 + quarterPi), sinPhi0$1 = sin$1(phi);
|
||
}
|
||
|
||
function areaPoint$1(lambda, phi) {
|
||
lambda *= radians, phi *= radians;
|
||
phi = phi / 2 + quarterPi; // half the angular distance from south pole
|
||
|
||
// Spherical excess E for a spherical triangle with vertices: south pole,
|
||
// previous point, current point. Uses a formula derived from Cagnoli’s
|
||
// theorem. See Todhunter, Spherical Trig. (1871), Sec. 103, Eq. (2).
|
||
var dLambda = lambda - lambda0$2,
|
||
sdLambda = dLambda >= 0 ? 1 : -1,
|
||
adLambda = sdLambda * dLambda,
|
||
cosPhi = cos$1(phi),
|
||
sinPhi = sin$1(phi),
|
||
k = sinPhi0$1 * sinPhi,
|
||
u = cosPhi0$1 * cosPhi + k * cos$1(adLambda),
|
||
v = k * sdLambda * sin$1(adLambda);
|
||
areaRingSum$1.add(atan2$1(v, u));
|
||
|
||
// Advance the previous points.
|
||
lambda0$2 = lambda, cosPhi0$1 = cosPhi, sinPhi0$1 = sinPhi;
|
||
}
|
||
|
||
function area$2(object) {
|
||
areaSum$1 = new Adder();
|
||
geoStream(object, areaStream$1);
|
||
return areaSum$1 * 2;
|
||
}
|
||
|
||
function spherical(cartesian) {
|
||
return [atan2$1(cartesian[1], cartesian[0]), asin$1(cartesian[2])];
|
||
}
|
||
|
||
function cartesian(spherical) {
|
||
var lambda = spherical[0], phi = spherical[1], cosPhi = cos$1(phi);
|
||
return [cosPhi * cos$1(lambda), cosPhi * sin$1(lambda), sin$1(phi)];
|
||
}
|
||
|
||
function cartesianDot(a, b) {
|
||
return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
|
||
}
|
||
|
||
function cartesianCross(a, b) {
|
||
return [a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]];
|
||
}
|
||
|
||
// TODO return a
|
||
function cartesianAddInPlace(a, b) {
|
||
a[0] += b[0], a[1] += b[1], a[2] += b[2];
|
||
}
|
||
|
||
function cartesianScale(vector, k) {
|
||
return [vector[0] * k, vector[1] * k, vector[2] * k];
|
||
}
|
||
|
||
// TODO return d
|
||
function cartesianNormalizeInPlace(d) {
|
||
var l = sqrt$2(d[0] * d[0] + d[1] * d[1] + d[2] * d[2]);
|
||
d[0] /= l, d[1] /= l, d[2] /= l;
|
||
}
|
||
|
||
var lambda0$1, phi0, lambda1, phi1, // bounds
|
||
lambda2, // previous lambda-coordinate
|
||
lambda00$1, phi00$1, // first point
|
||
p0, // previous 3D point
|
||
deltaSum,
|
||
ranges,
|
||
range;
|
||
|
||
var boundsStream$2 = {
|
||
point: boundsPoint$1,
|
||
lineStart: boundsLineStart,
|
||
lineEnd: boundsLineEnd,
|
||
polygonStart: function() {
|
||
boundsStream$2.point = boundsRingPoint;
|
||
boundsStream$2.lineStart = boundsRingStart;
|
||
boundsStream$2.lineEnd = boundsRingEnd;
|
||
deltaSum = new Adder();
|
||
areaStream$1.polygonStart();
|
||
},
|
||
polygonEnd: function() {
|
||
areaStream$1.polygonEnd();
|
||
boundsStream$2.point = boundsPoint$1;
|
||
boundsStream$2.lineStart = boundsLineStart;
|
||
boundsStream$2.lineEnd = boundsLineEnd;
|
||
if (areaRingSum$1 < 0) lambda0$1 = -(lambda1 = 180), phi0 = -(phi1 = 90);
|
||
else if (deltaSum > epsilon$1) phi1 = 90;
|
||
else if (deltaSum < -epsilon$1) phi0 = -90;
|
||
range[0] = lambda0$1, range[1] = lambda1;
|
||
},
|
||
sphere: function() {
|
||
lambda0$1 = -(lambda1 = 180), phi0 = -(phi1 = 90);
|
||
}
|
||
};
|
||
|
||
function boundsPoint$1(lambda, phi) {
|
||
ranges.push(range = [lambda0$1 = lambda, lambda1 = lambda]);
|
||
if (phi < phi0) phi0 = phi;
|
||
if (phi > phi1) phi1 = phi;
|
||
}
|
||
|
||
function linePoint(lambda, phi) {
|
||
var p = cartesian([lambda * radians, phi * radians]);
|
||
if (p0) {
|
||
var normal = cartesianCross(p0, p),
|
||
equatorial = [normal[1], -normal[0], 0],
|
||
inflection = cartesianCross(equatorial, normal);
|
||
cartesianNormalizeInPlace(inflection);
|
||
inflection = spherical(inflection);
|
||
var delta = lambda - lambda2,
|
||
sign = delta > 0 ? 1 : -1,
|
||
lambdai = inflection[0] * degrees * sign,
|
||
phii,
|
||
antimeridian = abs$1(delta) > 180;
|
||
if (antimeridian ^ (sign * lambda2 < lambdai && lambdai < sign * lambda)) {
|
||
phii = inflection[1] * degrees;
|
||
if (phii > phi1) phi1 = phii;
|
||
} else if (lambdai = (lambdai + 360) % 360 - 180, antimeridian ^ (sign * lambda2 < lambdai && lambdai < sign * lambda)) {
|
||
phii = -inflection[1] * degrees;
|
||
if (phii < phi0) phi0 = phii;
|
||
} else {
|
||
if (phi < phi0) phi0 = phi;
|
||
if (phi > phi1) phi1 = phi;
|
||
}
|
||
if (antimeridian) {
|
||
if (lambda < lambda2) {
|
||
if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda;
|
||
} else {
|
||
if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda;
|
||
}
|
||
} else {
|
||
if (lambda1 >= lambda0$1) {
|
||
if (lambda < lambda0$1) lambda0$1 = lambda;
|
||
if (lambda > lambda1) lambda1 = lambda;
|
||
} else {
|
||
if (lambda > lambda2) {
|
||
if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda;
|
||
} else {
|
||
if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda;
|
||
}
|
||
}
|
||
}
|
||
} else {
|
||
ranges.push(range = [lambda0$1 = lambda, lambda1 = lambda]);
|
||
}
|
||
if (phi < phi0) phi0 = phi;
|
||
if (phi > phi1) phi1 = phi;
|
||
p0 = p, lambda2 = lambda;
|
||
}
|
||
|
||
function boundsLineStart() {
|
||
boundsStream$2.point = linePoint;
|
||
}
|
||
|
||
function boundsLineEnd() {
|
||
range[0] = lambda0$1, range[1] = lambda1;
|
||
boundsStream$2.point = boundsPoint$1;
|
||
p0 = null;
|
||
}
|
||
|
||
function boundsRingPoint(lambda, phi) {
|
||
if (p0) {
|
||
var delta = lambda - lambda2;
|
||
deltaSum.add(abs$1(delta) > 180 ? delta + (delta > 0 ? 360 : -360) : delta);
|
||
} else {
|
||
lambda00$1 = lambda, phi00$1 = phi;
|
||
}
|
||
areaStream$1.point(lambda, phi);
|
||
linePoint(lambda, phi);
|
||
}
|
||
|
||
function boundsRingStart() {
|
||
areaStream$1.lineStart();
|
||
}
|
||
|
||
function boundsRingEnd() {
|
||
boundsRingPoint(lambda00$1, phi00$1);
|
||
areaStream$1.lineEnd();
|
||
if (abs$1(deltaSum) > epsilon$1) lambda0$1 = -(lambda1 = 180);
|
||
range[0] = lambda0$1, range[1] = lambda1;
|
||
p0 = null;
|
||
}
|
||
|
||
// Finds the left-right distance between two longitudes.
|
||
// This is almost the same as (lambda1 - lambda0 + 360°) % 360°, except that we want
|
||
// the distance between ±180° to be 360°.
|
||
function angle(lambda0, lambda1) {
|
||
return (lambda1 -= lambda0) < 0 ? lambda1 + 360 : lambda1;
|
||
}
|
||
|
||
function rangeCompare(a, b) {
|
||
return a[0] - b[0];
|
||
}
|
||
|
||
function rangeContains(range, x) {
|
||
return range[0] <= range[1] ? range[0] <= x && x <= range[1] : x < range[0] || range[1] < x;
|
||
}
|
||
|
||
function bounds(feature) {
|
||
var i, n, a, b, merged, deltaMax, delta;
|
||
|
||
phi1 = lambda1 = -(lambda0$1 = phi0 = Infinity);
|
||
ranges = [];
|
||
geoStream(feature, boundsStream$2);
|
||
|
||
// First, sort ranges by their minimum longitudes.
|
||
if (n = ranges.length) {
|
||
ranges.sort(rangeCompare);
|
||
|
||
// Then, merge any ranges that overlap.
|
||
for (i = 1, a = ranges[0], merged = [a]; i < n; ++i) {
|
||
b = ranges[i];
|
||
if (rangeContains(a, b[0]) || rangeContains(a, b[1])) {
|
||
if (angle(a[0], b[1]) > angle(a[0], a[1])) a[1] = b[1];
|
||
if (angle(b[0], a[1]) > angle(a[0], a[1])) a[0] = b[0];
|
||
} else {
|
||
merged.push(a = b);
|
||
}
|
||
}
|
||
|
||
// Finally, find the largest gap between the merged ranges.
|
||
// The final bounding box will be the inverse of this gap.
|
||
for (deltaMax = -Infinity, n = merged.length - 1, i = 0, a = merged[n]; i <= n; a = b, ++i) {
|
||
b = merged[i];
|
||
if ((delta = angle(a[1], b[0])) > deltaMax) deltaMax = delta, lambda0$1 = b[0], lambda1 = a[1];
|
||
}
|
||
}
|
||
|
||
ranges = range = null;
|
||
|
||
return lambda0$1 === Infinity || phi0 === Infinity
|
||
? [[NaN, NaN], [NaN, NaN]]
|
||
: [[lambda0$1, phi0], [lambda1, phi1]];
|
||
}
|
||
|
||
var W0, W1,
|
||
X0$1, Y0$1, Z0$1,
|
||
X1$1, Y1$1, Z1$1,
|
||
X2$1, Y2$1, Z2$1,
|
||
lambda00, phi00, // first point
|
||
x0$4, y0$4, z0; // previous point
|
||
|
||
var centroidStream$1 = {
|
||
sphere: noop$1,
|
||
point: centroidPoint$1,
|
||
lineStart: centroidLineStart$1,
|
||
lineEnd: centroidLineEnd$1,
|
||
polygonStart: function() {
|
||
centroidStream$1.lineStart = centroidRingStart$1;
|
||
centroidStream$1.lineEnd = centroidRingEnd$1;
|
||
},
|
||
polygonEnd: function() {
|
||
centroidStream$1.lineStart = centroidLineStart$1;
|
||
centroidStream$1.lineEnd = centroidLineEnd$1;
|
||
}
|
||
};
|
||
|
||
// Arithmetic mean of Cartesian vectors.
|
||
function centroidPoint$1(lambda, phi) {
|
||
lambda *= radians, phi *= radians;
|
||
var cosPhi = cos$1(phi);
|
||
centroidPointCartesian(cosPhi * cos$1(lambda), cosPhi * sin$1(lambda), sin$1(phi));
|
||
}
|
||
|
||
function centroidPointCartesian(x, y, z) {
|
||
++W0;
|
||
X0$1 += (x - X0$1) / W0;
|
||
Y0$1 += (y - Y0$1) / W0;
|
||
Z0$1 += (z - Z0$1) / W0;
|
||
}
|
||
|
||
function centroidLineStart$1() {
|
||
centroidStream$1.point = centroidLinePointFirst;
|
||
}
|
||
|
||
function centroidLinePointFirst(lambda, phi) {
|
||
lambda *= radians, phi *= radians;
|
||
var cosPhi = cos$1(phi);
|
||
x0$4 = cosPhi * cos$1(lambda);
|
||
y0$4 = cosPhi * sin$1(lambda);
|
||
z0 = sin$1(phi);
|
||
centroidStream$1.point = centroidLinePoint;
|
||
centroidPointCartesian(x0$4, y0$4, z0);
|
||
}
|
||
|
||
function centroidLinePoint(lambda, phi) {
|
||
lambda *= radians, phi *= radians;
|
||
var cosPhi = cos$1(phi),
|
||
x = cosPhi * cos$1(lambda),
|
||
y = cosPhi * sin$1(lambda),
|
||
z = sin$1(phi),
|
||
w = atan2$1(sqrt$2((w = y0$4 * z - z0 * y) * w + (w = z0 * x - x0$4 * z) * w + (w = x0$4 * y - y0$4 * x) * w), x0$4 * x + y0$4 * y + z0 * z);
|
||
W1 += w;
|
||
X1$1 += w * (x0$4 + (x0$4 = x));
|
||
Y1$1 += w * (y0$4 + (y0$4 = y));
|
||
Z1$1 += w * (z0 + (z0 = z));
|
||
centroidPointCartesian(x0$4, y0$4, z0);
|
||
}
|
||
|
||
function centroidLineEnd$1() {
|
||
centroidStream$1.point = centroidPoint$1;
|
||
}
|
||
|
||
// See J. E. Brock, The Inertia Tensor for a Spherical Triangle,
|
||
// J. Applied Mechanics 42, 239 (1975).
|
||
function centroidRingStart$1() {
|
||
centroidStream$1.point = centroidRingPointFirst;
|
||
}
|
||
|
||
function centroidRingEnd$1() {
|
||
centroidRingPoint(lambda00, phi00);
|
||
centroidStream$1.point = centroidPoint$1;
|
||
}
|
||
|
||
function centroidRingPointFirst(lambda, phi) {
|
||
lambda00 = lambda, phi00 = phi;
|
||
lambda *= radians, phi *= radians;
|
||
centroidStream$1.point = centroidRingPoint;
|
||
var cosPhi = cos$1(phi);
|
||
x0$4 = cosPhi * cos$1(lambda);
|
||
y0$4 = cosPhi * sin$1(lambda);
|
||
z0 = sin$1(phi);
|
||
centroidPointCartesian(x0$4, y0$4, z0);
|
||
}
|
||
|
||
function centroidRingPoint(lambda, phi) {
|
||
lambda *= radians, phi *= radians;
|
||
var cosPhi = cos$1(phi),
|
||
x = cosPhi * cos$1(lambda),
|
||
y = cosPhi * sin$1(lambda),
|
||
z = sin$1(phi),
|
||
cx = y0$4 * z - z0 * y,
|
||
cy = z0 * x - x0$4 * z,
|
||
cz = x0$4 * y - y0$4 * x,
|
||
m = hypot(cx, cy, cz),
|
||
w = asin$1(m), // line weight = angle
|
||
v = m && -w / m; // area weight multiplier
|
||
X2$1.add(v * cx);
|
||
Y2$1.add(v * cy);
|
||
Z2$1.add(v * cz);
|
||
W1 += w;
|
||
X1$1 += w * (x0$4 + (x0$4 = x));
|
||
Y1$1 += w * (y0$4 + (y0$4 = y));
|
||
Z1$1 += w * (z0 + (z0 = z));
|
||
centroidPointCartesian(x0$4, y0$4, z0);
|
||
}
|
||
|
||
function centroid$1(object) {
|
||
W0 = W1 =
|
||
X0$1 = Y0$1 = Z0$1 =
|
||
X1$1 = Y1$1 = Z1$1 = 0;
|
||
X2$1 = new Adder();
|
||
Y2$1 = new Adder();
|
||
Z2$1 = new Adder();
|
||
geoStream(object, centroidStream$1);
|
||
|
||
var x = +X2$1,
|
||
y = +Y2$1,
|
||
z = +Z2$1,
|
||
m = hypot(x, y, z);
|
||
|
||
// If the area-weighted ccentroid is undefined, fall back to length-weighted ccentroid.
|
||
if (m < epsilon2) {
|
||
x = X1$1, y = Y1$1, z = Z1$1;
|
||
// If the feature has zero length, fall back to arithmetic mean of point vectors.
|
||
if (W1 < epsilon$1) x = X0$1, y = Y0$1, z = Z0$1;
|
||
m = hypot(x, y, z);
|
||
// If the feature still has an undefined ccentroid, then return.
|
||
if (m < epsilon2) return [NaN, NaN];
|
||
}
|
||
|
||
return [atan2$1(y, x) * degrees, asin$1(z / m) * degrees];
|
||
}
|
||
|
||
function constant$3(x) {
|
||
return function() {
|
||
return x;
|
||
};
|
||
}
|
||
|
||
function compose(a, b) {
|
||
|
||
function compose(x, y) {
|
||
return x = a(x, y), b(x[0], x[1]);
|
||
}
|
||
|
||
if (a.invert && b.invert) compose.invert = function(x, y) {
|
||
return x = b.invert(x, y), x && a.invert(x[0], x[1]);
|
||
};
|
||
|
||
return compose;
|
||
}
|
||
|
||
function rotationIdentity(lambda, phi) {
|
||
return [abs$1(lambda) > pi$1 ? lambda + Math.round(-lambda / tau$1) * tau$1 : lambda, phi];
|
||
}
|
||
|
||
rotationIdentity.invert = rotationIdentity;
|
||
|
||
function rotateRadians(deltaLambda, deltaPhi, deltaGamma) {
|
||
return (deltaLambda %= tau$1) ? (deltaPhi || deltaGamma ? compose(rotationLambda(deltaLambda), rotationPhiGamma(deltaPhi, deltaGamma))
|
||
: rotationLambda(deltaLambda))
|
||
: (deltaPhi || deltaGamma ? rotationPhiGamma(deltaPhi, deltaGamma)
|
||
: rotationIdentity);
|
||
}
|
||
|
||
function forwardRotationLambda(deltaLambda) {
|
||
return function(lambda, phi) {
|
||
return lambda += deltaLambda, [lambda > pi$1 ? lambda - tau$1 : lambda < -pi$1 ? lambda + tau$1 : lambda, phi];
|
||
};
|
||
}
|
||
|
||
function rotationLambda(deltaLambda) {
|
||
var rotation = forwardRotationLambda(deltaLambda);
|
||
rotation.invert = forwardRotationLambda(-deltaLambda);
|
||
return rotation;
|
||
}
|
||
|
||
function rotationPhiGamma(deltaPhi, deltaGamma) {
|
||
var cosDeltaPhi = cos$1(deltaPhi),
|
||
sinDeltaPhi = sin$1(deltaPhi),
|
||
cosDeltaGamma = cos$1(deltaGamma),
|
||
sinDeltaGamma = sin$1(deltaGamma);
|
||
|
||
function rotation(lambda, phi) {
|
||
var cosPhi = cos$1(phi),
|
||
x = cos$1(lambda) * cosPhi,
|
||
y = sin$1(lambda) * cosPhi,
|
||
z = sin$1(phi),
|
||
k = z * cosDeltaPhi + x * sinDeltaPhi;
|
||
return [
|
||
atan2$1(y * cosDeltaGamma - k * sinDeltaGamma, x * cosDeltaPhi - z * sinDeltaPhi),
|
||
asin$1(k * cosDeltaGamma + y * sinDeltaGamma)
|
||
];
|
||
}
|
||
|
||
rotation.invert = function(lambda, phi) {
|
||
var cosPhi = cos$1(phi),
|
||
x = cos$1(lambda) * cosPhi,
|
||
y = sin$1(lambda) * cosPhi,
|
||
z = sin$1(phi),
|
||
k = z * cosDeltaGamma - y * sinDeltaGamma;
|
||
return [
|
||
atan2$1(y * cosDeltaGamma + z * sinDeltaGamma, x * cosDeltaPhi + k * sinDeltaPhi),
|
||
asin$1(k * cosDeltaPhi - x * sinDeltaPhi)
|
||
];
|
||
};
|
||
|
||
return rotation;
|
||
}
|
||
|
||
function rotation(rotate) {
|
||
rotate = rotateRadians(rotate[0] * radians, rotate[1] * radians, rotate.length > 2 ? rotate[2] * radians : 0);
|
||
|
||
function forward(coordinates) {
|
||
coordinates = rotate(coordinates[0] * radians, coordinates[1] * radians);
|
||
return coordinates[0] *= degrees, coordinates[1] *= degrees, coordinates;
|
||
}
|
||
|
||
forward.invert = function(coordinates) {
|
||
coordinates = rotate.invert(coordinates[0] * radians, coordinates[1] * radians);
|
||
return coordinates[0] *= degrees, coordinates[1] *= degrees, coordinates;
|
||
};
|
||
|
||
return forward;
|
||
}
|
||
|
||
// Generates a circle centered at [0°, 0°], with a given radius and precision.
|
||
function circleStream(stream, radius, delta, direction, t0, t1) {
|
||
if (!delta) return;
|
||
var cosRadius = cos$1(radius),
|
||
sinRadius = sin$1(radius),
|
||
step = direction * delta;
|
||
if (t0 == null) {
|
||
t0 = radius + direction * tau$1;
|
||
t1 = radius - step / 2;
|
||
} else {
|
||
t0 = circleRadius(cosRadius, t0);
|
||
t1 = circleRadius(cosRadius, t1);
|
||
if (direction > 0 ? t0 < t1 : t0 > t1) t0 += direction * tau$1;
|
||
}
|
||
for (var point, t = t0; direction > 0 ? t > t1 : t < t1; t -= step) {
|
||
point = spherical([cosRadius, -sinRadius * cos$1(t), -sinRadius * sin$1(t)]);
|
||
stream.point(point[0], point[1]);
|
||
}
|
||
}
|
||
|
||
// Returns the signed angle of a cartesian point relative to [cosRadius, 0, 0].
|
||
function circleRadius(cosRadius, point) {
|
||
point = cartesian(point), point[0] -= cosRadius;
|
||
cartesianNormalizeInPlace(point);
|
||
var radius = acos$1(-point[1]);
|
||
return ((-point[2] < 0 ? -radius : radius) + tau$1 - epsilon$1) % tau$1;
|
||
}
|
||
|
||
function circle$2() {
|
||
var center = constant$3([0, 0]),
|
||
radius = constant$3(90),
|
||
precision = constant$3(6),
|
||
ring,
|
||
rotate,
|
||
stream = {point: point};
|
||
|
||
function point(x, y) {
|
||
ring.push(x = rotate(x, y));
|
||
x[0] *= degrees, x[1] *= degrees;
|
||
}
|
||
|
||
function circle() {
|
||
var c = center.apply(this, arguments),
|
||
r = radius.apply(this, arguments) * radians,
|
||
p = precision.apply(this, arguments) * radians;
|
||
ring = [];
|
||
rotate = rotateRadians(-c[0] * radians, -c[1] * radians, 0).invert;
|
||
circleStream(stream, r, p, 1);
|
||
c = {type: "Polygon", coordinates: [ring]};
|
||
ring = rotate = null;
|
||
return c;
|
||
}
|
||
|
||
circle.center = function(_) {
|
||
return arguments.length ? (center = typeof _ === "function" ? _ : constant$3([+_[0], +_[1]]), circle) : center;
|
||
};
|
||
|
||
circle.radius = function(_) {
|
||
return arguments.length ? (radius = typeof _ === "function" ? _ : constant$3(+_), circle) : radius;
|
||
};
|
||
|
||
circle.precision = function(_) {
|
||
return arguments.length ? (precision = typeof _ === "function" ? _ : constant$3(+_), circle) : precision;
|
||
};
|
||
|
||
return circle;
|
||
}
|
||
|
||
function clipBuffer() {
|
||
var lines = [],
|
||
line;
|
||
return {
|
||
point: function(x, y, m) {
|
||
line.push([x, y, m]);
|
||
},
|
||
lineStart: function() {
|
||
lines.push(line = []);
|
||
},
|
||
lineEnd: noop$1,
|
||
rejoin: function() {
|
||
if (lines.length > 1) lines.push(lines.pop().concat(lines.shift()));
|
||
},
|
||
result: function() {
|
||
var result = lines;
|
||
lines = [];
|
||
line = null;
|
||
return result;
|
||
}
|
||
};
|
||
}
|
||
|
||
function pointEqual(a, b) {
|
||
return abs$1(a[0] - b[0]) < epsilon$1 && abs$1(a[1] - b[1]) < epsilon$1;
|
||
}
|
||
|
||
function Intersection(point, points, other, entry) {
|
||
this.x = point;
|
||
this.z = points;
|
||
this.o = other; // another intersection
|
||
this.e = entry; // is an entry?
|
||
this.v = false; // visited
|
||
this.n = this.p = null; // next & previous
|
||
}
|
||
|
||
// A generalized polygon clipping algorithm: given a polygon that has been cut
|
||
// into its visible line segments, and rejoins the segments by interpolating
|
||
// along the clip edge.
|
||
function clipRejoin(segments, compareIntersection, startInside, interpolate, stream) {
|
||
var subject = [],
|
||
clip = [],
|
||
i,
|
||
n;
|
||
|
||
segments.forEach(function(segment) {
|
||
if ((n = segment.length - 1) <= 0) return;
|
||
var n, p0 = segment[0], p1 = segment[n], x;
|
||
|
||
if (pointEqual(p0, p1)) {
|
||
if (!p0[2] && !p1[2]) {
|
||
stream.lineStart();
|
||
for (i = 0; i < n; ++i) stream.point((p0 = segment[i])[0], p0[1]);
|
||
stream.lineEnd();
|
||
return;
|
||
}
|
||
// handle degenerate cases by moving the point
|
||
p1[0] += 2 * epsilon$1;
|
||
}
|
||
|
||
subject.push(x = new Intersection(p0, segment, null, true));
|
||
clip.push(x.o = new Intersection(p0, null, x, false));
|
||
subject.push(x = new Intersection(p1, segment, null, false));
|
||
clip.push(x.o = new Intersection(p1, null, x, true));
|
||
});
|
||
|
||
if (!subject.length) return;
|
||
|
||
clip.sort(compareIntersection);
|
||
link$1(subject);
|
||
link$1(clip);
|
||
|
||
for (i = 0, n = clip.length; i < n; ++i) {
|
||
clip[i].e = startInside = !startInside;
|
||
}
|
||
|
||
var start = subject[0],
|
||
points,
|
||
point;
|
||
|
||
while (1) {
|
||
// Find first unvisited intersection.
|
||
var current = start,
|
||
isSubject = true;
|
||
while (current.v) if ((current = current.n) === start) return;
|
||
points = current.z;
|
||
stream.lineStart();
|
||
do {
|
||
current.v = current.o.v = true;
|
||
if (current.e) {
|
||
if (isSubject) {
|
||
for (i = 0, n = points.length; i < n; ++i) stream.point((point = points[i])[0], point[1]);
|
||
} else {
|
||
interpolate(current.x, current.n.x, 1, stream);
|
||
}
|
||
current = current.n;
|
||
} else {
|
||
if (isSubject) {
|
||
points = current.p.z;
|
||
for (i = points.length - 1; i >= 0; --i) stream.point((point = points[i])[0], point[1]);
|
||
} else {
|
||
interpolate(current.x, current.p.x, -1, stream);
|
||
}
|
||
current = current.p;
|
||
}
|
||
current = current.o;
|
||
points = current.z;
|
||
isSubject = !isSubject;
|
||
} while (!current.v);
|
||
stream.lineEnd();
|
||
}
|
||
}
|
||
|
||
function link$1(array) {
|
||
if (!(n = array.length)) return;
|
||
var n,
|
||
i = 0,
|
||
a = array[0],
|
||
b;
|
||
while (++i < n) {
|
||
a.n = b = array[i];
|
||
b.p = a;
|
||
a = b;
|
||
}
|
||
a.n = b = array[0];
|
||
b.p = a;
|
||
}
|
||
|
||
function longitude(point) {
|
||
return abs$1(point[0]) <= pi$1 ? point[0] : sign$1(point[0]) * ((abs$1(point[0]) + pi$1) % tau$1 - pi$1);
|
||
}
|
||
|
||
function polygonContains(polygon, point) {
|
||
var lambda = longitude(point),
|
||
phi = point[1],
|
||
sinPhi = sin$1(phi),
|
||
normal = [sin$1(lambda), -cos$1(lambda), 0],
|
||
angle = 0,
|
||
winding = 0;
|
||
|
||
var sum = new Adder();
|
||
|
||
if (sinPhi === 1) phi = halfPi$1 + epsilon$1;
|
||
else if (sinPhi === -1) phi = -halfPi$1 - epsilon$1;
|
||
|
||
for (var i = 0, n = polygon.length; i < n; ++i) {
|
||
if (!(m = (ring = polygon[i]).length)) continue;
|
||
var ring,
|
||
m,
|
||
point0 = ring[m - 1],
|
||
lambda0 = longitude(point0),
|
||
phi0 = point0[1] / 2 + quarterPi,
|
||
sinPhi0 = sin$1(phi0),
|
||
cosPhi0 = cos$1(phi0);
|
||
|
||
for (var j = 0; j < m; ++j, lambda0 = lambda1, sinPhi0 = sinPhi1, cosPhi0 = cosPhi1, point0 = point1) {
|
||
var point1 = ring[j],
|
||
lambda1 = longitude(point1),
|
||
phi1 = point1[1] / 2 + quarterPi,
|
||
sinPhi1 = sin$1(phi1),
|
||
cosPhi1 = cos$1(phi1),
|
||
delta = lambda1 - lambda0,
|
||
sign = delta >= 0 ? 1 : -1,
|
||
absDelta = sign * delta,
|
||
antimeridian = absDelta > pi$1,
|
||
k = sinPhi0 * sinPhi1;
|
||
|
||
sum.add(atan2$1(k * sign * sin$1(absDelta), cosPhi0 * cosPhi1 + k * cos$1(absDelta)));
|
||
angle += antimeridian ? delta + sign * tau$1 : delta;
|
||
|
||
// Are the longitudes either side of the point’s meridian (lambda),
|
||
// and are the latitudes smaller than the parallel (phi)?
|
||
if (antimeridian ^ lambda0 >= lambda ^ lambda1 >= lambda) {
|
||
var arc = cartesianCross(cartesian(point0), cartesian(point1));
|
||
cartesianNormalizeInPlace(arc);
|
||
var intersection = cartesianCross(normal, arc);
|
||
cartesianNormalizeInPlace(intersection);
|
||
var phiArc = (antimeridian ^ delta >= 0 ? -1 : 1) * asin$1(intersection[2]);
|
||
if (phi > phiArc || phi === phiArc && (arc[0] || arc[1])) {
|
||
winding += antimeridian ^ delta >= 0 ? 1 : -1;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
// First, determine whether the South pole is inside or outside:
|
||
//
|
||
// It is inside if:
|
||
// * the polygon winds around it in a clockwise direction.
|
||
// * the polygon does not (cumulatively) wind around it, but has a negative
|
||
// (counter-clockwise) area.
|
||
//
|
||
// Second, count the (signed) number of times a segment crosses a lambda
|
||
// from the point to the South pole. If it is zero, then the point is the
|
||
// same side as the South pole.
|
||
|
||
return (angle < -epsilon$1 || angle < epsilon$1 && sum < -epsilon2) ^ (winding & 1);
|
||
}
|
||
|
||
function clip(pointVisible, clipLine, interpolate, start) {
|
||
return function(sink) {
|
||
var line = clipLine(sink),
|
||
ringBuffer = clipBuffer(),
|
||
ringSink = clipLine(ringBuffer),
|
||
polygonStarted = false,
|
||
polygon,
|
||
segments,
|
||
ring;
|
||
|
||
var clip = {
|
||
point: point,
|
||
lineStart: lineStart,
|
||
lineEnd: lineEnd,
|
||
polygonStart: function() {
|
||
clip.point = pointRing;
|
||
clip.lineStart = ringStart;
|
||
clip.lineEnd = ringEnd;
|
||
segments = [];
|
||
polygon = [];
|
||
},
|
||
polygonEnd: function() {
|
||
clip.point = point;
|
||
clip.lineStart = lineStart;
|
||
clip.lineEnd = lineEnd;
|
||
segments = merge(segments);
|
||
var startInside = polygonContains(polygon, start);
|
||
if (segments.length) {
|
||
if (!polygonStarted) sink.polygonStart(), polygonStarted = true;
|
||
clipRejoin(segments, compareIntersection, startInside, interpolate, sink);
|
||
} else if (startInside) {
|
||
if (!polygonStarted) sink.polygonStart(), polygonStarted = true;
|
||
sink.lineStart();
|
||
interpolate(null, null, 1, sink);
|
||
sink.lineEnd();
|
||
}
|
||
if (polygonStarted) sink.polygonEnd(), polygonStarted = false;
|
||
segments = polygon = null;
|
||
},
|
||
sphere: function() {
|
||
sink.polygonStart();
|
||
sink.lineStart();
|
||
interpolate(null, null, 1, sink);
|
||
sink.lineEnd();
|
||
sink.polygonEnd();
|
||
}
|
||
};
|
||
|
||
function point(lambda, phi) {
|
||
if (pointVisible(lambda, phi)) sink.point(lambda, phi);
|
||
}
|
||
|
||
function pointLine(lambda, phi) {
|
||
line.point(lambda, phi);
|
||
}
|
||
|
||
function lineStart() {
|
||
clip.point = pointLine;
|
||
line.lineStart();
|
||
}
|
||
|
||
function lineEnd() {
|
||
clip.point = point;
|
||
line.lineEnd();
|
||
}
|
||
|
||
function pointRing(lambda, phi) {
|
||
ring.push([lambda, phi]);
|
||
ringSink.point(lambda, phi);
|
||
}
|
||
|
||
function ringStart() {
|
||
ringSink.lineStart();
|
||
ring = [];
|
||
}
|
||
|
||
function ringEnd() {
|
||
pointRing(ring[0][0], ring[0][1]);
|
||
ringSink.lineEnd();
|
||
|
||
var clean = ringSink.clean(),
|
||
ringSegments = ringBuffer.result(),
|
||
i, n = ringSegments.length, m,
|
||
segment,
|
||
point;
|
||
|
||
ring.pop();
|
||
polygon.push(ring);
|
||
ring = null;
|
||
|
||
if (!n) return;
|
||
|
||
// No intersections.
|
||
if (clean & 1) {
|
||
segment = ringSegments[0];
|
||
if ((m = segment.length - 1) > 0) {
|
||
if (!polygonStarted) sink.polygonStart(), polygonStarted = true;
|
||
sink.lineStart();
|
||
for (i = 0; i < m; ++i) sink.point((point = segment[i])[0], point[1]);
|
||
sink.lineEnd();
|
||
}
|
||
return;
|
||
}
|
||
|
||
// Rejoin connected segments.
|
||
// TODO reuse ringBuffer.rejoin()?
|
||
if (n > 1 && clean & 2) ringSegments.push(ringSegments.pop().concat(ringSegments.shift()));
|
||
|
||
segments.push(ringSegments.filter(validSegment));
|
||
}
|
||
|
||
return clip;
|
||
};
|
||
}
|
||
|
||
function validSegment(segment) {
|
||
return segment.length > 1;
|
||
}
|
||
|
||
// Intersections are sorted along the clip edge. For both antimeridian cutting
|
||
// and circle clipping, the same comparison is used.
|
||
function compareIntersection(a, b) {
|
||
return ((a = a.x)[0] < 0 ? a[1] - halfPi$1 - epsilon$1 : halfPi$1 - a[1])
|
||
- ((b = b.x)[0] < 0 ? b[1] - halfPi$1 - epsilon$1 : halfPi$1 - b[1]);
|
||
}
|
||
|
||
var clipAntimeridian = clip(
|
||
function() { return true; },
|
||
clipAntimeridianLine,
|
||
clipAntimeridianInterpolate,
|
||
[-pi$1, -halfPi$1]
|
||
);
|
||
|
||
// Takes a line and cuts into visible segments. Return values: 0 - there were
|
||
// intersections or the line was empty; 1 - no intersections; 2 - there were
|
||
// intersections, and the first and last segments should be rejoined.
|
||
function clipAntimeridianLine(stream) {
|
||
var lambda0 = NaN,
|
||
phi0 = NaN,
|
||
sign0 = NaN,
|
||
clean; // no intersections
|
||
|
||
return {
|
||
lineStart: function() {
|
||
stream.lineStart();
|
||
clean = 1;
|
||
},
|
||
point: function(lambda1, phi1) {
|
||
var sign1 = lambda1 > 0 ? pi$1 : -pi$1,
|
||
delta = abs$1(lambda1 - lambda0);
|
||
if (abs$1(delta - pi$1) < epsilon$1) { // line crosses a pole
|
||
stream.point(lambda0, phi0 = (phi0 + phi1) / 2 > 0 ? halfPi$1 : -halfPi$1);
|
||
stream.point(sign0, phi0);
|
||
stream.lineEnd();
|
||
stream.lineStart();
|
||
stream.point(sign1, phi0);
|
||
stream.point(lambda1, phi0);
|
||
clean = 0;
|
||
} else if (sign0 !== sign1 && delta >= pi$1) { // line crosses antimeridian
|
||
if (abs$1(lambda0 - sign0) < epsilon$1) lambda0 -= sign0 * epsilon$1; // handle degeneracies
|
||
if (abs$1(lambda1 - sign1) < epsilon$1) lambda1 -= sign1 * epsilon$1;
|
||
phi0 = clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1);
|
||
stream.point(sign0, phi0);
|
||
stream.lineEnd();
|
||
stream.lineStart();
|
||
stream.point(sign1, phi0);
|
||
clean = 0;
|
||
}
|
||
stream.point(lambda0 = lambda1, phi0 = phi1);
|
||
sign0 = sign1;
|
||
},
|
||
lineEnd: function() {
|
||
stream.lineEnd();
|
||
lambda0 = phi0 = NaN;
|
||
},
|
||
clean: function() {
|
||
return 2 - clean; // if intersections, rejoin first and last segments
|
||
}
|
||
};
|
||
}
|
||
|
||
function clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1) {
|
||
var cosPhi0,
|
||
cosPhi1,
|
||
sinLambda0Lambda1 = sin$1(lambda0 - lambda1);
|
||
return abs$1(sinLambda0Lambda1) > epsilon$1
|
||
? atan((sin$1(phi0) * (cosPhi1 = cos$1(phi1)) * sin$1(lambda1)
|
||
- sin$1(phi1) * (cosPhi0 = cos$1(phi0)) * sin$1(lambda0))
|
||
/ (cosPhi0 * cosPhi1 * sinLambda0Lambda1))
|
||
: (phi0 + phi1) / 2;
|
||
}
|
||
|
||
function clipAntimeridianInterpolate(from, to, direction, stream) {
|
||
var phi;
|
||
if (from == null) {
|
||
phi = direction * halfPi$1;
|
||
stream.point(-pi$1, phi);
|
||
stream.point(0, phi);
|
||
stream.point(pi$1, phi);
|
||
stream.point(pi$1, 0);
|
||
stream.point(pi$1, -phi);
|
||
stream.point(0, -phi);
|
||
stream.point(-pi$1, -phi);
|
||
stream.point(-pi$1, 0);
|
||
stream.point(-pi$1, phi);
|
||
} else if (abs$1(from[0] - to[0]) > epsilon$1) {
|
||
var lambda = from[0] < to[0] ? pi$1 : -pi$1;
|
||
phi = direction * lambda / 2;
|
||
stream.point(-lambda, phi);
|
||
stream.point(0, phi);
|
||
stream.point(lambda, phi);
|
||
} else {
|
||
stream.point(to[0], to[1]);
|
||
}
|
||
}
|
||
|
||
function clipCircle(radius) {
|
||
var cr = cos$1(radius),
|
||
delta = 6 * radians,
|
||
smallRadius = cr > 0,
|
||
notHemisphere = abs$1(cr) > epsilon$1; // TODO optimise for this common case
|
||
|
||
function interpolate(from, to, direction, stream) {
|
||
circleStream(stream, radius, delta, direction, from, to);
|
||
}
|
||
|
||
function visible(lambda, phi) {
|
||
return cos$1(lambda) * cos$1(phi) > cr;
|
||
}
|
||
|
||
// Takes a line and cuts into visible segments. Return values used for polygon
|
||
// clipping: 0 - there were intersections or the line was empty; 1 - no
|
||
// intersections 2 - there were intersections, and the first and last segments
|
||
// should be rejoined.
|
||
function clipLine(stream) {
|
||
var point0, // previous point
|
||
c0, // code for previous point
|
||
v0, // visibility of previous point
|
||
v00, // visibility of first point
|
||
clean; // no intersections
|
||
return {
|
||
lineStart: function() {
|
||
v00 = v0 = false;
|
||
clean = 1;
|
||
},
|
||
point: function(lambda, phi) {
|
||
var point1 = [lambda, phi],
|
||
point2,
|
||
v = visible(lambda, phi),
|
||
c = smallRadius
|
||
? v ? 0 : code(lambda, phi)
|
||
: v ? code(lambda + (lambda < 0 ? pi$1 : -pi$1), phi) : 0;
|
||
if (!point0 && (v00 = v0 = v)) stream.lineStart();
|
||
if (v !== v0) {
|
||
point2 = intersect(point0, point1);
|
||
if (!point2 || pointEqual(point0, point2) || pointEqual(point1, point2))
|
||
point1[2] = 1;
|
||
}
|
||
if (v !== v0) {
|
||
clean = 0;
|
||
if (v) {
|
||
// outside going in
|
||
stream.lineStart();
|
||
point2 = intersect(point1, point0);
|
||
stream.point(point2[0], point2[1]);
|
||
} else {
|
||
// inside going out
|
||
point2 = intersect(point0, point1);
|
||
stream.point(point2[0], point2[1], 2);
|
||
stream.lineEnd();
|
||
}
|
||
point0 = point2;
|
||
} else if (notHemisphere && point0 && smallRadius ^ v) {
|
||
var t;
|
||
// If the codes for two points are different, or are both zero,
|
||
// and there this segment intersects with the small circle.
|
||
if (!(c & c0) && (t = intersect(point1, point0, true))) {
|
||
clean = 0;
|
||
if (smallRadius) {
|
||
stream.lineStart();
|
||
stream.point(t[0][0], t[0][1]);
|
||
stream.point(t[1][0], t[1][1]);
|
||
stream.lineEnd();
|
||
} else {
|
||
stream.point(t[1][0], t[1][1]);
|
||
stream.lineEnd();
|
||
stream.lineStart();
|
||
stream.point(t[0][0], t[0][1], 3);
|
||
}
|
||
}
|
||
}
|
||
if (v && (!point0 || !pointEqual(point0, point1))) {
|
||
stream.point(point1[0], point1[1]);
|
||
}
|
||
point0 = point1, v0 = v, c0 = c;
|
||
},
|
||
lineEnd: function() {
|
||
if (v0) stream.lineEnd();
|
||
point0 = null;
|
||
},
|
||
// Rejoin first and last segments if there were intersections and the first
|
||
// and last points were visible.
|
||
clean: function() {
|
||
return clean | ((v00 && v0) << 1);
|
||
}
|
||
};
|
||
}
|
||
|
||
// Intersects the great circle between a and b with the clip circle.
|
||
function intersect(a, b, two) {
|
||
var pa = cartesian(a),
|
||
pb = cartesian(b);
|
||
|
||
// We have two planes, n1.p = d1 and n2.p = d2.
|
||
// Find intersection line p(t) = c1 n1 + c2 n2 + t (n1 ⨯ n2).
|
||
var n1 = [1, 0, 0], // normal
|
||
n2 = cartesianCross(pa, pb),
|
||
n2n2 = cartesianDot(n2, n2),
|
||
n1n2 = n2[0], // cartesianDot(n1, n2),
|
||
determinant = n2n2 - n1n2 * n1n2;
|
||
|
||
// Two polar points.
|
||
if (!determinant) return !two && a;
|
||
|
||
var c1 = cr * n2n2 / determinant,
|
||
c2 = -cr * n1n2 / determinant,
|
||
n1xn2 = cartesianCross(n1, n2),
|
||
A = cartesianScale(n1, c1),
|
||
B = cartesianScale(n2, c2);
|
||
cartesianAddInPlace(A, B);
|
||
|
||
// Solve |p(t)|^2 = 1.
|
||
var u = n1xn2,
|
||
w = cartesianDot(A, u),
|
||
uu = cartesianDot(u, u),
|
||
t2 = w * w - uu * (cartesianDot(A, A) - 1);
|
||
|
||
if (t2 < 0) return;
|
||
|
||
var t = sqrt$2(t2),
|
||
q = cartesianScale(u, (-w - t) / uu);
|
||
cartesianAddInPlace(q, A);
|
||
q = spherical(q);
|
||
|
||
if (!two) return q;
|
||
|
||
// Two intersection points.
|
||
var lambda0 = a[0],
|
||
lambda1 = b[0],
|
||
phi0 = a[1],
|
||
phi1 = b[1],
|
||
z;
|
||
|
||
if (lambda1 < lambda0) z = lambda0, lambda0 = lambda1, lambda1 = z;
|
||
|
||
var delta = lambda1 - lambda0,
|
||
polar = abs$1(delta - pi$1) < epsilon$1,
|
||
meridian = polar || delta < epsilon$1;
|
||
|
||
if (!polar && phi1 < phi0) z = phi0, phi0 = phi1, phi1 = z;
|
||
|
||
// Check that the first point is between a and b.
|
||
if (meridian
|
||
? polar
|
||
? phi0 + phi1 > 0 ^ q[1] < (abs$1(q[0] - lambda0) < epsilon$1 ? phi0 : phi1)
|
||
: phi0 <= q[1] && q[1] <= phi1
|
||
: delta > pi$1 ^ (lambda0 <= q[0] && q[0] <= lambda1)) {
|
||
var q1 = cartesianScale(u, (-w + t) / uu);
|
||
cartesianAddInPlace(q1, A);
|
||
return [q, spherical(q1)];
|
||
}
|
||
}
|
||
|
||
// Generates a 4-bit vector representing the location of a point relative to
|
||
// the small circle's bounding box.
|
||
function code(lambda, phi) {
|
||
var r = smallRadius ? radius : pi$1 - radius,
|
||
code = 0;
|
||
if (lambda < -r) code |= 1; // left
|
||
else if (lambda > r) code |= 2; // right
|
||
if (phi < -r) code |= 4; // below
|
||
else if (phi > r) code |= 8; // above
|
||
return code;
|
||
}
|
||
|
||
return clip(visible, clipLine, interpolate, smallRadius ? [0, -radius] : [-pi$1, radius - pi$1]);
|
||
}
|
||
|
||
function clipLine(a, b, x0, y0, x1, y1) {
|
||
var ax = a[0],
|
||
ay = a[1],
|
||
bx = b[0],
|
||
by = b[1],
|
||
t0 = 0,
|
||
t1 = 1,
|
||
dx = bx - ax,
|
||
dy = by - ay,
|
||
r;
|
||
|
||
r = x0 - ax;
|
||
if (!dx && r > 0) return;
|
||
r /= dx;
|
||
if (dx < 0) {
|
||
if (r < t0) return;
|
||
if (r < t1) t1 = r;
|
||
} else if (dx > 0) {
|
||
if (r > t1) return;
|
||
if (r > t0) t0 = r;
|
||
}
|
||
|
||
r = x1 - ax;
|
||
if (!dx && r < 0) return;
|
||
r /= dx;
|
||
if (dx < 0) {
|
||
if (r > t1) return;
|
||
if (r > t0) t0 = r;
|
||
} else if (dx > 0) {
|
||
if (r < t0) return;
|
||
if (r < t1) t1 = r;
|
||
}
|
||
|
||
r = y0 - ay;
|
||
if (!dy && r > 0) return;
|
||
r /= dy;
|
||
if (dy < 0) {
|
||
if (r < t0) return;
|
||
if (r < t1) t1 = r;
|
||
} else if (dy > 0) {
|
||
if (r > t1) return;
|
||
if (r > t0) t0 = r;
|
||
}
|
||
|
||
r = y1 - ay;
|
||
if (!dy && r < 0) return;
|
||
r /= dy;
|
||
if (dy < 0) {
|
||
if (r > t1) return;
|
||
if (r > t0) t0 = r;
|
||
} else if (dy > 0) {
|
||
if (r < t0) return;
|
||
if (r < t1) t1 = r;
|
||
}
|
||
|
||
if (t0 > 0) a[0] = ax + t0 * dx, a[1] = ay + t0 * dy;
|
||
if (t1 < 1) b[0] = ax + t1 * dx, b[1] = ay + t1 * dy;
|
||
return true;
|
||
}
|
||
|
||
var clipMax = 1e9, clipMin = -clipMax;
|
||
|
||
// TODO Use d3-polygon’s polygonContains here for the ring check?
|
||
// TODO Eliminate duplicate buffering in clipBuffer and polygon.push?
|
||
|
||
function clipRectangle(x0, y0, x1, y1) {
|
||
|
||
function visible(x, y) {
|
||
return x0 <= x && x <= x1 && y0 <= y && y <= y1;
|
||
}
|
||
|
||
function interpolate(from, to, direction, stream) {
|
||
var a = 0, a1 = 0;
|
||
if (from == null
|
||
|| (a = corner(from, direction)) !== (a1 = corner(to, direction))
|
||
|| comparePoint(from, to) < 0 ^ direction > 0) {
|
||
do stream.point(a === 0 || a === 3 ? x0 : x1, a > 1 ? y1 : y0);
|
||
while ((a = (a + direction + 4) % 4) !== a1);
|
||
} else {
|
||
stream.point(to[0], to[1]);
|
||
}
|
||
}
|
||
|
||
function corner(p, direction) {
|
||
return abs$1(p[0] - x0) < epsilon$1 ? direction > 0 ? 0 : 3
|
||
: abs$1(p[0] - x1) < epsilon$1 ? direction > 0 ? 2 : 1
|
||
: abs$1(p[1] - y0) < epsilon$1 ? direction > 0 ? 1 : 0
|
||
: direction > 0 ? 3 : 2; // abs(p[1] - y1) < epsilon
|
||
}
|
||
|
||
function compareIntersection(a, b) {
|
||
return comparePoint(a.x, b.x);
|
||
}
|
||
|
||
function comparePoint(a, b) {
|
||
var ca = corner(a, 1),
|
||
cb = corner(b, 1);
|
||
return ca !== cb ? ca - cb
|
||
: ca === 0 ? b[1] - a[1]
|
||
: ca === 1 ? a[0] - b[0]
|
||
: ca === 2 ? a[1] - b[1]
|
||
: b[0] - a[0];
|
||
}
|
||
|
||
return function(stream) {
|
||
var activeStream = stream,
|
||
bufferStream = clipBuffer(),
|
||
segments,
|
||
polygon,
|
||
ring,
|
||
x__, y__, v__, // first point
|
||
x_, y_, v_, // previous point
|
||
first,
|
||
clean;
|
||
|
||
var clipStream = {
|
||
point: point,
|
||
lineStart: lineStart,
|
||
lineEnd: lineEnd,
|
||
polygonStart: polygonStart,
|
||
polygonEnd: polygonEnd
|
||
};
|
||
|
||
function point(x, y) {
|
||
if (visible(x, y)) activeStream.point(x, y);
|
||
}
|
||
|
||
function polygonInside() {
|
||
var winding = 0;
|
||
|
||
for (var i = 0, n = polygon.length; i < n; ++i) {
|
||
for (var ring = polygon[i], j = 1, m = ring.length, point = ring[0], a0, a1, b0 = point[0], b1 = point[1]; j < m; ++j) {
|
||
a0 = b0, a1 = b1, point = ring[j], b0 = point[0], b1 = point[1];
|
||
if (a1 <= y1) { if (b1 > y1 && (b0 - a0) * (y1 - a1) > (b1 - a1) * (x0 - a0)) ++winding; }
|
||
else { if (b1 <= y1 && (b0 - a0) * (y1 - a1) < (b1 - a1) * (x0 - a0)) --winding; }
|
||
}
|
||
}
|
||
|
||
return winding;
|
||
}
|
||
|
||
// Buffer geometry within a polygon and then clip it en masse.
