export default class TreeNode { constructor(width, height) { this.width = width this.height = height this.x = 0 this.y = 0 this.children = [] } addChild(child) { child.y = this.y + this.height this.children.push(child) } randExpand(tree) { tree.y += this.height const i = Math.floor(Math.random() * (this.children.length + 1)) if (i === this.children.length) { this.children.push(tree) } else { this.children[i].randExpand(tree) } } }