|
||
function polygonStart() {
|
||
activeStream = bufferStream, segments = [], polygon = [], clean = true;
|
||
}
|
||
|
||
function polygonEnd() {
|
||
var startInside = polygonInside(),
|
||
cleanInside = clean && startInside,
|
||
visible = (segments = merge(segments)).length;
|
||
if (cleanInside || visible) {
|
||
stream.polygonStart();
|
||
if (cleanInside) {
|
||
stream.lineStart();
|
||
interpolate(null, null, 1, stream);
|
||
stream.lineEnd();
|
||
}
|
||
if (visible) {
|
||
clipRejoin(segments, compareIntersection, startInside, interpolate, stream);
|
||
}
|
||
stream.polygonEnd();
|
||
}
|
||
activeStream = stream, segments = polygon = ring = null;
|
||
}
|
||
|
||
function lineStart() {
|
||
clipStream.point = linePoint;
|
||
if (polygon) polygon.push(ring = []);
|
||
first = true;
|
||
v_ = false;
|
||
x_ = y_ = NaN;
|
||
}
|
||
|
||
// TODO rather than special-case polygons, simply handle them separately.
|
||
// Ideally, coincident intersection points should be jittered to avoid
|
||
// clipping issues.
|
||
function lineEnd() {
|
||
if (segments) {
|
||
linePoint(x__, y__);
|
||
if (v__ && v_) bufferStream.rejoin();
|
||
segments.push(bufferStream.result());
|
||
}
|
||
clipStream.point = point;
|
||
if (v_) activeStream.lineEnd();
|
||
}
|
||
|
||
function linePoint(x, y) {
|
||
var v = visible(x, y);
|
||
if (polygon) ring.push([x, y]);
|
||
if (first) {
|
||
x__ = x, y__ = y, v__ = v;
|
||
first = false;
|
||
if (v) {
|
||
activeStream.lineStart();
|
||
activeStream.point(x, y);
|
||
}
|
||
} else {
|
||
if (v && v_) activeStream.point(x, y);
|
||
else {
|
||
var a = [x_ = Math.max(clipMin, Math.min(clipMax, x_)), y_ = Math.max(clipMin, Math.min(clipMax, y_))],
|
||
b = [x = Math.max(clipMin, Math.min(clipMax, x)), y = Math.max(clipMin, Math.min(clipMax, y))];
|
||
if (clipLine(a, b, x0, y0, x1, y1)) {
|
||
if (!v_) {
|
||
activeStream.lineStart();
|
||
activeStream.point(a[0], a[1]);
|
||
}
|
||
activeStream.point(b[0], b[1]);
|
||
if (!v) activeStream.lineEnd();
|
||
clean = false;
|
||
} else if (v) {
|
||
activeStream.lineStart();
|
||
activeStream.point(x, y);
|
||
clean = false;
|
||
}
|
||
}
|
||
}
|
||
x_ = x, y_ = y, v_ = v;
|
||
}
|
||
|
||
return clipStream;
|
||
};
|
||
}
|
||
|
||
function extent() {
|
||
var x0 = 0,
|
||
y0 = 0,
|
||
x1 = 960,
|
||
y1 = 500,
|
||
cache,
|
||
cacheStream,
|
||
clip;
|
||
|
||
return clip = {
|
||
stream: function(stream) {
|
||
return cache && cacheStream === stream ? cache : cache = clipRectangle(x0, y0, x1, y1)(cacheStream = stream);
|
||
},
|
||
extent: function(_) {
|
||
return arguments.length ? (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1], cache = cacheStream = null, clip) : [[x0, y0], [x1, y1]];
|
||
}
|
||
};
|
||
}
|
||
|
||
var lengthSum$1,
|
||
lambda0,
|
||
sinPhi0,
|
||
cosPhi0;
|
||
|
||
var lengthStream$1 = {
|
||
sphere: noop$1,
|
||
point: noop$1,
|
||
lineStart: lengthLineStart,
|
||
lineEnd: noop$1,
|
||
polygonStart: noop$1,
|
||
polygonEnd: noop$1
|
||
};
|
||
|
||
function lengthLineStart() {
|
||
lengthStream$1.point = lengthPointFirst$1;
|
||
lengthStream$1.lineEnd = lengthLineEnd;
|
||
}
|
||
|
||
function lengthLineEnd() {
|
||
lengthStream$1.point = lengthStream$1.lineEnd = noop$1;
|
||
}
|
||
|
||
function lengthPointFirst$1(lambda, phi) {
|
||
lambda *= radians, phi *= radians;
|
||
lambda0 = lambda, sinPhi0 = sin$1(phi), cosPhi0 = cos$1(phi);
|
||
lengthStream$1.point = lengthPoint$1;
|
||
}
|
||
|
||
function lengthPoint$1(lambda, phi) {
|
||
lambda *= radians, phi *= radians;
|
||
var sinPhi = sin$1(phi),
|
||
cosPhi = cos$1(phi),
|
||
delta = abs$1(lambda - lambda0),
|
||
cosDelta = cos$1(delta),
|
||
sinDelta = sin$1(delta),
|
||
x = cosPhi * sinDelta,
|
||
y = cosPhi0 * sinPhi - sinPhi0 * cosPhi * cosDelta,
|
||
z = sinPhi0 * sinPhi + cosPhi0 * cosPhi * cosDelta;
|
||
lengthSum$1.add(atan2$1(sqrt$2(x * x + y * y), z));
|
||
lambda0 = lambda, sinPhi0 = sinPhi, cosPhi0 = cosPhi;
|
||
}
|
||
|
||
function length$1(object) {
|
||
lengthSum$1 = new Adder();
|
||
geoStream(object, lengthStream$1);
|
||
return +lengthSum$1;
|
||
}
|
||
|
||
var coordinates = [null, null],
|
||
object = {type: "LineString", coordinates: coordinates};
|
||
|
||
function distance(a, b) {
|
||
coordinates[0] = a;
|
||
coordinates[1] = b;
|
||
return length$1(object);
|
||
}
|
||
|
||
var containsObjectType = {
|
||
Feature: function(object, point) {
|
||
return containsGeometry(object.geometry, point);
|
||
},
|
||
FeatureCollection: function(object, point) {
|
||
var features = object.features, i = -1, n = features.length;
|
||
while (++i < n) if (containsGeometry(features[i].geometry, point)) return true;
|
||
return false;
|
||
}
|
||
};
|
||
|
||
var containsGeometryType = {
|
||
Sphere: function() {
|
||
return true;
|
||
},
|
||
Point: function(object, point) {
|
||
return containsPoint(object.coordinates, point);
|
||
},
|
||
MultiPoint: function(object, point) {
|
||
var coordinates = object.coordinates, i = -1, n = coordinates.length;
|
||
while (++i < n) if (containsPoint(coordinates[i], point)) return true;
|
||
return false;
|
||
},
|
||
LineString: function(object, point) {
|
||
return containsLine(object.coordinates, point);
|
||
},
|
||
MultiLineString: function(object, point) {
|
||
var coordinates = object.coordinates, i = -1, n = coordinates.length;
|
||
while (++i < n) if (containsLine(coordinates[i], point)) return true;
|
||
return false;
|
||
},
|
||
Polygon: function(object, point) {
|
||
return containsPolygon(object.coordinates, point);
|
||
},
|
||
MultiPolygon: function(object, point) {
|
||
var coordinates = object.coordinates, i = -1, n = coordinates.length;
|
||
while (++i < n) if (containsPolygon(coordinates[i], point)) return true;
|
||
return false;
|
||
},
|
||
GeometryCollection: function(object, point) {
|
||
var geometries = object.geometries, i = -1, n = geometries.length;
|
||
while (++i < n) if (containsGeometry(geometries[i], point)) return true;
|
||
return false;
|
||
}
|
||
};
|
||
|
||
function containsGeometry(geometry, point) {
|
||
return geometry && containsGeometryType.hasOwnProperty(geometry.type)
|
||
? containsGeometryType[geometry.type](geometry, point)
|
||
: false;
|
||
}
|
||
|
||
function containsPoint(coordinates, point) {
|
||
return distance(coordinates, point) === 0;
|
||
}
|
||
|
||
function containsLine(coordinates, point) {
|
||
var ao, bo, ab;
|
||
for (var i = 0, n = coordinates.length; i < n; i++) {
|
||
bo = distance(coordinates[i], point);
|
||
if (bo === 0) return true;
|
||
if (i > 0) {
|
||
ab = distance(coordinates[i], coordinates[i - 1]);
|
||
if (
|
||
ab > 0 &&
|
||
ao <= ab &&
|
||
bo <= ab &&
|
||
(ao + bo - ab) * (1 - Math.pow((ao - bo) / ab, 2)) < epsilon2 * ab
|
||
)
|
||
return true;
|
||
}
|
||
ao = bo;
|
||
}
|
||
return false;
|
||
}
|
||
|
||
function containsPolygon(coordinates, point) {
|
||
return !!polygonContains(coordinates.map(ringRadians), pointRadians(point));
|
||
}
|
||
|
||
function ringRadians(ring) {
|
||
return ring = ring.map(pointRadians), ring.pop(), ring;
|
||
}
|
||
|
||
function pointRadians(point) {
|
||
return [point[0] * radians, point[1] * radians];
|
||
}
|
||
|
||
function contains$1(object, point) {
|
||
return (object && containsObjectType.hasOwnProperty(object.type)
|
||
? containsObjectType[object.type]
|
||
: containsGeometry)(object, point);
|
||
}
|
||
|
||
function graticuleX(y0, y1, dy) {
|
||
var y = range$2(y0, y1 - epsilon$1, dy).concat(y1);
|
||
return function(x) { return y.map(function(y) { return [x, y]; }); };
|
||
}
|
||
|
||
function graticuleY(x0, x1, dx) {
|
||
var x = range$2(x0, x1 - epsilon$1, dx).concat(x1);
|
||
return function(y) { return x.map(function(x) { return [x, y]; }); };
|
||
}
|
||
|
||
function graticule() {
|
||
var x1, x0, X1, X0,
|
||
y1, y0, Y1, Y0,
|
||
dx = 10, dy = dx, DX = 90, DY = 360,
|
||
x, y, X, Y,
|
||
precision = 2.5;
|
||
|
||
function graticule() {
|
||
return {type: "MultiLineString", coordinates: lines()};
|
||
}
|
||
|
||
function lines() {
|
||
return range$2(ceil(X0 / DX) * DX, X1, DX).map(X)
|
||
.concat(range$2(ceil(Y0 / DY) * DY, Y1, DY).map(Y))
|
||
.concat(range$2(ceil(x0 / dx) * dx, x1, dx).filter(function(x) { return abs$1(x % DX) > epsilon$1; }).map(x))
|
||
.concat(range$2(ceil(y0 / dy) * dy, y1, dy).filter(function(y) { return abs$1(y % DY) > epsilon$1; }).map(y));
|
||
}
|
||
|
||
graticule.lines = function() {
|
||
return lines().map(function(coordinates) { return {type: "LineString", coordinates: coordinates}; });
|
||
};
|
||
|
||
graticule.outline = function() {
|
||
return {
|
||
type: "Polygon",
|
||
coordinates: [
|
||
X(X0).concat(
|
||
Y(Y1).slice(1),
|
||
X(X1).reverse().slice(1),
|
||
Y(Y0).reverse().slice(1))
|
||
]
|
||
};
|
||
};
|
||
|
||
graticule.extent = function(_) {
|
||
if (!arguments.length) return graticule.extentMinor();
|
||
return graticule.extentMajor(_).extentMinor(_);
|
||
};
|
||
|
||
graticule.extentMajor = function(_) {
|
||
if (!arguments.length) return [[X0, Y0], [X1, Y1]];
|
||
X0 = +_[0][0], X1 = +_[1][0];
|
||
Y0 = +_[0][1], Y1 = +_[1][1];
|
||
if (X0 > X1) _ = X0, X0 = X1, X1 = _;
|
||
if (Y0 > Y1) _ = Y0, Y0 = Y1, Y1 = _;
|
||
return graticule.precision(precision);
|
||
};
|
||
|
||
graticule.extentMinor = function(_) {
|
||
if (!arguments.length) return [[x0, y0], [x1, y1]];
|
||
x0 = +_[0][0], x1 = +_[1][0];
|
||
y0 = +_[0][1], y1 = +_[1][1];
|
||
if (x0 > x1) _ = x0, x0 = x1, x1 = _;
|
||
if (y0 > y1) _ = y0, y0 = y1, y1 = _;
|
||
return graticule.precision(precision);
|
||
};
|
||
|
||
graticule.step = function(_) {
|
||
if (!arguments.length) return graticule.stepMinor();
|
||
return graticule.stepMajor(_).stepMinor(_);
|
||
};
|
||
|
||
graticule.stepMajor = function(_) {
|
||
if (!arguments.length) return [DX, DY];
|
||
DX = +_[0], DY = +_[1];
|
||
return graticule;
|
||
};
|
||
|
||
graticule.stepMinor = function(_) {
|
||
if (!arguments.length) return [dx, dy];
|
||
dx = +_[0], dy = +_[1];
|
||
return graticule;
|
||
};
|
||
|
||
graticule.precision = function(_) {
|
||
if (!arguments.length) return precision;
|
||
precision = +_;
|
||
x = graticuleX(y0, y1, 90);
|
||
y = graticuleY(x0, x1, precision);
|
||
X = graticuleX(Y0, Y1, 90);
|
||
Y = graticuleY(X0, X1, precision);
|
||
return graticule;
|
||
};
|
||
|
||
return graticule
|
||
.extentMajor([[-180, -90 + epsilon$1], [180, 90 - epsilon$1]])
|
||
.extentMinor([[-180, -80 - epsilon$1], [180, 80 + epsilon$1]]);
|
||
}
|
||
|
||
function graticule10() {
|
||
return graticule()();
|
||
}
|
||
|
||
function interpolate(a, b) {
|
||
var x0 = a[0] * radians,
|
||
y0 = a[1] * radians,
|
||
x1 = b[0] * radians,
|
||
y1 = b[1] * radians,
|
||
cy0 = cos$1(y0),
|
||
sy0 = sin$1(y0),
|
||
cy1 = cos$1(y1),
|
||
sy1 = sin$1(y1),
|
||
kx0 = cy0 * cos$1(x0),
|
||
ky0 = cy0 * sin$1(x0),
|
||
kx1 = cy1 * cos$1(x1),
|
||
ky1 = cy1 * sin$1(x1),
|
||
d = 2 * asin$1(sqrt$2(haversin(y1 - y0) + cy0 * cy1 * haversin(x1 - x0))),
|
||
k = sin$1(d);
|
||
|
||
var interpolate = d ? function(t) {
|
||
var B = sin$1(t *= d) / k,
|
||
A = sin$1(d - t) / k,
|
||
x = A * kx0 + B * kx1,
|
||
y = A * ky0 + B * ky1,
|
||
z = A * sy0 + B * sy1;
|
||
return [
|
||
atan2$1(y, x) * degrees,
|
||
atan2$1(z, sqrt$2(x * x + y * y)) * degrees
|
||
];
|
||
} : function() {
|
||
return [x0 * degrees, y0 * degrees];
|
||
};
|
||
|
||
interpolate.distance = d;
|
||
|
||
return interpolate;
|
||
}
|
||
|
||
var identity$5 = x => x;
|
||
|
||
var areaSum = new Adder(),
|
||
areaRingSum = new Adder(),
|
||
x00$2,
|
||
y00$2,
|
||
x0$3,
|
||
y0$3;
|
||
|
||
var areaStream = {
|
||
point: noop$1,
|
||
lineStart: noop$1,
|
||
lineEnd: noop$1,
|
||
polygonStart: function() {
|
||
areaStream.lineStart = areaRingStart;
|
||
areaStream.lineEnd = areaRingEnd;
|
||
},
|
||
polygonEnd: function() {
|
||
areaStream.lineStart = areaStream.lineEnd = areaStream.point = noop$1;
|
||
areaSum.add(abs$1(areaRingSum));
|
||
areaRingSum = new Adder();
|
||
},
|
||
result: function() {
|
||
var area = areaSum / 2;
|
||
areaSum = new Adder();
|
||
return area;
|
||
}
|
||
};
|
||
|
||
function areaRingStart() {
|
||
areaStream.point = areaPointFirst;
|
||
}
|
||
|
||
function areaPointFirst(x, y) {
|
||
areaStream.point = areaPoint;
|
||
x00$2 = x0$3 = x, y00$2 = y0$3 = y;
|
||
}
|
||
|
||
function areaPoint(x, y) {
|
||
areaRingSum.add(y0$3 * x - x0$3 * y);
|
||
x0$3 = x, y0$3 = y;
|
||
}
|
||
|
||
function areaRingEnd() {
|
||
areaPoint(x00$2, y00$2);
|
||
}
|
||
|
||
var pathArea = areaStream;
|
||
|
||
var x0$2 = Infinity,
|
||
y0$2 = x0$2,
|
||
x1 = -x0$2,
|
||
y1 = x1;
|
||
|
||
var boundsStream = {
|
||
point: boundsPoint,
|
||
lineStart: noop$1,
|
||
lineEnd: noop$1,
|
||
polygonStart: noop$1,
|
||
polygonEnd: noop$1,
|
||
result: function() {
|
||
var bounds = [[x0$2, y0$2], [x1, y1]];
|
||
x1 = y1 = -(y0$2 = x0$2 = Infinity);
|
||
return bounds;
|
||
}
|
||
};
|
||
|
||
function boundsPoint(x, y) {
|
||
if (x < x0$2) x0$2 = x;
|
||
if (x > x1) x1 = x;
|
||
if (y < y0$2) y0$2 = y;
|
||
if (y > y1) y1 = y;
|
||
}
|
||
|
||
var boundsStream$1 = boundsStream;
|
||
|
||
// TODO Enforce positive area for exterior, negative area for interior?
|
||
|
||
var X0 = 0,
|
||
Y0 = 0,
|
||
Z0 = 0,
|
||
X1 = 0,
|
||
Y1 = 0,
|
||
Z1 = 0,
|
||
X2 = 0,
|
||
Y2 = 0,
|
||
Z2 = 0,
|
||
x00$1,
|
||
y00$1,
|
||
x0$1,
|
||
y0$1;
|
||
|
||
var centroidStream = {
|
||
point: centroidPoint,
|
||
lineStart: centroidLineStart,
|
||
lineEnd: centroidLineEnd,
|
||
polygonStart: function() {
|
||
centroidStream.lineStart = centroidRingStart;
|
||
centroidStream.lineEnd = centroidRingEnd;
|
||
},
|
||
polygonEnd: function() {
|
||
centroidStream.point = centroidPoint;
|
||
centroidStream.lineStart = centroidLineStart;
|
||
centroidStream.lineEnd = centroidLineEnd;
|
||
},
|
||
result: function() {
|
||
var centroid = Z2 ? [X2 / Z2, Y2 / Z2]
|
||
: Z1 ? [X1 / Z1, Y1 / Z1]
|
||
: Z0 ? [X0 / Z0, Y0 / Z0]
|
||
: [NaN, NaN];
|
||
X0 = Y0 = Z0 =
|
||
X1 = Y1 = Z1 =
|
||
X2 = Y2 = Z2 = 0;
|
||
return centroid;
|
||
}
|
||
};
|
||
|
||
function centroidPoint(x, y) {
|
||
X0 += x;
|
||
Y0 += y;
|
||
++Z0;
|
||
}
|
||
|
||
function centroidLineStart() {
|
||
centroidStream.point = centroidPointFirstLine;
|
||
}
|
||
|
||
function centroidPointFirstLine(x, y) {
|
||
centroidStream.point = centroidPointLine;
|
||
centroidPoint(x0$1 = x, y0$1 = y);
|
||
}
|
||
|
||
function centroidPointLine(x, y) {
|
||
var dx = x - x0$1, dy = y - y0$1, z = sqrt$2(dx * dx + dy * dy);
|
||
X1 += z * (x0$1 + x) / 2;
|
||
Y1 += z * (y0$1 + y) / 2;
|
||
Z1 += z;
|
||
centroidPoint(x0$1 = x, y0$1 = y);
|
||
}
|
||
|
||
function centroidLineEnd() {
|
||
centroidStream.point = centroidPoint;
|
||
}
|
||
|
||
function centroidRingStart() {
|
||
centroidStream.point = centroidPointFirstRing;
|
||
}
|
||
|
||
function centroidRingEnd() {
|
||
centroidPointRing(x00$1, y00$1);
|
||
}
|
||
|
||
function centroidPointFirstRing(x, y) {
|
||
centroidStream.point = centroidPointRing;
|
||
centroidPoint(x00$1 = x0$1 = x, y00$1 = y0$1 = y);
|
||
}
|
||
|
||
function centroidPointRing(x, y) {
|
||
var dx = x - x0$1,
|
||
dy = y - y0$1,
|
||
z = sqrt$2(dx * dx + dy * dy);
|
||
|
||
X1 += z * (x0$1 + x) / 2;
|
||
Y1 += z * (y0$1 + y) / 2;
|
||
Z1 += z;
|
||
|
||
z = y0$1 * x - x0$1 * y;
|
||
X2 += z * (x0$1 + x);
|
||
Y2 += z * (y0$1 + y);
|
||
Z2 += z * 3;
|
||
centroidPoint(x0$1 = x, y0$1 = y);
|
||
}
|
||
|
||
var pathCentroid = centroidStream;
|
||
|
||
function PathContext(context) {
|
||
this._context = context;
|
||
}
|
||
|
||
PathContext.prototype = {
|
||
_radius: 4.5,
|
||
pointRadius: function(_) {
|
||
return this._radius = _, this;
|
||
},
|
||
polygonStart: function() {
|
||
this._line = 0;
|
||
},
|
||
polygonEnd: function() {
|
||
this._line = NaN;
|
||
},
|
||
lineStart: function() {
|
||
this._point = 0;
|
||
},
|
||
lineEnd: function() {
|
||
if (this._line === 0) this._context.closePath();
|
||
this._point = NaN;
|
||
},
|
||
point: function(x, y) {
|
||
switch (this._point) {
|
||
case 0: {
|
||
this._context.moveTo(x, y);
|
||
this._point = 1;
|
||
break;
|
||
}
|
||
case 1: {
|
||
this._context.lineTo(x, y);
|
||
break;
|
||
}
|
||
default: {
|
||
this._context.moveTo(x + this._radius, y);
|
||
this._context.arc(x, y, this._radius, 0, tau$1);
|
||
break;
|
||
}
|
||
}
|
||
},
|
||
result: noop$1
|
||
};
|
||
|
||
var lengthSum = new Adder(),
|
||
lengthRing,
|
||
x00,
|
||
y00,
|
||
x0,
|
||
y0;
|
||
|
||
var lengthStream = {
|
||
point: noop$1,
|
||
lineStart: function() {
|
||
lengthStream.point = lengthPointFirst;
|
||
},
|
||
lineEnd: function() {
|
||
if (lengthRing) lengthPoint(x00, y00);
|
||
lengthStream.point = noop$1;
|
||
},
|
||
polygonStart: function() {
|
||
lengthRing = true;
|
||
},
|
||
polygonEnd: function() {
|
||
lengthRing = null;
|
||
},
|
||
result: function() {
|
||
var length = +lengthSum;
|
||
lengthSum = new Adder();
|
||
return length;
|
||
}
|
||
};
|
||
|
||
function lengthPointFirst(x, y) {
|
||
lengthStream.point = lengthPoint;
|
||
x00 = x0 = x, y00 = y0 = y;
|
||
}
|
||
|
||
function lengthPoint(x, y) {
|
||
x0 -= x, y0 -= y;
|
||
lengthSum.add(sqrt$2(x0 * x0 + y0 * y0));
|
||
x0 = x, y0 = y;
|
||
}
|
||
|
||
var pathMeasure = lengthStream;
|
||
|
||
function PathString() {
|
||
this._string = [];
|
||
}
|
||
|
||
PathString.prototype = {
|
||
_radius: 4.5,
|
||
_circle: circle$1(4.5),
|
||
pointRadius: function(_) {
|
||
if ((_ = +_) !== this._radius) this._radius = _, this._circle = null;
|
||
return this;
|
||
},
|
||
polygonStart: function() {
|
||
this._line = 0;
|
||
},
|
||
polygonEnd: function() {
|
||
this._line = NaN;
|
||
},
|
||
lineStart: function() {
|
||
this._point = 0;
|
||
},
|
||
lineEnd: function() {
|
||
if (this._line === 0) this._string.push("Z");
|
||
this._point = NaN;
|
||
},
|
||
point: function(x, y) {
|
||
switch (this._point) {
|
||
case 0: {
|
||
this._string.push("M", x, ",", y);
|
||
this._point = 1;
|
||
break;
|
||
}
|
||
case 1: {
|
||
this._string.push("L", x, ",", y);
|
||
break;
|
||
}
|
||
default: {
|
||
if (this._circle == null) this._circle = circle$1(this._radius);
|
||
this._string.push("M", x, ",", y, this._circle);
|
||
break;
|
||
}
|
||
}
|
||
},
|
||
result: function() {
|
||
if (this._string.length) {
|
||
var result = this._string.join("");
|
||
this._string = [];
|
||
return result;
|
||
} else {
|
||
return null;
|
||
}
|
||
}
|
||
};
|
||
|
||
function circle$1(radius) {
|
||
return "m0," + radius
|
||
+ "a" + radius + "," + radius + " 0 1,1 0," + -2 * radius
|
||
+ "a" + radius + "," + radius + " 0 1,1 0," + 2 * radius
|
||
+ "z";
|
||
}
|
||
|
||
function index$2(projection, context) {
|
||
var pointRadius = 4.5,
|
||
projectionStream,
|
||
contextStream;
|
||
|
||
function path(object) {
|
||
if (object) {
|
||
if (typeof pointRadius === "function") contextStream.pointRadius(+pointRadius.apply(this, arguments));
|
||
geoStream(object, projectionStream(contextStream));
|
||
}
|
||
return contextStream.result();
|
||
}
|
||
|
||
path.area = function(object) {
|
||
geoStream(object, projectionStream(pathArea));
|
||
return pathArea.result();
|
||
};
|
||
|
||
path.measure = function(object) {
|
||
geoStream(object, projectionStream(pathMeasure));
|
||
return pathMeasure.result();
|
||
};
|
||
|
||
path.bounds = function(object) {
|
||
geoStream(object, projectionStream(boundsStream$1));
|
||
return boundsStream$1.result();
|
||
};
|
||
|
||
path.centroid = function(object) {
|
||
geoStream(object, projectionStream(pathCentroid));
|
||
return pathCentroid.result();
|
||
};
|
||
|
||
path.projection = function(_) {
|
||
return arguments.length ? (projectionStream = _ == null ? (projection = null, identity$5) : (projection = _).stream, path) : projection;
|
||
};
|
||
|
||
path.context = function(_) {
|
||
if (!arguments.length) return context;
|
||
contextStream = _ == null ? (context = null, new PathString) : new PathContext(context = _);
|
||
if (typeof pointRadius !== "function") contextStream.pointRadius(pointRadius);
|
||
return path;
|
||
};
|
||
|
||
path.pointRadius = function(_) {
|
||
if (!arguments.length) return pointRadius;
|
||
pointRadius = typeof _ === "function" ? _ : (contextStream.pointRadius(+_), +_);
|
||
return path;
|
||
};
|
||
|
||
return path.projection(projection).context(context);
|
||
}
|
||
|
||
function transform$1(methods) {
|
||
return {
|
||
stream: transformer$3(methods)
|
||
};
|
||
}
|
||
|
||
function transformer$3(methods) {
|
||
return function(stream) {
|
||
var s = new TransformStream;
|
||
for (var key in methods) s[key] = methods[key];
|
||
s.stream = stream;
|
||
return s;
|
||
};
|
||
}
|
||
|
||
function TransformStream() {}
|
||
|
||
TransformStream.prototype = {
|
||
constructor: TransformStream,
|
||
point: function(x, y) { this.stream.point(x, y); },
|
||
sphere: function() { this.stream.sphere(); },
|
||
lineStart: function() { this.stream.lineStart(); },
|
||
lineEnd: function() { this.stream.lineEnd(); },
|
||
polygonStart: function() { this.stream.polygonStart(); },
|
||
polygonEnd: function() { this.stream.polygonEnd(); }
|
||
};
|
||
|
||
function fit(projection, fitBounds, object) {
|
||
var clip = projection.clipExtent && projection.clipExtent();
|
||
projection.scale(150).translate([0, 0]);
|
||
if (clip != null) projection.clipExtent(null);
|
||
geoStream(object, projection.stream(boundsStream$1));
|
||
fitBounds(boundsStream$1.result());
|
||
if (clip != null) projection.clipExtent(clip);
|
||
return projection;
|
||
}
|
||
|
||
function fitExtent(projection, extent, object) {
|
||
return fit(projection, function(b) {
|
||
var w = extent[1][0] - extent[0][0],
|
||
h = extent[1][1] - extent[0][1],
|
||
k = Math.min(w / (b[1][0] - b[0][0]), h / (b[1][1] - b[0][1])),
|
||
x = +extent[0][0] + (w - k * (b[1][0] + b[0][0])) / 2,
|
||
y = +extent[0][1] + (h - k * (b[1][1] + b[0][1])) / 2;
|
||
projection.scale(150 * k).translate([x, y]);
|
||
}, object);
|
||
}
|
||
|
||
function fitSize(projection, size, object) {
|
||
return fitExtent(projection, [[0, 0], size], object);
|
||
}
|
||
|
||
function fitWidth(projection, width, object) {
|
||
return fit(projection, function(b) {
|
||
var w = +width,
|
||
k = w / (b[1][0] - b[0][0]),
|
||
x = (w - k * (b[1][0] + b[0][0])) / 2,
|
||
y = -k * b[0][1];
|
||
projection.scale(150 * k).translate([x, y]);
|
||
}, object);
|
||
}
|
||
|
||
function fitHeight(projection, height, object) {
|
||
return fit(projection, function(b) {
|
||
var h = +height,
|
||
k = h / (b[1][1] - b[0][1]),
|
||
x = -k * b[0][0],
|
||
y = (h - k * (b[1][1] + b[0][1])) / 2;
|
||
projection.scale(150 * k).translate([x, y]);
|
||
}, object);
|
||
}
|
||
|
||
var maxDepth = 16, // maximum depth of subdivision
|
||
cosMinDistance = cos$1(30 * radians); // cos(minimum angular distance)
|
||
|
||
function resample(project, delta2) {
|
||
return +delta2 ? resample$1(project, delta2) : resampleNone(project);
|
||
}
|
||
|
||
function resampleNone(project) {
|
||
return transformer$3({
|
||
point: function(x, y) {
|
||
x = project(x, y);
|
||
this.stream.point(x[0], x[1]);
|
||
}
|
||
});
|
||
}
|
||
|
||
function resample$1(project, delta2) {
|
||
|
||
function resampleLineTo(x0, y0, lambda0, a0, b0, c0, x1, y1, lambda1, a1, b1, c1, depth, stream) {
|
||
var dx = x1 - x0,
|
||
dy = y1 - y0,
|
||
d2 = dx * dx + dy * dy;
|
||
if (d2 > 4 * delta2 && depth--) {
|
||
var a = a0 + a1,
|
||
b = b0 + b1,
|
||
c = c0 + c1,
|
||
m = sqrt$2(a * a + b * b + c * c),
|
||
phi2 = asin$1(c /= m),
|
||
lambda2 = abs$1(abs$1(c) - 1) < epsilon$1 || abs$1(lambda0 - lambda1) < epsilon$1 ? (lambda0 + lambda1) / 2 : atan2$1(b, a),
|
||
p = project(lambda2, phi2),
|
||
x2 = p[0],
|
||
y2 = p[1],
|
||
dx2 = x2 - x0,
|
||
dy2 = y2 - y0,
|
||
dz = dy * dx2 - dx * dy2;
|
||
if (dz * dz / d2 > delta2 // perpendicular projected distance
|
||
|| abs$1((dx * dx2 + dy * dy2) / d2 - 0.5) > 0.3 // midpoint close to an end
|
||
|| a0 * a1 + b0 * b1 + c0 * c1 < cosMinDistance) { // angular distance
|
||
resampleLineTo(x0, y0, lambda0, a0, b0, c0, x2, y2, lambda2, a /= m, b /= m, c, depth, stream);
|
||
stream.point(x2, y2);
|
||
resampleLineTo(x2, y2, lambda2, a, b, c, x1, y1, lambda1, a1, b1, c1, depth, stream);
|
||
}
|
||
}
|
||
}
|
||
return function(stream) {
|
||
var lambda00, x00, y00, a00, b00, c00, // first point
|
||
lambda0, x0, y0, a0, b0, c0; // previous point
|
||
|
||
var resampleStream = {
|
||
point: point,
|
||
lineStart: lineStart,
|
||
lineEnd: lineEnd,
|
||
polygonStart: function() { stream.polygonStart(); resampleStream.lineStart = ringStart; },
|
||
polygonEnd: function() { stream.polygonEnd(); resampleStream.lineStart = lineStart; }
|
||
};
|
||
|
||
function point(x, y) {
|
||
x = project(x, y);
|
||
stream.point(x[0], x[1]);
|
||
}
|
||
|
||
function lineStart() {
|
||
x0 = NaN;
|
||
resampleStream.point = linePoint;
|
||
stream.lineStart();
|
||
}
|
||
|
||
function linePoint(lambda, phi) {
|
||
var c = cartesian([lambda, phi]), p = project(lambda, phi);
|
||
resampleLineTo(x0, y0, lambda0, a0, b0, c0, x0 = p[0], y0 = p[1], lambda0 = lambda, a0 = c[0], b0 = c[1], c0 = c[2], maxDepth, stream);
|
||
stream.point(x0, y0);
|
||
}
|
||
|
||
function lineEnd() {
|
||
resampleStream.point = point;
|
||
stream.lineEnd();
|
||
}
|
||
|
||
function ringStart() {
|
||
lineStart();
|
||
resampleStream.point = ringPoint;
|
||
resampleStream.lineEnd = ringEnd;
|
||
}
|
||
|
||
function ringPoint(lambda, phi) {
|
||
linePoint(lambda00 = lambda, phi), x00 = x0, y00 = y0, a00 = a0, b00 = b0, c00 = c0;
|
||
resampleStream.point = linePoint;
|
||
}
|
||
|
||
function ringEnd() {
|
||
resampleLineTo(x0, y0, lambda0, a0, b0, c0, x00, y00, lambda00, a00, b00, c00, maxDepth, stream);
|
||
resampleStream.lineEnd = lineEnd;
|
||
lineEnd();
|
||
}
|
||
|
||
return resampleStream;
|
||
};
|
||
}
|
||
|
||
var transformRadians = transformer$3({
|
||
point: function(x, y) {
|
||
this.stream.point(x * radians, y * radians);
|
||
}
|
||
});
|
||
|
||
function transformRotate(rotate) {
|
||
return transformer$3({
|
||
point: function(x, y) {
|
||
var r = rotate(x, y);
|
||
return this.stream.point(r[0], r[1]);
|
||
}
|
||
});
|
||
}
|
||
|
||
function scaleTranslate(k, dx, dy, sx, sy) {
|
||
function transform(x, y) {
|
||
x *= sx; y *= sy;
|
||
return [dx + k * x, dy - k * y];
|
||
}
|
||
transform.invert = function(x, y) {
|
||
return [(x - dx) / k * sx, (dy - y) / k * sy];
|
||
};
|
||
return transform;
|
||
}
|
||
|
||
function scaleTranslateRotate(k, dx, dy, sx, sy, alpha) {
|
||
if (!alpha) return scaleTranslate(k, dx, dy, sx, sy);
|
||
var cosAlpha = cos$1(alpha),
|
||
sinAlpha = sin$1(alpha),
|
||
a = cosAlpha * k,
|
||
b = sinAlpha * k,
|
||
ai = cosAlpha / k,
|
||
bi = sinAlpha / k,
|
||
ci = (sinAlpha * dy - cosAlpha * dx) / k,
|
||
fi = (sinAlpha * dx + cosAlpha * dy) / k;
|
||
function transform(x, y) {
|
||
x *= sx; y *= sy;
|
||
return [a * x - b * y + dx, dy - b * x - a * y];
|
||
}
|
||
transform.invert = function(x, y) {
|
||
return [sx * (ai * x - bi * y + ci), sy * (fi - bi * x - ai * y)];
|
||
};
|
||
return transform;
|
||
}
|
||
|
||
function projection(project) {
|
||
return projectionMutator(function() { return project; })();
|
||
}
|
||
|
||
function projectionMutator(projectAt) {
|
||
var project,
|
||
k = 150, // scale
|
||
x = 480, y = 250, // translate
|
||
lambda = 0, phi = 0, // center
|
||
deltaLambda = 0, deltaPhi = 0, deltaGamma = 0, rotate, // pre-rotate
|
||
alpha = 0, // post-rotate angle
|
||
sx = 1, // reflectX
|
||
sy = 1, // reflectX
|
||
theta = null, preclip = clipAntimeridian, // pre-clip angle
|
||
x0 = null, y0, x1, y1, postclip = identity$5, // post-clip extent
|
||
delta2 = 0.5, // precision
|
||
projectResample,
|
||
projectTransform,
|
||
projectRotateTransform,
|
||
cache,
|
||
cacheStream;
|
||
|
||
function projection(point) {
|
||
return projectRotateTransform(point[0] * radians, point[1] * radians);
|
||
}
|
||
|
||
function invert(point) {
|
||
point = projectRotateTransform.invert(point[0], point[1]);
|
||
return point && [point[0] * degrees, point[1] * degrees];
|
||
}
|
||
|
||
projection.stream = function(stream) {
|
||
return cache && cacheStream === stream ? cache : cache = transformRadians(transformRotate(rotate)(preclip(projectResample(postclip(cacheStream = stream)))));
|
||
};
|
||
|
||
projection.preclip = function(_) {
|
||
return arguments.length ? (preclip = _, theta = undefined, reset()) : preclip;
|
||
};
|
||
|
||
projection.postclip = function(_) {
|
||
return arguments.length ? (postclip = _, x0 = y0 = x1 = y1 = null, reset()) : postclip;
|
||
};
|
||
|
||
projection.clipAngle = function(_) {
|
||
return arguments.length ? (preclip = +_ ? clipCircle(theta = _ * radians) : (theta = null, clipAntimeridian), reset()) : theta * degrees;
|
||
};
|
||
|
||
projection.clipExtent = function(_) {
|
||
return arguments.length ? (postclip = _ == null ? (x0 = y0 = x1 = y1 = null, identity$5) : clipRectangle(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]];
|
||
};
|
||
|
||
projection.scale = function(_) {
|
||
return arguments.length ? (k = +_, recenter()) : k;
|
||
};
|
||
|
||
projection.translate = function(_) {
|
||
return arguments.length ? (x = +_[0], y = +_[1], recenter()) : [x, y];
|
||
};
|
||
|
||
projection.center = function(_) {
|
||
return arguments.length ? (lambda = _[0] % 360 * radians, phi = _[1] % 360 * radians, recenter()) : [lambda * degrees, phi * degrees];
|
||
};
|
||
|
||
projection.rotate = function(_) {
|
||
return arguments.length ? (deltaLambda = _[0] % 360 * radians, deltaPhi = _[1] % 360 * radians, deltaGamma = _.length > 2 ? _[2] % 360 * radians : 0, recenter()) : [deltaLambda * degrees, deltaPhi * degrees, deltaGamma * degrees];
|
||
};
|
||
|
||
projection.angle = function(_) {
|
||
return arguments.length ? (alpha = _ % 360 * radians, recenter()) : alpha * degrees;
|
||
};
|
||
|
||
projection.reflectX = function(_) {
|
||
return arguments.length ? (sx = _ ? -1 : 1, recenter()) : sx < 0;
|
||
};
|
||
|
||
projection.reflectY = function(_) {
|
||
return arguments.length ? (sy = _ ? -1 : 1, recenter()) : sy < 0;
|
||
};
|
||
|
||
projection.precision = function(_) {
|
||
return arguments.length ? (projectResample = resample(projectTransform, delta2 = _ * _), reset()) : sqrt$2(delta2);
|
||
};
|
||
|
||
projection.fitExtent = function(extent, object) {
|
||
return fitExtent(projection, extent, object);
|
||
};
|
||
|
||
projection.fitSize = function(size, object) {
|
||
return fitSize(projection, size, object);
|
||
};
|
||
|
||
projection.fitWidth = function(width, object) {
|
||
return fitWidth(projection, width, object);
|
||
};
|
||
|
||
projection.fitHeight = function(height, object) {
|
||
return fitHeight(projection, height, object);
|
||
};
|
||
|
||
function recenter() {
|
||
var center = scaleTranslateRotate(k, 0, 0, sx, sy, alpha).apply(null, project(lambda, phi)),
|
||
transform = scaleTranslateRotate(k, x - center[0], y - center[1], sx, sy, alpha);
|
||
rotate = rotateRadians(deltaLambda, deltaPhi, deltaGamma);
|
||
projectTransform = compose(project, transform);
|
||
projectRotateTransform = compose(rotate, projectTransform);
|
||
projectResample = resample(projectTransform, delta2);
|
||
return reset();
|
||
}
|
||
|
||
function reset() {
|
||
cache = cacheStream = null;
|
||
return projection;
|
||
}
|
||
|
||
return function() {
|
||
project = projectAt.apply(this, arguments);
|
||
projection.invert = project.invert && invert;
|
||
return recenter();
|
||
};
|
||
}
|
||
|
||
function conicProjection(projectAt) {
|
||
var phi0 = 0,
|
||
phi1 = pi$1 / 3,
|
||
m = projectionMutator(projectAt),
|
||
p = m(phi0, phi1);
|
||
|
||
p.parallels = function(_) {
|
||
return arguments.length ? m(phi0 = _[0] * radians, phi1 = _[1] * radians) : [phi0 * degrees, phi1 * degrees];
|
||
};
|
||
|
||
return p;
|
||
}
|
||
|
||
function cylindricalEqualAreaRaw(phi0) {
|
||
var cosPhi0 = cos$1(phi0);
|
||
|
||
function forward(lambda, phi) {
|
||
return [lambda * cosPhi0, sin$1(phi) / cosPhi0];
|
||
}
|
||
|
||
forward.invert = function(x, y) {
|
||
return [x / cosPhi0, asin$1(y * cosPhi0)];
|
||
};
|
||
|
||
return forward;
|
||
}
|
||
|
||
function conicEqualAreaRaw(y0, y1) {
|
||
var sy0 = sin$1(y0), n = (sy0 + sin$1(y1)) / 2;
|
||
|
||
// Are the parallels symmetrical around the Equator?
|
||
if (abs$1(n) < epsilon$1) return cylindricalEqualAreaRaw(y0);
|
||
|
||
var c = 1 + sy0 * (2 * n - sy0), r0 = sqrt$2(c) / n;
|
||
|
||
function project(x, y) {
|
||
var r = sqrt$2(c - 2 * n * sin$1(y)) / n;
|
||
return [r * sin$1(x *= n), r0 - r * cos$1(x)];
|
||
}
|
||
|
||
project.invert = function(x, y) {
|
||
var r0y = r0 - y,
|
||
l = atan2$1(x, abs$1(r0y)) * sign$1(r0y);
|
||
if (r0y * n < 0)
|
||
l -= pi$1 * sign$1(x) * sign$1(r0y);
|
||
return [l / n, asin$1((c - (x * x + r0y * r0y) * n * n) / (2 * n))];
|
||
};
|
||
|
||
return project;
|
||
}
|
||
|
||
function conicEqualArea() {
|
||
return conicProjection(conicEqualAreaRaw)
|
||
.scale(155.424)
|
||
.center([0, 33.6442]);
|
||
}
|
||
|
||
function albers() {
|
||
return conicEqualArea()
|
||
.parallels([29.5, 45.5])
|
||
.scale(1070)
|
||
.translate([480, 250])
|
||
.rotate([96, 0])
|
||
.center([-0.6, 38.7]);
|
||
}
|
||
|
||
// The projections must have mutually exclusive clip regions on the sphere,
|
||
// as this will avoid emitting interleaving lines and polygons.
|
||
function multiplex(streams) {
|
||
var n = streams.length;
|
||
return {
|
||
point: function(x, y) { var i = -1; while (++i < n) streams[i].point(x, y); },
|
||
sphere: function() { var i = -1; while (++i < n) streams[i].sphere(); },
|
||
lineStart: function() { var i = -1; while (++i < n) streams[i].lineStart(); },
|
||
lineEnd: function() { var i = -1; while (++i < n) streams[i].lineEnd(); },
|
||
polygonStart: function() { var i = -1; while (++i < n) streams[i].polygonStart(); },
|
||
polygonEnd: function() { var i = -1; while (++i < n) streams[i].polygonEnd(); }
|
||
};
|
||
}
|
||
|
||
// A composite projection for the United States, configured by default for
|
||
// 960×500. The projection also works quite well at 960×600 if you change the
|
||
// scale to 1285 and adjust the translate accordingly. The set of standard
|
||
// parallels for each region comes from USGS, which is published here:
|
||
// http://egsc.usgs.gov/isb/pubs/MapProjections/projections.html#albers
|
||
function albersUsa() {
|
||
var cache,
|
||
cacheStream,
|
||
lower48 = albers(), lower48Point,
|
||
alaska = conicEqualArea().rotate([154, 0]).center([-2, 58.5]).parallels([55, 65]), alaskaPoint, // EPSG:3338
|
||
hawaii = conicEqualArea().rotate([157, 0]).center([-3, 19.9]).parallels([8, 18]), hawaiiPoint, // ESRI:102007
|
||
point, pointStream = {point: function(x, y) { point = [x, y]; }};
|
||
|
||
function albersUsa(coordinates) {
|
||
var x = coordinates[0], y = coordinates[1];
|
||
return point = null,
|
||
(lower48Point.point(x, y), point)
|
||
|| (alaskaPoint.point(x, y), point)
|
||
|| (hawaiiPoint.point(x, y), point);
|
||
}
|
||
|
||
albersUsa.invert = function(coordinates) {
|
||
var k = lower48.scale(),
|
||
t = lower48.translate(),
|
||
x = (coordinates[0] - t[0]) / k,
|
||
y = (coordinates[1] - t[1]) / k;
|
||
return (y >= 0.120 && y < 0.234 && x >= -0.425 && x < -0.214 ? alaska
|
||
: y >= 0.166 && y < 0.234 && x >= -0.214 && x < -0.115 ? hawaii
|
||
: lower48).invert(coordinates);
|
||
};
|
||
|
||
albersUsa.stream = function(stream) {
|
||
return cache && cacheStream === stream ? cache : cache = multiplex([lower48.stream(cacheStream = stream), alaska.stream(stream), hawaii.stream(stream)]);
|
||
};
|
||
|
||
albersUsa.precision = function(_) {
|
||
if (!arguments.length) return lower48.precision();
|
||
lower48.precision(_), alaska.precision(_), hawaii.precision(_);
|
||
return reset();
|
||
};
|
||
|
||
albersUsa.scale = function(_) {
|
||
if (!arguments.length) return lower48.scale();
|
||
lower48.scale(_), alaska.scale(_ * 0.35), hawaii.scale(_);
|
||
return albersUsa.translate(lower48.translate());
|
||
};
|
||
|
||
albersUsa.translate = function(_) {
|
||
if (!arguments.length) return lower48.translate();
|
||
var k = lower48.scale(), x = +_[0], y = +_[1];
|
||
|
||
lower48Point = lower48
|
||
.translate(_)
|
||
.clipExtent([[x - 0.455 * k, y - 0.238 * k], [x + 0.455 * k, y + 0.238 * k]])
|
||
.stream(pointStream);
|
||
|
||
alaskaPoint = alaska
|
||
.translate([x - 0.307 * k, y + 0.201 * k])
|
||
.clipExtent([[x - 0.425 * k + epsilon$1, y + 0.120 * k + epsilon$1], [x - 0.214 * k - epsilon$1, y + 0.234 * k - epsilon$1]])
|
||
.stream(pointStream);
|
||
|
||
hawaiiPoint = hawaii
|
||
.translate([x - 0.205 * k, y + 0.212 * k])
|
||
.clipExtent([[x - 0.214 * k + epsilon$1, y + 0.166 * k + epsilon$1], [x - 0.115 * k - epsilon$1, y + 0.234 * k - epsilon$1]])
|
||
.stream(pointStream);
|
||
|
||
return reset();
|
||
};
|
||
|
||
albersUsa.fitExtent = function(extent, object) {
|
||
return fitExtent(albersUsa, extent, object);
|
||
};
|
||
|
||
albersUsa.fitSize = function(size, object) {
|
||
return fitSize(albersUsa, size, object);
|
||
};
|
||
|
||
albersUsa.fitWidth = function(width, object) {
|
||
return fitWidth(albersUsa, width, object);
|
||
};
|
||
|
||
albersUsa.fitHeight = function(height, object) {
|
||
return fitHeight(albersUsa, height, object);
|
||
};
|
||
|
||
function reset() {
|
||
cache = cacheStream = null;
|
||
return albersUsa;
|
||
}
|
||
|
||
return albersUsa.scale(1070);
|
||
}
|
||
|
||
function azimuthalRaw(scale) {
|
||
return function(x, y) {
|
||
var cx = cos$1(x),
|
||
cy = cos$1(y),
|
||
k = scale(cx * cy);
|
||
if (k === Infinity) return [2, 0];
|
||
return [
|
||
k * cy * sin$1(x),
|
||
k * sin$1(y)
|
||
];
|
||
}
|
||
}
|
||
|
||
function azimuthalInvert(angle) {
|
||
return function(x, y) {
|
||
var z = sqrt$2(x * x + y * y),
|
||
c = angle(z),
|
||
sc = sin$1(c),
|
||
cc = cos$1(c);
|
||
return [
|
||
atan2$1(x * sc, z * cc),
|
||
asin$1(z && y * sc / z)
|
||
];
|
||
}
|
||
}
|
||
|
||
var azimuthalEqualAreaRaw = azimuthalRaw(function(cxcy) {
|
||
return sqrt$2(2 / (1 + cxcy));
|
||
});
|
||
|
||
azimuthalEqualAreaRaw.invert = azimuthalInvert(function(z) {
|
||
return 2 * asin$1(z / 2);
|
||
});
|
||
|
||
function azimuthalEqualArea() {
|
||
return projection(azimuthalEqualAreaRaw)
|
||
.scale(124.75)
|
||
.clipAngle(180 - 1e-3);
|
||
}
|
||
|
||
var azimuthalEquidistantRaw = azimuthalRaw(function(c) {
|
||
return (c = acos$1(c)) && c / sin$1(c);
|
||
});
|
||
|
||
azimuthalEquidistantRaw.invert = azimuthalInvert(function(z) {
|
||
return z;
|
||
});
|
||
|
||
function azimuthalEquidistant() {
|
||
return projection(azimuthalEquidistantRaw)
|
||
.scale(79.4188)
|
||
.clipAngle(180 - 1e-3);
|
||
}
|
||
|
||
function mercatorRaw(lambda, phi) {
|
||
return [lambda, log$1(tan((halfPi$1 + phi) / 2))];
|
||
}
|
||
|
||
mercatorRaw.invert = function(x, y) {
|
||
return [x, 2 * atan(exp(y)) - halfPi$1];
|
||
};
|
||
|
||
function mercator() {
|
||
return mercatorProjection(mercatorRaw)
|
||
.scale(961 / tau$1);
|
||
}
|
||
|
||
function mercatorProjection(project) {
|
||
var m = projection(project),
|
||
center = m.center,
|
||
scale = m.scale,
|
||
translate = m.translate,
|
||
clipExtent = m.clipExtent,
|
||
x0 = null, y0, x1, y1; // clip extent
|
||
|
||
m.scale = function(_) {
|
||
return arguments.length ? (scale(_), reclip()) : scale();
|
||
};
|
||
|
||
m.translate = function(_) {
|
||
return arguments.length ? (translate(_), reclip()) : translate();
|
||
};
|
||
|
||
m.center = function(_) {
|
||
return arguments.length ? (center(_), reclip()) : center();
|
||
};
|
||
|
||
m.clipExtent = function(_) {
|
||
return arguments.length ? ((_ == null ? x0 = y0 = x1 = y1 = null : (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1])), reclip()) : x0 == null ? null : [[x0, y0], [x1, y1]];
|
||
};
|
||
|
||
function reclip() {
|
||
var k = pi$1 * scale(),
|
||
t = m(rotation(m.rotate()).invert([0, 0]));
|
||
return clipExtent(x0 == null
|
||
? [[t[0] - k, t[1] - k], [t[0] + k, t[1] + k]] : project === mercatorRaw
|
||
? [[Math.max(t[0] - k, x0), y0], [Math.min(t[0] + k, x1), y1]]
|
||
: [[x0, Math.max(t[1] - k, y0)], [x1, Math.min(t[1] + k, y1)]]);
|
||
}
|
||
|
||
return reclip();
|
||
}
|
||
|
||
function tany(y) {
|
||
return tan((halfPi$1 + y) / 2);
|
||
}
|
||
|
||
function conicConformalRaw(y0, y1) {
|
||
var cy0 = cos$1(y0),
|
||
n = y0 === y1 ? sin$1(y0) : log$1(cy0 / cos$1(y1)) / log$1(tany(y1) / tany(y0)),
|
||
f = cy0 * pow$1(tany(y0), n) / n;
|
||
|
||
if (!n) return mercatorRaw;
|
||
|
||
function project(x, y) {
|
||
if (f > 0) { if (y < -halfPi$1 + epsilon$1) y = -halfPi$1 + epsilon$1; }
|
||
else { if (y > halfPi$1 - epsilon$1) y = halfPi$1 - epsilon$1; }
|
||
var r = f / pow$1(tany(y), n);
|
||
return [r * sin$1(n * x), f - r * cos$1(n * x)];
|
||
}
|
||
|
||
project.invert = function(x, y) {
|
||
var fy = f - y, r = sign$1(n) * sqrt$2(x * x + fy * fy),
|
||
l = atan2$1(x, abs$1(fy)) * sign$1(fy);
|
||
if (fy * n < 0)
|
||
l -= pi$1 * sign$1(x) * sign$1(fy);
|
||
return [l / n, 2 * atan(pow$1(f / r, 1 / n)) - halfPi$1];
|
||
};
|
||
|
||
return project;
|
||
}
|
||
|
||
function conicConformal() {
|
||
return conicProjection(conicConformalRaw)
|
||
.scale(109.5)
|
||
.parallels([30, 30]);
|
||
}
|
||
|
||
function equirectangularRaw(lambda, phi) {
|
||
return [lambda, phi];
|
||
}
|
||
|
||
equirectangularRaw.invert = equirectangularRaw;
|
||
|
||
function equirectangular() {
|
||
return projection(equirectangularRaw)
|
||
.scale(152.63);
|
||
}
|
||
|
||
function conicEquidistantRaw(y0, y1) {
|
||
var cy0 = cos$1(y0),
|
||
n = y0 === y1 ? sin$1(y0) : (cy0 - cos$1(y1)) / (y1 - y0),
|
||
g = cy0 / n + y0;
|
||
|
||
if (abs$1(n) < epsilon$1) return equirectangularRaw;
|
||
|
||
function project(x, y) {
|
||
var gy = g - y, nx = n * x;
|
||
return [gy * sin$1(nx), g - gy * cos$1(nx)];
|
||
}
|
||
|
||
project.invert = function(x, y) {
|
||
var gy = g - y,
|
||
l = atan2$1(x, abs$1(gy)) * sign$1(gy);
|
||
if (gy * n < 0)
|
||
l -= pi$1 * sign$1(x) * sign$1(gy);
|
||
return [l / n, g - sign$1(n) * sqrt$2(x * x + gy * gy)];
|
||
};
|
||
|
||
return project;
|
||
}
|
||
|
||
function conicEquidistant() {
|
||
return conicProjection(conicEquidistantRaw)
|
||
.scale(131.154)
|
||
.center([0, 13.9389]);
|
||
}
|
||
|
||
var A1 = 1.340264,
|
||
A2 = -0.081106,
|
||
A3 = 0.000893,
|
||
A4 = 0.003796,
|
||
M = sqrt$2(3) / 2,
|
||
iterations = 12;
|
||
|
||
function equalEarthRaw(lambda, phi) {
|
||
var l = asin$1(M * sin$1(phi)), l2 = l * l, l6 = l2 * l2 * l2;
|
||
return [
|
||
lambda * cos$1(l) / (M * (A1 + 3 * A2 * l2 + l6 * (7 * A3 + 9 * A4 * l2))),
|
||
l * (A1 + A2 * l2 + l6 * (A3 + A4 * l2))
|
||
];
|
||
}
|
||
|
||
equalEarthRaw.invert = function(x, y) {
|
||
var l = y, l2 = l * l, l6 = l2 * l2 * l2;
|
||
for (var i = 0, delta, fy, fpy; i < iterations; ++i) {
|
||
fy = l * (A1 + A2 * l2 + l6 * (A3 + A4 * l2)) - y;
|
||
fpy = A1 + 3 * A2 * l2 + l6 * (7 * A3 + 9 * A4 * l2);
|
||
l -= delta = fy / fpy, l2 = l * l, l6 = l2 * l2 * l2;
|
||
if (abs$1(delta) < epsilon2) break;
|
||
}
|
||
return [
|
||
M * x * (A1 + 3 * A2 * l2 + l6 * (7 * A3 + 9 * A4 * l2)) / cos$1(l),
|
||
asin$1(sin$1(l) / M)
|
||
];
|
||
};
|
||
|
||
function equalEarth() {
|
||
return projection(equalEarthRaw)
|
||
.scale(177.158);
|
||
}
|
||
|
||
function gnomonicRaw(x, y) {
|
||
var cy = cos$1(y), k = cos$1(x) * cy;
|
||
return [cy * sin$1(x) / k, sin$1(y) / k];
|
||
}
|
||
|
||
gnomonicRaw.invert = azimuthalInvert(atan);
|
||
|
||
function gnomonic() {
|
||
return projection(gnomonicRaw)
|
||
.scale(144.049)
|
||
.clipAngle(60);
|
||
}
|
||
|
||
function identity$4() {
|
||
var k = 1, tx = 0, ty = 0, sx = 1, sy = 1, // scale, translate and reflect
|
||
alpha = 0, ca, sa, // angle
|
||
x0 = null, y0, x1, y1, // clip extent
|
||
kx = 1, ky = 1,
|
||
transform = transformer$3({
|
||
point: function(x, y) {
|
||
var p = projection([x, y]);
|
||
this.stream.point(p[0], p[1]);
|
||
}
|
||
}),
|
||
postclip = identity$5,
|
||
cache,
|
||
cacheStream;
|
||
|
||
function reset() {
|
||
kx = k * sx;
|
||
ky = k * sy;
|
||
cache = cacheStream = null;
|
||
return projection;
|
||
}
|
||
|
||
function projection (p) {
|
||
var x = p[0] * kx, y = p[1] * ky;
|
||
if (alpha) {
|
||
var t = y * ca - x * sa;
|
||
x = x * ca + y * sa;
|
||
y = t;
|
||
}
|
||
return [x + tx, y + ty];
|
||
}
|
||
projection.invert = function(p) {
|
||
var x = p[0] - tx, y = p[1] - ty;
|
||
if (alpha) {
|
||
var t = y * ca + x * sa;
|
||
x = x * ca - y * sa;
|
||
y = t;
|
||
}
|
||
return [x / kx, y / ky];
|
||
};
|
||
projection.stream = function(stream) {
|
||
return cache && cacheStream === stream ? cache : cache = transform(postclip(cacheStream = stream));
|
||
};
|
||
projection.postclip = function(_) {
|
||
return arguments.length ? (postclip = _, x0 = y0 = x1 = y1 = null, reset()) : postclip;
|
||
};
|
||
projection.clipExtent = function(_) {
|
||
return arguments.length ? (postclip = _ == null ? (x0 = y0 = x1 = y1 = null, identity$5) : clipRectangle(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]];
|
||
};
|
||
projection.scale = function(_) {
|
||
return arguments.length ? (k = +_, reset()) : k;
|
||
};
|
||
projection.translate = function(_) {
|
||
return arguments.length ? (tx = +_[0], ty = +_[1], reset()) : [tx, ty];
|
||
};
|
||
projection.angle = function(_) {
|
||
return arguments.length ? (alpha = _ % 360 * radians, sa = sin$1(alpha), ca = cos$1(alpha), reset()) : alpha * degrees;
|
||
};
|
||
projection.reflectX = function(_) {
|
||
return arguments.length ? (sx = _ ? -1 : 1, reset()) : sx < 0;
|
||
};
|
||
projection.reflectY = function(_) {
|
||
return arguments.length ? (sy = _ ? -1 : 1, reset()) : sy < 0;
|
||
};
|
||
projection.fitExtent = function(extent, object) {
|
||
return fitExtent(projection, extent, object);
|
||
};
|
||
projection.fitSize = function(size, object) {
|
||
return fitSize(projection, size, object);
|
||
};
|
||
projection.fitWidth = function(width, object) {
|
||
return fitWidth(projection, width, object);
|
||
};
|
||
projection.fitHeight = function(height, object) {
|
||
return fitHeight(projection, height, object);
|
||
};
|
||
|
||
return projection;
|
||
}
|
||
|
||
function naturalEarth1Raw(lambda, phi) {
|
||
var phi2 = phi * phi, phi4 = phi2 * phi2;
|
||
return [
|
||
lambda * (0.8707 - 0.131979 * phi2 + phi4 * (-0.013791 + phi4 * (0.003971 * phi2 - 0.001529 * phi4))),
|
||
phi * (1.007226 + phi2 * (0.015085 + phi4 * (-0.044475 + 0.028874 * phi2 - 0.005916 * phi4)))
|
||
];
|
||
}
|
||
|
||
naturalEarth1Raw.invert = function(x, y) {
|
||
var phi = y, i = 25, delta;
|
||
do {
|
||
var phi2 = phi * phi, phi4 = phi2 * phi2;
|
||
phi -= delta = (phi * (1.007226 + phi2 * (0.015085 + phi4 * (-0.044475 + 0.028874 * phi2 - 0.005916 * phi4))) - y) /
|
||
(1.007226 + phi2 * (0.015085 * 3 + phi4 * (-0.044475 * 7 + 0.028874 * 9 * phi2 - 0.005916 * 11 * phi4)));
|
||
} while (abs$1(delta) > epsilon$1 && --i > 0);
|
||
return [
|
||
x / (0.8707 + (phi2 = phi * phi) * (-0.131979 + phi2 * (-0.013791 + phi2 * phi2 * phi2 * (0.003971 - 0.001529 * phi2)))),
|
||
phi
|
||
];
|
||
};
|
||
|
||
function naturalEarth1() {
|
||
return projection(naturalEarth1Raw)
|
||
.scale(175.295);
|
||
}
|
||
|
||
function orthographicRaw(x, y) {
|
||
return [cos$1(y) * sin$1(x), sin$1(y)];
|
||
}
|
||
|
||
orthographicRaw.invert = azimuthalInvert(asin$1);
|
||
|
||
function orthographic() {
|
||
return projection(orthographicRaw)
|
||
.scale(249.5)
|
||
.clipAngle(90 + epsilon$1);
|
||
}
|
||
|
||
function stereographicRaw(x, y) {
|
||
var cy = cos$1(y), k = 1 + cos$1(x) * cy;
|
||
return [cy * sin$1(x) / k, sin$1(y) / k];
|
||
}
|
||
|
||
stereographicRaw.invert = azimuthalInvert(function(z) {
|
||
return 2 * atan(z);
|
||
});
|
||
|
||
function stereographic() {
|
||
return projection(stereographicRaw)
|
||
.scale(250)
|
||
.clipAngle(142);
|
||
}
|
||
|
||
function transverseMercatorRaw(lambda, phi) {
|
||
return [log$1(tan((halfPi$1 + phi) / 2)), -lambda];
|
||
}
|
||
|
||
transverseMercatorRaw.invert = function(x, y) {
|
||
return [-y, 2 * atan(exp(x)) - halfPi$1];
|
||
};
|
||
|
||
function transverseMercator() {
|
||
var m = mercatorProjection(transverseMercatorRaw),
|
||
center = m.center,
|
||
rotate = m.rotate;
|
||
|
||
m.center = function(_) {
|
||
return arguments.length ? center([-_[1], _[0]]) : (_ = center(), [_[1], -_[0]]);
|
||
};
|
||
|
||
m.rotate = function(_) {
|
||
return arguments.length ? rotate([_[0], _[1], _.length > 2 ? _[2] + 90 : 90]) : (_ = rotate(), [_[0], _[1], _[2] - 90]);
|
||
};
|
||
|
||
return rotate([0, 0, 90])
|
||
.scale(159.155);
|
||
}
|
||
|
||
function defaultSeparation$1(a, b) {
|
||
return a.parent === b.parent ? 1 : 2;
|
||
}
|
||
|
||
function meanX(children) {
|
||
return children.reduce(meanXReduce, 0) / children.length;
|
||
}
|
||
|
||
function meanXReduce(x, c) {
|
||
return x + c.x;
|
||
}
|
||
|
||
function maxY(children) {
|
||
return 1 + children.reduce(maxYReduce, 0);
|
||
}
|
||
|
||
function maxYReduce(y, c) {
|
||
return Math.max(y, c.y);
|
||
}
|
||
|
||
function leafLeft(node) {
|
||
var children;
|
||
while (children = node.children) node = children[0];
|
||
return node;
|
||
}
|
||
|
||
function leafRight(node) {
|
||
var children;
|
||
while (children = node.children) node = children[children.length - 1];
|
||
return node;
|
||
}
|
||
|
||
function cluster() {
|
||
var separation = defaultSeparation$1,
|
||
dx = 1,
|
||
dy = 1,
|
||
nodeSize = false;
|
||
|
||
function cluster(root) {
|
||
var previousNode,
|
||
x = 0;
|
||
|
||
// First walk, computing the initial x & y values.
|
||
root.eachAfter(function(node) {
|
||
var children = node.children;
|
||
if (children) {
|
||
node.x = meanX(children);
|
||
node.y = maxY(children);
|
||
} else {
|
||
node.x = previousNode ? x += separation(node, previousNode) : 0;
|
||
node.y = 0;
|
||
previousNode = node;
|
||
}
|
||
});
|
||
|
||
var left = leafLeft(root),
|
||
right = leafRight(root),
|
||
x0 = left.x - separation(left, right) / 2,
|
||
x1 = right.x + separation(right, left) / 2;
|
||
|
||
// Second walk, normalizing x & y to the desired size.
|
||
return root.eachAfter(nodeSize ? function(node) {
|
||
node.x = (node.x - root.x) * dx;
|
||
node.y = (root.y - node.y) * dy;
|
||
} : function(node) {
|
||
node.x = (node.x - x0) / (x1 - x0) * dx;
|
||
node.y = (1 - (root.y ? node.y / root.y : 1)) * dy;
|
||
});
|
||
}
|
||
|
||
cluster.separation = function(x) {
|
||
return arguments.length ? (separation = x, cluster) : separation;
|
||
};
|
||
|
||
cluster.size = function(x) {
|
||
return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? null : [dx, dy]);
|
||
};
|
||
|
||
cluster.nodeSize = function(x) {
|
||
return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? [dx, dy] : null);
|
||
};
|
||
|
||
return cluster;
|
||
}
|
||
|
||
function count(node) {
|
||
var sum = 0,
|
||
children = node.children,
|
||
i = children && children.length;
|
||
if (!i) sum = 1;
|
||
else while (--i >= 0) sum += children[i].value;
|
||
node.value = sum;
|
||
}
|
||
|
||
function node_count() {
|
||
return this.eachAfter(count);
|
||
}
|
||
|
||
function node_each(callback, that) {
|
||
let index = -1;
|
||
for (const node of this) {
|
||
callback.call(that, node, ++index, this);
|
||
}
|
||
return this;
|
||
}
|
||
|
||
function node_eachBefore(callback, that) {
|
||
var node = this, nodes = [node], children, i, index = -1;
|
||
while (node = nodes.pop()) {
|
||
callback.call(that, node, ++index, this);
|
||
if (children = node.children) {
|
||
for (i = children.length - 1; i >= 0; --i) {
|
||
nodes.push(children[i]);
|
||
}
|
||
}
|
||
}
|
||
return this;
|
||
}
|
||
|
||
function node_eachAfter(callback, that) {
|
||
var node = this, nodes = [node], next = [], children, i, n, index = -1;
|
||
while (node = nodes.pop()) {
|
||
next.push(node);
|
||
if (children = node.children) {
|
||
for (i = 0, n = children.length; i < n; ++i) {
|
||
nodes.push(children[i]);
|
||
}
|
||
}
|
||
}
|
||
while (node = next.pop()) {
|
||
callback.call(that, node, ++index, this);
|
||
}
|
||
return this;
|
||
}
|
||
|
||
function node_find(callback, that) {
|
||
let index = -1;
|
||
for (const node of this) {
|
||
if (callback.call(that, node, ++index, this)) {
|
||
return node;
|
||
}
|
||
}
|
||
}
|
||
|
||
function node_sum(value) {
|
||
return this.eachAfter(function(node) {
|
||
var sum = +value(node.data) || 0,
|
||
children = node.children,
|
||
i = children && children.length;
|
||
while (--i >= 0) sum += children[i].value;
|
||
node.value = sum;
|
||
});
|
||
}
|
||
|
||
function node_sort(compare) {
|
||
return this.eachBefore(function(node) {
|
||
if (node.children) {
|
||
node.children.sort(compare);
|
||
}
|
||
});
|
||
}
|
||
|
||
function node_path(end) {
|
||
var start = this,
|
||
ancestor = leastCommonAncestor(start, end),
|
||
nodes = [start];
|
||
while (start !== ancestor) {
|
||
start = start.parent;
|
||
nodes.push(start);
|
||
}
|
||
var k = nodes.length;
|
||
while (end !== ancestor) {
|
||
nodes.splice(k, 0, end);
|
||
end = end.parent;
|
||
}
|
||
return nodes;
|
||
}
|
||
|
||
function leastCommonAncestor(a, b) {
|
||
if (a === b) return a;
|
||
var aNodes = a.ancestors(),
|
||
bNodes = b.ancestors(),
|
||
c = null;
|
||
a = aNodes.pop();
|
||
b = bNodes.pop();
|
||
while (a === b) {
|
||
c = a;
|
||
a = aNodes.pop();
|
||
b = bNodes.pop();
|
||
}
|
||
return c;
|
||
}
|
||
|
||
function node_ancestors() {
|
||
var node = this, nodes = [node];
|
||
while (node = node.parent) {
|
||
nodes.push(node);
|
||
}
|
||
return nodes;
|
||
}
|
||
|
||
function node_descendants() {
|
||
return Array.from(this);
|
||
}
|
||
|
||
function node_leaves() {
|
||
var leaves = [];
|
||
this.eachBefore(function(node) {
|
||
if (!node.children) {
|
||
leaves.push(node);
|
||
}
|
||
});
|
||
return leaves;
|
||
}
|
||
|
||
function node_links() {
|
||
var root = this, links = [];
|
||
root.each(function(node) {
|
||
if (node !== root) { // Don’t include the root’s parent, if any.
|
||
links.push({source: node.parent, target: node});
|
||
}
|
||
});
|
||
return links;
|
||
}
|
||
|
||
function* node_iterator() {
|
||
var node = this, current, next = [node], children, i, n;
|
||
do {
|
||
current = next.reverse(), next = [];
|
||
while (node = current.pop()) {
|
||
yield node;
|
||
if (children = node.children) {
|
||
for (i = 0, n = children.length; i < n; ++i) {
|
||
next.push(children[i]);
|
||
}
|
||
}
|
||
}
|
||
} while (next.length);
|
||
}
|
||
|
||
function hierarchy(data, children) {
|
||
if (data instanceof Map) {
|
||
data = [undefined, data];
|
||
if (children === undefined) children = mapChildren;
|
||
} else if (children === undefined) {
|
||
children = objectChildren;
|
||
}
|
||
|
||
var root = new Node$1(data),
|
||
node,
|
||
nodes = [root],
|
||
child,
|
||
childs,
|
||
i,
|
||
n;
|
||
|
||
while (node = nodes.pop()) {
|
||
if ((childs = children(node.data)) && (n = (childs = Array.from(childs)).length)) {
|
||
node.children = childs;
|
||
for (i = n - 1; i >= 0; --i) {
|
||
nodes.push(child = childs[i] = new Node$1(childs[i]));
|
||
child.parent = node;
|
||
child.depth = node.depth + 1;
|
||
}
|
||
}
|
||
}
|
||
|
||
return root.eachBefore(computeHeight);
|
||
}
|
||
|
||
function node_copy() {
|
||
return hierarchy(this).eachBefore(copyData);
|
||
}
|
||
|
||
function objectChildren(d) {
|
||
return d.children;
|
||
}
|
||
|
||
function mapChildren(d) {
|
||
return Array.isArray(d) ? d[1] : null;
|
||
}
|
||
|
||
function copyData(node) {
|
||
if (node.data.value !== undefined) node.value = node.data.value;
|
||
node.data = node.data.data;
|
||
}
|
||
|
||
function computeHeight(node) {
|
||
var height = 0;
|
||
do node.height = height;
|
||
while ((node = node.parent) && (node.height < ++height));
|
||
}
|
||
|
||
function Node$1(data) {
|
||
this.data = data;
|
||
this.depth =
|
||
this.height = 0;
|
||
this.parent = null;
|
||
}
|
||
|
||
Node$1.prototype = hierarchy.prototype = {
|
||
constructor: Node$1,
|
||
count: node_count,
|
||
each: node_each,
|
||
eachAfter: node_eachAfter,
|
||
eachBefore: node_eachBefore,
|
||
find: node_find,
|
||
sum: node_sum,
|
||
sort: node_sort,
|
||
path: node_path,
|
||
ancestors: node_ancestors,
|
||
descendants: node_descendants,
|
||
leaves: node_leaves,
|
||
links: node_links,
|
||
copy: node_copy,
|
||
[Symbol.iterator]: node_iterator
|
||
};
|
||
|
||
function optional(f) {
|
||
return f == null ? null : required(f);
|
||
}
|
||
|
||
function required(f) {
|
||
if (typeof f !== "function") throw new Error;
|
||
return f;
|
||
}
|
||
|
||
function constantZero() {
|
||
return 0;
|
||
}
|
||
|
||
function constant$2(x) {
|
||
return function() {
|
||
return x;
|
||
};
|
||
}
|
||
|
||
// https://en.wikipedia.org/wiki/Linear_congruential_generator#Parameters_in_common_use
|
||
const a$1 = 1664525;
|
||
const c$3 = 1013904223;
|
||
const m = 4294967296; // 2^32
|
||
|
||
function lcg$1() {
|
||
let s = 1;
|
||
return () => (s = (a$1 * s + c$3) % m) / m;
|
||
}
|
||
|
||
function array$1(x) {
|
||
return typeof x === "object" && "length" in x
|
||
? x // Array, TypedArray, NodeList, array-like
|
||
: Array.from(x); // Map, Set, iterable, string, or anything else
|
||
}
|
||
|
||
function shuffle(array, random) {
|
||
let m = array.length,
|
||
t,
|
||
i;
|
||
|
||
while (m) {
|
||
i = random() * m-- | 0;
|
||
t = array[m];
|
||
array[m] = array[i];
|
||
array[i] = t;
|
||
}
|
||
|
||
return array;
|
||
}
|
||
|
||
function enclose(circles) {
|
||
return packEncloseRandom(circles, lcg$1());
|
||
}
|
||
|
||
function packEncloseRandom(circles, random) {
|
||
var i = 0, n = (circles = shuffle(Array.from(circles), random)).length, B = [], p, e;
|
||
|
||
while (i < n) {
|
||
p = circles[i];
|
||
if (e && enclosesWeak(e, p)) ++i;
|
||
else e = encloseBasis(B = extendBasis(B, p)), i = 0;
|
||
}
|
||
|
||
return e;
|
||
}
|
||
|
||
function extendBasis(B, p) {
|
||
var i, j;
|
||
|
||
if (enclosesWeakAll(p, B)) return [p];
|
||
|
||
// If we get here then B must have at least one element.
|
||
for (i = 0; i < B.length; ++i) {
|
||
if (enclosesNot(p, B[i])
|
||
&& enclosesWeakAll(encloseBasis2(B[i], p), B)) {
|
||
return [B[i], p];
|
||
}
|
||
}
|
||
|
||
// If we get here then B must have at least two elements.
|
||
for (i = 0; i < B.length - 1; ++i) {
|
||
for (j = i + 1; j < B.length; ++j) {
|
||
if (enclosesNot(encloseBasis2(B[i], B[j]), p)
|
||
&& enclosesNot(encloseBasis2(B[i], p), B[j])
|
||
&& enclosesNot(encloseBasis2(B[j], p), B[i])
|
||
&& enclosesWeakAll(encloseBasis3(B[i], B[j], p), B)) {
|
||
return [B[i], B[j], p];
|
||
}
|
||
}
|
||
}
|
||
|
||
// If we get here then something is very wrong.
|
||
throw new Error;
|
||
}
|
||
|
||
function enclosesNot(a, b) {
|
||
var dr = a.r - b.r, dx = b.x - a.x, dy = b.y - a.y;
|
||
return dr < 0 || dr * dr < dx * dx + dy * dy;
|
||
}
|
||
|
||
function enclosesWeak(a, b) {
|
||
var dr = a.r - b.r + Math.max(a.r, b.r, 1) * 1e-9, dx = b.x - a.x, dy = b.y - a.y;
|
||
return dr > 0 && dr * dr > dx * dx + dy * dy;
|
||
}
|
||
|
||
function enclosesWeakAll(a, B) {
|
||
for (var i = 0; i < B.length; ++i) {
|
||
if (!enclosesWeak(a, B[i])) {
|
||
return false;
|
||
}
|
||
}
|
||
return true;
|
||
}
|
||
|
||
function encloseBasis(B) {
|
||
switch (B.length) {
|
||
case 1: return encloseBasis1(B[0]);
|
||
case 2: return encloseBasis2(B[0], B[1]);
|
||
case 3: return encloseBasis3(B[0], B[1], B[2]);
|
||
}
|
||
}
|
||
|
||
function encloseBasis1(a) {
|
||
return {
|
||
x: a.x,
|
||
y: a.y,
|
||
r: a.r
|
||
};
|
||
}
|
||
|
||
function encloseBasis2(a, b) {
|
||
var x1 = a.x, y1 = a.y, r1 = a.r,
|
||
x2 = b.x, y2 = b.y, r2 = b.r,
|
||
x21 = x2 - x1, y21 = y2 - y1, r21 = r2 - r1,
|
||
l = Math.sqrt(x21 * x21 + y21 * y21);
|
||
return {
|
||
x: (x1 + x2 + x21 / l * r21) / 2,
|
||
y: (y1 + y2 + y21 / l * r21) / 2,
|
||
r: (l + r1 + r2) / 2
|
||
};
|
||
}
|
||
|
||
function encloseBasis3(a, b, c) {
|
||
var x1 = a.x, y1 = a.y, r1 = a.r,
|
||
x2 = b.x, y2 = b.y, r2 = b.r,
|
||
x3 = c.x, y3 = c.y, r3 = c.r,
|
||
a2 = x1 - x2,
|
||
a3 = x1 - x3,
|
||
b2 = y1 - y2,
|
||
b3 = y1 - y3,
|
||
c2 = r2 - r1,
|
||
c3 = r3 - r1,
|
||
d1 = x1 * x1 + y1 * y1 - r1 * r1,
|
||
d2 = d1 - x2 * x2 - y2 * y2 + r2 * r2,
|
||
d3 = d1 - x3 * x3 - y3 * y3 + r3 * r3,
|
||
ab = a3 * b2 - a2 * b3,
|
||
xa = (b2 * d3 - b3 * d2) / (ab * 2) - x1,
|
||
xb = (b3 * c2 - b2 * c3) / ab,
|
||
ya = (a3 * d2 - a2 * d3) / (ab * 2) - y1,
|
||
yb = (a2 * c3 - a3 * c2) / ab,
|
||
A = xb * xb + yb * yb - 1,
|
||
B = 2 * (r1 + xa * xb + ya * yb),
|
||
C = xa * xa + ya * ya - r1 * r1,
|
||
r = -(Math.abs(A) > 1e-6 ? (B + Math.sqrt(B * B - 4 * A * C)) / (2 * A) : C / B);
|
||
return {
|
||
x: x1 + xa + xb * r,
|
||
y: y1 + ya + yb * r,
|
||
r: r
|
||
};
|
||
}
|
||
|
||
function place(b, a, c) {
|
||
var dx = b.x - a.x, x, a2,
|
||
dy = b.y - a.y, y, b2,
|
||
d2 = dx * dx + dy * dy;
|
||
if (d2) {
|
||
a2 = a.r + c.r, a2 *= a2;
|
||
b2 = b.r + c.r, b2 *= b2;
|
||
if (a2 > b2) {
|
||
x = (d2 + b2 - a2) / (2 * d2);
|
||
y = Math.sqrt(Math.max(0, b2 / d2 - x * x));
|
||
c.x = b.x - x * dx - y * dy;
|
||
c.y = b.y - x * dy + y * dx;
|
||
} else {
|
||
x = (d2 + a2 - b2) / (2 * d2);
|
||
y = Math.sqrt(Math.max(0, a2 / d2 - x * x));
|
||
c.x = a.x + x * dx - y * dy;
|
||
c.y = a.y + x * dy + y * dx;
|
||
}
|
||
} else {
|
||
c.x = a.x + c.r;
|
||
c.y = a.y;
|
||
}
|
||
}
|
||
|
||
function intersects(a, b) {
|
||
var dr = a.r + b.r - 1e-6, dx = b.x - a.x, dy = b.y - a.y;
|
||
return dr > 0 && dr * dr > dx * dx + dy * dy;
|
||
}
|
||
|
||
function score(node) {
|
||
var a = node._,
|
||
b = node.next._,
|
||
ab = a.r + b.r,
|
||
dx = (a.x * b.r + b.x * a.r) / ab,
|
||
dy = (a.y * b.r + b.y * a.r) / ab;
|
||
return dx * dx + dy * dy;
|
||
}
|
||
|
||
function Node(circle) {
|
||
this._ = circle;
|
||
this.next = null;
|
||
this.previous = null;
|
||
}
|
||
|
||
function packSiblingsRandom(circles, random) {
|
||
if (!(n = (circles = array$1(circles)).length)) return 0;
|
||
|
||
var a, b, c, n, aa, ca, i, j, k, sj, sk;
|
||
|
||
// Place the first circle.
|
||
a = circles[0], a.x = 0, a.y = 0;
|
||
if (!(n > 1)) return a.r;
|
||
|
||
// Place the second circle.
|
||
b = circles[1], a.x = -b.r, b.x = a.r, b.y = 0;
|
||
if (!(n > 2)) return a.r + b.r;
|
||
|
||
// Place the third circle.
|
||
place(b, a, c = circles[2]);
|
||
|
||
// Initialize the front-chain using the first three circles a, b and c.
|
||
a = new Node(a), b = new Node(b), c = new Node(c);
|
||
a.next = c.previous = b;
|
||
b.next = a.previous = c;
|
||
c.next = b.previous = a;
|
||
|
||
// Attempt to place each remaining circle…
|
||
pack: for (i = 3; i < n; ++i) {
|
||
place(a._, b._, c = circles[i]), c = new Node(c);
|
||
|
||
// Find the closest intersecting circle on the front-chain, if any.
|
||
// “Closeness” is determined by linear distance along the front-chain.
|
||
// “Ahead” or “behind” is likewise determined by linear distance.
|
||
j = b.next, k = a.previous, sj = b._.r, sk = a._.r;
|
||
do {
|
||
if (sj <= sk) {
|
||
if (intersects(j._, c._)) {
|
||
b = j, a.next = b, b.previous = a, --i;
|
||
continue pack;
|
||
}
|
||
sj += j._.r, j = j.next;
|
||
} else {
|
||
if (intersects(k._, c._)) {
|
||
a = k, a.next = b, b.previous = a, --i;
|
||
continue pack;
|
||
}
|
||
sk += k._.r, k = k.previous;
|
||
}
|
||
} while (j !== k.next);
|
||
|
||
// Success! Insert the new circle c between a and b.
|
||
c.previous = a, c.next = b, a.next = b.previous = b = c;
|
||
|
||
// Compute the new closest circle pair to the centroid.
|
||
aa = score(a);
|
||
while ((c = c.next) !== b) {
|
||
if ((ca = score(c)) < aa) {
|
||
a = c, aa = ca;
|
||
}
|
||
}
|
||
b = a.next;
|
||
}
|
||
|
||
// Compute the enclosing circle of the front chain.
|
||
a = [b._], c = b; while ((c = c.next) !== b) a.push(c._); c = packEncloseRandom(a, random);
|
||
|
||
// Translate the circles to put the enclosing circle around the origin.
|
||
for (i = 0; i < n; ++i) a = circles[i], a.x -= c.x, a.y -= c.y;
|
||
|
||
return c.r;
|
||
}
|
||
|
||
function siblings(circles) {
|
||
packSiblingsRandom(circles, lcg$1());
|
||
return circles;
|
||
}
|
||
|
||
function defaultRadius(d) {
|
||
return Math.sqrt(d.value);
|
||
}
|
||
|
||
function index$1() {
|
||
var radius = null,
|
||
dx = 1,
|
||
dy = 1,
|
||
padding = constantZero;
|
||
|
||
function pack(root) {
|
||
const random = lcg$1();
|
||
root.x = dx / 2, root.y = dy / 2;
|
||
if (radius) {
|
||
root.eachBefore(radiusLeaf(radius))
|
||
.eachAfter(packChildrenRandom(padding, 0.5, random))
|
||
.eachBefore(translateChild(1));
|
||
} else {
|
||
root.eachBefore(radiusLeaf(defaultRadius))
|
||
.eachAfter(packChildrenRandom(constantZero, 1, random))
|
||
.eachAfter(packChildrenRandom(padding, root.r / Math.min(dx, dy), random))
|
||
.eachBefore(translateChild(Math.min(dx, dy) / (2 * root.r)));
|
||
}
|
||
return root;
|
||
}
|
||
|
||
pack.radius = function(x) {
|
||
return arguments.length ? (radius = optional(x), pack) : radius;
|
||
};
|
||
|
||
pack.size = function(x) {
|
||
return arguments.length ? (dx = +x[0], dy = +x[1], pack) : [dx, dy];
|
||
};
|
||
|
||
pack.padding = function(x) {
|
||
return arguments.length ? (padding = typeof x === "function" ? x : constant$2(+x), pack) : padding;
|
||
};
|
||
|
||
return pack;
|
||
}
|
||
|
||
function radiusLeaf(radius) {
|
||
return function(node) {
|
||
if (!node.children) {
|
||
node.r = Math.max(0, +radius(node) || 0);
|
||
}
|
||
};
|
||
}
|
||
|
||
function packChildrenRandom(padding, k, random) {
|
||
return function(node) {
|
||
if (children = node.children) {
|
||
var children,
|
||
i,
|
||
n = children.length,
|
||
r = padding(node) * k || 0,
|
||
e;
|
||
|
||
if (r) for (i = 0; i < n; ++i) children[i].r += r;
|
||
e = packSiblingsRandom(children, random);
|
||
if (r) for (i = 0; i < n; ++i) children[i].r -= r;
|
||
node.r = e + r;
|
||
}
|
||
};
|
||
}
|
||
|
||
function translateChild(k) {
|
||
return function(node) {
|
||
var parent = node.parent;
|
||
node.r *= k;
|
||
if (parent) {
|
||
node.x = parent.x + k * node.x;
|
||
node.y = parent.y + k * node.y;
|
||
}
|
||
};
|
||
}
|
||
|
||
function roundNode(node) {
|
||
node.x0 = Math.round(node.x0);
|
||
node.y0 = Math.round(node.y0);
|
||
node.x1 = Math.round(node.x1);
|
||
node.y1 = Math.round(node.y1);
|
||
}
|
||
|
||
function treemapDice(parent, x0, y0, x1, y1) {
|
||
var nodes = parent.children,
|
||
node,
|
||
i = -1,
|
||
n = nodes.length,
|
||
k = parent.value && (x1 - x0) / parent.value;
|
||
|
||
while (++i < n) {
|
||
node = nodes[i], node.y0 = y0, node.y1 = y1;
|
||
node.x0 = x0, node.x1 = x0 += node.value * k;
|
||
}
|
||
}
|
||
|
||
function partition() {
|
||
var dx = 1,
|
||
dy = 1,
|
||
padding = 0,
|
||
round = false;
|
||
|
||
function partition(root) {
|
||
var n = root.height + 1;
|
||
root.x0 =
|
||
root.y0 = padding;
|
||
root.x1 = dx;
|
||
root.y1 = dy / n;
|
||
root.eachBefore(positionNode(dy, n));
|
||
if (round) root.eachBefore(roundNode);
|
||
return root;
|
||
}
|
||
|
||
function positionNode(dy, n) {
|
||
return function(node) {
|
||
if (node.children) {
|
||
treemapDice(node, node.x0, dy * (node.depth + 1) / n, node.x1, dy * (node.depth + 2) / n);
|
||
}
|
||
var x0 = node.x0,
|
||
y0 = node.y0,
|
||
x1 = node.x1 - padding,
|
||
y1 = node.y1 - padding;
|
||
if (x1 < x0) x0 = x1 = (x0 + x1) / 2;
|
||
if (y1 < y0) y0 = y1 = (y0 + y1) / 2;
|
||
node.x0 = x0;
|
||
node.y0 = y0;
|
||
node.x1 = x1;
|
||
node.y1 = y1;
|
||
};
|
||
}
|
||
|
||
partition.round = function(x) {
|
||
return arguments.length ? (round = !!x, partition) : round;
|
||
};
|
||
|
||
partition.size = function(x) {
|
||
return arguments.length ? (dx = +x[0], dy = +x[1], partition) : [dx, dy];
|
||
};
|
||
|
||
partition.padding = function(x) {
|
||
return arguments.length ? (padding = +x, partition) : padding;
|
||
};
|
||
|
||
return partition;
|
||
}
|
||
|
||
var preroot = {depth: -1},
|
||
ambiguous = {},
|
||
imputed = {};
|
||
|
||
function defaultId(d) {
|
||
return d.id;
|
||
}
|
||
|
||
function defaultParentId(d) {
|
||
return d.parentId;
|
||
}
|
||
|
||
function stratify() {
|
||
var id = defaultId,
|
||
parentId = defaultParentId,
|
||
path;
|
||
|
||
function stratify(data) {
|
||
var nodes = Array.from(data),
|
||
currentId = id,
|
||
currentParentId = parentId,
|
||
n,
|
||
d,
|
||
i,
|
||
root,
|
||
parent,
|
||
node,
|
||
nodeId,
|
||
nodeKey,
|
||
nodeByKey = new Map;
|
||
|
||
if (path != null) {
|
||
const I = nodes.map((d, i) => normalize$1(path(d, i, data)));
|
||
const P = I.map(parentof);
|
||
const S = new Set(I).add("");
|
||
for (const i of P) {
|
||
if (!S.has(i)) {
|
||
S.add(i);
|
||
I.push(i);
|
||
P.push(parentof(i));
|
||
nodes.push(imputed);
|
||
}
|
||
}
|
||
currentId = (_, i) => I[i];
|
||
currentParentId = (_, i) => P[i];
|
||
}
|
||
|
||
for (i = 0, n = nodes.length; i < n; ++i) {
|
||
d = nodes[i], node = nodes[i] = new Node$1(d);
|
||
if ((nodeId = currentId(d, i, data)) != null && (nodeId += "")) {
|
||
nodeKey = node.id = nodeId;
|
||
nodeByKey.set(nodeKey, nodeByKey.has(nodeKey) ? ambiguous : node);
|
||
}
|
||
if ((nodeId = currentParentId(d, i, data)) != null && (nodeId += "")) {
|
||
node.parent = nodeId;
|
||
}
|
||
}
|
||
|
||
for (i = 0; i < n; ++i) {
|
||
node = nodes[i];
|
||
if (nodeId = node.parent) {
|
||
parent = nodeByKey.get(nodeId);
|
||
if (!parent) throw new Error("missing: " + nodeId);
|
||
if (parent === ambiguous) throw new Error("ambiguous: " + nodeId);
|
||
if (parent.children) parent.children.push(node);
|
||
else parent.children = [node];
|
||
node.parent = parent;
|
||
} else {
|
||
if (root) throw new Error("multiple roots");
|
||
root = node;
|
||
}
|
||
}
|
||
|
||
if (!root) throw new Error("no root");
|
||
|
||
// When imputing internal nodes, only introduce roots if needed.
|
||
// Then replace the imputed marker data with null.
|
||
if (path != null) {
|
||
while (root.data === imputed && root.children.length === 1) {
|
||
root = root.children[0], --n;
|
||
}
|
||
for (let i = nodes.length - 1; i >= 0; --i) {
|
||
node = nodes[i];
|
||
if (node.data !== imputed) break;
|
||
node.data = null;
|
||
}
|
||
}
|
||
|
||
root.parent = preroot;
|
||
root.eachBefore(function(node) { node.depth = node.parent.depth + 1; --n; }).eachBefore(computeHeight);
|
||
root.parent = null;
|
||
if (n > 0) throw new Error("cycle");
|
||
|
||
return root;
|
||
}
|
||
|
||
stratify.id = function(x) {
|
||
return arguments.length ? (id = optional(x), stratify) : id;
|
||
};
|
||
|
||
stratify.parentId = function(x) {
|
||
return arguments.length ? (parentId = optional(x), stratify) : parentId;
|
||
};
|
||
|
||
stratify.path = function(x) {
|
||
return arguments.length ? (path = optional(x), stratify) : path;
|
||
};
|
||
|
||
return stratify;
|
||
}
|
||
|
||
// To normalize a path, we coerce to a string, strip the trailing slash if any
|
||
// (as long as the trailing slash is not immediately preceded by another slash),
|
||
// and add leading slash if missing.
|
||
function normalize$1(path) {
|
||
path = `${path}`;
|
||
let i = path.length;
|
||
if (slash(path, i - 1) && !slash(path, i - 2)) path = path.slice(0, -1);
|
||
return path[0] === "/" ? path : `/${path}`;
|
||
}
|
||
|
||
// Walk backwards to find the first slash that is not the leading slash, e.g.:
|
||
// "/foo/bar" ⇥ "/foo", "/foo" ⇥ "/", "/" ↦ "". (The root is special-cased
|
||
// because the id of the root must be a truthy value.)
|
||
function parentof(path) {
|
||
let i = path.length;
|
||
if (i < 2) return "";
|
||
while (--i > 1) if (slash(path, i)) break;
|
||
return path.slice(0, i);
|
||
}
|
||
|
||
// Slashes can be escaped; to determine whether a slash is a path delimiter, we
|
||
// count the number of preceding backslashes escaping the forward slash: an odd
|
||
// number indicates an escaped forward slash.
|
||
function slash(path, i) {
|
||
if (path[i] === "/") {
|
||
let k = 0;
|
||
while (i > 0 && path[--i] === "\\") ++k;
|
||
if ((k & 1) === 0) return true;
|
||
}
|
||
return false;
|
||
}
|
||
|
||
function defaultSeparation(a, b) {
|
||
return a.parent === b.parent ? 1 : 2;
|
||
}
|
||
|
||
// function radialSeparation(a, b) {
|
||
// return (a.parent === b.parent ? 1 : 2) / a.depth;
|
||
// }
|
||
|
||
// This function is used to traverse the left contour of a subtree (or
|
||
// subforest). It returns the successor of v on this contour. This successor is
|
||
// either given by the leftmost child of v or by the thread of v. The function
|
||
// returns null if and only if v is on the highest level of its subtree.
|
||
function nextLeft(v) {
|
||
var children = v.children;
|
||
return children ? children[0] : v.t;
|
||
}
|
||
|
||
// This function works analogously to nextLeft.
|
||
function nextRight(v) {
|
||
var children = v.children;
|
||
return children ? children[children.length - 1] : v.t;
|
||
}
|
||
|
||
// Shifts the current subtree rooted at w+. This is done by increasing
|
||
// prelim(w+) and mod(w+) by shift.
|
||
function moveSubtree(wm, wp, shift) {
|
||
var change = shift / (wp.i - wm.i);
|
||
wp.c -= change;
|
||
wp.s += shift;
|
||
wm.c += change;
|
||
wp.z += shift;
|
||
wp.m += shift;
|
||
}
|
||
|
||
// All other shifts, applied to the smaller subtrees between w- and w+, are
|
||
// performed by this function. To prepare the shifts, we have to adjust
|
||
// change(w+), shift(w+), and change(w-).
|
||
function executeShifts(v) {
|
||
var shift = 0,
|
||
change = 0,
|
||
children = v.children,
|
||
i = children.length,
|
||
w;
|
||
while (--i >= 0) {
|
||
w = children[i];
|
||
w.z += shift;
|
||
w.m += shift;
|
||
shift += w.s + (change += w.c);
|
||
}
|
||
}
|
||
|
||
// If vi-’s ancestor is a sibling of v, returns vi-’s ancestor. Otherwise,
|
||
// returns the specified (default) ancestor.
|
||
function nextAncestor(vim, v, ancestor) {
|
||
return vim.a.parent === v.parent ? vim.a : ancestor;
|
||
}
|
||
|
||
function TreeNode(node, i) {
|
||
this._ = node;
|
||
this.parent = null;
|
||
this.children = null;
|
||
this.A = null; // default ancestor
|
||
this.a = this; // ancestor
|
||
this.z = 0; // prelim
|
||
this.m = 0; // mod
|
||
this.c = 0; // change
|
||
this.s = 0; // shift
|
||
this.t = null; // thread
|
||
this.i = i; // number
|
||
}
|
||
|
||
TreeNode.prototype = Object.create(Node$1.prototype);
|
||
|
||
function treeRoot(root) {
|
||
var tree = new TreeNode(root, 0),
|
||
node,
|
||
nodes = [tree],
|
||
child,
|
||
children,
|
||
i,
|
||
n;
|
||
|
||
while (node = nodes.pop()) {
|
||
if (children = node._.children) {
|
||
node.children = new Array(n = children.length);
|
||
for (i = n - 1; i >= 0; --i) {
|
||
nodes.push(child = node.children[i] = new TreeNode(children[i], i));
|
||
child.parent = node;
|
||
}
|
||
}
|
||
}
|
||
|
||
(tree.parent = new TreeNode(null, 0)).children = [tree];
|
||
return tree;
|
||
}
|
||
|
||
// Node-link tree diagram using the Reingold-Tilford "tidy" algorithm
|
||
function tree() {
|
||
var separation = defaultSeparation,
|
||
dx = 1,
|
||
dy = 1,
|
||
nodeSize = null;
|
||
|
||
function tree(root) {
|
||
var t = treeRoot(root);
|
||
|
||
// Compute the layout using Buchheim et al.’s algorithm.
|
||
t.eachAfter(firstWalk), t.parent.m = -t.z;
|
||
t.eachBefore(secondWalk);
|
||
|
||
// If a fixed node size is specified, scale x and y.
|
||
if (nodeSize) root.eachBefore(sizeNode);
|
||
|
||
// If a fixed tree size is specified, scale x and y based on the extent.
|
||
// Compute the left-most, right-most, and depth-most nodes for extents.
|
||
else {
|
||
var left = root,
|
||
right = root,
|
||
bottom = root;
|
||
root.eachBefore(function(node) {
|
||
if (node.x < left.x) left = node;
|
||
if (node.x > right.x) right = node;
|
||
if (node.depth > bottom.depth) bottom = node;
|
||
});
|
||
var s = left === right ? 1 : separation(left, right) / 2,
|
||
tx = s - left.x,
|
||
kx = dx / (right.x + s + tx),
|
||
ky = dy / (bottom.depth || 1);
|
||
root.eachBefore(function(node) {
|
||
node.x = (node.x + tx) * kx;
|
||
node.y = node.depth * ky;
|
||
});
|
||
}
|
||
|
||
return root;
|
||
}
|
||
|
||
// Computes a preliminary x-coordinate for v. Before that, FIRST WALK is
|
||
// applied recursively to the children of v, as well as the function
|
||
// APPORTION. After spacing out the children by calling EXECUTE SHIFTS, the
|
||
// node v is placed to the midpoint of its outermost children.
|
||
function firstWalk(v) {
|
||
var children = v.children,
|
||
siblings = v.parent.children,
|
||
w = v.i ? siblings[v.i - 1] : null;
|
||
if (children) {
|
||
executeShifts(v);
|
||
var midpoint = (children[0].z + children[children.length - 1].z) / 2;
|
||
if (w) {
|
||
v.z = w.z + separation(v._, w._);
|
||
v.m = v.z - midpoint;
|
||
} else {
|
||
v.z = midpoint;
|
||
}
|
||
} else if (w) {
|
||
v.z = w.z + separation(v._, w._);
|
||
}
|
||
v.parent.A = apportion(v, w, v.parent.A || siblings[0]);
|
||
}
|
||
|
||
// Computes all real x-coordinates by summing up the modifiers recursively.
|
||
function secondWalk(v) {
|
||
v._.x = v.z + v.parent.m;
|
||
v.m += v.parent.m;
|
||
}
|
||
|
||
// The core of the algorithm. Here, a new subtree is combined with the
|
||
// previous subtrees. Threads are used to traverse the inside and outside
|
||
// contours of the left and right subtree up to the highest common level. The
|
||
// vertices used for the traversals are vi+, vi-, vo-, and vo+, where the
|
||
// superscript o means outside and i means inside, the subscript - means left
|
||
// subtree and + means right subtree. For summing up the modifiers along the
|
||
// contour, we use respective variables si+, si-, so-, and so+. Whenever two
|
||
// nodes of the inside contours conflict, we compute the left one of the
|
||
// greatest uncommon ancestors using the function ANCESTOR and call MOVE
|
||
// SUBTREE to shift the subtree and prepare the shifts of smaller subtrees.
|
||
// Finally, we add a new thread (if necessary).
|
||
function apportion(v, w, ancestor) {
|
||
if (w) {
|
||
var vip = v,
|
||
vop = v,
|
||
vim = w,
|
||
vom = vip.parent.children[0],
|
||
sip = vip.m,
|
||
sop = vop.m,
|
||
sim = vim.m,
|
||
som = vom.m,
|
||
shift;
|
||
while (vim = nextRight(vim), vip = nextLeft(vip), vim && vip) {
|
||
vom = nextLeft(vom);
|
||
vop = nextRight(vop);
|
||
vop.a = v;
|
||
shift = vim.z + sim - vip.z - sip + separation(vim._, vip._);
|
||
if (shift > 0) {
|
||
moveSubtree(nextAncestor(vim, v, ancestor), v, shift);
|
||
sip += shift;
|
||
sop += shift;
|
||
}
|
||
sim += vim.m;
|
||
sip += vip.m;
|
||
som += vom.m;
|
||
sop += vop.m;
|
||
}
|
||
if (vim && !nextRight(vop)) {
|
||
vop.t = vim;
|
||
vop.m += sim - sop;
|
||
}
|
||
if (vip && !nextLeft(vom)) {
|
||
vom.t = vip;
|
||
vom.m += sip - som;
|
||
ancestor = v;
|
||
}
|
||
}
|
||
return ancestor;
|
||
}
|
||
|
||
function sizeNode(node) {
|
||
node.x *= dx;
|
||
node.y = node.depth * dy;
|
||
}
|
||
|
||
tree.separation = function(x) {
|
||
return arguments.length ? (separation = x, tree) : separation;
|
||
};
|
||
|
||
tree.size = function(x) {
|
||
return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], tree) : (nodeSize ? null : [dx, dy]);
|
||
};
|
||
|
||
tree.nodeSize = function(x) {
|
||
return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], tree) : (nodeSize ? [dx, dy] : null);
|
||
};
|
||
|
||
return tree;
|
||
}
|
||
|
||
function treemapSlice(parent, x0, y0, x1, y1) {
|
||
var nodes = parent.children,
|
||
node,
|
||
i = -1,
|
||
n = nodes.length,
|
||
k = parent.value && (y1 - y0) / parent.value;
|
||
|
||
while (++i < n) {
|
||
node = nodes[i], node.x0 = x0, node.x1 = x1;
|
||
node.y0 = y0, node.y1 = y0 += node.value * k;
|
||
}
|
||
}
|
||
|
||
var phi = (1 + Math.sqrt(5)) / 2;
|
||
|
||
function squarifyRatio(ratio, parent, x0, y0, x1, y1) {
|
||
var rows = [],
|
||
nodes = parent.children,
|
||
row,
|
||
nodeValue,
|
||
i0 = 0,
|
||
i1 = 0,
|
||
n = nodes.length,
|
||
dx, dy,
|
||
value = parent.value,
|
||
sumValue,
|
||
minValue,
|
||
maxValue,
|
||
newRatio,
|
||
minRatio,
|
||
alpha,
|
||
beta;
|
||
|
||
while (i0 < n) {
|
||
dx = x1 - x0, dy = y1 - y0;
|
||
|
||
// Find the next non-empty node.
|
||
do sumValue = nodes[i1++].value; while (!sumValue && i1 < n);
|
||
minValue = maxValue = sumValue;
|
||
alpha = Math.max(dy / dx, dx / dy) / (value * ratio);
|
||
beta = sumValue * sumValue * alpha;
|
||
minRatio = Math.max(maxValue / beta, beta / minValue);
|
||
|
||
// Keep adding nodes while the aspect ratio maintains or improves.
|
||
for (; i1 < n; ++i1) {
|
||
sumValue += nodeValue = nodes[i1].value;
|
||
if (nodeValue < minValue) minValue = nodeValue;
|
||
if (nodeValue > maxValue) maxValue = nodeValue;
|
||
beta = sumValue * sumValue * alpha;
|
||
newRatio = Math.max(maxValue / beta, beta / minValue);
|
||
if (newRatio > minRatio) { sumValue -= nodeValue; break; }
|
||
minRatio = newRatio;
|
||
}
|
||
|
||
// Position and record the row orientation.
|
||
rows.push(row = {value: sumValue, dice: dx < dy, children: nodes.slice(i0, i1)});
|
||
if (row.dice) treemapDice(row, x0, y0, x1, value ? y0 += dy * sumValue / value : y1);
|
||
else treemapSlice(row, x0, y0, value ? x0 += dx * sumValue / value : x1, y1);
|
||
value -= sumValue, i0 = i1;
|
||
}
|
||
|
||
return rows;
|
||
}
|
||
|
||
var squarify = (function custom(ratio) {
|
||
|
||
function squarify(parent, x0, y0, x1, y1) {
|
||
squarifyRatio(ratio, parent, x0, y0, x1, y1);
|
||
}
|
||
|
||
squarify.ratio = function(x) {
|
||
return custom((x = +x) > 1 ? x : 1);
|
||
};
|
||
|
||
return squarify;
|
||
})(phi);
|
||
|
||
function index() {
|
||
var tile = squarify,
|
||
round = false,
|
||
dx = 1,
|
||
dy = 1,
|
||
paddingStack = [0],
|
||
paddingInner = constantZero,
|
||
paddingTop = constantZero,
|
||
paddingRight = constantZero,
|
||
paddingBottom = constantZero,
|
||
paddingLeft = constantZero;
|
||
|
||
function treemap(root) {
|
||
root.x0 =
|
||
root.y0 = 0;
|
||
root.x1 = dx;
|
||
root.y1 = dy;
|
||
root.eachBefore(positionNode);
|
||
paddingStack = [0];
|
||
if (round) root.eachBefore(roundNode);
|
||
return root;
|
||
}
|
||
|
||
function positionNode(node) {
|
||
var p = paddingStack[node.depth],
|
||
x0 = node.x0 + p,
|
||
y0 = node.y0 + p,
|
||
x1 = node.x1 - p,
|
||
y1 = node.y1 - p;
|
||
if (x1 < x0) x0 = x1 = (x0 + x1) / 2;
|
||
if (y1 < y0) y0 = y1 = (y0 + y1) / 2;
|
||
node.x0 = x0;
|
||
node.y0 = y0;
|
||
node.x1 = x1;
|
||
node.y1 = y1;
|
||
if (node.children) {
|
||
p = paddingStack[node.depth + 1] = paddingInner(node) / 2;
|
||
x0 += paddingLeft(node) - p;
|
||
y0 += paddingTop(node) - p;
|
||
x1 -= paddingRight(node) - p;
|
||
y1 -= paddingBottom(node) - p;
|
||
if (x1 < x0) x0 = x1 = (x0 + x1) / 2;
|
||
if (y1 < y0) y0 = y1 = (y0 + y1) / 2;
|
||
tile(node, x0, y0, x1, y1);
|
||
}
|
||
}
|
||
|
||
treemap.round = function(x) {
|
||
return arguments.length ? (round = !!x, treemap) : round;
|
||
};
|
||
|
||
treemap.size = function(x) {
|
||
return arguments.length ? (dx = +x[0], dy = +x[1], treemap) : [dx, dy];
|
||
};
|
||
|
||
treemap.tile = function(x) {
|
||
return arguments.length ? (tile = required(x), treemap) : tile;
|
||
};
|
||
|
||
treemap.padding = function(x) {
|
||
return arguments.length ? treemap.paddingInner(x).paddingOuter(x) : treemap.paddingInner();
|
||
};
|
||
|
||
treemap.paddingInner = function(x) {
|
||
return arguments.length ? (paddingInner = typeof x === "function" ? x : constant$2(+x), treemap) : paddingInner;
|
||
};
|
||
|
||
treemap.paddingOuter = function(x) {
|
||
return arguments.length ? treemap.paddingTop(x).paddingRight(x).paddingBottom(x).paddingLeft(x) : treemap.paddingTop();
|
||
};
|
||
|
||
treemap.paddingTop = function(x) {
|
||
return arguments.length ? (paddingTop = typeof x === "function" ? x : constant$2(+x), treemap) : paddingTop;
|
||
};
|
||
|
||
treemap.paddingRight = function(x) {
|
||
return arguments.length ? (paddingRight = typeof x === "function" ? x : constant$2(+x), treemap) : paddingRight;
|
||
};
|
||
|
||
treemap.paddingBottom = function(x) {
|
||
return arguments.length ? (paddingBottom = typeof x === "function" ? x : constant$2(+x), treemap) : paddingBottom;
|
||
};
|
||
|
||
treemap.paddingLeft = function(x) {
|
||
return arguments.length ? (paddingLeft = typeof x === "function" ? x : constant$2(+x), treemap) : paddingLeft;
|
||
};
|
||
|
||
return treemap;
|
||
}
|
||
|
||
function binary(parent, x0, y0, x1, y1) {
|
||
var nodes = parent.children,
|
||
i, n = nodes.length,
|
||
sum, sums = new Array(n + 1);
|
||
|
||
for (sums[0] = sum = i = 0; i < n; ++i) {
|
||
sums[i + 1] = sum += nodes[i].value;
|
||
}
|
||
|
||
partition(0, n, parent.value, x0, y0, x1, y1);
|
||
|
||
function partition(i, j, value, x0, y0, x1, y1) {
|
||
if (i >= j - 1) {
|
||
var node = nodes[i];
|
||
node.x0 = x0, node.y0 = y0;
|
||
node.x1 = x1, node.y1 = y1;
|
||
return;
|
||
}
|
||
|
||
var valueOffset = sums[i],
|
||
valueTarget = (value / 2) + valueOffset,
|
||
k = i + 1,
|
||
hi = j - 1;
|
||
|
||
while (k < hi) {
|
||
var mid = k + hi >>> 1;
|
||
if (sums[mid] < valueTarget) k = mid + 1;
|
||
else hi = mid;
|
||
}
|
||
|
||
if ((valueTarget - sums[k - 1]) < (sums[k] - valueTarget) && i + 1 < k) --k;
|
||
|
||
var valueLeft = sums[k] - valueOffset,
|
||
valueRight = value - valueLeft;
|
||
|
||
if ((x1 - x0) > (y1 - y0)) {
|
||
var xk = value ? (x0 * valueRight + x1 * valueLeft) / value : x1;
|
||
partition(i, k, valueLeft, x0, y0, xk, y1);
|
||
partition(k, j, valueRight, xk, y0, x1, y1);
|
||
} else {
|
||
var yk = value ? (y0 * valueRight + y1 * valueLeft) / value : y1;
|
||
partition(i, k, valueLeft, x0, y0, x1, yk);
|
||
partition(k, j, valueRight, x0, yk, x1, y1);
|
||
}
|
||
}
|
||
}
|
||
|
||
function sliceDice(parent, x0, y0, x1, y1) {
|
||
(parent.depth & 1 ? treemapSlice : treemapDice)(parent, x0, y0, x1, y1);
|
||
}
|
||
|
||
var resquarify = (function custom(ratio) {
|
||
|
||
function resquarify(parent, x0, y0, x1, y1) {
|
||
if ((rows = parent._squarify) && (rows.ratio === ratio)) {
|
||
var rows,
|
||
row,
|
||
nodes,
|
||
i,
|
||
j = -1,
|
||
n,
|
||
m = rows.length,
|
||
value = parent.value;
|
||
|
||
while (++j < m) {
|
||
row = rows[j], nodes = row.children;
|
||
for (i = row.value = 0, n = nodes.length; i < n; ++i) row.value += nodes[i].value;
|
||
if (row.dice) treemapDice(row, x0, y0, x1, value ? y0 += (y1 - y0) * row.value / value : y1);
|
||
else treemapSlice(row, x0, y0, value ? x0 += (x1 - x0) * row.value / value : x1, y1);
|
||
value -= row.value;
|
||
}
|
||
} else {
|
||
parent._squarify = rows = squarifyRatio(ratio, parent, x0, y0, x1, y1);
|
||
rows.ratio = ratio;
|
||
}
|
||
}
|
||
|
||
resquarify.ratio = function(x) {
|
||
return custom((x = +x) > 1 ? x : 1);
|
||
};
|
||
|
||
return resquarify;
|
||
})(phi);
|
||
|
||
function area$1(polygon) {
|
||
var i = -1,
|
||
n = polygon.length,
|
||
a,
|
||
b = polygon[n - 1],
|
||
area = 0;
|
||
|
||
while (++i < n) {
|
||
a = b;
|
||
b = polygon[i];
|
||
area += a[1] * b[0] - a[0] * b[1];
|
||
}
|
||
|
||
return area / 2;
|
||
}
|
||
|
||
function centroid(polygon) {
|
||
var i = -1,
|
||
n = polygon.length,
|
||
x = 0,
|
||
y = 0,
|
||
a,
|
||
b = polygon[n - 1],
|
||
c,
|
||
k = 0;
|
||
|
||
while (++i < n) {
|
||
a = b;
|
||
b = polygon[i];
|
||
k += c = a[0] * b[1] - b[0] * a[1];
|
||
x += (a[0] + b[0]) * c;
|
||
y += (a[1] + b[1]) * c;
|
||
}
|
||
|
||
return k *= 3, [x / k, y / k];
|
||
}
|
||
|
||
// Returns the 2D cross product of AB and AC vectors, i.e., the z-component of
|
||
// the 3D cross product in a quadrant I Cartesian coordinate system (+x is
|
||
// right, +y is up). Returns a positive value if ABC is counter-clockwise,
|
||
// negative if clockwise, and zero if the points are collinear.
|
||
function cross$1(a, b, c) {
|
||
return (b[0] - a[0]) * (c[1] - a[1]) - (b[1] - a[1]) * (c[0] - a[0]);
|
||
}
|
||
|
||
function lexicographicOrder(a, b) {
|
||
return a[0] - b[0] || a[1] - b[1];
|
||
}
|
||
|
||
// Computes the upper convex hull per the monotone chain algorithm.
|
||
// Assumes points.length >= 3, is sorted by x, unique in y.
|
||
// Returns an array of indices into points in left-to-right order.
|
||
function computeUpperHullIndexes(points) {
|
||
const n = points.length,
|
||
indexes = [0, 1];
|
||
let size = 2, i;
|
||
|
||
for (i = 2; i < n; ++i) {
|
||
while (size > 1 && cross$1(points[indexes[size - 2]], points[indexes[size - 1]], points[i]) <= 0) --size;
|
||
indexes[size++] = i;
|
||
}
|
||
|
||
return indexes.slice(0, size); // remove popped points
|
||
}
|
||
|
||
function hull(points) {
|
||
if ((n = points.length) < 3) return null;
|
||
|
||
var i,
|
||
n,
|
||
sortedPoints = new Array(n),
|
||
flippedPoints = new Array(n);
|
||
|
||
for (i = 0; i < n; ++i) sortedPoints[i] = [+points[i][0], +points[i][1], i];
|
||
sortedPoints.sort(lexicographicOrder);
|
||
for (i = 0; i < n; ++i) flippedPoints[i] = [sortedPoints[i][0], -sortedPoints[i][1]];
|
||
|
||
var upperIndexes = computeUpperHullIndexes(sortedPoints),
|
||
lowerIndexes = computeUpperHullIndexes(flippedPoints);
|
||
|
||
// Construct the hull polygon, removing possible duplicate endpoints.
|
||
var skipLeft = lowerIndexes[0] === upperIndexes[0],
|
||
skipRight = lowerIndexes[lowerIndexes.length - 1] === upperIndexes[upperIndexes.length - 1],
|
||
hull = [];
|
||
|
||
// Add upper hull in right-to-l order.
|
||
// Then add lower hull in left-to-right order.
|
||
for (i = upperIndexes.length - 1; i >= 0; --i) hull.push(points[sortedPoints[upperIndexes[i]][2]]);
|
||
for (i = +skipLeft; i < lowerIndexes.length - skipRight; ++i) hull.push(points[sortedPoints[lowerIndexes[i]][2]]);
|
||
|
||
return hull;
|
||
}
|
||
|
||
function contains(polygon, point) {
|
||
var n = polygon.length,
|
||
p = polygon[n - 1],
|
||
x = point[0], y = point[1],
|
||
x0 = p[0], y0 = p[1],
|
||
x1, y1,
|
||
inside = false;
|
||
|
||
for (var i = 0; i < n; ++i) {
|
||
p = polygon[i], x1 = p[0], y1 = p[1];
|
||
if (((y1 > y) !== (y0 > y)) && (x < (x0 - x1) * (y - y1) / (y0 - y1) + x1)) inside = !inside;
|
||
x0 = x1, y0 = y1;
|
||
}
|
||
|
||
return inside;
|
||
}
|
||
|
||
function length(polygon) {
|
||
var i = -1,
|
||
n = polygon.length,
|
||
b = polygon[n - 1],
|
||
xa,
|
||
ya,
|
||
xb = b[0],
|
||
yb = b[1],
|
||
perimeter = 0;
|
||
|
||
while (++i < n) {
|
||
xa = xb;
|
||
ya = yb;
|
||
b = polygon[i];
|
||
xb = b[0];
|
||
yb = b[1];
|
||
xa -= xb;
|
||
ya -= yb;
|
||
perimeter += Math.hypot(xa, ya);
|
||
}
|
||
|
||
return perimeter;
|
||
}
|
||
|
||
var defaultSource = Math.random;
|
||
|
||
var uniform = (function sourceRandomUniform(source) {
|
||
function randomUniform(min, max) {
|
||
min = min == null ? 0 : +min;
|
||
max = max == null ? 1 : +max;
|
||
if (arguments.length === 1) max = min, min = 0;
|
||
else max -= min;
|
||
return function() {
|
||
return source() * max + min;
|
||
};
|
||
}
|
||
|
||
randomUniform.source = sourceRandomUniform;
|
||
|
||
return randomUniform;
|
||
})(defaultSource);
|
||
|
||
var int = (function sourceRandomInt(source) {
|
||
function randomInt(min, max) {
|
||
if (arguments.length < 2) max = min, min = 0;
|
||
min = Math.floor(min);
|
||
max = Math.floor(max) - min;
|
||
return function() {
|
||
return Math.floor(source() * max + min);
|
||
};
|
||
}
|
||
|
||
randomInt.source = sourceRandomInt;
|
||
|
||
return randomInt;
|
||
})(defaultSource);
|
||
|
||
var normal = (function sourceRandomNormal(source) {
|
||
function randomNormal(mu, sigma) {
|
||
var x, r;
|
||
mu = mu == null ? 0 : +mu;
|
||
sigma = sigma == null ? 1 : +sigma;
|
||
return function() {
|
||
var y;
|
||
|
||
// If available, use the second previously-generated uniform random.
|
||
if (x != null) y = x, x = null;
|
||
|
||
// Otherwise, generate a new x and y.
|
||
else do {
|
||
x = source() * 2 - 1;
|
||
y = source() * 2 - 1;
|
||
r = x * x + y * y;
|
||
} while (!r || r > 1);
|
||
|
||
return mu + sigma * y * Math.sqrt(-2 * Math.log(r) / r);
|
||
};
|
||
}
|
||
|
||
randomNormal.source = sourceRandomNormal;
|
||
|
||
return randomNormal;
|
||
})(defaultSource);
|
||
|
||
var logNormal = (function sourceRandomLogNormal(source) {
|
||
var N = normal.source(source);
|
||
|
||
function randomLogNormal() {
|
||
var randomNormal = N.apply(this, arguments);
|
||
return function() {
|
||
return Math.exp(randomNormal());
|
||
};
|
||
}
|
||
|
||
randomLogNormal.source = sourceRandomLogNormal;
|
||
|
||
return randomLogNormal;
|
||
})(defaultSource);
|
||
|
||
var irwinHall = (function sourceRandomIrwinHall(source) {
|
||
function randomIrwinHall(n) {
|
||
if ((n = +n) <= 0) return () => 0;
|
||
return function() {
|
||
for (var sum = 0, i = n; i > 1; --i) sum += source();
|
||
return sum + i * source();
|
||
};
|
||
}
|
||
|
||
randomIrwinHall.source = sourceRandomIrwinHall;
|
||
|
||
return randomIrwinHall;
|
||
})(defaultSource);
|
||
|
||
var bates = (function sourceRandomBates(source) {
|
||
var I = irwinHall.source(source);
|
||
|
||
function randomBates(n) {
|
||
// use limiting distribution at n === 0
|
||
if ((n = +n) === 0) return source;
|
||
var randomIrwinHall = I(n);
|
||
return function() {
|
||
return randomIrwinHall() / n;
|
||
};
|
||
}
|
||
|
||
randomBates.source = sourceRandomBates;
|
||
|
||
return randomBates;
|
||
})(defaultSource);
|
||
|
||
var exponential = (function sourceRandomExponential(source) {
|
||
function randomExponential(lambda) {
|
||
return function() {
|
||
return -Math.log1p(-source()) / lambda;
|
||
};
|
||
}
|
||
|
||
randomExponential.source = sourceRandomExponential;
|
||
|
||
return randomExponential;
|
||
})(defaultSource);
|
||
|
||
var pareto = (function sourceRandomPareto(source) {
|
||
function randomPareto(alpha) {
|
||
if ((alpha = +alpha) < 0) throw new RangeError("invalid alpha");
|
||
alpha = 1 / -alpha;
|
||
return function() {
|
||
return Math.pow(1 - source(), alpha);
|
||
};
|
||
}
|
||
|
||
randomPareto.source = sourceRandomPareto;
|
||
|
||
return randomPareto;
|
||
})(defaultSource);
|
||
|
||
var bernoulli = (function sourceRandomBernoulli(source) {
|
||
function randomBernoulli(p) {
|
||
if ((p = +p) < 0 || p > 1) throw new RangeError("invalid p");
|
||
return function() {
|
||
return Math.floor(source() + p);
|
||
};
|
||
}
|
||
|
||
randomBernoulli.source = sourceRandomBernoulli;
|
||
|
||
return randomBernoulli;
|
||
})(defaultSource);
|
||
|
||
var geometric = (function sourceRandomGeometric(source) {
|
||
function randomGeometric(p) {
|
||
if ((p = +p) < 0 || p > 1) throw new RangeError("invalid p");
|
||
if (p === 0) return () => Infinity;
|
||
if (p === 1) return () => 1;
|
||
p = Math.log1p(-p);
|
||
return function() {
|
||
return 1 + Math.floor(Math.log1p(-source()) / p);
|
||
};
|
||
}
|
||
|
||
randomGeometric.source = sourceRandomGeometric;
|
||
|
||
return randomGeometric;
|
||
})(defaultSource);
|
||
|
||
var gamma = (function sourceRandomGamma(source) {
|
||
var randomNormal = normal.source(source)();
|
||
|
||
function randomGamma(k, theta) {
|
||
if ((k = +k) < 0) throw new RangeError("invalid k");
|
||
// degenerate distribution if k === 0
|
||
if (k === 0) return () => 0;
|
||
theta = theta == null ? 1 : +theta;
|
||
// exponential distribution if k === 1
|
||
if (k === 1) return () => -Math.log1p(-source()) * theta;
|
||
|
||
var d = (k < 1 ? k + 1 : k) - 1 / 3,
|
||
c = 1 / (3 * Math.sqrt(d)),
|
||
multiplier = k < 1 ? () => Math.pow(source(), 1 / k) : () => 1;
|
||
return function() {
|
||
do {
|
||
do {
|
||
var x = randomNormal(),
|
||
v = 1 + c * x;
|
||
} while (v <= 0);
|
||
v *= v * v;
|
||
var u = 1 - source();
|
||
} while (u >= 1 - 0.0331 * x * x * x * x && Math.log(u) >= 0.5 * x * x + d * (1 - v + Math.log(v)));
|
||
return d * v * multiplier() * theta;
|
||
};
|
||
}
|
||
|
||
randomGamma.source = sourceRandomGamma;
|
||
|
||
return randomGamma;
|
||
})(defaultSource);
|
||
|
||
var beta = (function sourceRandomBeta(source) {
|
||
var G = gamma.source(source);
|
||
|
||
function randomBeta(alpha, beta) {
|
||
var X = G(alpha),
|
||
Y = G(beta);
|
||
return function() {
|
||
var x = X();
|
||
return x === 0 ? 0 : x / (x + Y());
|
||
};
|
||
}
|
||
|
||
randomBeta.source = sourceRandomBeta;
|
||
|
||
return randomBeta;
|
||
})(defaultSource);
|
||
|
||
var binomial = (function sourceRandomBinomial(source) {
|
||
var G = geometric.source(source),
|
||
B = beta.source(source);
|
||
|
||
function randomBinomial(n, p) {
|
||
n = +n;
|
||
if ((p = +p) >= 1) return () => n;
|
||
if (p <= 0) return () => 0;
|
||
return function() {
|
||
var acc = 0, nn = n, pp = p;
|
||
while (nn * pp > 16 && nn * (1 - pp) > 16) {
|
||
var i = Math.floor((nn + 1) * pp),
|
||
y = B(i, nn - i + 1)();
|
||
if (y <= pp) {
|
||
acc += i;
|
||
nn -= i;
|
||
pp = (pp - y) / (1 - y);
|
||
} else {
|
||
nn = i - 1;
|
||
pp /= y;
|
||
}
|
||
}
|
||
var sign = pp < 0.5,
|
||
pFinal = sign ? pp : 1 - pp,
|
||
g = G(pFinal);
|
||
for (var s = g(), k = 0; s <= nn; ++k) s += g();
|
||
return acc + (sign ? k : nn - k);
|
||
};
|
||
}
|
||
|
||
randomBinomial.source = sourceRandomBinomial;
|
||
|
||
return randomBinomial;
|
||
})(defaultSource);
|
||
|
||
var weibull = (function sourceRandomWeibull(source) {
|
||
function randomWeibull(k, a, b) {
|
||
var outerFunc;
|
||
if ((k = +k) === 0) {
|
||
outerFunc = x => -Math.log(x);
|
||
} else {
|
||
k = 1 / k;
|
||
outerFunc = x => Math.pow(x, k);
|
||
}
|
||
a = a == null ? 0 : +a;
|
||
b = b == null ? 1 : +b;
|
||
return function() {
|
||
return a + b * outerFunc(-Math.log1p(-source()));
|
||
};
|
||
}
|
||
|
||
randomWeibull.source = sourceRandomWeibull;
|
||
|
||
return randomWeibull;
|
||
})(defaultSource);
|
||
|
||
var cauchy = (function sourceRandomCauchy(source) {
|
||
function randomCauchy(a, b) {
|
||
a = a == null ? 0 : +a;
|
||
b = b == null ? 1 : +b;
|
||
return function() {
|
||
return a + b * Math.tan(Math.PI * source());
|
||
};
|
||
}
|
||
|
||
randomCauchy.source = sourceRandomCauchy;
|
||
|
||
return randomCauchy;
|
||
})(defaultSource);
|
||
|
||
var logistic = (function sourceRandomLogistic(source) {
|
||
function randomLogistic(a, b) {
|
||
a = a == null ? 0 : +a;
|
||
b = b == null ? 1 : +b;
|
||
return function() {
|
||
var u = source();
|
||
return a + b * Math.log(u / (1 - u));
|
||
};
|
||
}
|
||
|
||
randomLogistic.source = sourceRandomLogistic;
|
||
|
||
return randomLogistic;
|
||
})(defaultSource);
|
||
|
||
var poisson = (function sourceRandomPoisson(source) {
|
||
var G = gamma.source(source),
|
||
B = binomial.source(source);
|
||
|
||
function randomPoisson(lambda) {
|
||
return function() {
|
||
var acc = 0, l = lambda;
|
||
while (l > 16) {
|
||
var n = Math.floor(0.875 * l),
|
||
t = G(n)();
|
||
if (t > l) return acc + B(n - 1, l / t)();
|
||
acc += n;
|
||
l -= t;
|
||
}
|
||
for (var s = -Math.log1p(-source()), k = 0; s <= l; ++k) s -= Math.log1p(-source());
|
||
return acc + k;
|
||
};
|
||
}
|
||
|
||
randomPoisson.source = sourceRandomPoisson;
|
||
|
||
return randomPoisson;
|
||
})(defaultSource);
|
||
|
||
// https://en.wikipedia.org/wiki/Linear_congruential_generator#Parameters_in_common_use
|
||
const mul = 0x19660D;
|
||
const inc = 0x3C6EF35F;
|
||
const eps = 1 / 0x100000000;
|
||
|
||
function lcg(seed = Math.random()) {
|
||
let state = (0 <= seed && seed < 1 ? seed / eps : Math.abs(seed)) | 0;
|
||
return () => (state = mul * state + inc | 0, eps * (state >>> 0));
|
||
}
|
||
|
||
function initRange(domain, range) {
|
||
switch (arguments.length) {
|
||
case 0: break;
|
||
case 1: this.range(domain); break;
|
||
default: this.range(range).domain(domain); break;
|
||
}
|
||
return this;
|
||
}
|
||
|
||
function initInterpolator(domain, interpolator) {
|
||
switch (arguments.length) {
|
||
case 0: break;
|
||
case 1: {
|
||
if (typeof domain === "function") this.interpolator(domain);
|
||
else this.range(domain);
|
||
break;
|
||
}
|
||
default: {
|
||
this.domain(domain);
|
||
if (typeof interpolator === "function") this.interpolator(interpolator);
|
||
else this.range(interpolator);
|
||
break;
|
||
}
|
||
}
|
||
return this;
|
||
}
|
||
|
||
const implicit = Symbol("implicit");
|
||
|
||
function ordinal() {
|
||
var index = new InternMap(),
|
||
domain = [],
|
||
range = [],
|
||
unknown = implicit;
|
||
|
||
function scale(d) {
|
||
let i = index.get(d);
|
||
if (i === undefined) {
|
||
if (unknown !== implicit) return unknown;
|
||
index.set(d, i = domain.push(d) - 1);
|
||
}
|
||
return range[i % range.length];
|
||
}
|
||
|
||
scale.domain = function(_) {
|
||
if (!arguments.length) return domain.slice();
|
||
domain = [], index = new InternMap();
|
||
for (const value of _) {
|
||
if (index.has(value)) continue;
|
||
index.set(value, domain.push(value) - 1);
|
||
}
|
||
return scale;
|
||
};
|
||
|
||
scale.range = function(_) {
|
||
return arguments.length ? (range = Array.from(_), scale) : range.slice();
|
||
};
|
||
|
||
scale.unknown = function(_) {
|
||
return arguments.length ? (unknown = _, scale) : unknown;
|
||
};
|
||
|
||
scale.copy = function() {
|
||
return ordinal(domain, range).unknown(unknown);
|
||
};
|
||
|
||
initRange.apply(scale, arguments);
|
||
|
||
return scale;
|
||
}
|
||
|
||
function band() {
|
||
var scale = ordinal().unknown(undefined),
|
||
domain = scale.domain,
|
||
ordinalRange = scale.range,
|
||
r0 = 0,
|
||
r1 = 1,
|
||
step,
|
||
bandwidth,
|
||
round = false,
|
||
paddingInner = 0,
|
||
paddingOuter = 0,
|
||
align = 0.5;
|
||
|
||
delete scale.unknown;
|
||
|
||
function rescale() {
|
||
var n = domain().length,
|
||
reverse = r1 < r0,
|
||
start = reverse ? r1 : r0,
|
||
stop = reverse ? r0 : r1;
|
||
step = (stop - start) / Math.max(1, n - paddingInner + paddingOuter * 2);
|
||
if (round) step = Math.floor(step);
|
||
start += (stop - start - step * (n - paddingInner)) * align;
|
||
bandwidth = step * (1 - paddingInner);
|
||
if (round) start = Math.round(start), bandwidth = Math.round(bandwidth);
|
||
var values = range$2(n).map(function(i) { return start + step * i; });
|
||
return ordinalRange(reverse ? values.reverse() : values);
|
||
}
|
||
|
||
scale.domain = function(_) {
|
||
return arguments.length ? (domain(_), rescale()) : domain();
|
||
};
|
||
|
||
scale.range = function(_) {
|
||
return arguments.length ? ([r0, r1] = _, r0 = +r0, r1 = +r1, rescale()) : [r0, r1];
|
||
};
|
||
|
||
scale.rangeRound = function(_) {
|
||
return [r0, r1] = _, r0 = +r0, r1 = +r1, round = true, rescale();
|
||
};
|
||
|
||
scale.bandwidth = function() {
|
||
return bandwidth;
|
||
};
|
||
|
||
scale.step = function() {
|
||
return step;
|
||
};
|
||
|
||
scale.round = function(_) {
|
||
return arguments.length ? (round = !!_, rescale()) : round;
|
||
};
|
||
|
||
scale.padding = function(_) {
|
||
return arguments.length ? (paddingInner = Math.min(1, paddingOuter = +_), rescale()) : paddingInner;
|
||
};
|
||
|
||
scale.paddingInner = function(_) {
|
||
return arguments.length ? (paddingInner = Math.min(1, _), rescale()) : paddingInner;
|
||
};
|
||
|
||
scale.paddingOuter = function(_) {
|
||
return arguments.length ? (paddingOuter = +_, rescale()) : paddingOuter;
|
||
};
|
||
|
||
scale.align = function(_) {
|
||
return arguments.length ? (align = Math.max(0, Math.min(1, _)), rescale()) : align;
|
||
};
|
||
|
||
scale.copy = function() {
|
||
return band(domain(), [r0, r1])
|
||
.round(round)
|
||
.paddingInner(paddingInner)
|
||
.paddingOuter(paddingOuter)
|
||
.align(align);
|
||
};
|
||
|
||
return initRange.apply(rescale(), arguments);
|
||
}
|
||
|
||
function pointish(scale) {
|
||
var copy = scale.copy;
|
||
|
||
scale.padding = scale.paddingOuter;
|
||
delete scale.paddingInner;
|
||
delete scale.paddingOuter;
|
||
|
||
scale.copy = function() {
|
||
return pointish(copy());
|
||
};
|
||
|
||
return scale;
|
||
}
|
||
|
||
function point$4() {
|
||
return pointish(band.apply(null, arguments).paddingInner(1));
|
||
}
|
||
|
||
function constants(x) {
|
||
return function() {
|
||
return x;
|
||
};
|
||
}
|
||
|
||
function number$1(x) {
|
||
return +x;
|
||
}
|
||
|
||
var unit = [0, 1];
|
||
|
||
function identity$3(x) {
|
||
return x;
|
||
}
|
||
|
||
function normalize(a, b) {
|
||
return (b -= (a = +a))
|
||
? function(x) { return (x - a) / b; }
|
||
: constants(isNaN(b) ? NaN : 0.5);
|
||
}
|
||
|
||
function clamper(a, b) {
|
||
var t;
|
||
if (a > b) t = a, a = b, b = t;
|
||
return function(x) { return Math.max(a, Math.min(b, x)); };
|
||
}
|
||
|
||
// normalize(a, b)(x) takes a domain value x in [a,b] and returns the corresponding parameter t in [0,1].
|
||
// interpolate(a, b)(t) takes a parameter t in [0,1] and returns the corresponding range value x in [a,b].
|
||
function bimap(domain, range, interpolate) {
|
||
var d0 = domain[0], d1 = domain[1], r0 = range[0], r1 = range[1];
|
||
if (d1 < d0) d0 = normalize(d1, d0), r0 = interpolate(r1, r0);
|
||
else d0 = normalize(d0, d1), r0 = interpolate(r0, r1);
|
||
return function(x) { return r0(d0(x)); };
|
||
}
|
||
|
||
function polymap(domain, range, interpolate) {
|
||
var j = Math.min(domain.length, range.length) - 1,
|
||
d = new Array(j),
|
||
r = new Array(j),
|
||
i = -1;
|
||
|
||
// Reverse descending domains.
|
||
if (domain[j] < domain[0]) {
|
||
domain = domain.slice().reverse();
|
||
range = range.slice().reverse();
|
||
}
|
||
|
||
while (++i < j) {
|
||
d[i] = normalize(domain[i], domain[i + 1]);
|
||
r[i] = interpolate(range[i], range[i + 1]);
|
||
}
|
||
|
||
return function(x) {
|
||
var i = bisect(domain, x, 1, j) - 1;
|
||
return r[i](d[i](x));
|
||
};
|
||
}
|
||
|
||
function copy$1(source, target) {
|
||
return target
|
||
.domain(source.domain())
|
||
.range(source.range())
|
||
.interpolate(source.interpolate())
|
||
.clamp(source.clamp())
|
||
.unknown(source.unknown());
|
||
}
|
||
|
||
function transformer$2() {
|
||
var domain = unit,
|
||
range = unit,
|
||
interpolate = interpolate$2,
|
||
transform,
|
||
untransform,
|
||
unknown,
|
||
clamp = identity$3,
|
||
piecewise,
|
||
output,
|
||
input;
|
||
|
||
function rescale() {
|
||
var n = Math.min(domain.length, range.length);
|
||
if (clamp !== identity$3) clamp = clamper(domain[0], domain[n - 1]);
|
||
piecewise = n > 2 ? polymap : bimap;
|
||
output = input = null;
|
||
return scale;
|
||
}
|
||
|
||
function scale(x) {
|
||
return x == null || isNaN(x = +x) ? unknown : (output || (output = piecewise(domain.map(transform), range, interpolate)))(transform(clamp(x)));
|
||
}
|
||
|
||
scale.invert = function(y) {
|
||
return clamp(untransform((input || (input = piecewise(range, domain.map(transform), interpolateNumber)))(y)));
|
||
};
|
||
|
||
scale.domain = function(_) {
|
||
return arguments.length ? (domain = Array.from(_, number$1), rescale()) : domain.slice();
|
||
};
|
||
|
||
scale.range = function(_) {
|
||
return arguments.length ? (range = Array.from(_), rescale()) : range.slice();
|
||
};
|
||
|
||
scale.rangeRound = function(_) {
|
||
return range = Array.from(_), interpolate = interpolateRound, rescale();
|
||
};
|
||
|
||
scale.clamp = function(_) {
|
||
return arguments.length ? (clamp = _ ? true : identity$3, rescale()) : clamp !== identity$3;
|
||
};
|
||
|
||
scale.interpolate = function(_) {
|
||
return arguments.length ? (interpolate = _, rescale()) : interpolate;
|
||
};
|
||
|
||
scale.unknown = function(_) {
|
||
return arguments.length ? (unknown = _, scale) : unknown;
|
||
};
|
||
|
||
return function(t, u) {
|
||
transform = t, untransform = u;
|
||
return rescale();
|
||
};
|
||
}
|
||
|
||
function continuous() {
|
||
return transformer$2()(identity$3, identity$3);
|
||
}
|
||
|
||
function tickFormat(start, stop, count, specifier) {
|
||
var step = tickStep(start, stop, count),
|
||
precision;
|
||
specifier = formatSpecifier(specifier == null ? ",f" : specifier);
|
||
switch (specifier.type) {
|
||
case "s": {
|
||
var value = Math.max(Math.abs(start), Math.abs(stop));
|
||
if (specifier.precision == null && !isNaN(precision = precisionPrefix(step, value))) specifier.precision = precision;
|
||
return exports.formatPrefix(specifier, value);
|
||
}
|
||
case "":
|
||
case "e":
|
||
case "g":
|
||
case "p":
|
||
case "r": {
|
||
if (specifier.precision == null && !isNaN(precision = precisionRound(step, Math.max(Math.abs(start), Math.abs(stop))))) specifier.precision = precision - (specifier.type === "e");
|
||
break;
|
||
}
|
||
case "f":
|
||
case "%": {
|
||
if (specifier.precision == null && !isNaN(precision = precisionFixed(step))) specifier.precision = precision - (specifier.type === "%") * 2;
|
||
break;
|
||
}
|
||
}
|
||
return exports.format(specifier);
|
||
}
|
||
|
||
function linearish(scale) {
|
||
var domain = scale.domain;
|
||
|
||
scale.ticks = function(count) {
|
||
var d = domain();
|
||
return ticks(d[0], d[d.length - 1], count == null ? 10 : count);
|
||
};
|
||
|
||
scale.tickFormat = function(count, specifier) {
|
||
var d = domain();
|
||
return tickFormat(d[0], d[d.length - 1], count == null ? 10 : count, specifier);
|
||
};
|
||
|
||
scale.nice = function(count) {
|
||
if (count == null) count = 10;
|
||
|
||
var d = domain();
|
||
var i0 = 0;
|
||
var i1 = d.length - 1;
|
||
var start = d[i0];
|
||
var stop = d[i1];
|
||
var prestep;
|
||
var step;
|
||
var maxIter = 10;
|
||
|
||
if (stop < start) {
|
||
step = start, start = stop, stop = step;
|
||
step = i0, i0 = i1, i1 = step;
|
||
}
|
||
|
||
while (maxIter-- > 0) {
|
||
step = tickIncrement(start, stop, count);
|
||
if (step === prestep) {
|
||
d[i0] = start;
|
||
d[i1] = stop;
|
||
return domain(d);
|
||
} else if (step > 0) {
|
||
start = Math.floor(start / step) * step;
|
||
stop = Math.ceil(stop / step) * step;
|
||
} else if (step < 0) {
|
||
start = Math.ceil(start * step) / step;
|
||
stop = Math.floor(stop * step) / step;
|
||
} else {
|
||
break;
|
||
}
|
||
prestep = step;
|
||
}
|
||
|
||
return scale;
|
||
};
|
||
|
||
return scale;
|
||
}
|
||
|
||
function linear() {
|
||
var scale = continuous();
|
||
|
||
scale.copy = function() {
|
||
return copy$1(scale, linear());
|
||
};
|
||
|
||
initRange.apply(scale, arguments);
|
||
|
||
return linearish(scale);
|
||
}
|
||
|
||
function identity$2(domain) {
|
||
var unknown;
|
||
|
||
function scale(x) {
|
||
return x == null || isNaN(x = +x) ? unknown : x;
|
||
}
|
||
|
||
scale.invert = scale;
|
||
|
||
scale.domain = scale.range = function(_) {
|
||
return arguments.length ? (domain = Array.from(_, number$1), scale) : domain.slice();
|
||
};
|
||
|
||
scale.unknown = function(_) {
|
||
return arguments.length ? (unknown = _, scale) : unknown;
|
||
};
|
||
|
||
scale.copy = function() {
|
||
return identity$2(domain).unknown(unknown);
|
||
};
|
||
|
||
domain = arguments.length ? Array.from(domain, number$1) : [0, 1];
|
||
|
||
return linearish(scale);
|
||
}
|
||
|
||
function nice(domain, interval) {
|
||
domain = domain.slice();
|
||
|
||
var i0 = 0,
|
||
i1 = domain.length - 1,
|
||
x0 = domain[i0],
|
||
x1 = domain[i1],
|
||
t;
|
||
|
||
if (x1 < x0) {
|
||
t = i0, i0 = i1, i1 = t;
|
||
t = x0, x0 = x1, x1 = t;
|
||
}
|
||
|
||
domain[i0] = interval.floor(x0);
|
||
domain[i1] = interval.ceil(x1);
|
||
return domain;
|
||
}
|
||
|
||
function transformLog(x) {
|
||
return Math.log(x);
|
||
}
|
||
|
||
function transformExp(x) {
|
||
return Math.exp(x);
|
||
}
|
||
|
||
function transformLogn(x) {
|
||
return -Math.log(-x);
|
||
}
|
||
|
||
function transformExpn(x) {
|
||
return -Math.exp(-x);
|
||
}
|
||
|
||
function pow10(x) {
|
||
return isFinite(x) ? +("1e" + x) : x < 0 ? 0 : x;
|
||
}
|
||
|
||
function powp(base) {
|
||
return base === 10 ? pow10
|
||
: base === Math.E ? Math.exp
|
||
: x => Math.pow(base, x);
|
||
}
|
||
|
||
function logp(base) {
|
||
return base === Math.E ? Math.log
|
||
: base === 10 && Math.log10
|
||
|| base === 2 && Math.log2
|
||
|| (base = Math.log(base), x => Math.log(x) / base);
|
||
}
|
||
|
||
function reflect(f) {
|
||
return (x, k) => -f(-x, k);
|
||
}
|
||
|
||
function loggish(transform) {
|
||
const scale = transform(transformLog, transformExp);
|
||
const domain = scale.domain;
|
||
let base = 10;
|
||
let logs;
|
||
let pows;
|
||
|
||
function rescale() {
|
||
logs = logp(base), pows = powp(base);
|
||
if (domain()[0] < 0) {
|
||
logs = reflect(logs), pows = reflect(pows);
|
||
transform(transformLogn, transformExpn);
|
||
} else {
|
||
transform(transformLog, transformExp);
|
||
}
|
||
return scale;
|
||
}
|
||
|
||
scale.base = function(_) {
|
||
return arguments.length ? (base = +_, rescale()) : base;
|
||
};
|
||
|
||
scale.domain = function(_) {
|
||
return arguments.length ? (domain(_), rescale()) : domain();
|
||
};
|
||
|
||
scale.ticks = count => {
|
||
const d = domain();
|
||
let u = d[0];
|
||
let v = d[d.length - 1];
|
||
const r = v < u;
|
||
|
||
if (r) ([u, v] = [v, u]);
|
||
|
||
let i = logs(u);
|
||
let j = logs(v);
|
||
let k;
|
||
let t;
|
||
const n = count == null ? 10 : +count;
|
||
let z = [];
|
||
|
||
if (!(base % 1) && j - i < n) {
|
||
i = Math.floor(i), j = Math.ceil(j);
|
||
if (u > 0) for (; i <= j; ++i) {
|
||
for (k = 1; k < base; ++k) {
|
||
t = i < 0 ? k / pows(-i) : k * pows(i);
|
||
if (t < u) continue;
|
||
if (t > v) break;
|
||
z.push(t);
|
||
}
|
||
} else for (; i <= j; ++i) {
|
||
for (k = base - 1; k >= 1; --k) {
|
||
t = i > 0 ? k / pows(-i) : k * pows(i);
|
||
if (t < u) continue;
|
||
if (t > v) break;
|
||
z.push(t);
|
||
}
|
||
}
|
||
if (z.length * 2 < n) z = ticks(u, v, n);
|
||
} else {
|
||
z = ticks(i, j, Math.min(j - i, n)).map(pows);
|
||
}
|
||
return r ? z.reverse() : z;
|
||
};
|
||
|
||
scale.tickFormat = (count, specifier) => {
|
||
if (count == null) count = 10;
|
||
if (specifier == null) specifier = base === 10 ? "s" : ",";
|
||
if (typeof specifier !== "function") {
|
||
if (!(base % 1) && (specifier = formatSpecifier(specifier)).precision == null) specifier.trim = true;
|
||
specifier = exports.format(specifier);
|
||
}
|
||
if (count === Infinity) return specifier;
|
||
const k = Math.max(1, base * count / scale.ticks().length); // TODO fast estimate?
|
||
return d => {
|
||
let i = d / pows(Math.round(logs(d)));
|
||
if (i * base < base - 0.5) i *= base;
|
||
return i <= k ? specifier(d) : "";
|
||
};
|
||
};
|
||
|
||
scale.nice = () => {
|
||
return domain(nice(domain(), {
|
||
floor: x => pows(Math.floor(logs(x))),
|
||
ceil: x => pows(Math.ceil(logs(x)))
|
||
}));
|
||
};
|
||
|
||
return scale;
|
||
}
|
||
|
||
function log() {
|
||
const scale = loggish(transformer$2()).domain([1, 10]);
|
||
scale.copy = () => copy$1(scale, log()).base(scale.base());
|
||
initRange.apply(scale, arguments);
|
||
return scale;
|
||
}
|
||
|
||
function transformSymlog(c) {
|
||
return function(x) {
|
||
return Math.sign(x) * Math.log1p(Math.abs(x / c));
|
||
};
|
||
}
|
||
|
||
function transformSymexp(c) {
|
||
return function(x) {
|
||
return Math.sign(x) * Math.expm1(Math.abs(x)) * c;
|
||
};
|
||
}
|
||
|
||
function symlogish(transform) {
|
||
var c = 1, scale = transform(transformSymlog(c), transformSymexp(c));
|
||
|
||
scale.constant = function(_) {
|
||
return arguments.length ? transform(transformSymlog(c = +_), transformSymexp(c)) : c;
|
||
};
|
||
|
||
return linearish(scale);
|
||
}
|
||
|
||
function symlog() {
|
||
var scale = symlogish(transformer$2());
|
||
|
||
scale.copy = function() {
|
||
return copy$1(scale, symlog()).constant(scale.constant());
|
||
};
|
||
|
||
return initRange.apply(scale, arguments);
|
||
}
|
||
|
||
function transformPow(exponent) {
|
||
return function(x) {
|
||
return x < 0 ? -Math.pow(-x, exponent) : Math.pow(x, exponent);
|
||
};
|
||
}
|
||
|
||
function transformSqrt(x) {
|
||
return x < 0 ? -Math.sqrt(-x) : Math.sqrt(x);
|
||
}
|
||
|
||
function transformSquare(x) {
|
||
return x < 0 ? -x * x : x * x;
|
||
}
|
||
|
||
function powish(transform) {
|
||
var scale = transform(identity$3, identity$3),
|
||
exponent = 1;
|
||
|
||
function rescale() {
|
||
return exponent === 1 ? transform(identity$3, identity$3)
|
||
: exponent === 0.5 ? transform(transformSqrt, transformSquare)
|
||
: transform(transformPow(exponent), transformPow(1 / exponent));
|
||
}
|
||
|
||
scale.exponent = function(_) {
|
||
return arguments.length ? (exponent = +_, rescale()) : exponent;
|
||
};
|
||
|
||
return linearish(scale);
|
||
}
|
||
|
||
function pow() {
|
||
var scale = powish(transformer$2());
|
||
|
||
scale.copy = function() {
|
||
return copy$1(scale, pow()).exponent(scale.exponent());
|
||
};
|
||
|
||
initRange.apply(scale, arguments);
|
||
|
||
return scale;
|
||
}
|
||
|
||
function sqrt$1() {
|
||
return pow.apply(null, arguments).exponent(0.5);
|
||
}
|
||
|
||
function square$1(x) {
|
||
return Math.sign(x) * x * x;
|
||
}
|
||
|
||
function unsquare(x) {
|
||
return Math.sign(x) * Math.sqrt(Math.abs(x));
|
||
}
|
||
|
||
function radial() {
|
||
var squared = continuous(),
|
||
range = [0, 1],
|
||
round = false,
|
||
unknown;
|
||
|
||
function scale(x) {
|
||
var y = unsquare(squared(x));
|
||
return isNaN(y) ? unknown : round ? Math.round(y) : y;
|
||
}
|
||
|
||
scale.invert = function(y) {
|
||
return squared.invert(square$1(y));
|
||
};
|
||
|
||
scale.domain = function(_) {
|
||
return arguments.length ? (squared.domain(_), scale) : squared.domain();
|
||
};
|
||
|
||
scale.range = function(_) {
|
||
return arguments.length ? (squared.range((range = Array.from(_, number$1)).map(square$1)), scale) : range.slice();
|
||
};
|
||
|
||
scale.rangeRound = function(_) {
|
||
return scale.range(_).round(true);
|
||
};
|
||
|
||
scale.round = function(_) {
|
||
return arguments.length ? (round = !!_, scale) : round;
|
||
};
|
||
|
||
scale.clamp = function(_) {
|
||
return arguments.length ? (squared.clamp(_), scale) : squared.clamp();
|
||
};
|
||
|
||
scale.unknown = function(_) {
|
||
return arguments.length ? (unknown = _, scale) : unknown;
|
||
};
|
||
|
||
scale.copy = function() {
|
||
return radial(squared.domain(), range)
|
||
.round(round)
|
||
.clamp(squared.clamp())
|
||
.unknown(unknown);
|
||
};
|
||
|
||
initRange.apply(scale, arguments);
|
||
|
||
return linearish(scale);
|
||
}
|
||
|
||
function quantile() {
|
||
var domain = [],
|
||
range = [],
|
||
thresholds = [],
|
||
unknown;
|
||
|
||
function rescale() {
|
||
var i = 0, n = Math.max(1, range.length);
|
||
thresholds = new Array(n - 1);
|
||
while (++i < n) thresholds[i - 1] = quantileSorted(domain, i / n);
|
||
return scale;
|
||
}
|
||
|
||
function scale(x) {
|
||
return x == null || isNaN(x = +x) ? unknown : range[bisect(thresholds, x)];
|
||
}
|
||
|
||
scale.invertExtent = function(y) {
|
||
var i = range.indexOf(y);
|
||
return i < 0 ? [NaN, NaN] : [
|
||
i > 0 ? thresholds[i - 1] : domain[0],
|
||
i < thresholds.length ? thresholds[i] : domain[domain.length - 1]
|
||
];
|
||
};
|
||
|
||
scale.domain = function(_) {
|
||
if (!arguments.length) return domain.slice();
|
||
domain = [];
|
||
for (let d of _) if (d != null && !isNaN(d = +d)) domain.push(d);
|
||
domain.sort(ascending$3);
|
||
return rescale();
|
||
};
|
||
|
||
scale.range = function(_) {
|
||
return arguments.length ? (range = Array.from(_), rescale()) : range.slice();
|
||
};
|
||
|
||
scale.unknown = function(_) {
|
||
return arguments.length ? (unknown = _, scale) : unknown;
|
||
};
|
||
|
||
scale.quantiles = function() {
|
||
return thresholds.slice();
|
||
};
|
||
|
||
scale.copy = function() {
|
||
return quantile()
|
||
.domain(domain)
|
||
.range(range)
|
||
.unknown(unknown);
|
||
};
|
||
|
||
return initRange.apply(scale, arguments);
|
||
}
|
||
|
||
function quantize() {
|
||
var x0 = 0,
|
||
x1 = 1,
|
||
n = 1,
|
||
domain = [0.5],
|
||
range = [0, 1],
|
||
unknown;
|
||
|
||
function scale(x) {
|
||
return x != null && x <= x ? range[bisect(domain, x, 0, n)] : unknown;
|
||
}
|
||
|
||
function rescale() {
|
||
var i = -1;
|
||
domain = new Array(n);
|
||
while (++i < n) domain[i] = ((i + 1) * x1 - (i - n) * x0) / (n + 1);
|
||
return scale;
|
||
}
|
||
|
||
scale.domain = function(_) {
|
||
return arguments.length ? ([x0, x1] = _, x0 = +x0, x1 = +x1, rescale()) : [x0, x1];
|
||
};
|
||
|
||
scale.range = function(_) {
|
||
return arguments.length ? (n = (range = Array.from(_)).length - 1, rescale()) : range.slice();
|
||
};
|
||
|
||
scale.invertExtent = function(y) {
|
||
var i = range.indexOf(y);
|
||
return i < 0 ? [NaN, NaN]
|
||
: i < 1 ? [x0, domain[0]]
|
||
: i >= n ? [domain[n - 1], x1]
|
||
: [domain[i - 1], domain[i]];
|
||
};
|
||
|
||
scale.unknown = function(_) {
|
||
return arguments.length ? (unknown = _, scale) : scale;
|
||
};
|
||
|
||
scale.thresholds = function() {
|
||
return domain.slice();
|
||
};
|
||
|
||
scale.copy = function() {
|
||
return quantize()
|
||
.domain([x0, x1])
|
||
.range(range)
|
||
.unknown(unknown);
|
||
};
|
||
|
||
return initRange.apply(linearish(scale), arguments);
|
||
}
|
||
|
||
function threshold() {
|
||
var domain = [0.5],
|
||
range = [0, 1],
|
||
unknown,
|
||
n = 1;
|
||
|
||
function scale(x) {
|
||
return x != null && x <= x ? range[bisect(domain, x, 0, n)] : unknown;
|
||
}
|
||
|
||
scale.domain = function(_) {
|
||
return arguments.length ? (domain = Array.from(_), n = Math.min(domain.length, range.length - 1), scale) : domain.slice();
|
||
};
|
||
|
||
scale.range = function(_) {
|
||
return arguments.length ? (range = Array.from(_), n = Math.min(domain.length, range.length - 1), scale) : range.slice();
|
||
};
|
||
|
||
scale.invertExtent = function(y) {
|
||
var i = range.indexOf(y);
|
||
return [domain[i - 1], domain[i]];
|
||
};
|
||
|
||
scale.unknown = function(_) {
|
||
return arguments.length ? (unknown = _, scale) : unknown;
|
||
};
|
||
|
||
scale.copy = function() {
|
||
return threshold()
|
||
.domain(domain)
|
||
.range(range)
|
||
.unknown(unknown);
|
||
};
|
||
|
||
return initRange.apply(scale, arguments);
|
||
}
|
||
|
||
const t0 = new Date, t1 = new Date;
|
||
|
||
function timeInterval(floori, offseti, count, field) {
|
||
|
||
function interval(date) {
|
||
return floori(date = arguments.length === 0 ? new Date : new Date(+date)), date;
|
||
}
|
||
|
||
interval.floor = (date) => {
|
||
return floori(date = new Date(+date)), date;
|
||
};
|
||
|
||
interval.ceil = (date) => {
|
||
return floori(date = new Date(date - 1)), offseti(date, 1), floori(date), date;
|
||
};
|
||
|
||
interval.round = (date) => {
|
||
const d0 = interval(date), d1 = interval.ceil(date);
|
||
return date - d0 < d1 - date ? d0 : d1;
|
||
};
|
||
|
||
interval.offset = (date, step) => {
|
||
return offseti(date = new Date(+date), step == null ? 1 : Math.floor(step)), date;
|
||
};
|
||
|
||
interval.range = (start, stop, step) => {
|
||
const range = [];
|
||
start = interval.ceil(start);
|
||
step = step == null ? 1 : Math.floor(step);
|
||
if (!(start < stop) || !(step > 0)) return range; // also handles Invalid Date
|
||
let previous;
|
||
do range.push(previous = new Date(+start)), offseti(start, step), floori(start);
|
||
while (previous < start && start < stop);
|
||
return range;
|
||
};
|
||
|
||
interval.filter = (test) => {
|
||
return timeInterval((date) => {
|
||
if (date >= date) while (floori(date), !test(date)) date.setTime(date - 1);
|
||
}, (date, step) => {
|
||
if (date >= date) {
|
||
if (step < 0) while (++step <= 0) {
|
||
while (offseti(date, -1), !test(date)) {} // eslint-disable-line no-empty
|
||
} else while (--step >= 0) {
|
||
while (offseti(date, +1), !test(date)) {} // eslint-disable-line no-empty
|
||
}
|
||
}
|
||
});
|
||
};
|
||
|
||
if (count) {
|
||
interval.count = (start, end) => {
|
||
t0.setTime(+start), t1.setTime(+end);
|
||
floori(t0), floori(t1);
|
||
return Math.floor(count(t0, t1));
|
||
};
|
||
|
||
interval.every = (step) => {
|
||
step = Math.floor(step);
|
||
return !isFinite(step) || !(step > 0) ? null
|
||
: !(step > 1) ? interval
|
||
: interval.filter(field
|
||
? (d) => field(d) % step === 0
|
||
: (d) => interval.count(0, d) % step === 0);
|
||
};
|
||
}
|
||
|
||
return interval;
|
||
}
|
||
|
||
const millisecond = timeInterval(() => {
|
||
// noop
|
||
}, (date, step) => {
|
||
date.setTime(+date + step);
|
||
}, (start, end) => {
|
||
return end - start;
|
||
});
|
||
|
||
// An optimized implementation for this simple case.
|
||
millisecond.every = (k) => {
|
||
k = Math.floor(k);
|
||
if (!isFinite(k) || !(k > 0)) return null;
|
||
if (!(k > 1)) return millisecond;
|
||
return timeInterval((date) => {
|
||
date.setTime(Math.floor(date / k) * k);
|
||
}, (date, step) => {
|
||
date.setTime(+date + step * k);
|
||
}, (start, end) => {
|
||
return (end - start) / k;
|
||
});
|
||
};
|
||
|
||
const milliseconds = millisecond.range;
|
||
|
||
const durationSecond = 1000;
|
||
const durationMinute = durationSecond * 60;
|
||
const durationHour = durationMinute * 60;
|
||
const durationDay = durationHour * 24;
|
||
const durationWeek = durationDay * 7;
|
||
const durationMonth = durationDay * 30;
|
||
const durationYear = durationDay * 365;
|
||
|
||
const second = timeInterval((date) => {
|
||
date.setTime(date - date.getMilliseconds());
|
||
}, (date, step) => {
|
||
date.setTime(+date + step * durationSecond);
|
||
}, (start, end) => {
|
||
return (end - start) / durationSecond;
|
||
}, (date) => {
|
||
return date.getUTCSeconds();
|
||
});
|
||
|
||
const seconds = second.range;
|
||
|
||
const timeMinute = timeInterval((date) => {
|
||
date.setTime(date - date.getMilliseconds() - date.getSeconds() * durationSecond);
|
||
}, (date, step) => {
|
||
date.setTime(+date + step * durationMinute);
|
||
}, (start, end) => {
|
||
return (end - start) / durationMinute;
|
||
}, (date) => {
|
||
return date.getMinutes();
|
||
});
|
||
|
||
const timeMinutes = timeMinute.range;
|
||
|
||
const utcMinute = timeInterval((date) => {
|
||
date.setUTCSeconds(0, 0);
|
||
}, (date, step) => {
|
||
date.setTime(+date + step * durationMinute);
|
||
}, (start, end) => {
|
||
return (end - start) / durationMinute;
|
||
}, (date) => {
|
||
return date.getUTCMinutes();
|
||
});
|
||
|
||
const utcMinutes = utcMinute.range;
|
||
|
||
const timeHour = timeInterval((date) => {
|
||
date.setTime(date - date.getMilliseconds() - date.getSeconds() * durationSecond - date.getMinutes() * durationMinute);
|
||
}, (date, step) => {
|
||
date.setTime(+date + step * durationHour);
|
||
}, (start, end) => {
|
||
return (end - start) / durationHour;
|
||
}, (date) => {
|
||
return date.getHours();
|
||
});
|
||
|
||
const timeHours = timeHour.range;
|
||
|
||
const utcHour = timeInterval((date) => {
|
||
date.setUTCMinutes(0, 0, 0);
|
||
}, (date, step) => {
|
||
date.setTime(+date + step * durationHour);
|
||
}, (start, end) => {
|
||
return (end - start) / durationHour;
|
||
}, (date) => {
|
||
return date.getUTCHours();
|
||
});
|
||
|
||
const utcHours = utcHour.range;
|
||
|
||
const timeDay = timeInterval(
|
||
date => date.setHours(0, 0, 0, 0),
|
||
(date, step) => date.setDate(date.getDate() + step),
|
||
(start, end) => (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute) / durationDay,
|
||
date => date.getDate() - 1
|
||
);
|
||
|
||
const timeDays = timeDay.range;
|
||
|
||
const utcDay = timeInterval((date) => {
|
||
date.setUTCHours(0, 0, 0, 0);
|
||
}, (date, step) => {
|
||
date.setUTCDate(date.getUTCDate() + step);
|
||
}, (start, end) => {
|
||
return (end - start) / durationDay;
|
||
}, (date) => {
|
||
return date.getUTCDate() - 1;
|
||
});
|
||
|
||
const utcDays = utcDay.range;
|
||
|
||
const unixDay = timeInterval((date) => {
|
||
date.setUTCHours(0, 0, 0, 0);
|
||
}, (date, step) => {
|
||
date.setUTCDate(date.getUTCDate() + step);
|
||
}, (start, end) => {
|
||
return (end - start) / durationDay;
|
||
}, (date) => {
|
||
return Math.floor(date / durationDay);
|
||
});
|
||
|
||
const unixDays = unixDay.range;
|
||
|
||
function timeWeekday(i) {
|
||
return timeInterval((date) => {
|
||
date.setDate(date.getDate() - (date.getDay() + 7 - i) % 7);
|
||
date.setHours(0, 0, 0, 0);
|
||
}, (date, step) => {
|
||
date.setDate(date.getDate() + step * 7);
|
||
}, (start, end) => {
|
||
return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute) / durationWeek;
|
||
});
|
||
}
|
||
|
||
const timeSunday = timeWeekday(0);
|
||
const timeMonday = timeWeekday(1);
|
||
const timeTuesday = timeWeekday(2);
|
||
const timeWednesday = timeWeekday(3);
|
||
const timeThursday = timeWeekday(4);
|
||
const timeFriday = timeWeekday(5);
|
||
const timeSaturday = timeWeekday(6);
|
||
|
||
const timeSundays = timeSunday.range;
|
||
const timeMondays = timeMonday.range;
|
||
const timeTuesdays = timeTuesday.range;
|
||
const timeWednesdays = timeWednesday.range;
|
||
const timeThursdays = timeThursday.range;
|
||
const timeFridays = timeFriday.range;
|
||
const timeSaturdays = timeSaturday.range;
|
||
|
||
function utcWeekday(i) {
|
||
return timeInterval((date) => {
|
||
date.setUTCDate(date.getUTCDate() - (date.getUTCDay() + 7 - i) % 7);
|
||
date.setUTCHours(0, 0, 0, 0);
|
||
}, (date, step) => {
|
||
date.setUTCDate(date.getUTCDate() + step * 7);
|
||
}, (start, end) => {
|
||
return (end - start) / durationWeek;
|
||
});
|
||
}
|
||
|
||
const utcSunday = utcWeekday(0);
|
||
const utcMonday = utcWeekday(1);
|
||
const utcTuesday = utcWeekday(2);
|
||
const utcWednesday = utcWeekday(3);
|
||
const utcThursday = utcWeekday(4);
|
||
const utcFriday = utcWeekday(5);
|
||
const utcSaturday = utcWeekday(6);
|
||
|
||
const utcSundays = utcSunday.range;
|
||
const utcMondays = utcMonday.range;
|
||
const utcTuesdays = utcTuesday.range;
|
||
const utcWednesdays = utcWednesday.range;
|
||
const utcThursdays = utcThursday.range;
|
||
const utcFridays = utcFriday.range;
|
||
const utcSaturdays = utcSaturday.range;
|
||
|
||
const timeMonth = timeInterval((date) => {
|
||
date.setDate(1);
|
||
date.setHours(0, 0, 0, 0);
|
||
}, (date, step) => {
|
||
date.setMonth(date.getMonth() + step);
|
||
}, (start, end) => {
|
||
return end.getMonth() - start.getMonth() + (end.getFullYear() - start.getFullYear()) * 12;
|
||
}, (date) => {
|
||
return date.getMonth();
|
||
});
|
||
|
||
const timeMonths = timeMonth.range;
|
||
|
||
const utcMonth = timeInterval((date) => {
|
||
date.setUTCDate(1);
|
||
date.setUTCHours(0, 0, 0, 0);
|
||
}, (date, step) => {
|
||
date.setUTCMonth(date.getUTCMonth() + step);
|
||
}, (start, end) => {
|
||
return end.getUTCMonth() - start.getUTCMonth() + (end.getUTCFullYear() - start.getUTCFullYear()) * 12;
|
||
}, (date) => {
|
||
return date.getUTCMonth();
|
||
});
|
||
|
||
const utcMonths = utcMonth.range;
|
||
|
||
const timeYear = timeInterval((date) => {
|
||
date.setMonth(0, 1);
|
||
date.setHours(0, 0, 0, 0);
|
||
}, (date, step) => {
|
||
date.setFullYear(date.getFullYear() + step);
|
||
}, (start, end) => {
|
||
return end.getFullYear() - start.getFullYear();
|
||
}, (date) => {
|
||
return date.getFullYear();
|
||
});
|
||
|
||
// An optimized implementation for this simple case.
|
||
timeYear.every = (k) => {
|
||
return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : timeInterval((date) => {
|
||
date.setFullYear(Math.floor(date.getFullYear() / k) * k);
|
||
date.setMonth(0, 1);
|
||
date.setHours(0, 0, 0, 0);
|
||
}, (date, step) => {
|
||
date.setFullYear(date.getFullYear() + step * k);
|
||
});
|
||
};
|
||
|
||
const timeYears = timeYear.range;
|
||
|
||
const utcYear = timeInterval((date) => {
|
||
date.setUTCMonth(0, 1);
|
||
date.setUTCHours(0, 0, 0, 0);
|
||
}, (date, step) => {
|
||
date.setUTCFullYear(date.getUTCFullYear() + step);
|
||
}, (start, end) => {
|
||
return end.getUTCFullYear() - start.getUTCFullYear();
|
||
}, (date) => {
|
||
return date.getUTCFullYear();
|
||
});
|
||
|
||
// An optimized implementation for this simple case.
|
||
utcYear.every = (k) => {
|
||
return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : timeInterval((date) => {
|
||
date.setUTCFullYear(Math.floor(date.getUTCFullYear() / k) * k);
|
||
date.setUTCMonth(0, 1);
|
||
date.setUTCHours(0, 0, 0, 0);
|
||
}, (date, step) => {
|
||
date.setUTCFullYear(date.getUTCFullYear() + step * k);
|
||
});
|
||
};
|
||
|
||
const utcYears = utcYear.range;
|
||
|
||
function ticker(year, month, week, day, hour, minute) {
|
||
|
||
const tickIntervals = [
|
||
[second, 1, durationSecond],
|
||
[second, 5, 5 * durationSecond],
|
||
[second, 15, 15 * durationSecond],
|
||
[second, 30, 30 * durationSecond],
|
||
[minute, 1, durationMinute],
|
||
[minute, 5, 5 * durationMinute],
|
||
[minute, 15, 15 * durationMinute],
|
||
[minute, 30, 30 * durationMinute],
|
||
[ hour, 1, durationHour ],
|
||
[ hour, 3, 3 * durationHour ],
|
||
[ hour, 6, 6 * durationHour ],
|
||
[ hour, 12, 12 * durationHour ],
|
||
[ day, 1, durationDay ],
|
||
[ day, 2, 2 * durationDay ],
|
||
[ week, 1, durationWeek ],
|
||
[ month, 1, durationMonth ],
|
||
[ month, 3, 3 * durationMonth ],
|
||
[ year, 1, durationYear ]
|
||
];
|
||
|
||
function ticks(start, stop, count) {
|
||
const reverse = stop < start;
|
||
if (reverse) [start, stop] = [stop, start];
|
||
const interval = count && typeof count.range === "function" ? count : tickInterval(start, stop, count);
|
||
const ticks = interval ? interval.range(start, +stop + 1) : []; // inclusive stop
|
||
return reverse ? ticks.reverse() : ticks;
|
||
}
|
||
|
||
function tickInterval(start, stop, count) {
|
||
const target = Math.abs(stop - start) / count;
|
||
const i = bisector(([,, step]) => step).right(tickIntervals, target);
|
||
if (i === tickIntervals.length) return year.every(tickStep(start / durationYear, stop / durationYear, count));
|
||
if (i === 0) return millisecond.every(Math.max(tickStep(start, stop, count), 1));
|
||
const [t, step] = tickIntervals[target / tickIntervals[i - 1][2] < tickIntervals[i][2] / target ? i - 1 : i];
|
||
return t.every(step);
|
||
}
|
||
|
||
return [ticks, tickInterval];
|
||
}
|
||
|
||
const [utcTicks, utcTickInterval] = ticker(utcYear, utcMonth, utcSunday, unixDay, utcHour, utcMinute);
|
||
const [timeTicks, timeTickInterval] = ticker(timeYear, timeMonth, timeSunday, timeDay, timeHour, timeMinute);
|
||
|
||
function localDate(d) {
|
||
if (0 <= d.y && d.y < 100) {
|
||
var date = new Date(-1, d.m, d.d, d.H, d.M, d.S, d.L);
|
||
date.setFullYear(d.y);
|
||
return date;
|
||
}
|
||
return new Date(d.y, d.m, d.d, d.H, d.M, d.S, d.L);
|
||
}
|
||
|
||
function utcDate(d) {
|
||
if (0 <= d.y && d.y < 100) {
|
||
var date = new Date(Date.UTC(-1, d.m, d.d, d.H, d.M, d.S, d.L));
|
||
date.setUTCFullYear(d.y);
|
||
return date;
|
||
}
|
||
return new Date(Date.UTC(d.y, d.m, d.d, d.H, d.M, d.S, d.L));
|
||
}
|
||
|
||
function newDate(y, m, d) {
|
||
return {y: y, m: m, d: d, H: 0, M: 0, S: 0, L: 0};
|
||
}
|
||
|
||
function formatLocale(locale) {
|
||
var locale_dateTime = locale.dateTime,
|
||
locale_date = locale.date,
|
||
locale_time = locale.time,
|
||
locale_periods = locale.periods,
|
||
locale_weekdays = locale.days,
|
||
locale_shortWeekdays = locale.shortDays,
|
||
locale_months = locale.months,
|
||
locale_shortMonths = locale.shortMonths;
|
||
|
||
var periodRe = formatRe(locale_periods),
|
||
periodLookup = formatLookup(locale_periods),
|
||
weekdayRe = formatRe(locale_weekdays),
|
||
weekdayLookup = formatLookup(locale_weekdays),
|
||
shortWeekdayRe = formatRe(locale_shortWeekdays),
|
||
shortWeekdayLookup = formatLookup(locale_shortWeekdays),
|
||
monthRe = formatRe(locale_months),
|
||
monthLookup = formatLookup(locale_months),
|
||
shortMonthRe = formatRe(locale_shortMonths),
|
||
shortMonthLookup = formatLookup(locale_shortMonths);
|
||
|
||
var formats = {
|
||
"a": formatShortWeekday,
|
||
"A": formatWeekday,
|
||
"b": formatShortMonth,
|
||
"B": formatMonth,
|
||
"c": null,
|
||
"d": formatDayOfMonth,
|
||
"e": formatDayOfMonth,
|
||
"f": formatMicroseconds,
|
||
"g": formatYearISO,
|
||
"G": formatFullYearISO,
|
||
"H": formatHour24,
|
||
"I": formatHour12,
|
||
"j": formatDayOfYear,
|
||
"L": formatMilliseconds,
|
||
"m": formatMonthNumber,
|
||
"M": formatMinutes,
|
||
"p": formatPeriod,
|
||
"q": formatQuarter,
|
||
"Q": formatUnixTimestamp,
|
||
"s": formatUnixTimestampSeconds,
|
||
"S": formatSeconds,
|
||
"u": formatWeekdayNumberMonday,
|
||
"U": formatWeekNumberSunday,
|
||
"V": formatWeekNumberISO,
|
||
"w": formatWeekdayNumberSunday,
|
||
"W": formatWeekNumberMonday,
|
||
"x": null,
|
||
"X": null,
|
||
"y": formatYear,
|
||
"Y": formatFullYear,
|
||
"Z": formatZone,
|
||
"%": formatLiteralPercent
|
||
};
|
||
|
||
var utcFormats = {
|
||
"a": formatUTCShortWeekday,
|
||
"A": formatUTCWeekday,
|
||
"b": formatUTCShortMonth,
|
||
"B": formatUTCMonth,
|
||
"c": null,
|
||
"d": formatUTCDayOfMonth,
|
||
"e": formatUTCDayOfMonth,
|
||
"f": formatUTCMicroseconds,
|
||
"g": formatUTCYearISO,
|
||
"G": formatUTCFullYearISO,
|
||
"H": formatUTCHour24,
|
||
"I": formatUTCHour12,
|
||
"j": formatUTCDayOfYear,
|
||
"L": formatUTCMilliseconds,
|
||
"m": formatUTCMonthNumber,
|
||
"M": formatUTCMinutes,
|
||
"p": formatUTCPeriod,
|
||
"q": formatUTCQuarter,
|
||
"Q": formatUnixTimestamp,
|
||
"s": formatUnixTimestampSeconds,
|
||
"S": formatUTCSeconds,
|
||
"u": formatUTCWeekdayNumberMonday,
|
||
"U": formatUTCWeekNumberSunday,
|
||
"V": formatUTCWeekNumberISO,
|
||
"w": formatUTCWeekdayNumberSunday,
|
||
"W": formatUTCWeekNumberMonday,
|
||
"x": null,
|
||
"X": null,
|
||
"y": formatUTCYear,
|
||
"Y": formatUTCFullYear,
|
||
"Z": formatUTCZone,
|
||
"%": formatLiteralPercent
|
||
};
|
||
|
||
var parses = {
|
||
"a": parseShortWeekday,
|
||
"A": parseWeekday,
|
||
"b": parseShortMonth,
|
||
"B": parseMonth,
|
||
"c": parseLocaleDateTime,
|
||
"d": parseDayOfMonth,
|
||
"e": parseDayOfMonth,
|
||
"f": parseMicroseconds,
|
||
"g": parseYear,
|
||
"G": parseFullYear,
|
||
"H": parseHour24,
|
||
"I": parseHour24,
|
||
"j": parseDayOfYear,
|
||
"L": parseMilliseconds,
|
||
"m": parseMonthNumber,
|
||
"M": parseMinutes,
|
||
"p": parsePeriod,
|
||
"q": parseQuarter,
|
||
"Q": parseUnixTimestamp,
|
||
"s": parseUnixTimestampSeconds,
|
||
"S": parseSeconds,
|
||
"u": parseWeekdayNumberMonday,
|
||
"U": parseWeekNumberSunday,
|
||
"V": parseWeekNumberISO,
|
||
"w": parseWeekdayNumberSunday,
|
||
"W": parseWeekNumberMonday,
|
||
"x": parseLocaleDate,
|
||
"X": parseLocaleTime,
|
||
"y": parseYear,
|
||
"Y": parseFullYear,
|
||
"Z": parseZone,
|
||
"%": parseLiteralPercent
|
||
};
|
||
|
||
// These recursive directive definitions must be deferred.
|
||
formats.x = newFormat(locale_date, formats);
|
||
formats.X = newFormat(locale_time, formats);
|
||
formats.c = newFormat(locale_dateTime, formats);
|
||
utcFormats.x = newFormat(locale_date, utcFormats);
|
||
utcFormats.X = newFormat(locale_time, utcFormats);
|
||
utcFormats.c = newFormat(locale_dateTime, utcFormats);
|
||
|
||
function newFormat(specifier, formats) {
|
||
return function(date) {
|
||
var string = [],
|
||
i = -1,
|
||
j = 0,
|
||
n = specifier.length,
|
||
c,
|
||
pad,
|
||
format;
|
||
|
||
if (!(date instanceof Date)) date = new Date(+date);
|
||
|
||
while (++i < n) {
|
||
if (specifier.charCodeAt(i) === 37) {
|
||
string.push(specifier.slice(j, i));
|
||
if ((pad = pads[c = specifier.charAt(++i)]) != null) c = specifier.charAt(++i);
|
||
else pad = c === "e" ? " " : "0";
|
||
if (format = formats[c]) c = format(date, pad);
|
||
string.push(c);
|
||
j = i + 1;
|
||
}
|
||
}
|
||
|
||
string.push(specifier.slice(j, i));
|
||
return string.join("");
|
||
};
|
||
}
|
||
|
||
function newParse(specifier, Z) {
|
||
return function(string) {
|
||
var d = newDate(1900, undefined, 1),
|
||
i = parseSpecifier(d, specifier, string += "", 0),
|
||
week, day;
|
||
if (i != string.length) return null;
|
||
|
||
// If a UNIX timestamp is specified, return it.
|
||
if ("Q" in d) return new Date(d.Q);
|
||
if ("s" in d) return new Date(d.s * 1000 + ("L" in d ? d.L : 0));
|
||
|
||
// If this is utcParse, never use the local timezone.
|
||
if (Z && !("Z" in d)) d.Z = 0;
|
||
|
||
// The am-pm flag is 0 for AM, and 1 for PM.
|
||
if ("p" in d) d.H = d.H % 12 + d.p * 12;
|
||
|
||
// If the month was not specified, inherit from the quarter.
|
||
if (d.m === undefined) d.m = "q" in d ? d.q : 0;
|
||
|
||
// Convert day-of-week and week-of-year to day-of-year.
|
||
if ("V" in d) {
|
||
if (d.V < 1 || d.V > 53) return null;
|
||
if (!("w" in d)) d.w = 1;
|
||
if ("Z" in d) {
|
||
week = utcDate(newDate(d.y, 0, 1)), day = week.getUTCDay();
|
||
week = day > 4 || day === 0 ? utcMonday.ceil(week) : utcMonday(week);
|
||
week = utcDay.offset(week, (d.V - 1) * 7);
|
||
d.y = week.getUTCFullYear();
|
||
d.m = week.getUTCMonth();
|
||
d.d = week.getUTCDate() + (d.w + 6) % 7;
|
||
} else {
|
||
week = localDate(newDate(d.y, 0, 1)), day = week.getDay();
|
||
week = day > 4 || day === 0 ? timeMonday.ceil(week) : timeMonday(week);
|
||
week = timeDay.offset(week, (d.V - 1) * 7);
|
||
d.y = week.getFullYear();
|
||
d.m = week.getMonth();
|
||
d.d = week.getDate() + (d.w + 6) % 7;
|
||
}
|
||
} else if ("W" in d || "U" in d) {
|
||
if (!("w" in d)) d.w = "u" in d ? d.u % 7 : "W" in d ? 1 : 0;
|
||
day = "Z" in d ? utcDate(newDate(d.y, 0, 1)).getUTCDay() : localDate(newDate(d.y, 0, 1)).getDay();
|
||
d.m = 0;
|
||
d.d = "W" in d ? (d.w + 6) % 7 + d.W * 7 - (day + 5) % 7 : d.w + d.U * 7 - (day + 6) % 7;
|
||
}
|
||
|
||
// If a time zone is specified, all fields are interpreted as UTC and then
|
||
// offset according to the specified time zone.
|
||
if ("Z" in d) {
|
||
d.H += d.Z / 100 | 0;
|
||
d.M += d.Z % 100;
|
||
return utcDate(d);
|
||
}
|
||
|
||
// Otherwise, all fields are in local time.
|
||
return localDate(d);
|
||
};
|
||
}
|
||
|
||
function parseSpecifier(d, specifier, string, j) {
|
||
var i = 0,
|
||
n = specifier.length,
|
||
m = string.length,
|
||
c,
|
||
parse;
|
||
|
||
while (i < n) {
|
||
if (j >= m) return -1;
|
||
c = specifier.charCodeAt(i++);
|
||
if (c === 37) {
|
||
c = specifier.charAt(i++);
|
||
parse = parses[c in pads ? specifier.charAt(i++) : c];
|
||
if (!parse || ((j = parse(d, string, j)) < 0)) return -1;
|
||
} else if (c != string.charCodeAt(j++)) {
|
||
return -1;
|
||
}
|
||
}
|
||
|
||
return j;
|
||
}
|
||
|
||
function parsePeriod(d, string, i) {
|
||
var n = periodRe.exec(string.slice(i));
|
||
return n ? (d.p = periodLookup.get(n[0].toLowerCase()), i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseShortWeekday(d, string, i) {
|
||
var n = shortWeekdayRe.exec(string.slice(i));
|
||
return n ? (d.w = shortWeekdayLookup.get(n[0].toLowerCase()), i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseWeekday(d, string, i) {
|
||
var n = weekdayRe.exec(string.slice(i));
|
||
return n ? (d.w = weekdayLookup.get(n[0].toLowerCase()), i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseShortMonth(d, string, i) {
|
||
var n = shortMonthRe.exec(string.slice(i));
|
||
return n ? (d.m = shortMonthLookup.get(n[0].toLowerCase()), i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseMonth(d, string, i) {
|
||
var n = monthRe.exec(string.slice(i));
|
||
return n ? (d.m = monthLookup.get(n[0].toLowerCase()), i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseLocaleDateTime(d, string, i) {
|
||
return parseSpecifier(d, locale_dateTime, string, i);
|
||
}
|
||
|
||
function parseLocaleDate(d, string, i) {
|
||
return parseSpecifier(d, locale_date, string, i);
|
||
}
|
||
|
||
function parseLocaleTime(d, string, i) {
|
||
return parseSpecifier(d, locale_time, string, i);
|
||
}
|
||
|
||
function formatShortWeekday(d) {
|
||
return locale_shortWeekdays[d.getDay()];
|
||
}
|
||
|
||
function formatWeekday(d) {
|
||
return locale_weekdays[d.getDay()];
|
||
}
|
||
|
||
function formatShortMonth(d) {
|
||
return locale_shortMonths[d.getMonth()];
|
||
}
|
||
|
||
function formatMonth(d) {
|
||
return locale_months[d.getMonth()];
|
||
}
|
||
|
||
function formatPeriod(d) {
|
||
return locale_periods[+(d.getHours() >= 12)];
|
||
}
|
||
|
||
function formatQuarter(d) {
|
||
return 1 + ~~(d.getMonth() / 3);
|
||
}
|
||
|
||
function formatUTCShortWeekday(d) {
|
||
return locale_shortWeekdays[d.getUTCDay()];
|
||
}
|
||
|
||
function formatUTCWeekday(d) {
|
||
return locale_weekdays[d.getUTCDay()];
|
||
}
|
||
|
||
function formatUTCShortMonth(d) {
|
||
return locale_shortMonths[d.getUTCMonth()];
|
||
}
|
||
|
||
function formatUTCMonth(d) {
|
||
return locale_months[d.getUTCMonth()];
|
||
}
|
||
|
||
function formatUTCPeriod(d) {
|
||
return locale_periods[+(d.getUTCHours() >= 12)];
|
||
}
|
||
|
||
function formatUTCQuarter(d) {
|
||
return 1 + ~~(d.getUTCMonth() / 3);
|
||
}
|
||
|
||
return {
|
||
format: function(specifier) {
|
||
var f = newFormat(specifier += "", formats);
|
||
f.toString = function() { return specifier; };
|
||
return f;
|
||
},
|
||
parse: function(specifier) {
|
||
var p = newParse(specifier += "", false);
|
||
p.toString = function() { return specifier; };
|
||
return p;
|
||
},
|
||
utcFormat: function(specifier) {
|
||
var f = newFormat(specifier += "", utcFormats);
|
||
f.toString = function() { return specifier; };
|
||
return f;
|
||
},
|
||
utcParse: function(specifier) {
|
||
var p = newParse(specifier += "", true);
|
||
p.toString = function() { return specifier; };
|
||
return p;
|
||
}
|
||
};
|
||
}
|
||
|
||
var pads = {"-": "", "_": " ", "0": "0"},
|
||
numberRe = /^\s*\d+/, // note: ignores next directive
|
||
percentRe = /^%/,
|
||
requoteRe = /[\\^$*+?|[\]().{}]/g;
|
||
|
||
function pad(value, fill, width) {
|
||
var sign = value < 0 ? "-" : "",
|
||
string = (sign ? -value : value) + "",
|
||
length = string.length;
|
||
return sign + (length < width ? new Array(width - length + 1).join(fill) + string : string);
|
||
}
|
||
|
||
function requote(s) {
|
||
return s.replace(requoteRe, "\\$&");
|
||
}
|
||
|
||
function formatRe(names) {
|
||
return new RegExp("^(?:" + names.map(requote).join("|") + ")", "i");
|
||
}
|
||
|
||
function formatLookup(names) {
|
||
return new Map(names.map((name, i) => [name.toLowerCase(), i]));
|
||
}
|
||
|
||
function parseWeekdayNumberSunday(d, string, i) {
|
||
var n = numberRe.exec(string.slice(i, i + 1));
|
||
return n ? (d.w = +n[0], i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseWeekdayNumberMonday(d, string, i) {
|
||
var n = numberRe.exec(string.slice(i, i + 1));
|
||
return n ? (d.u = +n[0], i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseWeekNumberSunday(d, string, i) {
|
||
var n = numberRe.exec(string.slice(i, i + 2));
|
||
return n ? (d.U = +n[0], i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseWeekNumberISO(d, string, i) {
|
||
var n = numberRe.exec(string.slice(i, i + 2));
|
||
return n ? (d.V = +n[0], i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseWeekNumberMonday(d, string, i) {
|
||
var n = numberRe.exec(string.slice(i, i + 2));
|
||
return n ? (d.W = +n[0], i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseFullYear(d, string, i) {
|
||
var n = numberRe.exec(string.slice(i, i + 4));
|
||
return n ? (d.y = +n[0], i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseYear(d, string, i) {
|
||
var n = numberRe.exec(string.slice(i, i + 2));
|
||
return n ? (d.y = +n[0] + (+n[0] > 68 ? 1900 : 2000), i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseZone(d, string, i) {
|
||
var n = /^(Z)|([+-]\d\d)(?::?(\d\d))?/.exec(string.slice(i, i + 6));
|
||
return n ? (d.Z = n[1] ? 0 : -(n[2] + (n[3] || "00")), i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseQuarter(d, string, i) {
|
||
var n = numberRe.exec(string.slice(i, i + 1));
|
||
return n ? (d.q = n[0] * 3 - 3, i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseMonthNumber(d, string, i) {
|
||
var n = numberRe.exec(string.slice(i, i + 2));
|
||
return n ? (d.m = n[0] - 1, i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseDayOfMonth(d, string, i) {
|
||
var n = numberRe.exec(string.slice(i, i + 2));
|
||
return n ? (d.d = +n[0], i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseDayOfYear(d, string, i) {
|
||
var n = numberRe.exec(string.slice(i, i + 3));
|
||
return n ? (d.m = 0, d.d = +n[0], i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseHour24(d, string, i) {
|
||
var n = numberRe.exec(string.slice(i, i + 2));
|
||
return n ? (d.H = +n[0], i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseMinutes(d, string, i) {
|
||
var n = numberRe.exec(string.slice(i, i + 2));
|
||
return n ? (d.M = +n[0], i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseSeconds(d, string, i) {
|
||
var n = numberRe.exec(string.slice(i, i + 2));
|
||
return n ? (d.S = +n[0], i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseMilliseconds(d, string, i) {
|
||
var n = numberRe.exec(string.slice(i, i + 3));
|
||
return n ? (d.L = +n[0], i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseMicroseconds(d, string, i) {
|
||
var n = numberRe.exec(string.slice(i, i + 6));
|
||
return n ? (d.L = Math.floor(n[0] / 1000), i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseLiteralPercent(d, string, i) {
|
||
var n = percentRe.exec(string.slice(i, i + 1));
|
||
return n ? i + n[0].length : -1;
|
||
}
|
||
|
||
function parseUnixTimestamp(d, string, i) {
|
||
var n = numberRe.exec(string.slice(i));
|
||
return n ? (d.Q = +n[0], i + n[0].length) : -1;
|
||
}
|
||
|
||
function parseUnixTimestampSeconds(d, string, i) {
|
||
var n = numberRe.exec(string.slice(i));
|
||
return n ? (d.s = +n[0], i + n[0].length) : -1;
|
||
}
|
||
|
||
function formatDayOfMonth(d, p) {
|
||
return pad(d.getDate(), p, 2);
|
||
}
|
||
|
||
function formatHour24(d, p) {
|
||
return pad(d.getHours(), p, 2);
|
||
}
|
||
|
||
function formatHour12(d, p) {
|
||
return pad(d.getHours() % 12 || 12, p, 2);
|
||
}
|
||
|
||
function formatDayOfYear(d, p) {
|
||
return pad(1 + timeDay.count(timeYear(d), d), p, 3);
|
||
}
|
||
|
||
function formatMilliseconds(d, p) {
|
||
return pad(d.getMilliseconds(), p, 3);
|
||
}
|
||
|
||
function formatMicroseconds(d, p) {
|
||
return formatMilliseconds(d, p) + "000";
|
||
}
|
||
|
||
function formatMonthNumber(d, p) {
|
||
return pad(d.getMonth() + 1, p, 2);
|
||
}
|
||
|
||
function formatMinutes(d, p) {
|
||
return pad(d.getMinutes(), p, 2);
|
||
}
|
||
|
||
function formatSeconds(d, p) {
|
||
return pad(d.getSeconds(), p, 2);
|
||
}
|
||
|
||
function formatWeekdayNumberMonday(d) {
|
||
var day = d.getDay();
|
||
return day === 0 ? 7 : day;
|
||
}
|
||
|
||
function formatWeekNumberSunday(d, p) {
|
||
return pad(timeSunday.count(timeYear(d) - 1, d), p, 2);
|
||
}
|
||
|
||
function dISO(d) {
|
||
var day = d.getDay();
|
||
return (day >= 4 || day === 0) ? timeThursday(d) : timeThursday.ceil(d);
|
||
}
|
||
|
||
function formatWeekNumberISO(d, p) {
|
||
d = dISO(d);
|
||
return pad(timeThursday.count(timeYear(d), d) + (timeYear(d).getDay() === 4), p, 2);
|
||
}
|
||
|
||
function formatWeekdayNumberSunday(d) {
|
||
return d.getDay();
|
||
}
|
||
|
||
function formatWeekNumberMonday(d, p) {
|
||
return pad(timeMonday.count(timeYear(d) - 1, d), p, 2);
|
||
}
|
||
|
||
function formatYear(d, p) {
|
||
return pad(d.getFullYear() % 100, p, 2);
|
||
}
|
||
|
||
function formatYearISO(d, p) {
|
||
d = dISO(d);
|
||
return pad(d.getFullYear() % 100, p, 2);
|
||
}
|
||
|
||
function formatFullYear(d, p) {
|
||
return pad(d.getFullYear() % 10000, p, 4);
|
||
}
|
||
|
||
function formatFullYearISO(d, p) {
|
||
var day = d.getDay();
|
||
d = (day >= 4 || day === 0) ? timeThursday(d) : timeThursday.ceil(d);
|
||
return pad(d.getFullYear() % 10000, p, 4);
|
||
}
|
||
|
||
function formatZone(d) {
|
||
var z = d.getTimezoneOffset();
|
||
return (z > 0 ? "-" : (z *= -1, "+"))
|
||
+ pad(z / 60 | 0, "0", 2)
|
||
+ pad(z % 60, "0", 2);
|
||
}
|
||
|
||
function formatUTCDayOfMonth(d, p) {
|
||
return pad(d.getUTCDate(), p, 2);
|
||
}
|
||
|
||
function formatUTCHour24(d, p) {
|
||
return pad(d.getUTCHours(), p, 2);
|
||
}
|
||
|
||
function formatUTCHour12(d, p) {
|
||
return pad(d.getUTCHours() % 12 || 12, p, 2);
|
||
}
|
||
|
||
function formatUTCDayOfYear(d, p) {
|
||
return pad(1 + utcDay.count(utcYear(d), d), p, 3);
|
||
}
|
||
|
||
function formatUTCMilliseconds(d, p) {
|
||
return pad(d.getUTCMilliseconds(), p, 3);
|
||
}
|
||
|
||
function formatUTCMicroseconds(d, p) {
|
||
return formatUTCMilliseconds(d, p) + "000";
|
||
}
|
||
|
||
function formatUTCMonthNumber(d, p) {
|
||
return pad(d.getUTCMonth() + 1, p, 2);
|
||
}
|
||
|
||
function formatUTCMinutes(d, p) {
|
||
return pad(d.getUTCMinutes(), p, 2);
|
||
}
|
||
|
||
function formatUTCSeconds(d, p) {
|
||
return pad(d.getUTCSeconds(), p, 2);
|
||
}
|
||
|
||
function formatUTCWeekdayNumberMonday(d) {
|
||
var dow = d.getUTCDay();
|
||
return dow === 0 ? 7 : dow;
|
||
}
|
||
|
||
function formatUTCWeekNumberSunday(d, p) {
|
||
return pad(utcSunday.count(utcYear(d) - 1, d), p, 2);
|
||
}
|
||
|
||
function UTCdISO(d) {
|
||
var day = d.getUTCDay();
|
||
return (day >= 4 || day === 0) ? utcThursday(d) : utcThursday.ceil(d);
|
||
}
|
||
|
||
function formatUTCWeekNumberISO(d, p) {
|
||
d = UTCdISO(d);
|
||
return pad(utcThursday.count(utcYear(d), d) + (utcYear(d).getUTCDay() === 4), p, 2);
|
||
}
|
||
|
||
function formatUTCWeekdayNumberSunday(d) {
|
||
return d.getUTCDay();
|
||
}
|
||
|
||
function formatUTCWeekNumberMonday(d, p) {
|
||
return pad(utcMonday.count(utcYear(d) - 1, d), p, 2);
|
||
}
|
||
|
||
function formatUTCYear(d, p) {
|
||
return pad(d.getUTCFullYear() % 100, p, 2);
|
||
}
|
||
|
||
function formatUTCYearISO(d, p) {
|
||
d = UTCdISO(d);
|
||
return pad(d.getUTCFullYear() % 100, p, 2);
|
||
}
|
||
|
||
function formatUTCFullYear(d, p) {
|
||
return pad(d.getUTCFullYear() % 10000, p, 4);
|
||
}
|
||
|
||
function formatUTCFullYearISO(d, p) {
|
||
var day = d.getUTCDay();
|
||
d = (day >= 4 || day === 0) ? utcThursday(d) : utcThursday.ceil(d);
|
||
return pad(d.getUTCFullYear() % 10000, p, 4);
|
||
}
|
||
|
||
function formatUTCZone() {
|
||
return "+0000";
|
||
}
|
||
|
||
function formatLiteralPercent() {
|
||
return "%";
|
||
}
|
||
|
||
function formatUnixTimestamp(d) {
|
||
return +d;
|
||
}
|
||
|
||
function formatUnixTimestampSeconds(d) {
|
||
return Math.floor(+d / 1000);
|
||
}
|
||
|
||
var locale;
|
||
exports.timeFormat = void 0;
|
||
exports.timeParse = void 0;
|
||
exports.utcFormat = void 0;
|
||
exports.utcParse = void 0;
|
||
|
||
defaultLocale({
|
||
dateTime: "%x, %X",
|
||
date: "%-m/%-d/%Y",
|
||
time: "%-I:%M:%S %p",
|
||
periods: ["AM", "PM"],
|
||
days: ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"],
|
||
shortDays: ["Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"],
|
||
months: ["January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"],
|
||
shortMonths: ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"]
|
||
});
|
||
|
||
function defaultLocale(definition) {
|
||
locale = formatLocale(definition);
|
||
exports.timeFormat = locale.format;
|
||
exports.timeParse = locale.parse;
|
||
exports.utcFormat = locale.utcFormat;
|
||
exports.utcParse = locale.utcParse;
|
||
return locale;
|
||
}
|
||
|
||
var isoSpecifier = "%Y-%m-%dT%H:%M:%S.%LZ";
|
||
|
||
function formatIsoNative(date) {
|
||
return date.toISOString();
|
||
}
|
||
|
||
var formatIso = Date.prototype.toISOString
|
||
? formatIsoNative
|
||
: exports.utcFormat(isoSpecifier);
|
||
|
||
var formatIso$1 = formatIso;
|
||
|
||
function parseIsoNative(string) {
|
||
var date = new Date(string);
|
||
return isNaN(date) ? null : date;
|
||
}
|
||
|
||
var parseIso = +new Date("2000-01-01T00:00:00.000Z")
|
||
? parseIsoNative
|
||
: exports.utcParse(isoSpecifier);
|
||
|
||
var parseIso$1 = parseIso;
|
||
|
||
function date(t) {
|
||
return new Date(t);
|
||
}
|
||
|
||
function number(t) {
|
||
return t instanceof Date ? +t : +new Date(+t);
|
||
}
|
||
|
||
function calendar(ticks, tickInterval, year, month, week, day, hour, minute, second, format) {
|
||
var scale = continuous(),
|
||
invert = scale.invert,
|
||
domain = scale.domain;
|
||
|
||
var formatMillisecond = format(".%L"),
|
||
formatSecond = format(":%S"),
|
||
formatMinute = format("%I:%M"),
|
||
formatHour = format("%I %p"),
|
||
formatDay = format("%a %d"),
|
||
formatWeek = format("%b %d"),
|
||
formatMonth = format("%B"),
|
||
formatYear = format("%Y");
|
||
|
||
function tickFormat(date) {
|
||
return (second(date) < date ? formatMillisecond
|
||
: minute(date) < date ? formatSecond
|
||
: hour(date) < date ? formatMinute
|
||
: day(date) < date ? formatHour
|
||
: month(date) < date ? (week(date) < date ? formatDay : formatWeek)
|
||
: year(date) < date ? formatMonth
|
||
: formatYear)(date);
|
||
}
|
||
|
||
scale.invert = function(y) {
|
||
return new Date(invert(y));
|
||
};
|
||
|
||
scale.domain = function(_) {
|
||
return arguments.length ? domain(Array.from(_, number)) : domain().map(date);
|
||
};
|
||
|
||
scale.ticks = function(interval) {
|
||
var d = domain();
|
||
return ticks(d[0], d[d.length - 1], interval == null ? 10 : interval);
|
||
};
|
||
|
||
scale.tickFormat = function(count, specifier) {
|
||
return specifier == null ? tickFormat : format(specifier);
|
||
};
|
||
|
||
scale.nice = function(interval) {
|
||
var d = domain();
|
||
if (!interval || typeof interval.range !== "function") interval = tickInterval(d[0], d[d.length - 1], interval == null ? 10 : interval);
|
||
return interval ? domain(nice(d, interval)) : scale;
|
||
};
|
||
|
||
scale.copy = function() {
|
||
return copy$1(scale, calendar(ticks, tickInterval, year, month, week, day, hour, minute, second, format));
|
||
};
|
||
|
||
return scale;
|
||
}
|
||
|
||
function time() {
|
||
return initRange.apply(calendar(timeTicks, timeTickInterval, timeYear, timeMonth, timeSunday, timeDay, timeHour, timeMinute, second, exports.timeFormat).domain([new Date(2000, 0, 1), new Date(2000, 0, 2)]), arguments);
|
||
}
|
||
|
||
function utcTime() {
|
||
return initRange.apply(calendar(utcTicks, utcTickInterval, utcYear, utcMonth, utcSunday, utcDay, utcHour, utcMinute, second, exports.utcFormat).domain([Date.UTC(2000, 0, 1), Date.UTC(2000, 0, 2)]), arguments);
|
||
}
|
||
|
||
function transformer$1() {
|
||
var x0 = 0,
|
||
x1 = 1,
|
||
t0,
|
||
t1,
|
||
k10,
|
||
transform,
|
||
interpolator = identity$3,
|
||
clamp = false,
|
||
unknown;
|
||
|
||
function scale(x) {
|
||
return x == null || isNaN(x = +x) ? unknown : interpolator(k10 === 0 ? 0.5 : (x = (transform(x) - t0) * k10, clamp ? Math.max(0, Math.min(1, x)) : x));
|
||
}
|
||
|
||
scale.domain = function(_) {
|
||
return arguments.length ? ([x0, x1] = _, t0 = transform(x0 = +x0), t1 = transform(x1 = +x1), k10 = t0 === t1 ? 0 : 1 / (t1 - t0), scale) : [x0, x1];
|
||
};
|
||
|
||
scale.clamp = function(_) {
|
||
return arguments.length ? (clamp = !!_, scale) : clamp;
|
||
};
|
||
|
||
scale.interpolator = function(_) {
|
||
return arguments.length ? (interpolator = _, scale) : interpolator;
|
||
};
|
||
|
||
function range(interpolate) {
|
||
return function(_) {
|
||
var r0, r1;
|
||
return arguments.length ? ([r0, r1] = _, interpolator = interpolate(r0, r1), scale) : [interpolator(0), interpolator(1)];
|
||
};
|
||
}
|
||
|
||
scale.range = range(interpolate$2);
|
||
|
||
scale.rangeRound = range(interpolateRound);
|
||
|
||
scale.unknown = function(_) {
|
||
return arguments.length ? (unknown = _, scale) : unknown;
|
||
};
|
||
|
||
return function(t) {
|
||
transform = t, t0 = t(x0), t1 = t(x1), k10 = t0 === t1 ? 0 : 1 / (t1 - t0);
|
||
return scale;
|
||
};
|
||
}
|
||
|
||
function copy(source, target) {
|
||
return target
|
||
.domain(source.domain())
|
||
.interpolator(source.interpolator())
|
||
.clamp(source.clamp())
|
||
.unknown(source.unknown());
|
||
}
|
||
|
||
function sequential() {
|
||
var scale = linearish(transformer$1()(identity$3));
|
||
|
||
scale.copy = function() {
|
||
return copy(scale, sequential());
|
||
};
|
||
|
||
return initInterpolator.apply(scale, arguments);
|
||
}
|
||
|
||
function sequentialLog() {
|
||
var scale = loggish(transformer$1()).domain([1, 10]);
|
||
|
||
scale.copy = function() {
|
||
return copy(scale, sequentialLog()).base(scale.base());
|
||
};
|
||
|
||
return initInterpolator.apply(scale, arguments);
|
||
}
|
||
|
||
function sequentialSymlog() {
|
||
var scale = symlogish(transformer$1());
|
||
|
||
scale.copy = function() {
|
||
return copy(scale, sequentialSymlog()).constant(scale.constant());
|
||
};
|
||
|
||
return initInterpolator.apply(scale, arguments);
|
||
}
|
||
|
||
function sequentialPow() {
|
||
var scale = powish(transformer$1());
|
||
|
||
scale.copy = function() {
|
||
return copy(scale, sequentialPow()).exponent(scale.exponent());
|
||
};
|
||
|
||
return initInterpolator.apply(scale, arguments);
|
||
}
|
||
|
||
function sequentialSqrt() {
|
||
return sequentialPow.apply(null, arguments).exponent(0.5);
|
||
}
|
||
|
||
function sequentialQuantile() {
|
||
var domain = [],
|
||
interpolator = identity$3;
|
||
|
||
function scale(x) {
|
||
if (x != null && !isNaN(x = +x)) return interpolator((bisect(domain, x, 1) - 1) / (domain.length - 1));
|
||
}
|
||
|
||
scale.domain = function(_) {
|
||
if (!arguments.length) return domain.slice();
|
||
domain = [];
|
||
for (let d of _) if (d != null && !isNaN(d = +d)) domain.push(d);
|
||
domain.sort(ascending$3);
|
||
return scale;
|
||
};
|
||
|
||
scale.interpolator = function(_) {
|
||
return arguments.length ? (interpolator = _, scale) : interpolator;
|
||
};
|
||
|
||
scale.range = function() {
|
||
return domain.map((d, i) => interpolator(i / (domain.length - 1)));
|
||
};
|
||
|
||
scale.quantiles = function(n) {
|
||
return Array.from({length: n + 1}, (_, i) => quantile$1(domain, i / n));
|
||
};
|
||
|
||
scale.copy = function() {
|
||
return sequentialQuantile(interpolator).domain(domain);
|
||
};
|
||
|
||
return initInterpolator.apply(scale, arguments);
|
||
}
|
||
|
||
function transformer() {
|
||
var x0 = 0,
|
||
x1 = 0.5,
|
||
x2 = 1,
|
||
s = 1,
|
||
t0,
|
||
t1,
|
||
t2,
|
||
k10,
|
||
k21,
|
||
interpolator = identity$3,
|
||
transform,
|
||
clamp = false,
|
||
unknown;
|
||
|
||
function scale(x) {
|
||
return isNaN(x = +x) ? unknown : (x = 0.5 + ((x = +transform(x)) - t1) * (s * x < s * t1 ? k10 : k21), interpolator(clamp ? Math.max(0, Math.min(1, x)) : x));
|
||
}
|
||
|
||
scale.domain = function(_) {
|
||
return arguments.length ? ([x0, x1, x2] = _, t0 = transform(x0 = +x0), t1 = transform(x1 = +x1), t2 = transform(x2 = +x2), k10 = t0 === t1 ? 0 : 0.5 / (t1 - t0), k21 = t1 === t2 ? 0 : 0.5 / (t2 - t1), s = t1 < t0 ? -1 : 1, scale) : [x0, x1, x2];
|
||
};
|
||
|
||
scale.clamp = function(_) {
|
||
return arguments.length ? (clamp = !!_, scale) : clamp;
|
||
};
|
||
|
||
scale.interpolator = function(_) {
|
||
return arguments.length ? (interpolator = _, scale) : interpolator;
|
||
};
|
||
|
||
function range(interpolate) {
|
||
return function(_) {
|
||
var r0, r1, r2;
|
||
return arguments.length ? ([r0, r1, r2] = _, interpolator = piecewise(interpolate, [r0, r1, r2]), scale) : [interpolator(0), interpolator(0.5), interpolator(1)];
|
||
};
|
||
}
|
||
|
||
scale.range = range(interpolate$2);
|
||
|
||
scale.rangeRound = range(interpolateRound);
|
||
|
||
scale.unknown = function(_) {
|
||
return arguments.length ? (unknown = _, scale) : unknown;
|
||
};
|
||
|
||
return function(t) {
|
||
transform = t, t0 = t(x0), t1 = t(x1), t2 = t(x2), k10 = t0 === t1 ? 0 : 0.5 / (t1 - t0), k21 = t1 === t2 ? 0 : 0.5 / (t2 - t1), s = t1 < t0 ? -1 : 1;
|
||
return scale;
|
||
};
|
||
}
|
||
|
||
function diverging$1() {
|
||
var scale = linearish(transformer()(identity$3));
|
||
|
||
scale.copy = function() {
|
||
return copy(scale, diverging$1());
|
||
};
|
||
|
||
return initInterpolator.apply(scale, arguments);
|
||
}
|
||
|
||
function divergingLog() {
|
||
var scale = loggish(transformer()).domain([0.1, 1, 10]);
|
||
|
||
scale.copy = function() {
|
||
return copy(scale, divergingLog()).base(scale.base());
|
||
};
|
||
|
||
return initInterpolator.apply(scale, arguments);
|
||
}
|
||
|
||
function divergingSymlog() {
|
||
var scale = symlogish(transformer());
|
||
|
||
scale.copy = function() {
|
||
return copy(scale, divergingSymlog()).constant(scale.constant());
|
||
};
|
||
|
||
return initInterpolator.apply(scale, arguments);
|
||
}
|
||
|
||
function divergingPow() {
|
||
var scale = powish(transformer());
|
||
|
||
scale.copy = function() {
|
||
return copy(scale, divergingPow()).exponent(scale.exponent());
|
||
};
|
||
|
||
return initInterpolator.apply(scale, arguments);
|
||
}
|
||
|
||
function divergingSqrt() {
|
||
return divergingPow.apply(null, arguments).exponent(0.5);
|
||
}
|
||
|
||
function colors(specifier) {
|
||
var n = specifier.length / 6 | 0, colors = new Array(n), i = 0;
|
||
while (i < n) colors[i] = "#" + specifier.slice(i * 6, ++i * 6);
|
||
return colors;
|
||
}
|
||
|
||
var category10 = colors("1f77b4ff7f0e2ca02cd627289467bd8c564be377c27f7f7fbcbd2217becf");
|
||
|
||
var Accent = colors("7fc97fbeaed4fdc086ffff99386cb0f0027fbf5b17666666");
|
||
|
||
var Dark2 = colors("1b9e77d95f027570b3e7298a66a61ee6ab02a6761d666666");
|
||
|
||
var Paired = colors("a6cee31f78b4b2df8a33a02cfb9a99e31a1cfdbf6fff7f00cab2d66a3d9affff99b15928");
|
||
|
||
var Pastel1 = colors("fbb4aeb3cde3ccebc5decbe4fed9a6ffffcce5d8bdfddaecf2f2f2");
|
||
|
||
var Pastel2 = colors("b3e2cdfdcdaccbd5e8f4cae4e6f5c9fff2aef1e2cccccccc");
|
||
|
||
var Set1 = colors("e41a1c377eb84daf4a984ea3ff7f00ffff33a65628f781bf999999");
|
||
|
||
var Set2 = colors("66c2a5fc8d628da0cbe78ac3a6d854ffd92fe5c494b3b3b3");
|
||
|
||
var Set3 = colors("8dd3c7ffffb3bebadafb807280b1d3fdb462b3de69fccde5d9d9d9bc80bdccebc5ffed6f");
|
||
|
||
var Tableau10 = colors("4e79a7f28e2ce1575976b7b259a14fedc949af7aa1ff9da79c755fbab0ab");
|
||
|
||
var ramp$1 = scheme => rgbBasis(scheme[scheme.length - 1]);
|
||
|
||
var scheme$q = new Array(3).concat(
|
||
"d8b365f5f5f55ab4ac",
|
||
"a6611adfc27d80cdc1018571",
|
||
"a6611adfc27df5f5f580cdc1018571",
|
||
"8c510ad8b365f6e8c3c7eae55ab4ac01665e",
|
||
"8c510ad8b365f6e8c3f5f5f5c7eae55ab4ac01665e",
|
||
"8c510abf812ddfc27df6e8c3c7eae580cdc135978f01665e",
|
||
"8c510abf812ddfc27df6e8c3f5f5f5c7eae580cdc135978f01665e",
|
||
"5430058c510abf812ddfc27df6e8c3c7eae580cdc135978f01665e003c30",
|
||
"5430058c510abf812ddfc27df6e8c3f5f5f5c7eae580cdc135978f01665e003c30"
|
||
).map(colors);
|
||
|
||
var BrBG = ramp$1(scheme$q);
|
||
|
||
var scheme$p = new Array(3).concat(
|
||
"af8dc3f7f7f77fbf7b",
|
||
"7b3294c2a5cfa6dba0008837",
|
||
"7b3294c2a5cff7f7f7a6dba0008837",
|
||
"762a83af8dc3e7d4e8d9f0d37fbf7b1b7837",
|
||
"762a83af8dc3e7d4e8f7f7f7d9f0d37fbf7b1b7837",
|
||
"762a839970abc2a5cfe7d4e8d9f0d3a6dba05aae611b7837",
|
||
"762a839970abc2a5cfe7d4e8f7f7f7d9f0d3a6dba05aae611b7837",
|
||
"40004b762a839970abc2a5cfe7d4e8d9f0d3a6dba05aae611b783700441b",
|
||
"40004b762a839970abc2a5cfe7d4e8f7f7f7d9f0d3a6dba05aae611b783700441b"
|
||
).map(colors);
|
||
|
||
var PRGn = ramp$1(scheme$p);
|
||
|
||
var scheme$o = new Array(3).concat(
|
||
"e9a3c9f7f7f7a1d76a",
|
||
"d01c8bf1b6dab8e1864dac26",
|
||
"d01c8bf1b6daf7f7f7b8e1864dac26",
|
||
"c51b7de9a3c9fde0efe6f5d0a1d76a4d9221",
|
||
"c51b7de9a3c9fde0eff7f7f7e6f5d0a1d76a4d9221",
|
||
"c51b7dde77aef1b6dafde0efe6f5d0b8e1867fbc414d9221",
|
||
"c51b7dde77aef1b6dafde0eff7f7f7e6f5d0b8e1867fbc414d9221",
|
||
"8e0152c51b7dde77aef1b6dafde0efe6f5d0b8e1867fbc414d9221276419",
|
||
"8e0152c51b7dde77aef1b6dafde0eff7f7f7e6f5d0b8e1867fbc414d9221276419"
|
||
).map(colors);
|
||
|
||
var PiYG = ramp$1(scheme$o);
|
||
|
||
var scheme$n = new Array(3).concat(
|
||
"998ec3f7f7f7f1a340",
|
||
"5e3c99b2abd2fdb863e66101",
|
||
"5e3c99b2abd2f7f7f7fdb863e66101",
|
||
"542788998ec3d8daebfee0b6f1a340b35806",
|
||
"542788998ec3d8daebf7f7f7fee0b6f1a340b35806",
|
||
"5427888073acb2abd2d8daebfee0b6fdb863e08214b35806",
|
||
"5427888073acb2abd2d8daebf7f7f7fee0b6fdb863e08214b35806",
|
||
"2d004b5427888073acb2abd2d8daebfee0b6fdb863e08214b358067f3b08",
|
||
"2d004b5427888073acb2abd2d8daebf7f7f7fee0b6fdb863e08214b358067f3b08"
|
||
).map(colors);
|
||
|
||
var PuOr = ramp$1(scheme$n);
|
||
|
||
var scheme$m = new Array(3).concat(
|
||
"ef8a62f7f7f767a9cf",
|
||
"ca0020f4a58292c5de0571b0",
|
||
"ca0020f4a582f7f7f792c5de0571b0",
|
||
"b2182bef8a62fddbc7d1e5f067a9cf2166ac",
|
||
"b2182bef8a62fddbc7f7f7f7d1e5f067a9cf2166ac",
|
||
"b2182bd6604df4a582fddbc7d1e5f092c5de4393c32166ac",
|
||
"b2182bd6604df4a582fddbc7f7f7f7d1e5f092c5de4393c32166ac",
|
||
"67001fb2182bd6604df4a582fddbc7d1e5f092c5de4393c32166ac053061",
|
||
"67001fb2182bd6604df4a582fddbc7f7f7f7d1e5f092c5de4393c32166ac053061"
|
||
).map(colors);
|
||
|
||
var RdBu = ramp$1(scheme$m);
|
||
|
||
var scheme$l = new Array(3).concat(
|
||
"ef8a62ffffff999999",
|
||
"ca0020f4a582bababa404040",
|
||
"ca0020f4a582ffffffbababa404040",
|
||
"b2182bef8a62fddbc7e0e0e09999994d4d4d",
|
||
"b2182bef8a62fddbc7ffffffe0e0e09999994d4d4d",
|
||
"b2182bd6604df4a582fddbc7e0e0e0bababa8787874d4d4d",
|
||
"b2182bd6604df4a582fddbc7ffffffe0e0e0bababa8787874d4d4d",
|
||
"67001fb2182bd6604df4a582fddbc7e0e0e0bababa8787874d4d4d1a1a1a",
|
||
"67001fb2182bd6604df4a582fddbc7ffffffe0e0e0bababa8787874d4d4d1a1a1a"
|
||
).map(colors);
|
||
|
||
var RdGy = ramp$1(scheme$l);
|
||
|
||
var scheme$k = new Array(3).concat(
|
||
"fc8d59ffffbf91bfdb",
|
||
"d7191cfdae61abd9e92c7bb6",
|
||
"d7191cfdae61ffffbfabd9e92c7bb6",
|
||
"d73027fc8d59fee090e0f3f891bfdb4575b4",
|
||
"d73027fc8d59fee090ffffbfe0f3f891bfdb4575b4",
|
||
"d73027f46d43fdae61fee090e0f3f8abd9e974add14575b4",
|
||
"d73027f46d43fdae61fee090ffffbfe0f3f8abd9e974add14575b4",
|
||
"a50026d73027f46d43fdae61fee090e0f3f8abd9e974add14575b4313695",
|
||
"a50026d73027f46d43fdae61fee090ffffbfe0f3f8abd9e974add14575b4313695"
|
||
).map(colors);
|
||
|
||
var RdYlBu = ramp$1(scheme$k);
|
||
|
||
var scheme$j = new Array(3).concat(
|
||
"fc8d59ffffbf91cf60",
|
||
"d7191cfdae61a6d96a1a9641",
|
||
"d7191cfdae61ffffbfa6d96a1a9641",
|
||
"d73027fc8d59fee08bd9ef8b91cf601a9850",
|
||
"d73027fc8d59fee08bffffbfd9ef8b91cf601a9850",
|
||
"d73027f46d43fdae61fee08bd9ef8ba6d96a66bd631a9850",
|
||
"d73027f46d43fdae61fee08bffffbfd9ef8ba6d96a66bd631a9850",
|
||
"a50026d73027f46d43fdae61fee08bd9ef8ba6d96a66bd631a9850006837",
|
||
"a50026d73027f46d43fdae61fee08bffffbfd9ef8ba6d96a66bd631a9850006837"
|
||
).map(colors);
|
||
|
||
var RdYlGn = ramp$1(scheme$j);
|
||
|
||
var scheme$i = new Array(3).concat(
|
||
"fc8d59ffffbf99d594",
|
||
"d7191cfdae61abdda42b83ba",
|
||
"d7191cfdae61ffffbfabdda42b83ba",
|
||
"d53e4ffc8d59fee08be6f59899d5943288bd",
|
||
"d53e4ffc8d59fee08bffffbfe6f59899d5943288bd",
|
||
"d53e4ff46d43fdae61fee08be6f598abdda466c2a53288bd",
|
||
"d53e4ff46d43fdae61fee08bffffbfe6f598abdda466c2a53288bd",
|
||
"9e0142d53e4ff46d43fdae61fee08be6f598abdda466c2a53288bd5e4fa2",
|
||
"9e0142d53e4ff46d43fdae61fee08bffffbfe6f598abdda466c2a53288bd5e4fa2"
|
||
).map(colors);
|
||
|
||
var Spectral = ramp$1(scheme$i);
|
||
|
||
var scheme$h = new Array(3).concat(
|
||
"e5f5f999d8c92ca25f",
|
||
"edf8fbb2e2e266c2a4238b45",
|
||
"edf8fbb2e2e266c2a42ca25f006d2c",
|
||
"edf8fbccece699d8c966c2a42ca25f006d2c",
|
||
"edf8fbccece699d8c966c2a441ae76238b45005824",
|
||
"f7fcfde5f5f9ccece699d8c966c2a441ae76238b45005824",
|
||
"f7fcfde5f5f9ccece699d8c966c2a441ae76238b45006d2c00441b"
|
||
).map(colors);
|
||
|
||
var BuGn = ramp$1(scheme$h);
|
||
|
||
var scheme$g = new Array(3).concat(
|
||
"e0ecf49ebcda8856a7",
|
||
"edf8fbb3cde38c96c688419d",
|
||
"edf8fbb3cde38c96c68856a7810f7c",
|
||
"edf8fbbfd3e69ebcda8c96c68856a7810f7c",
|
||
"edf8fbbfd3e69ebcda8c96c68c6bb188419d6e016b",
|
||
"f7fcfde0ecf4bfd3e69ebcda8c96c68c6bb188419d6e016b",
|
||
"f7fcfde0ecf4bfd3e69ebcda8c96c68c6bb188419d810f7c4d004b"
|
||
).map(colors);
|
||
|
||
var BuPu = ramp$1(scheme$g);
|
||
|
||
var scheme$f = new Array(3).concat(
|
||
"e0f3dba8ddb543a2ca",
|
||
"f0f9e8bae4bc7bccc42b8cbe",
|
||
"f0f9e8bae4bc7bccc443a2ca0868ac",
|
||
"f0f9e8ccebc5a8ddb57bccc443a2ca0868ac",
|
||
"f0f9e8ccebc5a8ddb57bccc44eb3d32b8cbe08589e",
|
||
"f7fcf0e0f3dbccebc5a8ddb57bccc44eb3d32b8cbe08589e",
|
||
"f7fcf0e0f3dbccebc5a8ddb57bccc44eb3d32b8cbe0868ac084081"
|
||
).map(colors);
|
||
|
||
var GnBu = ramp$1(scheme$f);
|
||
|
||
var scheme$e = new Array(3).concat(
|
||
"fee8c8fdbb84e34a33",
|
||
"fef0d9fdcc8afc8d59d7301f",
|
||
"fef0d9fdcc8afc8d59e34a33b30000",
|
||
"fef0d9fdd49efdbb84fc8d59e34a33b30000",
|
||
"fef0d9fdd49efdbb84fc8d59ef6548d7301f990000",
|
||
"fff7ecfee8c8fdd49efdbb84fc8d59ef6548d7301f990000",
|
||
"fff7ecfee8c8fdd49efdbb84fc8d59ef6548d7301fb300007f0000"
|
||
).map(colors);
|
||
|
||
var OrRd = ramp$1(scheme$e);
|
||
|
||
var scheme$d = new Array(3).concat(
|
||
"ece2f0a6bddb1c9099",
|
||
"f6eff7bdc9e167a9cf02818a",
|
||
"f6eff7bdc9e167a9cf1c9099016c59",
|
||
"f6eff7d0d1e6a6bddb67a9cf1c9099016c59",
|
||
"f6eff7d0d1e6a6bddb67a9cf3690c002818a016450",
|
||
"fff7fbece2f0d0d1e6a6bddb67a9cf3690c002818a016450",
|
||
"fff7fbece2f0d0d1e6a6bddb67a9cf3690c002818a016c59014636"
|
||
).map(colors);
|
||
|
||
var PuBuGn = ramp$1(scheme$d);
|
||
|
||
var scheme$c = new Array(3).concat(
|
||
"ece7f2a6bddb2b8cbe",
|
||
"f1eef6bdc9e174a9cf0570b0",
|
||
"f1eef6bdc9e174a9cf2b8cbe045a8d",
|
||
"f1eef6d0d1e6a6bddb74a9cf2b8cbe045a8d",
|
||
"f1eef6d0d1e6a6bddb74a9cf3690c00570b0034e7b",
|
||
"fff7fbece7f2d0d1e6a6bddb74a9cf3690c00570b0034e7b",
|
||
"fff7fbece7f2d0d1e6a6bddb74a9cf3690c00570b0045a8d023858"
|
||
).map(colors);
|
||
|
||
var PuBu = ramp$1(scheme$c);
|
||
|
||
var scheme$b = new Array(3).concat(
|
||
"e7e1efc994c7dd1c77",
|
||
"f1eef6d7b5d8df65b0ce1256",
|
||
"f1eef6d7b5d8df65b0dd1c77980043",
|
||
"f1eef6d4b9dac994c7df65b0dd1c77980043",
|
||
"f1eef6d4b9dac994c7df65b0e7298ace125691003f",
|
||
"f7f4f9e7e1efd4b9dac994c7df65b0e7298ace125691003f",
|
||
"f7f4f9e7e1efd4b9dac994c7df65b0e7298ace125698004367001f"
|
||
).map(colors);
|
||
|
||
var PuRd = ramp$1(scheme$b);
|
||
|
||
var scheme$a = new Array(3).concat(
|
||
"fde0ddfa9fb5c51b8a",
|
||
"feebe2fbb4b9f768a1ae017e",
|
||
"feebe2fbb4b9f768a1c51b8a7a0177",
|
||
"feebe2fcc5c0fa9fb5f768a1c51b8a7a0177",
|
||
"feebe2fcc5c0fa9fb5f768a1dd3497ae017e7a0177",
|
||
"fff7f3fde0ddfcc5c0fa9fb5f768a1dd3497ae017e7a0177",
|
||
"fff7f3fde0ddfcc5c0fa9fb5f768a1dd3497ae017e7a017749006a"
|
||
).map(colors);
|
||
|
||
var RdPu = ramp$1(scheme$a);
|
||
|
||
var scheme$9 = new Array(3).concat(
|
||
"edf8b17fcdbb2c7fb8",
|
||
"ffffcca1dab441b6c4225ea8",
|
||
"ffffcca1dab441b6c42c7fb8253494",
|
||
"ffffccc7e9b47fcdbb41b6c42c7fb8253494",
|
||
"ffffccc7e9b47fcdbb41b6c41d91c0225ea80c2c84",
|
||
"ffffd9edf8b1c7e9b47fcdbb41b6c41d91c0225ea80c2c84",
|
||
"ffffd9edf8b1c7e9b47fcdbb41b6c41d91c0225ea8253494081d58"
|
||
).map(colors);
|
||
|
||
var YlGnBu = ramp$1(scheme$9);
|
||
|
||
var scheme$8 = new Array(3).concat(
|
||
"f7fcb9addd8e31a354",
|
||
"ffffccc2e69978c679238443",
|
||
"ffffccc2e69978c67931a354006837",
|
||
"ffffccd9f0a3addd8e78c67931a354006837",
|
||
"ffffccd9f0a3addd8e78c67941ab5d238443005a32",
|
||
"ffffe5f7fcb9d9f0a3addd8e78c67941ab5d238443005a32",
|
||
"ffffe5f7fcb9d9f0a3addd8e78c67941ab5d238443006837004529"
|
||
).map(colors);
|
||
|
||
var YlGn = ramp$1(scheme$8);
|
||
|
||
var scheme$7 = new Array(3).concat(
|
||
"fff7bcfec44fd95f0e",
|
||
"ffffd4fed98efe9929cc4c02",
|
||
"ffffd4fed98efe9929d95f0e993404",
|
||
"ffffd4fee391fec44ffe9929d95f0e993404",
|
||
"ffffd4fee391fec44ffe9929ec7014cc4c028c2d04",
|
||
"ffffe5fff7bcfee391fec44ffe9929ec7014cc4c028c2d04",
|
||
"ffffe5fff7bcfee391fec44ffe9929ec7014cc4c02993404662506"
|
||
).map(colors);
|
||
|
||
var YlOrBr = ramp$1(scheme$7);
|
||
|
||
var scheme$6 = new Array(3).concat(
|
||
"ffeda0feb24cf03b20",
|
||
"ffffb2fecc5cfd8d3ce31a1c",
|
||
"ffffb2fecc5cfd8d3cf03b20bd0026",
|
||
"ffffb2fed976feb24cfd8d3cf03b20bd0026",
|
||
"ffffb2fed976feb24cfd8d3cfc4e2ae31a1cb10026",
|
||
"ffffccffeda0fed976feb24cfd8d3cfc4e2ae31a1cb10026",
|
||
"ffffccffeda0fed976feb24cfd8d3cfc4e2ae31a1cbd0026800026"
|
||
).map(colors);
|
||
|
||
var YlOrRd = ramp$1(scheme$6);
|
||
|
||
var scheme$5 = new Array(3).concat(
|
||
"deebf79ecae13182bd",
|
||
"eff3ffbdd7e76baed62171b5",
|
||
"eff3ffbdd7e76baed63182bd08519c",
|
||
"eff3ffc6dbef9ecae16baed63182bd08519c",
|
||
"eff3ffc6dbef9ecae16baed64292c62171b5084594",
|
||
"f7fbffdeebf7c6dbef9ecae16baed64292c62171b5084594",
|
||
"f7fbffdeebf7c6dbef9ecae16baed64292c62171b508519c08306b"
|
||
).map(colors);
|
||
|
||
var Blues = ramp$1(scheme$5);
|
||
|
||
var scheme$4 = new Array(3).concat(
|
||
"e5f5e0a1d99b31a354",
|
||
"edf8e9bae4b374c476238b45",
|
||
"edf8e9bae4b374c47631a354006d2c",
|
||
"edf8e9c7e9c0a1d99b74c47631a354006d2c",
|
||
"edf8e9c7e9c0a1d99b74c47641ab5d238b45005a32",
|
||
"f7fcf5e5f5e0c7e9c0a1d99b74c47641ab5d238b45005a32",
|
||
"f7fcf5e5f5e0c7e9c0a1d99b74c47641ab5d238b45006d2c00441b"
|
||
).map(colors);
|
||
|
||
var Greens = ramp$1(scheme$4);
|
||
|
||
var scheme$3 = new Array(3).concat(
|
||
"f0f0f0bdbdbd636363",
|
||
"f7f7f7cccccc969696525252",
|
||
"f7f7f7cccccc969696636363252525",
|
||
"f7f7f7d9d9d9bdbdbd969696636363252525",
|
||
"f7f7f7d9d9d9bdbdbd969696737373525252252525",
|
||
"fffffff0f0f0d9d9d9bdbdbd969696737373525252252525",
|
||
"fffffff0f0f0d9d9d9bdbdbd969696737373525252252525000000"
|
||
).map(colors);
|
||
|
||
var Greys = ramp$1(scheme$3);
|
||
|
||
var scheme$2 = new Array(3).concat(
|
||
"efedf5bcbddc756bb1",
|
||
"f2f0f7cbc9e29e9ac86a51a3",
|
||
"f2f0f7cbc9e29e9ac8756bb154278f",
|
||
"f2f0f7dadaebbcbddc9e9ac8756bb154278f",
|
||
"f2f0f7dadaebbcbddc9e9ac8807dba6a51a34a1486",
|
||
"fcfbfdefedf5dadaebbcbddc9e9ac8807dba6a51a34a1486",
|
||
"fcfbfdefedf5dadaebbcbddc9e9ac8807dba6a51a354278f3f007d"
|
||
).map(colors);
|
||
|
||
var Purples = ramp$1(scheme$2);
|
||
|
||
var scheme$1 = new Array(3).concat(
|
||
"fee0d2fc9272de2d26",
|
||
"fee5d9fcae91fb6a4acb181d",
|
||
"fee5d9fcae91fb6a4ade2d26a50f15",
|
||
"fee5d9fcbba1fc9272fb6a4ade2d26a50f15",
|
||
"fee5d9fcbba1fc9272fb6a4aef3b2ccb181d99000d",
|
||
"fff5f0fee0d2fcbba1fc9272fb6a4aef3b2ccb181d99000d",
|
||
"fff5f0fee0d2fcbba1fc9272fb6a4aef3b2ccb181da50f1567000d"
|
||
).map(colors);
|
||
|
||
var Reds = ramp$1(scheme$1);
|
||
|
||
var scheme = new Array(3).concat(
|
||
"fee6cefdae6be6550d",
|
||
"feeddefdbe85fd8d3cd94701",
|
||
"feeddefdbe85fd8d3ce6550da63603",
|
||
"feeddefdd0a2fdae6bfd8d3ce6550da63603",
|
||
"feeddefdd0a2fdae6bfd8d3cf16913d948018c2d04",
|
||
"fff5ebfee6cefdd0a2fdae6bfd8d3cf16913d948018c2d04",
|
||
"fff5ebfee6cefdd0a2fdae6bfd8d3cf16913d94801a636037f2704"
|
||
).map(colors);
|
||
|
||
var Oranges = ramp$1(scheme);
|
||
|
||
function cividis(t) {
|
||
t = Math.max(0, Math.min(1, t));
|
||
return "rgb("
|
||
+ Math.max(0, Math.min(255, Math.round(-4.54 - t * (35.34 - t * (2381.73 - t * (6402.7 - t * (7024.72 - t * 2710.57))))))) + ", "
|
||
+ Math.max(0, Math.min(255, Math.round(32.49 + t * (170.73 + t * (52.82 - t * (131.46 - t * (176.58 - t * 67.37))))))) + ", "
|
||
+ Math.max(0, Math.min(255, Math.round(81.24 + t * (442.36 - t * (2482.43 - t * (6167.24 - t * (6614.94 - t * 2475.67)))))))
|
||
+ ")";
|
||
}
|
||
|
||
var cubehelix = cubehelixLong(cubehelix$3(300, 0.5, 0.0), cubehelix$3(-240, 0.5, 1.0));
|
||
|
||
var warm = cubehelixLong(cubehelix$3(-100, 0.75, 0.35), cubehelix$3(80, 1.50, 0.8));
|
||
|
||
var cool = cubehelixLong(cubehelix$3(260, 0.75, 0.35), cubehelix$3(80, 1.50, 0.8));
|
||
|
||
var c$2 = cubehelix$3();
|
||
|
||
function rainbow(t) {
|
||
if (t < 0 || t > 1) t -= Math.floor(t);
|
||
var ts = Math.abs(t - 0.5);
|
||
c$2.h = 360 * t - 100;
|
||
c$2.s = 1.5 - 1.5 * ts;
|
||
c$2.l = 0.8 - 0.9 * ts;
|
||
return c$2 + "";
|
||
}
|
||
|
||
var c$1 = rgb(),
|
||
pi_1_3 = Math.PI / 3,
|
||
pi_2_3 = Math.PI * 2 / 3;
|
||
|
||
function sinebow(t) {
|
||
var x;
|
||
t = (0.5 - t) * Math.PI;
|
||
c$1.r = 255 * (x = Math.sin(t)) * x;
|
||
c$1.g = 255 * (x = Math.sin(t + pi_1_3)) * x;
|
||
c$1.b = 255 * (x = Math.sin(t + pi_2_3)) * x;
|
||
return c$1 + "";
|
||
}
|
||
|
||
function turbo(t) {
|
||
t = Math.max(0, Math.min(1, t));
|
||
return "rgb("
|
||
+ Math.max(0, Math.min(255, Math.round(34.61 + t * (1172.33 - t * (10793.56 - t * (33300.12 - t * (38394.49 - t * 14825.05))))))) + ", "
|
||
+ Math.max(0, Math.min(255, Math.round(23.31 + t * (557.33 + t * (1225.33 - t * (3574.96 - t * (1073.77 + t * 707.56))))))) + ", "
|
||
+ Math.max(0, Math.min(255, Math.round(27.2 + t * (3211.1 - t * (15327.97 - t * (27814 - t * (22569.18 - t * 6838.66)))))))
|
||
+ ")";
|
||
}
|
||
|
||
function ramp(range) {
|
||
var n = range.length;
|
||
return function(t) {
|
||
return range[Math.max(0, Math.min(n - 1, Math.floor(t * n)))];
|
||
};
|
||
}
|
||
|
||
var viridis = ramp(colors("44015444025645045745055946075a46085c460a5d460b5e470d60470e6147106347116447136548146748166848176948186a481a6c481b6d481c6e481d6f481f70482071482173482374482475482576482677482878482979472a7a472c7a472d7b472e7c472f7d46307e46327e46337f463480453581453781453882443983443a83443b84433d84433e85423f854240864241864142874144874045884046883f47883f48893e49893e4a893e4c8a3d4d8a3d4e8a3c4f8a3c508b3b518b3b528b3a538b3a548c39558c39568c38588c38598c375a8c375b8d365c8d365d8d355e8d355f8d34608d34618d33628d33638d32648e32658e31668e31678e31688e30698e306a8e2f6b8e2f6c8e2e6d8e2e6e8e2e6f8e2d708e2d718e2c718e2c728e2c738e2b748e2b758e2a768e2a778e2a788e29798e297a8e297b8e287c8e287d8e277e8e277f8e27808e26818e26828e26828e25838e25848e25858e24868e24878e23888e23898e238a8d228b8d228c8d228d8d218e8d218f8d21908d21918c20928c20928c20938c1f948c1f958b1f968b1f978b1f988b1f998a1f9a8a1e9b8a1e9c891e9d891f9e891f9f881fa0881fa1881fa1871fa28720a38620a48621a58521a68522a78522a88423a98324aa8325ab8225ac8226ad8127ad8128ae8029af7f2ab07f2cb17e2db27d2eb37c2fb47c31b57b32b67a34b67935b77937b87838b9773aba763bbb753dbc743fbc7340bd7242be7144bf7046c06f48c16e4ac16d4cc26c4ec36b50c46a52c56954c56856c66758c7655ac8645cc8635ec96260ca6063cb5f65cb5e67cc5c69cd5b6ccd5a6ece5870cf5773d05675d05477d1537ad1517cd2507fd34e81d34d84d44b86d54989d5488bd6468ed64590d74393d74195d84098d83e9bd93c9dd93ba0da39a2da37a5db36a8db34aadc32addc30b0dd2fb2dd2db5de2bb8de29bade28bddf26c0df25c2df23c5e021c8e020cae11fcde11dd0e11cd2e21bd5e21ad8e219dae319dde318dfe318e2e418e5e419e7e419eae51aece51befe51cf1e51df4e61ef6e620f8e621fbe723fde725"));
|
||
|
||
var magma = ramp(colors("00000401000501010601010802010902020b02020d03030f03031204041405041606051806051a07061c08071e0907200a08220b09240c09260d0a290e0b2b100b2d110c2f120d31130d34140e36150e38160f3b180f3d19103f1a10421c10441d11471e114920114b21114e22115024125325125527125829115a2a115c2c115f2d11612f116331116533106734106936106b38106c390f6e3b0f703d0f713f0f72400f74420f75440f764510774710784910784a10794c117a4e117b4f127b51127c52137c54137d56147d57157e59157e5a167e5c167f5d177f5f187f601880621980641a80651a80671b80681c816a1c816b1d816d1d816e1e81701f81721f817320817521817621817822817922827b23827c23827e24828025828125818326818426818627818827818928818b29818c29818e2a81902a81912b81932b80942c80962c80982d80992d809b2e7f9c2e7f9e2f7fa02f7fa1307ea3307ea5317ea6317da8327daa337dab337cad347cae347bb0357bb2357bb3367ab5367ab73779b83779ba3878bc3978bd3977bf3a77c03a76c23b75c43c75c53c74c73d73c83e73ca3e72cc3f71cd4071cf4070d0416fd2426fd3436ed5446dd6456cd8456cd9466bdb476adc4869de4968df4a68e04c67e24d66e34e65e44f64e55064e75263e85362e95462ea5661eb5760ec5860ed5a5fee5b5eef5d5ef05f5ef1605df2625df2645cf3655cf4675cf4695cf56b5cf66c5cf66e5cf7705cf7725cf8745cf8765cf9785df9795df97b5dfa7d5efa7f5efa815ffb835ffb8560fb8761fc8961fc8a62fc8c63fc8e64fc9065fd9266fd9467fd9668fd9869fd9a6afd9b6bfe9d6cfe9f6dfea16efea36ffea571fea772fea973feaa74feac76feae77feb078feb27afeb47bfeb67cfeb77efeb97ffebb81febd82febf84fec185fec287fec488fec68afec88cfeca8dfecc8ffecd90fecf92fed194fed395fed597fed799fed89afdda9cfddc9efddea0fde0a1fde2a3fde3a5fde5a7fde7a9fde9aafdebacfcecaefceeb0fcf0b2fcf2b4fcf4b6fcf6b8fcf7b9fcf9bbfcfbbdfcfdbf"));
|
||
|
||
var inferno = ramp(colors("00000401000501010601010802010a02020c02020e03021004031204031405041706041907051b08051d09061f0a07220b07240c08260d08290e092b10092d110a30120a32140b34150b37160b39180c3c190c3e1b0c411c0c431e0c451f0c48210c4a230c4c240c4f260c51280b53290b552b0b572d0b592f0a5b310a5c320a5e340a5f3609613809623909633b09643d09653e0966400a67420a68440a68450a69470b6a490b6a4a0c6b4c0c6b4d0d6c4f0d6c510e6c520e6d540f6d550f6d57106e59106e5a116e5c126e5d126e5f136e61136e62146e64156e65156e67166e69166e6a176e6c186e6d186e6f196e71196e721a6e741a6e751b6e771c6d781c6d7a1d6d7c1d6d7d1e6d7f1e6c801f6c82206c84206b85216b87216b88226a8a226a8c23698d23698f24699025689225689326679526679727669827669a28659b29649d29649f2a63a02a63a22b62a32c61a52c60a62d60a82e5fa92e5eab2f5ead305dae305cb0315bb1325ab3325ab43359b63458b73557b93556ba3655bc3754bd3853bf3952c03a51c13a50c33b4fc43c4ec63d4dc73e4cc83f4bca404acb4149cc4248ce4347cf4446d04545d24644d34743d44842d54a41d74b3fd84c3ed94d3dda4e3cdb503bdd513ade5238df5337e05536e15635e25734e35933e45a31e55c30e65d2fe75e2ee8602de9612bea632aeb6429eb6628ec6726ed6925ee6a24ef6c23ef6e21f06f20f1711ff1731df2741cf3761bf37819f47918f57b17f57d15f67e14f68013f78212f78410f8850ff8870ef8890cf98b0bf98c0af98e09fa9008fa9207fa9407fb9606fb9706fb9906fb9b06fb9d07fc9f07fca108fca309fca50afca60cfca80dfcaa0ffcac11fcae12fcb014fcb216fcb418fbb61afbb81dfbba1ffbbc21fbbe23fac026fac228fac42afac62df9c72ff9c932f9cb35f8cd37f8cf3af7d13df7d340f6d543f6d746f5d949f5db4cf4dd4ff4df53f4e156f3e35af3e55df2e661f2e865f2ea69f1ec6df1ed71f1ef75f1f179f2f27df2f482f3f586f3f68af4f88ef5f992f6fa96f8fb9af9fc9dfafda1fcffa4"));
|
||
|
||
var plasma = ramp(colors("0d088710078813078916078a19068c1b068d1d068e20068f2206902406912605912805922a05932c05942e05952f059631059733059735049837049938049a3a049a3c049b3e049c3f049c41049d43039e44039e46039f48039f4903a04b03a14c02a14e02a25002a25102a35302a35502a45601a45801a45901a55b01a55c01a65e01a66001a66100a76300a76400a76600a76700a86900a86a00a86c00a86e00a86f00a87100a87201a87401a87501a87701a87801a87a02a87b02a87d03a87e03a88004a88104a78305a78405a78606a68707a68808a68a09a58b0aa58d0ba58e0ca48f0da4910ea3920fa39410a29511a19613a19814a099159f9a169f9c179e9d189d9e199da01a9ca11b9ba21d9aa31e9aa51f99a62098a72197a82296aa2395ab2494ac2694ad2793ae2892b02991b12a90b22b8fb32c8eb42e8db52f8cb6308bb7318ab83289ba3388bb3488bc3587bd3786be3885bf3984c03a83c13b82c23c81c33d80c43e7fc5407ec6417dc7427cc8437bc9447aca457acb4679cc4778cc4977cd4a76ce4b75cf4c74d04d73d14e72d24f71d35171d45270d5536fd5546ed6556dd7566cd8576bd9586ada5a6ada5b69db5c68dc5d67dd5e66de5f65de6164df6263e06363e16462e26561e26660e3685fe4695ee56a5de56b5de66c5ce76e5be76f5ae87059e97158e97257ea7457eb7556eb7655ec7754ed7953ed7a52ee7b51ef7c51ef7e50f07f4ff0804ef1814df1834cf2844bf3854bf3874af48849f48948f58b47f58c46f68d45f68f44f79044f79143f79342f89441f89540f9973ff9983ef99a3efa9b3dfa9c3cfa9e3bfb9f3afba139fba238fca338fca537fca636fca835fca934fdab33fdac33fdae32fdaf31fdb130fdb22ffdb42ffdb52efeb72dfeb82cfeba2cfebb2bfebd2afebe2afec029fdc229fdc328fdc527fdc627fdc827fdca26fdcb26fccd25fcce25fcd025fcd225fbd324fbd524fbd724fad824fada24f9dc24f9dd25f8df25f8e125f7e225f7e425f6e626f6e826f5e926f5eb27f4ed27f3ee27f3f027f2f227f1f426f1f525f0f724f0f921"));
|
||
|
||
function constant$1(x) {
|
||
return function constant() {
|
||
return x;
|
||
};
|
||
}
|
||
|
||
const abs = Math.abs;
|
||
const atan2 = Math.atan2;
|
||
const cos = Math.cos;
|
||
const max = Math.max;
|
||
const min = Math.min;
|
||
const sin = Math.sin;
|
||
const sqrt = Math.sqrt;
|
||
|
||
const epsilon = 1e-12;
|
||
const pi = Math.PI;
|
||
const halfPi = pi / 2;
|
||
const tau = 2 * pi;
|
||
|
||
function acos(x) {
|
||
return x > 1 ? 0 : x < -1 ? pi : Math.acos(x);
|
||
}
|
||
|
||
function asin(x) {
|
||
return x >= 1 ? halfPi : x <= -1 ? -halfPi : Math.asin(x);
|
||
}
|
||
|
||
function arcInnerRadius(d) {
|
||
return d.innerRadius;
|
||
}
|
||
|
||
function arcOuterRadius(d) {
|
||
return d.outerRadius;
|
||
}
|
||
|
||
function arcStartAngle(d) {
|
||
return d.startAngle;
|
||
}
|
||
|
||
function arcEndAngle(d) {
|
||
return d.endAngle;
|
||
}
|
||
|
||
function arcPadAngle(d) {
|
||
return d && d.padAngle; // Note: optional!
|
||
}
|
||
|
||
function intersect(x0, y0, x1, y1, x2, y2, x3, y3) {
|
||
var x10 = x1 - x0, y10 = y1 - y0,
|
||
x32 = x3 - x2, y32 = y3 - y2,
|
||
t = y32 * x10 - x32 * y10;
|
||
if (t * t < epsilon) return;
|
||
t = (x32 * (y0 - y2) - y32 * (x0 - x2)) / t;
|
||
return [x0 + t * x10, y0 + t * y10];
|
||
}
|
||
|
||
// Compute perpendicular offset line of length rc.
|
||
// http://mathworld.wolfram.com/Circle-LineIntersection.html
|
||
function cornerTangents(x0, y0, x1, y1, r1, rc, cw) {
|
||
var x01 = x0 - x1,
|
||
y01 = y0 - y1,
|
||
lo = (cw ? rc : -rc) / sqrt(x01 * x01 + y01 * y01),
|
||
ox = lo * y01,
|
||
oy = -lo * x01,
|
||
x11 = x0 + ox,
|
||
y11 = y0 + oy,
|
||
x10 = x1 + ox,
|
||
y10 = y1 + oy,
|
||
x00 = (x11 + x10) / 2,
|
||
y00 = (y11 + y10) / 2,
|
||
dx = x10 - x11,
|
||
dy = y10 - y11,
|
||
d2 = dx * dx + dy * dy,
|
||
r = r1 - rc,
|
||
D = x11 * y10 - x10 * y11,
|
||
d = (dy < 0 ? -1 : 1) * sqrt(max(0, r * r * d2 - D * D)),
|
||
cx0 = (D * dy - dx * d) / d2,
|
||
cy0 = (-D * dx - dy * d) / d2,
|
||
cx1 = (D * dy + dx * d) / d2,
|
||
cy1 = (-D * dx + dy * d) / d2,
|
||
dx0 = cx0 - x00,
|
||
dy0 = cy0 - y00,
|
||
dx1 = cx1 - x00,
|
||
dy1 = cy1 - y00;
|
||
|
||
// Pick the closer of the two intersection points.
|
||
// TODO Is there a faster way to determine which intersection to use?
|
||
if (dx0 * dx0 + dy0 * dy0 > dx1 * dx1 + dy1 * dy1) cx0 = cx1, cy0 = cy1;
|
||
|
||
return {
|
||
cx: cx0,
|
||
cy: cy0,
|
||
x01: -ox,
|
||
y01: -oy,
|
||
x11: cx0 * (r1 / r - 1),
|
||
y11: cy0 * (r1 / r - 1)
|
||
};
|
||
}
|
||
|
||
function arc() {
|
||
var innerRadius = arcInnerRadius,
|
||
outerRadius = arcOuterRadius,
|
||
cornerRadius = constant$1(0),
|
||
padRadius = null,
|
||
startAngle = arcStartAngle,
|
||
endAngle = arcEndAngle,
|
||
padAngle = arcPadAngle,
|
||
context = null;
|
||
|
||
function arc() {
|
||
var buffer,
|
||
r,
|
||
r0 = +innerRadius.apply(this, arguments),
|
||
r1 = +outerRadius.apply(this, arguments),
|
||
a0 = startAngle.apply(this, arguments) - halfPi,
|
||
a1 = endAngle.apply(this, arguments) - halfPi,
|
||
da = abs(a1 - a0),
|
||
cw = a1 > a0;
|
||
|
||
if (!context) context = buffer = path();
|
||
|
||
// Ensure that the outer radius is always larger than the inner radius.
|
||
if (r1 < r0) r = r1, r1 = r0, r0 = r;
|
||
|
||
// Is it a point?
|
||
if (!(r1 > epsilon)) context.moveTo(0, 0);
|
||
|
||
// Or is it a circle or annulus?
|
||
else if (da > tau - epsilon) {
|
||
context.moveTo(r1 * cos(a0), r1 * sin(a0));
|
||
context.arc(0, 0, r1, a0, a1, !cw);
|
||
if (r0 > epsilon) {
|
||
context.moveTo(r0 * cos(a1), r0 * sin(a1));
|
||
context.arc(0, 0, r0, a1, a0, cw);
|
||
}
|
||
}
|
||
|
||
// Or is it a circular or annular sector?
|
||
else {
|
||
var a01 = a0,
|
||
a11 = a1,
|
||
a00 = a0,
|
||
a10 = a1,
|
||
da0 = da,
|
||
da1 = da,
|
||
ap = padAngle.apply(this, arguments) / 2,
|
||
rp = (ap > epsilon) && (padRadius ? +padRadius.apply(this, arguments) : sqrt(r0 * r0 + r1 * r1)),
|
||
rc = min(abs(r1 - r0) / 2, +cornerRadius.apply(this, arguments)),
|
||
rc0 = rc,
|
||
rc1 = rc,
|
||
t0,
|
||
t1;
|
||
|
||
// Apply padding? Note that since r1 ≥ r0, da1 ≥ da0.
|
||
if (rp > epsilon) {
|
||
var p0 = asin(rp / r0 * sin(ap)),
|
||
p1 = asin(rp / r1 * sin(ap));
|
||
if ((da0 -= p0 * 2) > epsilon) p0 *= (cw ? 1 : -1), a00 += p0, a10 -= p0;
|
||
else da0 = 0, a00 = a10 = (a0 + a1) / 2;
|
||
if ((da1 -= p1 * 2) > epsilon) p1 *= (cw ? 1 : -1), a01 += p1, a11 -= p1;
|
||
else da1 = 0, a01 = a11 = (a0 + a1) / 2;
|
||
}
|
||
|
||
var x01 = r1 * cos(a01),
|
||
y01 = r1 * sin(a01),
|
||
x10 = r0 * cos(a10),
|
||
y10 = r0 * sin(a10);
|
||
|
||
// Apply rounded corners?
|
||
if (rc > epsilon) {
|
||
var x11 = r1 * cos(a11),
|
||
y11 = r1 * sin(a11),
|
||
x00 = r0 * cos(a00),
|
||
y00 = r0 * sin(a00),
|
||
oc;
|
||
|
||
// Restrict the corner radius according to the sector angle.
|
||
if (da < pi && (oc = intersect(x01, y01, x00, y00, x11, y11, x10, y10))) {
|
||
var ax = x01 - oc[0],
|
||
ay = y01 - oc[1],
|
||
bx = x11 - oc[0],
|
||
by = y11 - oc[1],
|
||
kc = 1 / sin(acos((ax * bx + ay * by) / (sqrt(ax * ax + ay * ay) * sqrt(bx * bx + by * by))) / 2),
|
||
lc = sqrt(oc[0] * oc[0] + oc[1] * oc[1]);
|
||
rc0 = min(rc, (r0 - lc) / (kc - 1));
|
||
rc1 = min(rc, (r1 - lc) / (kc + 1));
|
||
}
|
||
}
|
||
|
||
// Is the sector collapsed to a line?
|
||
if (!(da1 > epsilon)) context.moveTo(x01, y01);
|
||
|
||
// Does the sector’s outer ring have rounded corners?
|
||
else if (rc1 > epsilon) {
|
||
t0 = cornerTangents(x00, y00, x01, y01, r1, rc1, cw);
|
||
t1 = cornerTangents(x11, y11, x10, y10, r1, rc1, cw);
|
||
|
||
context.moveTo(t0.cx + t0.x01, t0.cy + t0.y01);
|
||
|
||
// Have the corners merged?
|
||
if (rc1 < rc) context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw);
|
||
|
||
// Otherwise, draw the two corners and the ring.
|
||
else {
|
||
context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw);
|
||
context.arc(0, 0, r1, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), !cw);
|
||
context.arc(t1.cx, t1.cy, rc1, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw);
|
||
}
|
||
}
|
||
|
||
// Or is the outer ring just a circular arc?
|
||
else context.moveTo(x01, y01), context.arc(0, 0, r1, a01, a11, !cw);
|
||
|
||
// Is there no inner ring, and it’s a circular sector?
|
||
// Or perhaps it’s an annular sector collapsed due to padding?
|
||
if (!(r0 > epsilon) || !(da0 > epsilon)) context.lineTo(x10, y10);
|
||
|
||
// Does the sector’s inner ring (or point) have rounded corners?
|
||
else if (rc0 > epsilon) {
|
||
t0 = cornerTangents(x10, y10, x11, y11, r0, -rc0, cw);
|
||
t1 = cornerTangents(x01, y01, x00, y00, r0, -rc0, cw);
|
||
|
||
context.lineTo(t0.cx + t0.x01, t0.cy + t0.y01);
|
||
|
||
// Have the corners merged?
|
||
if (rc0 < rc) context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw);
|
||
|
||
// Otherwise, draw the two corners and the ring.
|
||
else {
|
||
context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw);
|
||
context.arc(0, 0, r0, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), cw);
|
||
context.arc(t1.cx, t1.cy, rc0, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw);
|
||
}
|
||
}
|
||
|
||
// Or is the inner ring just a circular arc?
|
||
else context.arc(0, 0, r0, a10, a00, cw);
|
||
}
|
||
|
||
context.closePath();
|
||
|
||
if (buffer) return context = null, buffer + "" || null;
|
||
}
|
||
|
||
arc.centroid = function() {
|
||
var r = (+innerRadius.apply(this, arguments) + +outerRadius.apply(this, arguments)) / 2,
|
||
a = (+startAngle.apply(this, arguments) + +endAngle.apply(this, arguments)) / 2 - pi / 2;
|
||
return [cos(a) * r, sin(a) * r];
|
||
};
|
||
|
||
arc.innerRadius = function(_) {
|
||
return arguments.length ? (innerRadius = typeof _ === "function" ? _ : constant$1(+_), arc) : innerRadius;
|
||
};
|
||
|
||
arc.outerRadius = function(_) {
|
||
return arguments.length ? (outerRadius = typeof _ === "function" ? _ : constant$1(+_), arc) : outerRadius;
|
||
};
|
||
|
||
arc.cornerRadius = function(_) {
|
||
return arguments.length ? (cornerRadius = typeof _ === "function" ? _ : constant$1(+_), arc) : cornerRadius;
|
||
};
|
||
|
||
arc.padRadius = function(_) {
|
||
return arguments.length ? (padRadius = _ == null ? null : typeof _ === "function" ? _ : constant$1(+_), arc) : padRadius;
|
||
};
|
||
|
||
arc.startAngle = function(_) {
|
||
return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$1(+_), arc) : startAngle;
|
||
};
|
||
|
||
arc.endAngle = function(_) {
|
||
return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$1(+_), arc) : endAngle;
|
||
};
|
||
|
||
arc.padAngle = function(_) {
|
||
return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$1(+_), arc) : padAngle;
|
||
};
|
||
|
||
arc.context = function(_) {
|
||
return arguments.length ? ((context = _ == null ? null : _), arc) : context;
|
||
};
|
||
|
||
return arc;
|
||
}
|
||
|
||
var slice = Array.prototype.slice;
|
||
|
||
function array(x) {
|
||
return typeof x === "object" && "length" in x
|
||
? x // Array, TypedArray, NodeList, array-like
|
||
: Array.from(x); // Map, Set, iterable, string, or anything else
|
||
}
|
||
|
||
function Linear(context) {
|
||
this._context = context;
|
||
}
|
||
|
||
Linear.prototype = {
|
||
areaStart: function() {
|
||
this._line = 0;
|
||
},
|
||
areaEnd: function() {
|
||
this._line = NaN;
|
||
},
|
||
lineStart: function() {
|
||
this._point = 0;
|
||
},
|
||
lineEnd: function() {
|
||
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
|
||
this._line = 1 - this._line;
|
||
},
|
||
point: function(x, y) {
|
||
x = +x, y = +y;
|
||
switch (this._point) {
|
||
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
|
||
case 1: this._point = 2; // falls through
|
||
default: this._context.lineTo(x, y); break;
|
||
}
|
||
}
|
||
};
|
||
|
||
function curveLinear(context) {
|
||
return new Linear(context);
|
||
}
|
||
|
||
function x$1(p) {
|
||
return p[0];
|
||
}
|
||
|
||
function y(p) {
|
||
return p[1];
|
||
}
|
||
|
||
function line(x, y$1) {
|
||
var defined = constant$1(true),
|
||
context = null,
|
||
curve = curveLinear,
|
||
output = null;
|
||
|
||
x = typeof x === "function" ? x : (x === undefined) ? x$1 : constant$1(x);
|
||
y$1 = typeof y$1 === "function" ? y$1 : (y$1 === undefined) ? y : constant$1(y$1);
|
||
|
||
function line(data) {
|
||
var i,
|
||
n = (data = array(data)).length,
|
||
d,
|
||
defined0 = false,
|
||
buffer;
|
||
|
||
if (context == null) output = curve(buffer = path());
|
||
|
||
for (i = 0; i <= n; ++i) {
|
||
if (!(i < n && defined(d = data[i], i, data)) === defined0) {
|
||
if (defined0 = !defined0) output.lineStart();
|
||
else output.lineEnd();
|
||
}
|
||
if (defined0) output.point(+x(d, i, data), +y$1(d, i, data));
|
||
}
|
||
|
||
if (buffer) return output = null, buffer + "" || null;
|
||
}
|
||
|
||
line.x = function(_) {
|
||
return arguments.length ? (x = typeof _ === "function" ? _ : constant$1(+_), line) : x;
|
||
};
|
||
|
||
line.y = function(_) {
|
||
return arguments.length ? (y$1 = typeof _ === "function" ? _ : constant$1(+_), line) : y$1;
|
||
};
|
||
|
||
line.defined = function(_) {
|
||
return arguments.length ? (defined = typeof _ === "function" ? _ : constant$1(!!_), line) : defined;
|
||
};
|
||
|
||
line.curve = function(_) {
|
||
return arguments.length ? (curve = _, context != null && (output = curve(context)), line) : curve;
|
||
};
|
||
|
||
line.context = function(_) {
|
||
return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), line) : context;
|
||
};
|
||
|
||
return line;
|
||
}
|
||
|
||
function area(x0, y0, y1) {
|
||
var x1 = null,
|
||
defined = constant$1(true),
|
||
context = null,
|
||
curve = curveLinear,
|
||
output = null;
|
||
|
||
x0 = typeof x0 === "function" ? x0 : (x0 === undefined) ? x$1 : constant$1(+x0);
|
||
y0 = typeof y0 === "function" ? y0 : (y0 === undefined) ? constant$1(0) : constant$1(+y0);
|
||
y1 = typeof y1 === "function" ? y1 : (y1 === undefined) ? y : constant$1(+y1);
|
||
|
||
function area(data) {
|
||
var i,
|
||
j,
|
||
k,
|
||
n = (data = array(data)).length,
|
||
d,
|
||
defined0 = false,
|
||
buffer,
|
||
x0z = new Array(n),
|
||
y0z = new Array(n);
|
||
|
||
if (context == null) output = curve(buffer = path());
|
||
|
||
for (i = 0; i <= n; ++i) {
|
||
if (!(i < n && defined(d = data[i], i, data)) === defined0) {
|
||
if (defined0 = !defined0) {
|
||
j = i;
|
||
output.areaStart();
|
||
output.lineStart();
|
||
} else {
|
||
output.lineEnd();
|
||
output.lineStart();
|
||
for (k = i - 1; k >= j; --k) {
|
||
output.point(x0z[k], y0z[k]);
|
||
}
|
||
output.lineEnd();
|
||
output.areaEnd();
|
||
}
|
||
}
|
||
if (defined0) {
|
||
x0z[i] = +x0(d, i, data), y0z[i] = +y0(d, i, data);
|
||
output.point(x1 ? +x1(d, i, data) : x0z[i], y1 ? +y1(d, i, data) : y0z[i]);
|
||
}
|
||
}
|
||
|
||
if (buffer) return output = null, buffer + "" || null;
|
||
}
|
||
|
||
function arealine() {
|
||
return line().defined(defined).curve(curve).context(context);
|
||
}
|
||
|
||
area.x = function(_) {
|
||
return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$1(+_), x1 = null, area) : x0;
|
||
};
|
||
|
||
area.x0 = function(_) {
|
||
return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$1(+_), area) : x0;
|
||
};
|
||
|
||
area.x1 = function(_) {
|
||
return arguments.length ? (x1 = _ == null ? null : typeof _ === "function" ? _ : constant$1(+_), area) : x1;
|
||
};
|
||
|
||
area.y = function(_) {
|
||
return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$1(+_), y1 = null, area) : y0;
|
||
};
|
||
|
||
area.y0 = function(_) {
|
||
return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$1(+_), area) : y0;
|
||
};
|
||
|
||
area.y1 = function(_) {
|
||
return arguments.length ? (y1 = _ == null ? null : typeof _ === "function" ? _ : constant$1(+_), area) : y1;
|
||
};
|
||
|
||
area.lineX0 =
|
||
area.lineY0 = function() {
|
||
return arealine().x(x0).y(y0);
|
||
};
|
||
|
||
area.lineY1 = function() {
|
||
return arealine().x(x0).y(y1);
|
||
};
|
||
|
||
area.lineX1 = function() {
|
||
return arealine().x(x1).y(y0);
|
||
};
|
||
|
||
area.defined = function(_) {
|
||
return arguments.length ? (defined = typeof _ === "function" ? _ : constant$1(!!_), area) : defined;
|
||
};
|
||
|
||
area.curve = function(_) {
|
||
return arguments.length ? (curve = _, context != null && (output = curve(context)), area) : curve;
|
||
};
|
||
|
||
area.context = function(_) {
|
||
return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), area) : context;
|
||
};
|
||
|
||
return area;
|
||
}
|
||
|
||
function descending$1(a, b) {
|
||
return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN;
|
||
}
|
||
|
||
function identity$1(d) {
|
||
return d;
|
||
}
|
||
|
||
function pie() {
|
||
var value = identity$1,
|
||
sortValues = descending$1,
|
||
sort = null,
|
||
startAngle = constant$1(0),
|
||
endAngle = constant$1(tau),
|
||
padAngle = constant$1(0);
|
||
|
||
function pie(data) {
|
||
var i,
|
||
n = (data = array(data)).length,
|
||
j,
|
||
k,
|
||
sum = 0,
|
||
index = new Array(n),
|
||
arcs = new Array(n),
|
||
a0 = +startAngle.apply(this, arguments),
|
||
da = Math.min(tau, Math.max(-tau, endAngle.apply(this, arguments) - a0)),
|
||
a1,
|
||
p = Math.min(Math.abs(da) / n, padAngle.apply(this, arguments)),
|
||
pa = p * (da < 0 ? -1 : 1),
|
||
v;
|
||
|
||
for (i = 0; i < n; ++i) {
|
||
if ((v = arcs[index[i] = i] = +value(data[i], i, data)) > 0) {
|
||
sum += v;
|
||
}
|
||
}
|
||
|
||
// Optionally sort the arcs by previously-computed values or by data.
|
||
if (sortValues != null) index.sort(function(i, j) { return sortValues(arcs[i], arcs[j]); });
|
||
else if (sort != null) index.sort(function(i, j) { return sort(data[i], data[j]); });
|
||
|
||
// Compute the arcs! They are stored in the original data's order.
|
||
for (i = 0, k = sum ? (da - n * pa) / sum : 0; i < n; ++i, a0 = a1) {
|
||
j = index[i], v = arcs[j], a1 = a0 + (v > 0 ? v * k : 0) + pa, arcs[j] = {
|
||
data: data[j],
|
||
index: i,
|
||
value: v,
|
||
startAngle: a0,
|
||
endAngle: a1,
|
||
padAngle: p
|
||
};
|
||
}
|
||
|
||
return arcs;
|
||
}
|
||
|
||
pie.value = function(_) {
|
||
return arguments.length ? (value = typeof _ === "function" ? _ : constant$1(+_), pie) : value;
|
||
};
|
||
|
||
pie.sortValues = function(_) {
|
||
return arguments.length ? (sortValues = _, sort = null, pie) : sortValues;
|
||
};
|
||
|
||
pie.sort = function(_) {
|
||
return arguments.length ? (sort = _, sortValues = null, pie) : sort;
|
||
};
|
||
|
||
pie.startAngle = function(_) {
|
||
return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$1(+_), pie) : startAngle;
|
||
};
|
||
|
||
pie.endAngle = function(_) {
|
||
return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$1(+_), pie) : endAngle;
|
||
};
|
||
|
||
pie.padAngle = function(_) {
|
||
return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$1(+_), pie) : padAngle;
|
||
};
|
||
|
||
return pie;
|
||
}
|
||
|
||
var curveRadialLinear = curveRadial(curveLinear);
|
||
|
||
function Radial(curve) {
|
||
this._curve = curve;
|
||
}
|
||
|
||
Radial.prototype = {
|
||
areaStart: function() {
|
||
this._curve.areaStart();
|
||
},
|
||
areaEnd: function() {
|
||
this._curve.areaEnd();
|
||
},
|
||
lineStart: function() {
|
||
this._curve.lineStart();
|
||
},
|
||
lineEnd: function() {
|
||
this._curve.lineEnd();
|
||
},
|
||
point: function(a, r) {
|
||
this._curve.point(r * Math.sin(a), r * -Math.cos(a));
|
||
}
|
||
};
|
||
|
||
function curveRadial(curve) {
|
||
|
||
function radial(context) {
|
||
return new Radial(curve(context));
|
||
}
|
||
|
||
radial._curve = curve;
|
||
|
||
return radial;
|
||
}
|
||
|
||
function lineRadial(l) {
|
||
var c = l.curve;
|
||
|
||
l.angle = l.x, delete l.x;
|
||
l.radius = l.y, delete l.y;
|
||
|
||
l.curve = function(_) {
|
||
return arguments.length ? c(curveRadial(_)) : c()._curve;
|
||
};
|
||
|
||
return l;
|
||
}
|
||
|
||
function lineRadial$1() {
|
||
return lineRadial(line().curve(curveRadialLinear));
|
||
}
|
||
|
||
function areaRadial() {
|
||
var a = area().curve(curveRadialLinear),
|
||
c = a.curve,
|
||
x0 = a.lineX0,
|
||
x1 = a.lineX1,
|
||
y0 = a.lineY0,
|
||
y1 = a.lineY1;
|
||
|
||
a.angle = a.x, delete a.x;
|
||
a.startAngle = a.x0, delete a.x0;
|
||
a.endAngle = a.x1, delete a.x1;
|
||
a.radius = a.y, delete a.y;
|
||
a.innerRadius = a.y0, delete a.y0;
|
||
a.outerRadius = a.y1, delete a.y1;
|
||
a.lineStartAngle = function() { return lineRadial(x0()); }, delete a.lineX0;
|
||
a.lineEndAngle = function() { return lineRadial(x1()); }, delete a.lineX1;
|
||
a.lineInnerRadius = function() { return lineRadial(y0()); }, delete a.lineY0;
|
||
a.lineOuterRadius = function() { return lineRadial(y1()); }, delete a.lineY1;
|
||
|
||
a.curve = function(_) {
|
||
return arguments.length ? c(curveRadial(_)) : c()._curve;
|
||
};
|
||
|
||
return a;
|
||
}
|
||
|
||
function pointRadial(x, y) {
|
||
return [(y = +y) * Math.cos(x -= Math.PI / 2), y * Math.sin(x)];
|
||
}
|
||
|
||
class Bump {
|
||
constructor(context, x) {
|
||
this._context = context;
|
||
this._x = x;
|
||
}
|
||
areaStart() {
|
||
this._line = 0;
|
||
}
|
||
areaEnd() {
|
||
this._line = NaN;
|
||
}
|
||
lineStart() {
|
||
this._point = 0;
|
||
}
|
||
lineEnd() {
|
||
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
|
||
this._line = 1 - this._line;
|
||
}
|
||
point(x, y) {
|
||
x = +x, y = +y;
|
||
switch (this._point) {
|
||
case 0: {
|
||
this._point = 1;
|
||
if (this._line) this._context.lineTo(x, y);
|
||
else this._context.moveTo(x, y);
|
||
break;
|
||
}
|
||
case 1: this._point = 2; // falls through
|
||
default: {
|
||
if (this._x) this._context.bezierCurveTo(this._x0 = (this._x0 + x) / 2, this._y0, this._x0, y, x, y);
|
||
else this._context.bezierCurveTo(this._x0, this._y0 = (this._y0 + y) / 2, x, this._y0, x, y);
|
||
break;
|
||
}
|
||
}
|
||
this._x0 = x, this._y0 = y;
|
||
}
|
||
}
|
||
|
||
class BumpRadial {
|
||
constructor(context) {
|
||
this._context = context;
|
||
}
|
||
lineStart() {
|
||
this._point = 0;
|
||
}
|
||
lineEnd() {}
|
||
point(x, y) {
|
||
x = +x, y = +y;
|
||
if (this._point++ === 0) {
|
||
this._x0 = x, this._y0 = y;
|
||
} else {
|
||
const p0 = pointRadial(this._x0, this._y0);
|
||
const p1 = pointRadial(this._x0, this._y0 = (this._y0 + y) / 2);
|
||
const p2 = pointRadial(x, this._y0);
|
||
const p3 = pointRadial(x, y);
|
||
this._context.moveTo(...p0);
|
||
this._context.bezierCurveTo(...p1, ...p2, ...p3);
|
||
}
|
||
}
|
||
}
|
||
|
||
function bumpX(context) {
|
||
return new Bump(context, true);
|
||
}
|
||
|
||
function bumpY(context) {
|
||
return new Bump(context, false);
|
||
}
|
||
|
||
function bumpRadial(context) {
|
||
return new BumpRadial(context);
|
||
}
|
||
|
||
function linkSource(d) {
|
||
return d.source;
|
||
}
|
||
|
||
function linkTarget(d) {
|
||
return d.target;
|
||
}
|
||
|
||
function link(curve) {
|
||
let source = linkSource;
|
||
let target = linkTarget;
|
||
let x = x$1;
|
||
let y$1 = y;
|
||
let context = null;
|
||
let output = null;
|
||
|
||
function link() {
|
||
let buffer;
|
||
const argv = slice.call(arguments);
|
||
const s = source.apply(this, argv);
|
||
const t = target.apply(this, argv);
|
||
if (context == null) output = curve(buffer = path());
|
||
output.lineStart();
|
||
argv[0] = s, output.point(+x.apply(this, argv), +y$1.apply(this, argv));
|
||
argv[0] = t, output.point(+x.apply(this, argv), +y$1.apply(this, argv));
|
||
output.lineEnd();
|
||
if (buffer) return output = null, buffer + "" || null;
|
||
}
|
||
|
||
link.source = function(_) {
|
||
return arguments.length ? (source = _, link) : source;
|
||
};
|
||
|
||
link.target = function(_) {
|
||
return arguments.length ? (target = _, link) : target;
|
||
};
|
||
|
||
link.x = function(_) {
|
||
return arguments.length ? (x = typeof _ === "function" ? _ : constant$1(+_), link) : x;
|
||
};
|
||
|
||
link.y = function(_) {
|
||
return arguments.length ? (y$1 = typeof _ === "function" ? _ : constant$1(+_), link) : y$1;
|
||
};
|
||
|
||
link.context = function(_) {
|
||
return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), link) : context;
|
||
};
|
||
|
||
return link;
|
||
}
|
||
|
||
function linkHorizontal() {
|
||
return link(bumpX);
|
||
}
|
||
|
||
function linkVertical() {
|
||
return link(bumpY);
|
||
}
|
||
|
||
function linkRadial() {
|
||
const l = link(bumpRadial);
|
||
l.angle = l.x, delete l.x;
|
||
l.radius = l.y, delete l.y;
|
||
return l;
|
||
}
|
||
|
||
const sqrt3$2 = sqrt(3);
|
||
|
||
var asterisk = {
|
||
draw(context, size) {
|
||
const r = sqrt(size + min(size / 28, 0.75)) * 0.59436;
|
||
const t = r / 2;
|
||
const u = t * sqrt3$2;
|
||
context.moveTo(0, r);
|
||
context.lineTo(0, -r);
|
||
context.moveTo(-u, -t);
|
||
context.lineTo(u, t);
|
||
context.moveTo(-u, t);
|
||
context.lineTo(u, -t);
|
||
}
|
||
};
|
||
|
||
var circle = {
|
||
draw(context, size) {
|
||
const r = sqrt(size / pi);
|
||
context.moveTo(r, 0);
|
||
context.arc(0, 0, r, 0, tau);
|
||
}
|
||
};
|
||
|
||
var cross = {
|
||
draw(context, size) {
|
||
const r = sqrt(size / 5) / 2;
|
||
context.moveTo(-3 * r, -r);
|
||
context.lineTo(-r, -r);
|
||
context.lineTo(-r, -3 * r);
|
||
context.lineTo(r, -3 * r);
|
||
context.lineTo(r, -r);
|
||
context.lineTo(3 * r, -r);
|
||
context.lineTo(3 * r, r);
|
||
context.lineTo(r, r);
|
||
context.lineTo(r, 3 * r);
|
||
context.lineTo(-r, 3 * r);
|
||
context.lineTo(-r, r);
|
||
context.lineTo(-3 * r, r);
|
||
context.closePath();
|
||
}
|
||
};
|
||
|
||
const tan30 = sqrt(1 / 3);
|
||
const tan30_2 = tan30 * 2;
|
||
|
||
var diamond = {
|
||
draw(context, size) {
|
||
const y = sqrt(size / tan30_2);
|
||
const x = y * tan30;
|
||
context.moveTo(0, -y);
|
||
context.lineTo(x, 0);
|
||
context.lineTo(0, y);
|
||
context.lineTo(-x, 0);
|
||
context.closePath();
|
||
}
|
||
};
|
||
|
||
var diamond2 = {
|
||
draw(context, size) {
|
||
const r = sqrt(size) * 0.62625;
|
||
context.moveTo(0, -r);
|
||
context.lineTo(r, 0);
|
||
context.lineTo(0, r);
|
||
context.lineTo(-r, 0);
|
||
context.closePath();
|
||
}
|
||
};
|
||
|
||
var plus = {
|
||
draw(context, size) {
|
||
const r = sqrt(size - min(size / 7, 2)) * 0.87559;
|
||
context.moveTo(-r, 0);
|
||
context.lineTo(r, 0);
|
||
context.moveTo(0, r);
|
||
context.lineTo(0, -r);
|
||
}
|
||
};
|
||
|
||
var square = {
|
||
draw(context, size) {
|
||
const w = sqrt(size);
|
||
const x = -w / 2;
|
||
context.rect(x, x, w, w);
|
||
}
|
||
};
|
||
|
||
var square2 = {
|
||
draw(context, size) {
|
||
const r = sqrt(size) * 0.4431;
|
||
context.moveTo(r, r);
|
||
context.lineTo(r, -r);
|
||
context.lineTo(-r, -r);
|
||
context.lineTo(-r, r);
|
||
context.closePath();
|
||
}
|
||
};
|
||
|
||
const ka = 0.89081309152928522810;
|
||
const kr = sin(pi / 10) / sin(7 * pi / 10);
|
||
const kx = sin(tau / 10) * kr;
|
||
const ky = -cos(tau / 10) * kr;
|
||
|
||
var star = {
|
||
draw(context, size) {
|
||
const r = sqrt(size * ka);
|
||
const x = kx * r;
|
||
const y = ky * r;
|
||
context.moveTo(0, -r);
|
||
context.lineTo(x, y);
|
||
for (let i = 1; i < 5; ++i) {
|
||
const a = tau * i / 5;
|
||
const c = cos(a);
|
||
const s = sin(a);
|
||
context.lineTo(s * r, -c * r);
|
||
context.lineTo(c * x - s * y, s * x + c * y);
|
||
}
|
||
context.closePath();
|
||
}
|
||
};
|
||
|
||
const sqrt3$1 = sqrt(3);
|
||
|
||
var triangle = {
|
||
draw(context, size) {
|
||
const y = -sqrt(size / (sqrt3$1 * 3));
|
||
context.moveTo(0, y * 2);
|
||
context.lineTo(-sqrt3$1 * y, -y);
|
||
context.lineTo(sqrt3$1 * y, -y);
|
||
context.closePath();
|
||
}
|
||
};
|
||
|
||
const sqrt3 = sqrt(3);
|
||
|
||
var triangle2 = {
|
||
draw(context, size) {
|
||
const s = sqrt(size) * 0.6824;
|
||
const t = s / 2;
|
||
const u = (s * sqrt3) / 2; // cos(Math.PI / 6)
|
||
context.moveTo(0, -s);
|
||
context.lineTo(u, t);
|
||
context.lineTo(-u, t);
|
||
context.closePath();
|
||
}
|
||
};
|
||
|
||
const c = -0.5;
|
||
const s = sqrt(3) / 2;
|
||
const k = 1 / sqrt(12);
|
||
const a = (k / 2 + 1) * 3;
|
||
|
||
var wye = {
|
||
draw(context, size) {
|
||
const r = sqrt(size / a);
|
||
const x0 = r / 2, y0 = r * k;
|
||
const x1 = x0, y1 = r * k + r;
|
||
const x2 = -x1, y2 = y1;
|
||
context.moveTo(x0, y0);
|
||
context.lineTo(x1, y1);
|
||
context.lineTo(x2, y2);
|
||
context.lineTo(c * x0 - s * y0, s * x0 + c * y0);
|
||
context.lineTo(c * x1 - s * y1, s * x1 + c * y1);
|
||
context.lineTo(c * x2 - s * y2, s * x2 + c * y2);
|
||
context.lineTo(c * x0 + s * y0, c * y0 - s * x0);
|
||
context.lineTo(c * x1 + s * y1, c * y1 - s * x1);
|
||
context.lineTo(c * x2 + s * y2, c * y2 - s * x2);
|
||
context.closePath();
|
||
}
|
||
};
|
||
|
||
var x = {
|
||
draw(context, size) {
|
||
const r = sqrt(size - min(size / 6, 1.7)) * 0.6189;
|
||
context.moveTo(-r, -r);
|
||
context.lineTo(r, r);
|
||
context.moveTo(-r, r);
|
||
context.lineTo(r, -r);
|
||
}
|
||
};
|
||
|
||
// These symbols are designed to be filled.
|
||
const symbolsFill = [
|
||
circle,
|
||
cross,
|
||
diamond,
|
||
square,
|
||
star,
|
||
triangle,
|
||
wye
|
||
];
|
||
|
||
// These symbols are designed to be stroked (with a width of 1.5px and round caps).
|
||
const symbolsStroke = [
|
||
circle,
|
||
plus,
|
||
x,
|
||
triangle2,
|
||
asterisk,
|
||
square2,
|
||
diamond2
|
||
];
|
||
|
||
function Symbol$1(type, size) {
|
||
let context = null;
|
||
|
||
type = typeof type === "function" ? type : constant$1(type || circle);
|
||
size = typeof size === "function" ? size : constant$1(size === undefined ? 64 : +size);
|
||
|
||
function symbol() {
|
||
let buffer;
|
||
if (!context) context = buffer = path();
|
||
type.apply(this, arguments).draw(context, +size.apply(this, arguments));
|
||
if (buffer) return context = null, buffer + "" || null;
|
||
}
|
||
|
||
symbol.type = function(_) {
|
||
return arguments.length ? (type = typeof _ === "function" ? _ : constant$1(_), symbol) : type;
|
||
};
|
||
|
||
symbol.size = function(_) {
|
||
return arguments.length ? (size = typeof _ === "function" ? _ : constant$1(+_), symbol) : size;
|
||
};
|
||
|
||
symbol.context = function(_) {
|
||
return arguments.length ? (context = _ == null ? null : _, symbol) : context;
|
||
};
|
||
|
||
return symbol;
|
||
}
|
||
|
||
function noop() {}
|
||
|
||
function point$3(that, x, y) {
|
||
that._context.bezierCurveTo(
|
||
(2 * that._x0 + that._x1) / 3,
|
||
(2 * that._y0 + that._y1) / 3,
|
||
(that._x0 + 2 * that._x1) / 3,
|
||
(that._y0 + 2 * that._y1) / 3,
|
||
(that._x0 + 4 * that._x1 + x) / 6,
|
||
(that._y0 + 4 * that._y1 + y) / 6
|
||
);
|
||
}
|
||
|
||
function Basis(context) {
|
||
this._context = context;
|
||
}
|
||
|
||
Basis.prototype = {
|
||
areaStart: function() {
|
||
this._line = 0;
|
||
},
|
||
areaEnd: function() {
|
||
this._line = NaN;
|
||
},
|
||
lineStart: function() {
|
||
this._x0 = this._x1 =
|
||
this._y0 = this._y1 = NaN;
|
||
this._point = 0;
|
||
},
|
||
lineEnd: function() {
|
||
switch (this._point) {
|
||
case 3: point$3(this, this._x1, this._y1); // falls through
|
||
case 2: this._context.lineTo(this._x1, this._y1); break;
|
||
}
|
||
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
|
||
this._line = 1 - this._line;
|
||
},
|
||
point: function(x, y) {
|
||
x = +x, y = +y;
|
||
switch (this._point) {
|
||
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
|
||
case 1: this._point = 2; break;
|
||
case 2: this._point = 3; this._context.lineTo((5 * this._x0 + this._x1) / 6, (5 * this._y0 + this._y1) / 6); // falls through
|
||
default: point$3(this, x, y); break;
|
||
}
|
||
this._x0 = this._x1, this._x1 = x;
|
||
this._y0 = this._y1, this._y1 = y;
|
||
}
|
||
};
|
||
|
||
function basis(context) {
|
||
return new Basis(context);
|
||
}
|
||
|
||
function BasisClosed(context) {
|
||
this._context = context;
|
||
}
|
||
|
||
BasisClosed.prototype = {
|
||
areaStart: noop,
|
||
areaEnd: noop,
|
||
lineStart: function() {
|
||
this._x0 = this._x1 = this._x2 = this._x3 = this._x4 =
|
||
this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = NaN;
|
||
this._point = 0;
|
||
},
|
||
lineEnd: function() {
|
||
switch (this._point) {
|
||
case 1: {
|
||
this._context.moveTo(this._x2, this._y2);
|
||
this._context.closePath();
|
||
break;
|
||
}
|
||
case 2: {
|
||
this._context.moveTo((this._x2 + 2 * this._x3) / 3, (this._y2 + 2 * this._y3) / 3);
|
||
this._context.lineTo((this._x3 + 2 * this._x2) / 3, (this._y3 + 2 * this._y2) / 3);
|
||
this._context.closePath();
|
||
break;
|
||
}
|
||
case 3: {
|
||
this.point(this._x2, this._y2);
|
||
this.point(this._x3, this._y3);
|
||
this.point(this._x4, this._y4);
|
||
break;
|
||
}
|
||
}
|
||
},
|
||
point: function(x, y) {
|
||
x = +x, y = +y;
|
||
switch (this._point) {
|
||
case 0: this._point = 1; this._x2 = x, this._y2 = y; break;
|
||
case 1: this._point = 2; this._x3 = x, this._y3 = y; break;
|
||
case 2: this._point = 3; this._x4 = x, this._y4 = y; this._context.moveTo((this._x0 + 4 * this._x1 + x) / 6, (this._y0 + 4 * this._y1 + y) / 6); break;
|
||
default: point$3(this, x, y); break;
|
||
}
|
||
this._x0 = this._x1, this._x1 = x;
|
||
this._y0 = this._y1, this._y1 = y;
|
||
}
|
||
};
|
||
|
||
function basisClosed(context) {
|
||
return new BasisClosed(context);
|
||
}
|
||
|
||
function BasisOpen(context) {
|
||
this._context = context;
|
||
}
|
||
|
||
BasisOpen.prototype = {
|
||
areaStart: function() {
|
||
this._line = 0;
|
||
},
|
||
areaEnd: function() {
|
||
this._line = NaN;
|
||
},
|
||
lineStart: function() {
|
||
this._x0 = this._x1 =
|
||
this._y0 = this._y1 = NaN;
|
||
this._point = 0;
|
||
},
|
||
lineEnd: function() {
|
||
if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();
|
||
this._line = 1 - this._line;
|
||
},
|
||
point: function(x, y) {
|
||
x = +x, y = +y;
|
||
switch (this._point) {
|
||
case 0: this._point = 1; break;
|
||
case 1: this._point = 2; break;
|
||
case 2: this._point = 3; var x0 = (this._x0 + 4 * this._x1 + x) / 6, y0 = (this._y0 + 4 * this._y1 + y) / 6; this._line ? this._context.lineTo(x0, y0) : this._context.moveTo(x0, y0); break;
|
||
case 3: this._point = 4; // falls through
|
||
default: point$3(this, x, y); break;
|
||
}
|
||
this._x0 = this._x1, this._x1 = x;
|
||
this._y0 = this._y1, this._y1 = y;
|
||
}
|
||
};
|
||
|
||
function basisOpen(context) {
|
||
return new BasisOpen(context);
|
||
}
|
||
|
||
function Bundle(context, beta) {
|
||
this._basis = new Basis(context);
|
||
this._beta = beta;
|
||
}
|
||
|
||
Bundle.prototype = {
|
||
lineStart: function() {
|
||
this._x = [];
|
||
this._y = [];
|
||
this._basis.lineStart();
|
||
},
|
||
lineEnd: function() {
|
||
var x = this._x,
|
||
y = this._y,
|
||
j = x.length - 1;
|
||
|
||
if (j > 0) {
|
||
var x0 = x[0],
|
||
y0 = y[0],
|
||
dx = x[j] - x0,
|
||
dy = y[j] - y0,
|
||
i = -1,
|
||
t;
|
||
|
||
while (++i <= j) {
|
||
t = i / j;
|
||
this._basis.point(
|
||
this._beta * x[i] + (1 - this._beta) * (x0 + t * dx),
|
||
this._beta * y[i] + (1 - this._beta) * (y0 + t * dy)
|
||
);
|
||
}
|
||
}
|
||
|
||
this._x = this._y = null;
|
||
this._basis.lineEnd();
|
||
},
|
||
point: function(x, y) {
|
||
this._x.push(+x);
|
||
this._y.push(+y);
|
||
}
|
||
};
|
||
|
||
var bundle = (function custom(beta) {
|
||
|
||
function bundle(context) {
|
||
return beta === 1 ? new Basis(context) : new Bundle(context, beta);
|
||
}
|
||
|
||
bundle.beta = function(beta) {
|
||
return custom(+beta);
|
||
};
|
||
|
||
return bundle;
|
||
})(0.85);
|
||
|
||
function point$2(that, x, y) {
|
||
that._context.bezierCurveTo(
|
||
that._x1 + that._k * (that._x2 - that._x0),
|
||
that._y1 + that._k * (that._y2 - that._y0),
|
||
that._x2 + that._k * (that._x1 - x),
|
||
that._y2 + that._k * (that._y1 - y),
|
||
that._x2,
|
||
that._y2
|
||
);
|
||
}
|
||
|
||
function Cardinal(context, tension) {
|
||
this._context = context;
|
||
this._k = (1 - tension) / 6;
|
||
}
|
||
|
||
Cardinal.prototype = {
|
||
areaStart: function() {
|
||
this._line = 0;
|
||
},
|
||
areaEnd: function() {
|
||
this._line = NaN;
|
||
},
|
||
lineStart: function() {
|
||
this._x0 = this._x1 = this._x2 =
|
||
this._y0 = this._y1 = this._y2 = NaN;
|
||
this._point = 0;
|
||
},
|
||
lineEnd: function() {
|
||
switch (this._point) {
|
||
case 2: this._context.lineTo(this._x2, this._y2); break;
|
||
case 3: point$2(this, this._x1, this._y1); break;
|
||
}
|
||
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
|
||
this._line = 1 - this._line;
|
||
},
|
||
point: function(x, y) {
|
||
x = +x, y = +y;
|
||
switch (this._point) {
|
||
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
|
||
case 1: this._point = 2; this._x1 = x, this._y1 = y; break;
|
||
case 2: this._point = 3; // falls through
|
||
default: point$2(this, x, y); break;
|
||
}
|
||
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
|
||
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
|
||
}
|
||
};
|
||
|
||
var cardinal = (function custom(tension) {
|
||
|
||
function cardinal(context) {
|
||
return new Cardinal(context, tension);
|
||
}
|
||
|
||
cardinal.tension = function(tension) {
|
||
return custom(+tension);
|
||
};
|
||
|
||
return cardinal;
|
||
})(0);
|
||
|
||
function CardinalClosed(context, tension) {
|
||
this._context = context;
|
||
this._k = (1 - tension) / 6;
|
||
}
|
||
|
||
CardinalClosed.prototype = {
|
||
areaStart: noop,
|
||
areaEnd: noop,
|
||
lineStart: function() {
|
||
this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 =
|
||
this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN;
|
||
this._point = 0;
|
||
},
|
||
lineEnd: function() {
|
||
switch (this._point) {
|
||
case 1: {
|
||
this._context.moveTo(this._x3, this._y3);
|
||
this._context.closePath();
|
||
break;
|
||
}
|
||
case 2: {
|
||
this._context.lineTo(this._x3, this._y3);
|
||
this._context.closePath();
|
||
break;
|
||
}
|
||
case 3: {
|
||
this.point(this._x3, this._y3);
|
||
this.point(this._x4, this._y4);
|
||
this.point(this._x5, this._y5);
|
||
break;
|
||
}
|
||
}
|
||
},
|
||
point: function(x, y) {
|
||
x = +x, y = +y;
|
||
switch (this._point) {
|
||
case 0: this._point = 1; this._x3 = x, this._y3 = y; break;
|
||
case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break;
|
||
case 2: this._point = 3; this._x5 = x, this._y5 = y; break;
|
||
default: point$2(this, x, y); break;
|
||
}
|
||
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
|
||
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
|
||
}
|
||
};
|
||
|
||
var cardinalClosed = (function custom(tension) {
|
||
|
||
function cardinal(context) {
|
||
return new CardinalClosed(context, tension);
|
||
}
|
||
|
||
cardinal.tension = function(tension) {
|
||
return custom(+tension);
|
||
};
|
||
|
||
return cardinal;
|
||
})(0);
|
||
|
||
function CardinalOpen(context, tension) {
|
||
this._context = context;
|
||
this._k = (1 - tension) / 6;
|
||
}
|
||
|
||
CardinalOpen.prototype = {
|
||
areaStart: function() {
|
||
this._line = 0;
|
||
},
|
||
areaEnd: function() {
|
||
this._line = NaN;
|
||
},
|
||
lineStart: function() {
|
||
this._x0 = this._x1 = this._x2 =
|
||
this._y0 = this._y1 = this._y2 = NaN;
|
||
this._point = 0;
|
||
},
|
||
lineEnd: function() {
|
||
if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();
|
||
this._line = 1 - this._line;
|
||
},
|
||
point: function(x, y) {
|
||
x = +x, y = +y;
|
||
switch (this._point) {
|
||
case 0: this._point = 1; break;
|
||
case 1: this._point = 2; break;
|
||
case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break;
|
||
case 3: this._point = 4; // falls through
|
||
default: point$2(this, x, y); break;
|
||
}
|
||
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
|
||
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
|
||
}
|
||
};
|
||
|
||
var cardinalOpen = (function custom(tension) {
|
||
|
||
function cardinal(context) {
|
||
return new CardinalOpen(context, tension);
|
||
}
|
||
|
||
cardinal.tension = function(tension) {
|
||
return custom(+tension);
|
||
};
|
||
|
||
return cardinal;
|
||
})(0);
|
||
|
||
function point$1(that, x, y) {
|
||
var x1 = that._x1,
|
||
y1 = that._y1,
|
||
x2 = that._x2,
|
||
y2 = that._y2;
|
||
|
||
if (that._l01_a > epsilon) {
|
||
var a = 2 * that._l01_2a + 3 * that._l01_a * that._l12_a + that._l12_2a,
|
||
n = 3 * that._l01_a * (that._l01_a + that._l12_a);
|
||
x1 = (x1 * a - that._x0 * that._l12_2a + that._x2 * that._l01_2a) / n;
|
||
y1 = (y1 * a - that._y0 * that._l12_2a + that._y2 * that._l01_2a) / n;
|
||
}
|
||
|
||
if (that._l23_a > epsilon) {
|
||
var b = 2 * that._l23_2a + 3 * that._l23_a * that._l12_a + that._l12_2a,
|
||
m = 3 * that._l23_a * (that._l23_a + that._l12_a);
|
||
x2 = (x2 * b + that._x1 * that._l23_2a - x * that._l12_2a) / m;
|
||
y2 = (y2 * b + that._y1 * that._l23_2a - y * that._l12_2a) / m;
|
||
}
|
||
|
||
that._context.bezierCurveTo(x1, y1, x2, y2, that._x2, that._y2);
|
||
}
|
||
|
||
function CatmullRom(context, alpha) {
|
||
this._context = context;
|
||
this._alpha = alpha;
|
||
}
|
||
|
||
CatmullRom.prototype = {
|
||
areaStart: function() {
|
||
this._line = 0;
|
||
},
|
||
areaEnd: function() {
|
||
this._line = NaN;
|
||
},
|
||
lineStart: function() {
|
||
this._x0 = this._x1 = this._x2 =
|
||
this._y0 = this._y1 = this._y2 = NaN;
|
||
this._l01_a = this._l12_a = this._l23_a =
|
||
this._l01_2a = this._l12_2a = this._l23_2a =
|
||
this._point = 0;
|
||
},
|
||
lineEnd: function() {
|
||
switch (this._point) {
|
||
case 2: this._context.lineTo(this._x2, this._y2); break;
|
||
case 3: this.point(this._x2, this._y2); break;
|
||
}
|
||
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
|
||
this._line = 1 - this._line;
|
||
},
|
||
point: function(x, y) {
|
||
x = +x, y = +y;
|
||
|
||
if (this._point) {
|
||
var x23 = this._x2 - x,
|
||
y23 = this._y2 - y;
|
||
this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));
|
||
}
|
||
|
||
switch (this._point) {
|
||
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
|
||
case 1: this._point = 2; break;
|
||
case 2: this._point = 3; // falls through
|
||
default: point$1(this, x, y); break;
|
||
}
|
||
|
||
this._l01_a = this._l12_a, this._l12_a = this._l23_a;
|
||
this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;
|
||
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
|
||
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
|
||
}
|
||
};
|
||
|
||
var catmullRom = (function custom(alpha) {
|
||
|
||
function catmullRom(context) {
|
||
return alpha ? new CatmullRom(context, alpha) : new Cardinal(context, 0);
|
||
}
|
||
|
||
catmullRom.alpha = function(alpha) {
|
||
return custom(+alpha);
|
||
};
|
||
|
||
return catmullRom;
|
||
})(0.5);
|
||
|
||
function CatmullRomClosed(context, alpha) {
|
||
this._context = context;
|
||
this._alpha = alpha;
|
||
}
|
||
|
||
CatmullRomClosed.prototype = {
|
||
areaStart: noop,
|
||
areaEnd: noop,
|
||
lineStart: function() {
|
||
this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 =
|
||
this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN;
|
||
this._l01_a = this._l12_a = this._l23_a =
|
||
this._l01_2a = this._l12_2a = this._l23_2a =
|
||
this._point = 0;
|
||
},
|
||
lineEnd: function() {
|
||
switch (this._point) {
|
||
case 1: {
|
||
this._context.moveTo(this._x3, this._y3);
|
||
this._context.closePath();
|
||
break;
|
||
}
|
||
case 2: {
|
||
this._context.lineTo(this._x3, this._y3);
|
||
this._context.closePath();
|
||
break;
|
||
}
|
||
case 3: {
|
||
this.point(this._x3, this._y3);
|
||
this.point(this._x4, this._y4);
|
||
this.point(this._x5, this._y5);
|
||
break;
|
||
}
|
||
}
|
||
},
|
||
point: function(x, y) {
|
||
x = +x, y = +y;
|
||
|
||
if (this._point) {
|
||
var x23 = this._x2 - x,
|
||
y23 = this._y2 - y;
|
||
this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));
|
||
}
|
||
|
||
switch (this._point) {
|
||
case 0: this._point = 1; this._x3 = x, this._y3 = y; break;
|
||
case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break;
|
||
case 2: this._point = 3; this._x5 = x, this._y5 = y; break;
|
||
default: point$1(this, x, y); break;
|
||
}
|
||
|
||
this._l01_a = this._l12_a, this._l12_a = this._l23_a;
|
||
this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;
|
||
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
|
||
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
|
||
}
|
||
};
|
||
|
||
var catmullRomClosed = (function custom(alpha) {
|
||
|
||
function catmullRom(context) {
|
||
return alpha ? new CatmullRomClosed(context, alpha) : new CardinalClosed(context, 0);
|
||
}
|
||
|
||
catmullRom.alpha = function(alpha) {
|
||
return custom(+alpha);
|
||
};
|
||
|
||
return catmullRom;
|
||
})(0.5);
|
||
|
||
function CatmullRomOpen(context, alpha) {
|
||
this._context = context;
|
||
this._alpha = alpha;
|
||
}
|
||
|
||
CatmullRomOpen.prototype = {
|
||
areaStart: function() {
|
||
this._line = 0;
|
||
},
|
||
areaEnd: function() {
|
||
this._line = NaN;
|
||
},
|
||
lineStart: function() {
|
||
this._x0 = this._x1 = this._x2 =
|
||
this._y0 = this._y1 = this._y2 = NaN;
|
||
this._l01_a = this._l12_a = this._l23_a =
|
||
this._l01_2a = this._l12_2a = this._l23_2a =
|
||
this._point = 0;
|
||
},
|
||
lineEnd: function() {
|
||
if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();
|
||
this._line = 1 - this._line;
|
||
},
|
||
point: function(x, y) {
|
||
x = +x, y = +y;
|
||
|
||
if (this._point) {
|
||
var x23 = this._x2 - x,
|
||
y23 = this._y2 - y;
|
||
this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));
|
||
}
|
||
|
||
switch (this._point) {
|
||
case 0: this._point = 1; break;
|
||
case 1: this._point = 2; break;
|
||
case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break;
|
||
case 3: this._point = 4; // falls through
|
||
default: point$1(this, x, y); break;
|
||
}
|
||
|
||
this._l01_a = this._l12_a, this._l12_a = this._l23_a;
|
||
this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;
|
||
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
|
||
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
|
||
}
|
||
};
|
||
|
||
var catmullRomOpen = (function custom(alpha) {
|
||
|
||
function catmullRom(context) {
|
||
return alpha ? new CatmullRomOpen(context, alpha) : new CardinalOpen(context, 0);
|
||
}
|
||
|
||
catmullRom.alpha = function(alpha) {
|
||
return custom(+alpha);
|
||
};
|
||
|
||
return catmullRom;
|
||
})(0.5);
|
||
|
||
function LinearClosed(context) {
|
||
this._context = context;
|
||
}
|
||
|
||
LinearClosed.prototype = {
|
||
areaStart: noop,
|
||
areaEnd: noop,
|
||
lineStart: function() {
|
||
this._point = 0;
|
||
},
|
||
lineEnd: function() {
|
||
if (this._point) this._context.closePath();
|
||
},
|
||
point: function(x, y) {
|
||
x = +x, y = +y;
|
||
if (this._point) this._context.lineTo(x, y);
|
||
else this._point = 1, this._context.moveTo(x, y);
|
||
}
|
||
};
|
||
|
||
function linearClosed(context) {
|
||
return new LinearClosed(context);
|
||
}
|
||
|
||
function sign(x) {
|
||
return x < 0 ? -1 : 1;
|
||
}
|
||
|
||
// Calculate the slopes of the tangents (Hermite-type interpolation) based on
|
||
// the following paper: Steffen, M. 1990. A Simple Method for Monotonic
|
||
// Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO.
|
||
// NOV(II), P. 443, 1990.
|
||
function slope3(that, x2, y2) {
|
||
var h0 = that._x1 - that._x0,
|
||
h1 = x2 - that._x1,
|
||
s0 = (that._y1 - that._y0) / (h0 || h1 < 0 && -0),
|
||
s1 = (y2 - that._y1) / (h1 || h0 < 0 && -0),
|
||
p = (s0 * h1 + s1 * h0) / (h0 + h1);
|
||
return (sign(s0) + sign(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0;
|
||
}
|
||
|
||
// Calculate a one-sided slope.
|
||
function slope2(that, t) {
|
||
var h = that._x1 - that._x0;
|
||
return h ? (3 * (that._y1 - that._y0) / h - t) / 2 : t;
|
||
}
|
||
|
||
// According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations
|
||
// "you can express cubic Hermite interpolation in terms of cubic Bézier curves
|
||
// with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1".
|
||
function point(that, t0, t1) {
|
||
var x0 = that._x0,
|
||
y0 = that._y0,
|
||
x1 = that._x1,
|
||
y1 = that._y1,
|
||
dx = (x1 - x0) / 3;
|
||
that._context.bezierCurveTo(x0 + dx, y0 + dx * t0, x1 - dx, y1 - dx * t1, x1, y1);
|
||
}
|
||
|
||
function MonotoneX(context) {
|
||
this._context = context;
|
||
}
|
||
|
||
MonotoneX.prototype = {
|
||
areaStart: function() {
|
||
this._line = 0;
|
||
},
|
||
areaEnd: function() {
|
||
this._line = NaN;
|
||
},
|
||
lineStart: function() {
|
||
this._x0 = this._x1 =
|
||
this._y0 = this._y1 =
|
||
this._t0 = NaN;
|
||
this._point = 0;
|
||
},
|
||
lineEnd: function() {
|
||
switch (this._point) {
|
||
case 2: this._context.lineTo(this._x1, this._y1); break;
|
||
case 3: point(this, this._t0, slope2(this, this._t0)); break;
|
||
}
|
||
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
|
||
this._line = 1 - this._line;
|
||
},
|
||
point: function(x, y) {
|
||
var t1 = NaN;
|
||
|
||
x = +x, y = +y;
|
||
if (x === this._x1 && y === this._y1) return; // Ignore coincident points.
|
||
switch (this._point) {
|
||
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
|
||
case 1: this._point = 2; break;
|
||
case 2: this._point = 3; point(this, slope2(this, t1 = slope3(this, x, y)), t1); break;
|
||
default: point(this, this._t0, t1 = slope3(this, x, y)); break;
|
||
}
|
||
|
||
this._x0 = this._x1, this._x1 = x;
|
||
this._y0 = this._y1, this._y1 = y;
|
||
this._t0 = t1;
|
||
}
|
||
};
|
||
|
||
function MonotoneY(context) {
|
||
this._context = new ReflectContext(context);
|
||
}
|
||
|
||
(MonotoneY.prototype = Object.create(MonotoneX.prototype)).point = function(x, y) {
|
||
MonotoneX.prototype.point.call(this, y, x);
|
||
};
|
||
|
||
function ReflectContext(context) {
|
||
this._context = context;
|
||
}
|
||
|
||
ReflectContext.prototype = {
|
||
moveTo: function(x, y) { this._context.moveTo(y, x); },
|
||
closePath: function() { this._context.closePath(); },
|
||
lineTo: function(x, y) { this._context.lineTo(y, x); },
|
||
bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._context.bezierCurveTo(y1, x1, y2, x2, y, x); }
|
||
};
|
||
|
||
function monotoneX(context) {
|
||
return new MonotoneX(context);
|
||
}
|
||
|
||
function monotoneY(context) {
|
||
return new MonotoneY(context);
|
||
}
|
||
|
||
function Natural(context) {
|
||
this._context = context;
|
||
}
|
||
|
||
Natural.prototype = {
|
||
areaStart: function() {
|
||
this._line = 0;
|
||
},
|
||
areaEnd: function() {
|
||
this._line = NaN;
|
||
},
|
||
lineStart: function() {
|
||
this._x = [];
|
||
this._y = [];
|
||
},
|
||
lineEnd: function() {
|
||
var x = this._x,
|
||
y = this._y,
|
||
n = x.length;
|
||
|
||
if (n) {
|
||
this._line ? this._context.lineTo(x[0], y[0]) : this._context.moveTo(x[0], y[0]);
|
||
if (n === 2) {
|
||
this._context.lineTo(x[1], y[1]);
|
||
} else {
|
||
var px = controlPoints(x),
|
||
py = controlPoints(y);
|
||
for (var i0 = 0, i1 = 1; i1 < n; ++i0, ++i1) {
|
||
this._context.bezierCurveTo(px[0][i0], py[0][i0], px[1][i0], py[1][i0], x[i1], y[i1]);
|
||
}
|
||
}
|
||
}
|
||
|
||
if (this._line || (this._line !== 0 && n === 1)) this._context.closePath();
|
||
this._line = 1 - this._line;
|
||
this._x = this._y = null;
|
||
},
|
||
point: function(x, y) {
|
||
this._x.push(+x);
|
||
this._y.push(+y);
|
||
}
|
||
};
|
||
|
||
// See https://www.particleincell.com/2012/bezier-splines/ for derivation.
|
||
function controlPoints(x) {
|
||
var i,
|
||
n = x.length - 1,
|
||
m,
|
||
a = new Array(n),
|
||
b = new Array(n),
|
||
r = new Array(n);
|
||
a[0] = 0, b[0] = 2, r[0] = x[0] + 2 * x[1];
|
||
for (i = 1; i < n - 1; ++i) a[i] = 1, b[i] = 4, r[i] = 4 * x[i] + 2 * x[i + 1];
|
||
a[n - 1] = 2, b[n - 1] = 7, r[n - 1] = 8 * x[n - 1] + x[n];
|
||
for (i = 1; i < n; ++i) m = a[i] / b[i - 1], b[i] -= m, r[i] -= m * r[i - 1];
|
||
a[n - 1] = r[n - 1] / b[n - 1];
|
||
for (i = n - 2; i >= 0; --i) a[i] = (r[i] - a[i + 1]) / b[i];
|
||
b[n - 1] = (x[n] + a[n - 1]) / 2;
|
||
for (i = 0; i < n - 1; ++i) b[i] = 2 * x[i + 1] - a[i + 1];
|
||
return [a, b];
|
||
}
|
||
|
||
function natural(context) {
|
||
return new Natural(context);
|
||
}
|
||
|
||
function Step(context, t) {
|
||
this._context = context;
|
||
this._t = t;
|
||
}
|
||
|
||
Step.prototype = {
|
||
areaStart: function() {
|
||
this._line = 0;
|
||
},
|
||
areaEnd: function() {
|
||
this._line = NaN;
|
||
},
|
||
lineStart: function() {
|
||
this._x = this._y = NaN;
|
||
this._point = 0;
|
||
},
|
||
lineEnd: function() {
|
||
if (0 < this._t && this._t < 1 && this._point === 2) this._context.lineTo(this._x, this._y);
|
||
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
|
||
if (this._line >= 0) this._t = 1 - this._t, this._line = 1 - this._line;
|
||
},
|
||
point: function(x, y) {
|
||
x = +x, y = +y;
|
||
switch (this._point) {
|
||
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
|
||
case 1: this._point = 2; // falls through
|
||
default: {
|
||
if (this._t <= 0) {
|
||
this._context.lineTo(this._x, y);
|
||
this._context.lineTo(x, y);
|
||
} else {
|
||
var x1 = this._x * (1 - this._t) + x * this._t;
|
||
this._context.lineTo(x1, this._y);
|
||
this._context.lineTo(x1, y);
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
this._x = x, this._y = y;
|
||
}
|
||
};
|
||
|
||
function step(context) {
|
||
return new Step(context, 0.5);
|
||
}
|
||
|
||
function stepBefore(context) {
|
||
return new Step(context, 0);
|
||
}
|
||
|
||
function stepAfter(context) {
|
||
return new Step(context, 1);
|
||
}
|
||
|
||
function none$1(series, order) {
|
||
if (!((n = series.length) > 1)) return;
|
||
for (var i = 1, j, s0, s1 = series[order[0]], n, m = s1.length; i < n; ++i) {
|
||
s0 = s1, s1 = series[order[i]];
|
||
for (j = 0; j < m; ++j) {
|
||
s1[j][1] += s1[j][0] = isNaN(s0[j][1]) ? s0[j][0] : s0[j][1];
|
||
}
|
||
}
|
||
}
|
||
|
||
function none(series) {
|
||
var n = series.length, o = new Array(n);
|
||
while (--n >= 0) o[n] = n;
|
||
return o;
|
||
}
|
||
|
||
function stackValue(d, key) {
|
||
return d[key];
|
||
}
|
||
|
||
function stackSeries(key) {
|
||
const series = [];
|
||
series.key = key;
|
||
return series;
|
||
}
|
||
|
||
function stack() {
|
||
var keys = constant$1([]),
|
||
order = none,
|
||
offset = none$1,
|
||
value = stackValue;
|
||
|
||
function stack(data) {
|
||
var sz = Array.from(keys.apply(this, arguments), stackSeries),
|
||
i, n = sz.length, j = -1,
|
||
oz;
|
||
|
||
for (const d of data) {
|
||
for (i = 0, ++j; i < n; ++i) {
|
||
(sz[i][j] = [0, +value(d, sz[i].key, j, data)]).data = d;
|
||
}
|
||
}
|
||
|
||
for (i = 0, oz = array(order(sz)); i < n; ++i) {
|
||
sz[oz[i]].index = i;
|
||
}
|
||
|
||
offset(sz, oz);
|
||
return sz;
|
||
}
|
||
|
||
stack.keys = function(_) {
|
||
return arguments.length ? (keys = typeof _ === "function" ? _ : constant$1(Array.from(_)), stack) : keys;
|
||
};
|
||
|
||
stack.value = function(_) {
|
||
return arguments.length ? (value = typeof _ === "function" ? _ : constant$1(+_), stack) : value;
|
||
};
|
||
|
||
stack.order = function(_) {
|
||
return arguments.length ? (order = _ == null ? none : typeof _ === "function" ? _ : constant$1(Array.from(_)), stack) : order;
|
||
};
|
||
|
||
stack.offset = function(_) {
|
||
return arguments.length ? (offset = _ == null ? none$1 : _, stack) : offset;
|
||
};
|
||
|
||
return stack;
|
||
}
|
||
|
||
function expand(series, order) {
|
||
if (!((n = series.length) > 0)) return;
|
||
for (var i, n, j = 0, m = series[0].length, y; j < m; ++j) {
|
||
for (y = i = 0; i < n; ++i) y += series[i][j][1] || 0;
|
||
if (y) for (i = 0; i < n; ++i) series[i][j][1] /= y;
|
||
}
|
||
none$1(series, order);
|
||
}
|
||
|
||
function diverging(series, order) {
|
||
if (!((n = series.length) > 0)) return;
|
||
for (var i, j = 0, d, dy, yp, yn, n, m = series[order[0]].length; j < m; ++j) {
|
||
for (yp = yn = 0, i = 0; i < n; ++i) {
|
||
if ((dy = (d = series[order[i]][j])[1] - d[0]) > 0) {
|
||
d[0] = yp, d[1] = yp += dy;
|
||
} else if (dy < 0) {
|
||
d[1] = yn, d[0] = yn += dy;
|
||
} else {
|
||
d[0] = 0, d[1] = dy;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
function silhouette(series, order) {
|
||
if (!((n = series.length) > 0)) return;
|
||
for (var j = 0, s0 = series[order[0]], n, m = s0.length; j < m; ++j) {
|
||
for (var i = 0, y = 0; i < n; ++i) y += series[i][j][1] || 0;
|
||
s0[j][1] += s0[j][0] = -y / 2;
|
||
}
|
||
none$1(series, order);
|
||
}
|
||
|
||
function wiggle(series, order) {
|
||
if (!((n = series.length) > 0) || !((m = (s0 = series[order[0]]).length) > 0)) return;
|
||
for (var y = 0, j = 1, s0, m, n; j < m; ++j) {
|
||
for (var i = 0, s1 = 0, s2 = 0; i < n; ++i) {
|
||
var si = series[order[i]],
|
||
sij0 = si[j][1] || 0,
|
||
sij1 = si[j - 1][1] || 0,
|
||
s3 = (sij0 - sij1) / 2;
|
||
for (var k = 0; k < i; ++k) {
|
||
var sk = series[order[k]],
|
||
skj0 = sk[j][1] || 0,
|
||
skj1 = sk[j - 1][1] || 0;
|
||
s3 += skj0 - skj1;
|
||
}
|
||
s1 += sij0, s2 += s3 * sij0;
|
||
}
|
||
s0[j - 1][1] += s0[j - 1][0] = y;
|
||
if (s1) y -= s2 / s1;
|
||
}
|
||
s0[j - 1][1] += s0[j - 1][0] = y;
|
||
none$1(series, order);
|
||
}
|
||
|
||
function appearance(series) {
|
||
var peaks = series.map(peak);
|
||
return none(series).sort(function(a, b) { return peaks[a] - peaks[b]; });
|
||
}
|
||
|
||
function peak(series) {
|
||
var i = -1, j = 0, n = series.length, vi, vj = -Infinity;
|
||
while (++i < n) if ((vi = +series[i][1]) > vj) vj = vi, j = i;
|
||
return j;
|
||
}
|
||
|
||
function ascending(series) {
|
||
var sums = series.map(sum);
|
||
return none(series).sort(function(a, b) { return sums[a] - sums[b]; });
|
||
}
|
||
|
||
function sum(series) {
|
||
var s = 0, i = -1, n = series.length, v;
|
||
while (++i < n) if (v = +series[i][1]) s += v;
|
||
return s;
|
||
}
|
||
|
||
function descending(series) {
|
||
return ascending(series).reverse();
|
||
}
|
||
|
||
function insideOut(series) {
|
||
var n = series.length,
|
||
i,
|
||
j,
|
||
sums = series.map(sum),
|
||
order = appearance(series),
|
||
top = 0,
|
||
bottom = 0,
|
||
tops = [],
|
||
bottoms = [];
|
||
|
||
for (i = 0; i < n; ++i) {
|
||
j = order[i];
|
||
if (top < bottom) {
|
||
top += sums[j];
|
||
tops.push(j);
|
||
} else {
|
||
bottom += sums[j];
|
||
bottoms.push(j);
|
||
}
|
||
}
|
||
|
||
return bottoms.reverse().concat(tops);
|
||
}
|
||
|
||
function reverse(series) {
|
||
return none(series).reverse();
|
||
}
|
||
|
||
var constant = x => () => x;
|
||
|
||
function ZoomEvent(type, {
|
||
sourceEvent,
|
||
target,
|
||
transform,
|
||
dispatch
|
||
}) {
|
||
Object.defineProperties(this, {
|
||
type: {value: type, enumerable: true, configurable: true},
|
||
sourceEvent: {value: sourceEvent, enumerable: true, configurable: true},
|
||
target: {value: target, enumerable: true, configurable: true},
|
||
transform: {value: transform, enumerable: true, configurable: true},
|
||
_: {value: dispatch}
|
||
});
|
||
}
|
||
|
||
function Transform(k, x, y) {
|
||
this.k = k;
|
||
this.x = x;
|
||
this.y = y;
|
||
}
|
||
|
||
Transform.prototype = {
|
||
constructor: Transform,
|
||
scale: function(k) {
|
||
return k === 1 ? this : new Transform(this.k * k, this.x, this.y);
|
||
},
|
||
translate: function(x, y) {
|
||
return x === 0 & y === 0 ? this : new Transform(this.k, this.x + this.k * x, this.y + this.k * y);
|
||
},
|
||
apply: function(point) {
|
||
return [point[0] * this.k + this.x, point[1] * this.k + this.y];
|
||
},
|
||
applyX: function(x) {
|
||
return x * this.k + this.x;
|
||
},
|
||
applyY: function(y) {
|
||
return y * this.k + this.y;
|
||
},
|
||
invert: function(location) {
|
||
return [(location[0] - this.x) / this.k, (location[1] - this.y) / this.k];
|
||
},
|
||
invertX: function(x) {
|
||
return (x - this.x) / this.k;
|
||
},
|
||
invertY: function(y) {
|
||
return (y - this.y) / this.k;
|
||
},
|
||
rescaleX: function(x) {
|
||
return x.copy().domain(x.range().map(this.invertX, this).map(x.invert, x));
|
||
},
|
||
rescaleY: function(y) {
|
||
return y.copy().domain(y.range().map(this.invertY, this).map(y.invert, y));
|
||
},
|
||
toString: function() {
|
||
return "translate(" + this.x + "," + this.y + ") scale(" + this.k + ")";
|
||
}
|
||
};
|
||
|
||
var identity = new Transform(1, 0, 0);
|
||
|
||
transform.prototype = Transform.prototype;
|
||
|
||
function transform(node) {
|
||
while (!node.__zoom) if (!(node = node.parentNode)) return identity;
|
||
return node.__zoom;
|
||
}
|
||
|
||
function nopropagation(event) {
|
||
event.stopImmediatePropagation();
|
||
}
|
||
|
||
function noevent(event) {
|
||
event.preventDefault();
|
||
event.stopImmediatePropagation();
|
||
}
|
||
|
||
// Ignore right-click, since that should open the context menu.
|
||
// except for pinch-to-zoom, which is sent as a wheel+ctrlKey event
|
||
function defaultFilter(event) {
|
||
return (!event.ctrlKey || event.type === 'wheel') && !event.button;
|
||
}
|
||
|
||
function defaultExtent() {
|
||
var e = this;
|
||
if (e instanceof SVGElement) {
|
||
e = e.ownerSVGElement || e;
|
||
if (e.hasAttribute("viewBox")) {
|
||
e = e.viewBox.baseVal;
|
||
return [[e.x, e.y], [e.x + e.width, e.y + e.height]];
|
||
}
|
||
return [[0, 0], [e.width.baseVal.value, e.height.baseVal.value]];
|
||
}
|
||
return [[0, 0], [e.clientWidth, e.clientHeight]];
|
||
}
|
||
|
||
function defaultTransform() {
|
||
return this.__zoom || identity;
|
||
}
|
||
|
||
function defaultWheelDelta(event) {
|
||
return -event.deltaY * (event.deltaMode === 1 ? 0.05 : event.deltaMode ? 1 : 0.002) * (event.ctrlKey ? 10 : 1);
|
||
}
|
||
|
||
function defaultTouchable() {
|
||
return navigator.maxTouchPoints || ("ontouchstart" in this);
|
||
}
|
||
|
||
function defaultConstrain(transform, extent, translateExtent) {
|
||
var dx0 = transform.invertX(extent[0][0]) - translateExtent[0][0],
|
||
dx1 = transform.invertX(extent[1][0]) - translateExtent[1][0],
|
||
dy0 = transform.invertY(extent[0][1]) - translateExtent[0][1],
|
||
dy1 = transform.invertY(extent[1][1]) - translateExtent[1][1];
|
||
return transform.translate(
|
||
dx1 > dx0 ? (dx0 + dx1) / 2 : Math.min(0, dx0) || Math.max(0, dx1),
|
||
dy1 > dy0 ? (dy0 + dy1) / 2 : Math.min(0, dy0) || Math.max(0, dy1)
|
||
);
|
||
}
|
||
|
||
function zoom() {
|
||
var filter = defaultFilter,
|
||
extent = defaultExtent,
|
||
constrain = defaultConstrain,
|
||
wheelDelta = defaultWheelDelta,
|
||
touchable = defaultTouchable,
|
||
scaleExtent = [0, Infinity],
|
||
translateExtent = [[-Infinity, -Infinity], [Infinity, Infinity]],
|
||
duration = 250,
|
||
interpolate = interpolateZoom,
|
||
listeners = dispatch("start", "zoom", "end"),
|
||
touchstarting,
|
||
touchfirst,
|
||
touchending,
|
||
touchDelay = 500,
|
||
wheelDelay = 150,
|
||
clickDistance2 = 0,
|
||
tapDistance = 10;
|
||
|
||
function zoom(selection) {
|
||
selection
|
||
.property("__zoom", defaultTransform)
|
||
.on("wheel.zoom", wheeled, {passive: false})
|
||
.on("mousedown.zoom", mousedowned)
|
||
.on("dblclick.zoom", dblclicked)
|
||
.filter(touchable)
|
||
.on("touchstart.zoom", touchstarted)
|
||
.on("touchmove.zoom", touchmoved)
|
||
.on("touchend.zoom touchcancel.zoom", touchended)
|
||
.style("-webkit-tap-highlight-color", "rgba(0,0,0,0)");
|
||
}
|
||
|
||
zoom.transform = function(collection, transform, point, event) {
|
||
var selection = collection.selection ? collection.selection() : collection;
|
||
selection.property("__zoom", defaultTransform);
|
||
if (collection !== selection) {
|
||
schedule(collection, transform, point, event);
|
||
} else {
|
||
selection.interrupt().each(function() {
|
||
gesture(this, arguments)
|
||
.event(event)
|
||
.start()
|
||
.zoom(null, typeof transform === "function" ? transform.apply(this, arguments) : transform)
|
||
.end();
|
||
});
|
||
}
|
||
};
|
||
|
||
zoom.scaleBy = function(selection, k, p, event) {
|
||
zoom.scaleTo(selection, function() {
|
||
var k0 = this.__zoom.k,
|
||
k1 = typeof k === "function" ? k.apply(this, arguments) : k;
|
||
return k0 * k1;
|
||
}, p, event);
|
||
};
|
||
|
||
zoom.scaleTo = function(selection, k, p, event) {
|
||
zoom.transform(selection, function() {
|
||
var e = extent.apply(this, arguments),
|
||
t0 = this.__zoom,
|
||
p0 = p == null ? centroid(e) : typeof p === "function" ? p.apply(this, arguments) : p,
|
||
p1 = t0.invert(p0),
|
||
k1 = typeof k === "function" ? k.apply(this, arguments) : k;
|
||
return constrain(translate(scale(t0, k1), p0, p1), e, translateExtent);
|
||
}, p, event);
|
||
};
|
||
|
||
zoom.translateBy = function(selection, x, y, event) {
|
||
zoom.transform(selection, function() {
|
||
return constrain(this.__zoom.translate(
|
||
typeof x === "function" ? x.apply(this, arguments) : x,
|
||
typeof y === "function" ? y.apply(this, arguments) : y
|
||
), extent.apply(this, arguments), translateExtent);
|
||
}, null, event);
|
||
};
|
||
|
||
zoom.translateTo = function(selection, x, y, p, event) {
|
||
zoom.transform(selection, function() {
|
||
var e = extent.apply(this, arguments),
|
||
t = this.__zoom,
|
||
p0 = p == null ? centroid(e) : typeof p === "function" ? p.apply(this, arguments) : p;
|
||
return constrain(identity.translate(p0[0], p0[1]).scale(t.k).translate(
|
||
typeof x === "function" ? -x.apply(this, arguments) : -x,
|
||
typeof y === "function" ? -y.apply(this, arguments) : -y
|
||
), e, translateExtent);
|
||
}, p, event);
|
||
};
|
||
|
||
function scale(transform, k) {
|
||
k = Math.max(scaleExtent[0], Math.min(scaleExtent[1], k));
|
||
return k === transform.k ? transform : new Transform(k, transform.x, transform.y);
|
||
}
|
||
|
||
function translate(transform, p0, p1) {
|
||
var x = p0[0] - p1[0] * transform.k, y = p0[1] - p1[1] * transform.k;
|
||
return x === transform.x && y === transform.y ? transform : new Transform(transform.k, x, y);
|
||
}
|
||
|
||
function centroid(extent) {
|
||
return [(+extent[0][0] + +extent[1][0]) / 2, (+extent[0][1] + +extent[1][1]) / 2];
|
||
}
|
||
|
||
function schedule(transition, transform, point, event) {
|
||
transition
|
||
.on("start.zoom", function() { gesture(this, arguments).event(event).start(); })
|
||
.on("interrupt.zoom end.zoom", function() { gesture(this, arguments).event(event).end(); })
|
||
.tween("zoom", function() {
|
||
var that = this,
|
||
args = arguments,
|
||
g = gesture(that, args).event(event),
|
||
e = extent.apply(that, args),
|
||
p = point == null ? centroid(e) : typeof point === "function" ? point.apply(that, args) : point,
|
||
w = Math.max(e[1][0] - e[0][0], e[1][1] - e[0][1]),
|
||
a = that.__zoom,
|
||
b = typeof transform === "function" ? transform.apply(that, args) : transform,
|
||
i = interpolate(a.invert(p).concat(w / a.k), b.invert(p).concat(w / b.k));
|
||
return function(t) {
|
||
if (t === 1) t = b; // Avoid rounding error on end.
|
||
else { var l = i(t), k = w / l[2]; t = new Transform(k, p[0] - l[0] * k, p[1] - l[1] * k); }
|
||
g.zoom(null, t);
|
||
};
|
||
});
|
||
}
|
||
|
||
function gesture(that, args, clean) {
|
||
return (!clean && that.__zooming) || new Gesture(that, args);
|
||
}
|
||
|
||
function Gesture(that, args) {
|
||
this.that = that;
|
||
this.args = args;
|
||
this.active = 0;
|
||
this.sourceEvent = null;
|
||
this.extent = extent.apply(that, args);
|
||
this.taps = 0;
|
||
}
|
||
|
||
Gesture.prototype = {
|
||
event: function(event) {
|
||
if (event) this.sourceEvent = event;
|
||
return this;
|
||
},
|
||
start: function() {
|
||
if (++this.active === 1) {
|
||
this.that.__zooming = this;
|
||
this.emit("start");
|
||
}
|
||
return this;
|
||
},
|
||
zoom: function(key, transform) {
|
||
if (this.mouse && key !== "mouse") this.mouse[1] = transform.invert(this.mouse[0]);
|
||
if (this.touch0 && key !== "touch") this.touch0[1] = transform.invert(this.touch0[0]);
|
||
if (this.touch1 && key !== "touch") this.touch1[1] = transform.invert(this.touch1[0]);
|
||
this.that.__zoom = transform;
|
||
this.emit("zoom");
|
||
return this;
|
||
},
|
||
end: function() {
|
||
if (--this.active === 0) {
|
||
delete this.that.__zooming;
|
||
this.emit("end");
|
||
}
|
||
return this;
|
||
},
|
||
emit: function(type) {
|
||
var d = select(this.that).datum();
|
||
listeners.call(
|
||
type,
|
||
this.that,
|
||
new ZoomEvent(type, {
|
||
sourceEvent: this.sourceEvent,
|
||
target: zoom,
|
||
type,
|
||
transform: this.that.__zoom,
|
||
dispatch: listeners
|
||
}),
|
||
d
|
||
);
|
||
}
|
||
};
|
||
|
||
function wheeled(event, ...args) {
|
||
if (!filter.apply(this, arguments)) return;
|
||
var g = gesture(this, args).event(event),
|
||
t = this.__zoom,
|
||
k = Math.max(scaleExtent[0], Math.min(scaleExtent[1], t.k * Math.pow(2, wheelDelta.apply(this, arguments)))),
|
||
p = pointer(event);
|
||
|
||
// If the mouse is in the same location as before, reuse it.
|
||
// If there were recent wheel events, reset the wheel idle timeout.
|
||
if (g.wheel) {
|
||
if (g.mouse[0][0] !== p[0] || g.mouse[0][1] !== p[1]) {
|
||
g.mouse[1] = t.invert(g.mouse[0] = p);
|
||
}
|
||
clearTimeout(g.wheel);
|
||
}
|
||
|
||
// If this wheel event won’t trigger a transform change, ignore it.
|
||
else if (t.k === k) return;
|
||
|
||
// Otherwise, capture the mouse point and location at the start.
|
||
else {
|
||
g.mouse = [p, t.invert(p)];
|
||
interrupt(this);
|
||
g.start();
|
||
}
|
||
|
||
noevent(event);
|
||
g.wheel = setTimeout(wheelidled, wheelDelay);
|
||
g.zoom("mouse", constrain(translate(scale(t, k), g.mouse[0], g.mouse[1]), g.extent, translateExtent));
|
||
|
||
function wheelidled() {
|
||
g.wheel = null;
|
||
g.end();
|
||
}
|
||
}
|
||
|
||
function mousedowned(event, ...args) {
|
||
if (touchending || !filter.apply(this, arguments)) return;
|
||
var currentTarget = event.currentTarget,
|
||
g = gesture(this, args, true).event(event),
|
||
v = select(event.view).on("mousemove.zoom", mousemoved, true).on("mouseup.zoom", mouseupped, true),
|
||
p = pointer(event, currentTarget),
|
||
x0 = event.clientX,
|
||
y0 = event.clientY;
|
||
|
||
dragDisable(event.view);
|
||
nopropagation(event);
|
||
g.mouse = [p, this.__zoom.invert(p)];
|
||
interrupt(this);
|
||
g.start();
|
||
|
||
function mousemoved(event) {
|
||
noevent(event);
|
||
if (!g.moved) {
|
||
var dx = event.clientX - x0, dy = event.clientY - y0;
|
||
g.moved = dx * dx + dy * dy > clickDistance2;
|
||
}
|
||
g.event(event)
|
||
.zoom("mouse", constrain(translate(g.that.__zoom, g.mouse[0] = pointer(event, currentTarget), g.mouse[1]), g.extent, translateExtent));
|
||
}
|
||
|
||
function mouseupped(event) {
|
||
v.on("mousemove.zoom mouseup.zoom", null);
|
||
yesdrag(event.view, g.moved);
|
||
noevent(event);
|
||
g.event(event).end();
|
||
}
|
||
}
|
||
|
||
function dblclicked(event, ...args) {
|
||
if (!filter.apply(this, arguments)) return;
|
||
var t0 = this.__zoom,
|
||
p0 = pointer(event.changedTouches ? event.changedTouches[0] : event, this),
|
||
p1 = t0.invert(p0),
|
||
k1 = t0.k * (event.shiftKey ? 0.5 : 2),
|
||
t1 = constrain(translate(scale(t0, k1), p0, p1), extent.apply(this, args), translateExtent);
|
||
|
||
noevent(event);
|
||
if (duration > 0) select(this).transition().duration(duration).call(schedule, t1, p0, event);
|
||
else select(this).call(zoom.transform, t1, p0, event);
|
||
}
|
||
|
||
function touchstarted(event, ...args) {
|
||
if (!filter.apply(this, arguments)) return;
|
||
var touches = event.touches,
|
||
n = touches.length,
|
||
g = gesture(this, args, event.changedTouches.length === n).event(event),
|
||
started, i, t, p;
|
||
|
||
nopropagation(event);
|
||
for (i = 0; i < n; ++i) {
|
||
t = touches[i], p = pointer(t, this);
|
||
p = [p, this.__zoom.invert(p), t.identifier];
|
||
if (!g.touch0) g.touch0 = p, started = true, g.taps = 1 + !!touchstarting;
|
||
else if (!g.touch1 && g.touch0[2] !== p[2]) g.touch1 = p, g.taps = 0;
|
||
}
|
||
|
||
if (touchstarting) touchstarting = clearTimeout(touchstarting);
|
||
|
||
if (started) {
|
||
if (g.taps < 2) touchfirst = p[0], touchstarting = setTimeout(function() { touchstarting = null; }, touchDelay);
|
||
interrupt(this);
|
||
g.start();
|
||
}
|
||
}
|
||
|
||
function touchmoved(event, ...args) {
|
||
if (!this.__zooming) return;
|
||
var g = gesture(this, args).event(event),
|
||
touches = event.changedTouches,
|
||
n = touches.length, i, t, p, l;
|
||
|
||
noevent(event);
|
||
for (i = 0; i < n; ++i) {
|
||
t = touches[i], p = pointer(t, this);
|
||
if (g.touch0 && g.touch0[2] === t.identifier) g.touch0[0] = p;
|
||
else if (g.touch1 && g.touch1[2] === t.identifier) g.touch1[0] = p;
|
||
}
|
||
t = g.that.__zoom;
|
||
if (g.touch1) {
|
||
var p0 = g.touch0[0], l0 = g.touch0[1],
|
||
p1 = g.touch1[0], l1 = g.touch1[1],
|
||
dp = (dp = p1[0] - p0[0]) * dp + (dp = p1[1] - p0[1]) * dp,
|
||
dl = (dl = l1[0] - l0[0]) * dl + (dl = l1[1] - l0[1]) * dl;
|
||
t = scale(t, Math.sqrt(dp / dl));
|
||
p = [(p0[0] + p1[0]) / 2, (p0[1] + p1[1]) / 2];
|
||
l = [(l0[0] + l1[0]) / 2, (l0[1] + l1[1]) / 2];
|
||
}
|
||
else if (g.touch0) p = g.touch0[0], l = g.touch0[1];
|
||
else return;
|
||
|
||
g.zoom("touch", constrain(translate(t, p, l), g.extent, translateExtent));
|
||
}
|
||
|
||
function touchended(event, ...args) {
|
||
if (!this.__zooming) return;
|
||
var g = gesture(this, args).event(event),
|
||
touches = event.changedTouches,
|
||
n = touches.length, i, t;
|
||
|
||
nopropagation(event);
|
||
if (touchending) clearTimeout(touchending);
|
||
touchending = setTimeout(function() { touchending = null; }, touchDelay);
|
||
for (i = 0; i < n; ++i) {
|
||
t = touches[i];
|
||
if (g.touch0 && g.touch0[2] === t.identifier) delete g.touch0;
|
||
else if (g.touch1 && g.touch1[2] === t.identifier) delete g.touch1;
|
||
}
|
||
if (g.touch1 && !g.touch0) g.touch0 = g.touch1, delete g.touch1;
|
||
if (g.touch0) g.touch0[1] = this.__zoom.invert(g.touch0[0]);
|
||
else {
|
||
g.end();
|
||
// If this was a dbltap, reroute to the (optional) dblclick.zoom handler.
|
||
if (g.taps === 2) {
|
||
t = pointer(t, this);
|
||
if (Math.hypot(touchfirst[0] - t[0], touchfirst[1] - t[1]) < tapDistance) {
|
||
var p = select(this).on("dblclick.zoom");
|
||
if (p) p.apply(this, arguments);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
zoom.wheelDelta = function(_) {
|
||
return arguments.length ? (wheelDelta = typeof _ === "function" ? _ : constant(+_), zoom) : wheelDelta;
|
||
};
|
||
|
||
zoom.filter = function(_) {
|
||
return arguments.length ? (filter = typeof _ === "function" ? _ : constant(!!_), zoom) : filter;
|
||
};
|
||
|
||
zoom.touchable = function(_) {
|
||
return arguments.length ? (touchable = typeof _ === "function" ? _ : constant(!!_), zoom) : touchable;
|
||
};
|
||
|
||
zoom.extent = function(_) {
|
||
return arguments.length ? (extent = typeof _ === "function" ? _ : constant([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), zoom) : extent;
|
||
};
|
||
|
||
zoom.scaleExtent = function(_) {
|
||
return arguments.length ? (scaleExtent[0] = +_[0], scaleExtent[1] = +_[1], zoom) : [scaleExtent[0], scaleExtent[1]];
|
||
};
|
||
|
||
zoom.translateExtent = function(_) {
|
||
return arguments.length ? (translateExtent[0][0] = +_[0][0], translateExtent[1][0] = +_[1][0], translateExtent[0][1] = +_[0][1], translateExtent[1][1] = +_[1][1], zoom) : [[translateExtent[0][0], translateExtent[0][1]], [translateExtent[1][0], translateExtent[1][1]]];
|
||
};
|
||
|
||
zoom.constrain = function(_) {
|
||
return arguments.length ? (constrain = _, zoom) : constrain;
|
||
};
|
||
|
||
zoom.duration = function(_) {
|
||
return arguments.length ? (duration = +_, zoom) : duration;
|
||
};
|
||
|
||
zoom.interpolate = function(_) {
|
||
return arguments.length ? (interpolate = _, zoom) : interpolate;
|
||
};
|
||
|
||
zoom.on = function() {
|
||
var value = listeners.on.apply(listeners, arguments);
|
||
return value === listeners ? zoom : value;
|
||
};
|
||
|
||
zoom.clickDistance = function(_) {
|
||
return arguments.length ? (clickDistance2 = (_ = +_) * _, zoom) : Math.sqrt(clickDistance2);
|
||
};
|
||
|
||
zoom.tapDistance = function(_) {
|
||
return arguments.length ? (tapDistance = +_, zoom) : tapDistance;
|
||
};
|
||
|
||
return zoom;
|
||
}
|
||
|
||
exports.Adder = Adder;
|
||
exports.Delaunay = Delaunay;
|
||
exports.FormatSpecifier = FormatSpecifier;
|
||
exports.InternMap = InternMap;
|
||
exports.InternSet = InternSet;
|
||
exports.Node = Node$1;
|
||
exports.Voronoi = Voronoi;
|
||
exports.ZoomTransform = Transform;
|
||
exports.active = active;
|
||
exports.arc = arc;
|
||
exports.area = area;
|
||
exports.areaRadial = areaRadial;
|
||
exports.ascending = ascending$3;
|
||
exports.autoType = autoType;
|
||
exports.axisBottom = axisBottom;
|
||
exports.axisLeft = axisLeft;
|
||
exports.axisRight = axisRight;
|
||
exports.axisTop = axisTop;
|
||
exports.bin = bin;
|
||
exports.bisect = bisect;
|
||
exports.bisectCenter = bisectCenter;
|
||
exports.bisectLeft = bisectLeft;
|
||
exports.bisectRight = bisectRight;
|
||
exports.bisector = bisector;
|
||
exports.blob = blob;
|
||
exports.blur = blur;
|
||
exports.blur2 = blur2;
|
||
exports.blurImage = blurImage;
|
||
exports.brush = brush;
|
||
exports.brushSelection = brushSelection;
|
||
exports.brushX = brushX;
|
||
exports.brushY = brushY;
|
||
exports.buffer = buffer;
|
||
exports.chord = chord;
|
||
exports.chordDirected = chordDirected;
|
||
exports.chordTranspose = chordTranspose;
|
||
exports.cluster = cluster;
|
||
exports.color = color;
|
||
exports.contourDensity = density;
|
||
exports.contours = Contours;
|
||
exports.count = count$1;
|
||
exports.create = create$1;
|
||
exports.creator = creator;
|
||
exports.cross = cross$2;
|
||
exports.csv = csv;
|
||
exports.csvFormat = csvFormat;
|
||
exports.csvFormatBody = csvFormatBody;
|
||
exports.csvFormatRow = csvFormatRow;
|
||
exports.csvFormatRows = csvFormatRows;
|
||
exports.csvFormatValue = csvFormatValue;
|
||
exports.csvParse = csvParse;
|
||
exports.csvParseRows = csvParseRows;
|
||
exports.cubehelix = cubehelix$3;
|
||
exports.cumsum = cumsum;
|
||
exports.curveBasis = basis;
|
||
exports.curveBasisClosed = basisClosed;
|
||
exports.curveBasisOpen = basisOpen;
|
||
exports.curveBumpX = bumpX;
|
||
exports.curveBumpY = bumpY;
|
||
exports.curveBundle = bundle;
|
||
exports.curveCardinal = cardinal;
|
||
exports.curveCardinalClosed = cardinalClosed;
|
||
exports.curveCardinalOpen = cardinalOpen;
|
||
exports.curveCatmullRom = catmullRom;
|
||
exports.curveCatmullRomClosed = catmullRomClosed;
|
||
exports.curveCatmullRomOpen = catmullRomOpen;
|
||
exports.curveLinear = curveLinear;
|
||
exports.curveLinearClosed = linearClosed;
|
||
exports.curveMonotoneX = monotoneX;
|
||
exports.curveMonotoneY = monotoneY;
|
||
exports.curveNatural = natural;
|
||
exports.curveStep = step;
|
||
exports.curveStepAfter = stepAfter;
|
||
exports.curveStepBefore = stepBefore;
|
||
exports.descending = descending$2;
|
||
exports.deviation = deviation;
|
||
exports.difference = difference;
|
||
exports.disjoint = disjoint;
|
||
exports.dispatch = dispatch;
|
||
exports.drag = drag;
|
||
exports.dragDisable = dragDisable;
|
||
exports.dragEnable = yesdrag;
|
||
exports.dsv = dsv;
|
||
exports.dsvFormat = dsvFormat;
|
||
exports.easeBack = backInOut;
|
||
exports.easeBackIn = backIn;
|
||
exports.easeBackInOut = backInOut;
|
||
exports.easeBackOut = backOut;
|
||
exports.easeBounce = bounceOut;
|
||
exports.easeBounceIn = bounceIn;
|
||
exports.easeBounceInOut = bounceInOut;
|
||
exports.easeBounceOut = bounceOut;
|
||
exports.easeCircle = circleInOut;
|
||
exports.easeCircleIn = circleIn;
|
||
exports.easeCircleInOut = circleInOut;
|
||
exports.easeCircleOut = circleOut;
|
||
exports.easeCubic = cubicInOut;
|
||
exports.easeCubicIn = cubicIn;
|
||
exports.easeCubicInOut = cubicInOut;
|
||
exports.easeCubicOut = cubicOut;
|
||
exports.easeElastic = elasticOut;
|
||
exports.easeElasticIn = elasticIn;
|
||
exports.easeElasticInOut = elasticInOut;
|
||
exports.easeElasticOut = elasticOut;
|
||
exports.easeExp = expInOut;
|
||
exports.easeExpIn = expIn;
|
||
exports.easeExpInOut = expInOut;
|
||
exports.easeExpOut = expOut;
|
||
exports.easeLinear = linear$1;
|
||
exports.easePoly = polyInOut;
|
||
exports.easePolyIn = polyIn;
|
||
exports.easePolyInOut = polyInOut;
|
||
exports.easePolyOut = polyOut;
|
||
exports.easeQuad = quadInOut;
|
||
exports.easeQuadIn = quadIn;
|
||
exports.easeQuadInOut = quadInOut;
|
||
exports.easeQuadOut = quadOut;
|
||
exports.easeSin = sinInOut;
|
||
exports.easeSinIn = sinIn;
|
||
exports.easeSinInOut = sinInOut;
|
||
exports.easeSinOut = sinOut;
|
||
exports.every = every;
|
||
exports.extent = extent$1;
|
||
exports.fcumsum = fcumsum;
|
||
exports.filter = filter$1;
|
||
exports.flatGroup = flatGroup;
|
||
exports.flatRollup = flatRollup;
|
||
exports.forceCenter = center;
|
||
exports.forceCollide = collide;
|
||
exports.forceLink = link$2;
|
||
exports.forceManyBody = manyBody;
|
||
exports.forceRadial = radial$1;
|
||
exports.forceSimulation = simulation;
|
||
exports.forceX = x$2;
|
||
exports.forceY = y$1;
|
||
exports.formatDefaultLocale = defaultLocale$1;
|
||
exports.formatLocale = formatLocale$1;
|
||
exports.formatSpecifier = formatSpecifier;
|
||
exports.fsum = fsum;
|
||
exports.geoAlbers = albers;
|
||
exports.geoAlbersUsa = albersUsa;
|
||
exports.geoArea = area$2;
|
||
exports.geoAzimuthalEqualArea = azimuthalEqualArea;
|
||
exports.geoAzimuthalEqualAreaRaw = azimuthalEqualAreaRaw;
|
||
exports.geoAzimuthalEquidistant = azimuthalEquidistant;
|
||
exports.geoAzimuthalEquidistantRaw = azimuthalEquidistantRaw;
|
||
exports.geoBounds = bounds;
|
||
exports.geoCentroid = centroid$1;
|
||
exports.geoCircle = circle$2;
|
||
exports.geoClipAntimeridian = clipAntimeridian;
|
||
exports.geoClipCircle = clipCircle;
|
||
exports.geoClipExtent = extent;
|
||
exports.geoClipRectangle = clipRectangle;
|
||
exports.geoConicConformal = conicConformal;
|
||
exports.geoConicConformalRaw = conicConformalRaw;
|
||
exports.geoConicEqualArea = conicEqualArea;
|
||
exports.geoConicEqualAreaRaw = conicEqualAreaRaw;
|
||
exports.geoConicEquidistant = conicEquidistant;
|
||
exports.geoConicEquidistantRaw = conicEquidistantRaw;
|
||
exports.geoContains = contains$1;
|
||
exports.geoDistance = distance;
|
||
exports.geoEqualEarth = equalEarth;
|
||
exports.geoEqualEarthRaw = equalEarthRaw;
|
||
exports.geoEquirectangular = equirectangular;
|
||
exports.geoEquirectangularRaw = equirectangularRaw;
|
||
exports.geoGnomonic = gnomonic;
|
||
exports.geoGnomonicRaw = gnomonicRaw;
|
||
exports.geoGraticule = graticule;
|
||
exports.geoGraticule10 = graticule10;
|
||
exports.geoIdentity = identity$4;
|
||
exports.geoInterpolate = interpolate;
|
||
exports.geoLength = length$1;
|
||
exports.geoMercator = mercator;
|
||
exports.geoMercatorRaw = mercatorRaw;
|
||
exports.geoNaturalEarth1 = naturalEarth1;
|
||
exports.geoNaturalEarth1Raw = naturalEarth1Raw;
|
||
exports.geoOrthographic = orthographic;
|
||
exports.geoOrthographicRaw = orthographicRaw;
|
||
exports.geoPath = index$2;
|
||
exports.geoProjection = projection;
|
||
exports.geoProjectionMutator = projectionMutator;
|
||
exports.geoRotation = rotation;
|
||
exports.geoStereographic = stereographic;
|
||
exports.geoStereographicRaw = stereographicRaw;
|
||
exports.geoStream = geoStream;
|
||
exports.geoTransform = transform$1;
|
||
exports.geoTransverseMercator = transverseMercator;
|
||
exports.geoTransverseMercatorRaw = transverseMercatorRaw;
|
||
exports.gray = gray;
|
||
exports.greatest = greatest;
|
||
exports.greatestIndex = greatestIndex;
|
||
exports.group = group;
|
||
exports.groupSort = groupSort;
|
||
exports.groups = groups;
|
||
exports.hcl = hcl$2;
|
||
exports.hierarchy = hierarchy;
|
||
exports.histogram = bin;
|
||
exports.hsl = hsl$2;
|
||
exports.html = html;
|
||
exports.image = image;
|
||
exports.index = index$4;
|
||
exports.indexes = indexes;
|
||
exports.interpolate = interpolate$2;
|
||
exports.interpolateArray = array$3;
|
||
exports.interpolateBasis = basis$2;
|
||
exports.interpolateBasisClosed = basisClosed$1;
|
||
exports.interpolateBlues = Blues;
|
||
exports.interpolateBrBG = BrBG;
|
||
exports.interpolateBuGn = BuGn;
|
||
exports.interpolateBuPu = BuPu;
|
||
exports.interpolateCividis = cividis;
|
||
exports.interpolateCool = cool;
|
||
exports.interpolateCubehelix = cubehelix$2;
|
||
exports.interpolateCubehelixDefault = cubehelix;
|
||
exports.interpolateCubehelixLong = cubehelixLong;
|
||
exports.interpolateDate = date$1;
|
||
exports.interpolateDiscrete = discrete;
|
||
exports.interpolateGnBu = GnBu;
|
||
exports.interpolateGreens = Greens;
|
||
exports.interpolateGreys = Greys;
|
||
exports.interpolateHcl = hcl$1;
|
||
exports.interpolateHclLong = hclLong;
|
||
exports.interpolateHsl = hsl$1;
|
||
exports.interpolateHslLong = hslLong;
|
||
exports.interpolateHue = hue;
|
||
exports.interpolateInferno = inferno;
|
||
exports.interpolateLab = lab;
|
||
exports.interpolateMagma = magma;
|
||
exports.interpolateNumber = interpolateNumber;
|
||
exports.interpolateNumberArray = numberArray;
|
||
exports.interpolateObject = object$1;
|
||
exports.interpolateOrRd = OrRd;
|
||
exports.interpolateOranges = Oranges;
|
||
exports.interpolatePRGn = PRGn;
|
||
exports.interpolatePiYG = PiYG;
|
||
exports.interpolatePlasma = plasma;
|
||
exports.interpolatePuBu = PuBu;
|
||
exports.interpolatePuBuGn = PuBuGn;
|
||
exports.interpolatePuOr = PuOr;
|
||
exports.interpolatePuRd = PuRd;
|
||
exports.interpolatePurples = Purples;
|
||
exports.interpolateRainbow = rainbow;
|
||
exports.interpolateRdBu = RdBu;
|
||
exports.interpolateRdGy = RdGy;
|
||
exports.interpolateRdPu = RdPu;
|
||
exports.interpolateRdYlBu = RdYlBu;
|
||
exports.interpolateRdYlGn = RdYlGn;
|
||
exports.interpolateReds = Reds;
|
||
exports.interpolateRgb = interpolateRgb;
|
||
exports.interpolateRgbBasis = rgbBasis;
|
||
exports.interpolateRgbBasisClosed = rgbBasisClosed;
|
||
exports.interpolateRound = interpolateRound;
|
||
exports.interpolateSinebow = sinebow;
|
||
exports.interpolateSpectral = Spectral;
|
||
exports.interpolateString = interpolateString;
|
||
exports.interpolateTransformCss = interpolateTransformCss;
|
||
exports.interpolateTransformSvg = interpolateTransformSvg;
|
||
exports.interpolateTurbo = turbo;
|
||
exports.interpolateViridis = viridis;
|
||
exports.interpolateWarm = warm;
|
||
exports.interpolateYlGn = YlGn;
|
||
exports.interpolateYlGnBu = YlGnBu;
|
||
exports.interpolateYlOrBr = YlOrBr;
|
||
exports.interpolateYlOrRd = YlOrRd;
|
||
exports.interpolateZoom = interpolateZoom;
|
||
exports.interrupt = interrupt;
|
||
exports.intersection = intersection;
|
||
exports.interval = interval;
|
||
exports.isoFormat = formatIso$1;
|
||
exports.isoParse = parseIso$1;
|
||
exports.json = json;
|
||
exports.lab = lab$1;
|
||
exports.lch = lch;
|
||
exports.least = least;
|
||
exports.leastIndex = leastIndex;
|
||
exports.line = line;
|
||
exports.lineRadial = lineRadial$1;
|
||
exports.link = link;
|
||
exports.linkHorizontal = linkHorizontal;
|
||
exports.linkRadial = linkRadial;
|
||
exports.linkVertical = linkVertical;
|
||
exports.local = local$1;
|
||
exports.map = map$1;
|
||
exports.matcher = matcher;
|
||
exports.max = max$3;
|
||
exports.maxIndex = maxIndex;
|
||
exports.mean = mean;
|
||
exports.median = median;
|
||
exports.medianIndex = medianIndex;
|
||
exports.merge = merge;
|
||
exports.min = min$2;
|
||
exports.minIndex = minIndex;
|
||
exports.mode = mode;
|
||
exports.namespace = namespace;
|
||
exports.namespaces = namespaces;
|
||
exports.nice = nice$1;
|
||
exports.now = now;
|
||
exports.pack = index$1;
|
||
exports.packEnclose = enclose;
|
||
exports.packSiblings = siblings;
|
||
exports.pairs = pairs;
|
||
exports.partition = partition;
|
||
exports.path = path;
|
||
exports.permute = permute;
|
||
exports.pie = pie;
|
||
exports.piecewise = piecewise;
|
||
exports.pointRadial = pointRadial;
|
||
exports.pointer = pointer;
|
||
exports.pointers = pointers;
|
||
exports.polygonArea = area$1;
|
||
exports.polygonCentroid = centroid;
|
||
exports.polygonContains = contains;
|
||
exports.polygonHull = hull;
|
||
exports.polygonLength = length;
|
||
exports.precisionFixed = precisionFixed;
|
||
exports.precisionPrefix = precisionPrefix;
|
||
exports.precisionRound = precisionRound;
|
||
exports.quadtree = quadtree;
|
||
exports.quantile = quantile$1;
|
||
exports.quantileIndex = quantileIndex;
|
||
exports.quantileSorted = quantileSorted;
|
||
exports.quantize = quantize$1;
|
||
exports.quickselect = quickselect;
|
||
exports.radialArea = areaRadial;
|
||
exports.radialLine = lineRadial$1;
|
||
exports.randomBates = bates;
|
||
exports.randomBernoulli = bernoulli;
|
||
exports.randomBeta = beta;
|
||
exports.randomBinomial = binomial;
|
||
exports.randomCauchy = cauchy;
|
||
exports.randomExponential = exponential;
|
||
exports.randomGamma = gamma;
|
||
exports.randomGeometric = geometric;
|
||
exports.randomInt = int;
|
||
exports.randomIrwinHall = irwinHall;
|
||
exports.randomLcg = lcg;
|
||
exports.randomLogNormal = logNormal;
|
||
exports.randomLogistic = logistic;
|
||
exports.randomNormal = normal;
|
||
exports.randomPareto = pareto;
|
||
exports.randomPoisson = poisson;
|
||
exports.randomUniform = uniform;
|
||
exports.randomWeibull = weibull;
|
||
exports.range = range$2;
|
||
exports.rank = rank;
|
||
exports.reduce = reduce;
|
||
exports.reverse = reverse$1;
|
||
exports.rgb = rgb;
|
||
exports.ribbon = ribbon$1;
|
||
exports.ribbonArrow = ribbonArrow;
|
||
exports.rollup = rollup;
|
||
exports.rollups = rollups;
|
||
exports.scaleBand = band;
|
||
exports.scaleDiverging = diverging$1;
|
||
exports.scaleDivergingLog = divergingLog;
|
||
exports.scaleDivergingPow = divergingPow;
|
||
exports.scaleDivergingSqrt = divergingSqrt;
|
||
exports.scaleDivergingSymlog = divergingSymlog;
|
||
exports.scaleIdentity = identity$2;
|
||
exports.scaleImplicit = implicit;
|
||
exports.scaleLinear = linear;
|
||
exports.scaleLog = log;
|
||
exports.scaleOrdinal = ordinal;
|
||
exports.scalePoint = point$4;
|
||
exports.scalePow = pow;
|
||
exports.scaleQuantile = quantile;
|
||
exports.scaleQuantize = quantize;
|
||
exports.scaleRadial = radial;
|
||
exports.scaleSequential = sequential;
|
||
exports.scaleSequentialLog = sequentialLog;
|
||
exports.scaleSequentialPow = sequentialPow;
|
||
exports.scaleSequentialQuantile = sequentialQuantile;
|
||
exports.scaleSequentialSqrt = sequentialSqrt;
|
||
exports.scaleSequentialSymlog = sequentialSymlog;
|
||
exports.scaleSqrt = sqrt$1;
|
||
exports.scaleSymlog = symlog;
|
||
exports.scaleThreshold = threshold;
|
||
exports.scaleTime = time;
|
||
exports.scaleUtc = utcTime;
|
||
exports.scan = scan;
|
||
exports.schemeAccent = Accent;
|
||
exports.schemeBlues = scheme$5;
|
||
exports.schemeBrBG = scheme$q;
|
||
exports.schemeBuGn = scheme$h;
|
||
exports.schemeBuPu = scheme$g;
|
||
exports.schemeCategory10 = category10;
|
||
exports.schemeDark2 = Dark2;
|
||
exports.schemeGnBu = scheme$f;
|
||
exports.schemeGreens = scheme$4;
|
||
exports.schemeGreys = scheme$3;
|
||
exports.schemeOrRd = scheme$e;
|
||
exports.schemeOranges = scheme;
|
||
exports.schemePRGn = scheme$p;
|
||
exports.schemePaired = Paired;
|
||
exports.schemePastel1 = Pastel1;
|
||
exports.schemePastel2 = Pastel2;
|
||
exports.schemePiYG = scheme$o;
|
||
exports.schemePuBu = scheme$c;
|
||
exports.schemePuBuGn = scheme$d;
|
||
exports.schemePuOr = scheme$n;
|
||
exports.schemePuRd = scheme$b;
|
||
exports.schemePurples = scheme$2;
|
||
exports.schemeRdBu = scheme$m;
|
||
exports.schemeRdGy = scheme$l;
|
||
exports.schemeRdPu = scheme$a;
|
||
exports.schemeRdYlBu = scheme$k;
|
||
exports.schemeRdYlGn = scheme$j;
|
||
exports.schemeReds = scheme$1;
|
||
exports.schemeSet1 = Set1;
|
||
exports.schemeSet2 = Set2;
|
||
exports.schemeSet3 = Set3;
|
||
exports.schemeSpectral = scheme$i;
|
||
exports.schemeTableau10 = Tableau10;
|
||
exports.schemeYlGn = scheme$8;
|
||
exports.schemeYlGnBu = scheme$9;
|
||
exports.schemeYlOrBr = scheme$7;
|
||
exports.schemeYlOrRd = scheme$6;
|
||
exports.select = select;
|
||
exports.selectAll = selectAll;
|
||
exports.selection = selection;
|
||
exports.selector = selector;
|
||
exports.selectorAll = selectorAll;
|
||
exports.shuffle = shuffle$1;
|
||
exports.shuffler = shuffler;
|
||
exports.some = some;
|
||
exports.sort = sort;
|
||
exports.stack = stack;
|
||
exports.stackOffsetDiverging = diverging;
|
||
exports.stackOffsetExpand = expand;
|
||
exports.stackOffsetNone = none$1;
|
||
exports.stackOffsetSilhouette = silhouette;
|
||
exports.stackOffsetWiggle = wiggle;
|
||
exports.stackOrderAppearance = appearance;
|
||
exports.stackOrderAscending = ascending;
|
||
exports.stackOrderDescending = descending;
|
||
exports.stackOrderInsideOut = insideOut;
|
||
exports.stackOrderNone = none;
|
||
exports.stackOrderReverse = reverse;
|
||
exports.stratify = stratify;
|
||
exports.style = styleValue;
|
||
exports.subset = subset;
|
||
exports.sum = sum$2;
|
||
exports.superset = superset;
|
||
exports.svg = svg;
|
||
exports.symbol = Symbol$1;
|
||
exports.symbolAsterisk = asterisk;
|
||
exports.symbolCircle = circle;
|
||
exports.symbolCross = cross;
|
||
exports.symbolDiamond = diamond;
|
||
exports.symbolDiamond2 = diamond2;
|
||
exports.symbolPlus = plus;
|
||
exports.symbolSquare = square;
|
||
exports.symbolSquare2 = square2;
|
||
exports.symbolStar = star;
|
||
exports.symbolTriangle = triangle;
|
||
exports.symbolTriangle2 = triangle2;
|
||
exports.symbolWye = wye;
|
||
exports.symbolX = x;
|
||
exports.symbols = symbolsFill;
|
||
exports.symbolsFill = symbolsFill;
|
||
exports.symbolsStroke = symbolsStroke;
|
||
exports.text = text;
|
||
exports.thresholdFreedmanDiaconis = thresholdFreedmanDiaconis;
|
||
exports.thresholdScott = thresholdScott;
|
||
exports.thresholdSturges = thresholdSturges;
|
||
exports.tickFormat = tickFormat;
|
||
exports.tickIncrement = tickIncrement;
|
||
exports.tickStep = tickStep;
|
||
exports.ticks = ticks;
|
||
exports.timeDay = timeDay;
|
||
exports.timeDays = timeDays;
|
||
exports.timeFormatDefaultLocale = defaultLocale;
|
||
exports.timeFormatLocale = formatLocale;
|
||
exports.timeFriday = timeFriday;
|
||
exports.timeFridays = timeFridays;
|
||
exports.timeHour = timeHour;
|
||
exports.timeHours = timeHours;
|
||
exports.timeInterval = timeInterval;
|
||
exports.timeMillisecond = millisecond;
|
||
exports.timeMilliseconds = milliseconds;
|
||
exports.timeMinute = timeMinute;
|
||
exports.timeMinutes = timeMinutes;
|
||
exports.timeMonday = timeMonday;
|
||
exports.timeMondays = timeMondays;
|
||
exports.timeMonth = timeMonth;
|
||
exports.timeMonths = timeMonths;
|
||
exports.timeSaturday = timeSaturday;
|
||
exports.timeSaturdays = timeSaturdays;
|
||
exports.timeSecond = second;
|
||
exports.timeSeconds = seconds;
|
||
exports.timeSunday = timeSunday;
|
||
exports.timeSundays = timeSundays;
|
||
exports.timeThursday = timeThursday;
|
||
exports.timeThursdays = timeThursdays;
|
||
exports.timeTickInterval = timeTickInterval;
|
||
exports.timeTicks = timeTicks;
|
||
exports.timeTuesday = timeTuesday;
|
||
exports.timeTuesdays = timeTuesdays;
|
||
exports.timeWednesday = timeWednesday;
|
||
exports.timeWednesdays = timeWednesdays;
|
||
exports.timeWeek = timeSunday;
|
||
exports.timeWeeks = timeSundays;
|
||
exports.timeYear = timeYear;
|
||
exports.timeYears = timeYears;
|
||
exports.timeout = timeout;
|
||
exports.timer = timer;
|
||
exports.timerFlush = timerFlush;
|
||
exports.transition = transition;
|
||
exports.transpose = transpose;
|
||
exports.tree = tree;
|
||
exports.treemap = index;
|
||
exports.treemapBinary = binary;
|
||
exports.treemapDice = treemapDice;
|
||
exports.treemapResquarify = resquarify;
|
||
exports.treemapSlice = treemapSlice;
|
||
exports.treemapSliceDice = sliceDice;
|
||
exports.treemapSquarify = squarify;
|
||
exports.tsv = tsv;
|
||
exports.tsvFormat = tsvFormat;
|
||
exports.tsvFormatBody = tsvFormatBody;
|
||
exports.tsvFormatRow = tsvFormatRow;
|
||
exports.tsvFormatRows = tsvFormatRows;
|
||
exports.tsvFormatValue = tsvFormatValue;
|
||
exports.tsvParse = tsvParse;
|
||
exports.tsvParseRows = tsvParseRows;
|
||
exports.union = union;
|
||
exports.unixDay = unixDay;
|
||
exports.unixDays = unixDays;
|
||
exports.utcDay = utcDay;
|
||
exports.utcDays = utcDays;
|
||
exports.utcFriday = utcFriday;
|
||
exports.utcFridays = utcFridays;
|
||
exports.utcHour = utcHour;
|
||
exports.utcHours = utcHours;
|
||
exports.utcMillisecond = millisecond;
|
||
exports.utcMilliseconds = milliseconds;
|
||
exports.utcMinute = utcMinute;
|
||
exports.utcMinutes = utcMinutes;
|
||
exports.utcMonday = utcMonday;
|
||
exports.utcMondays = utcMondays;
|
||
exports.utcMonth = utcMonth;
|
||
exports.utcMonths = utcMonths;
|
||
exports.utcSaturday = utcSaturday;
|
||
exports.utcSaturdays = utcSaturdays;
|
||
exports.utcSecond = second;
|
||
exports.utcSeconds = seconds;
|
||
exports.utcSunday = utcSunday;
|
||
exports.utcSundays = utcSundays;
|
||
exports.utcThursday = utcThursday;
|
||
exports.utcThursdays = utcThursdays;
|
||
exports.utcTickInterval = utcTickInterval;
|
||
exports.utcTicks = utcTicks;
|
||
exports.utcTuesday = utcTuesday;
|
||
exports.utcTuesdays = utcTuesdays;
|
||
exports.utcWednesday = utcWednesday;
|
||
exports.utcWednesdays = utcWednesdays;
|
||
exports.utcWeek = utcSunday;
|
||
exports.utcWeeks = utcSundays;
|
||
exports.utcYear = utcYear;
|
||
exports.utcYears = utcYears;
|
||
exports.variance = variance;
|
||
exports.version = version;
|
||
exports.window = defaultView;
|
||
exports.xml = xml;
|
||
exports.zip = zip;
|
||
exports.zoom = zoom;
|
||
exports.zoomIdentity = identity;
|
||
exports.zoomTransform = transform;
|
||
|
||
}));
|